it looks like some goons unreal engine 4 fan project remake
Joseph Gomez
shit i used to play the demo over and over
maybe i should finish the full game on emulator
Cameron Foster
>we want to recreate what you remember about that game If i don't spend an hour drowning in those pools i'll be disappointed then. I know they changed it and made it show you can't fall in.
Hopefully it's fun though, i want another MediEvil to run through every Halloween.
Camden Butler
How exactly is the humour different? The first one has loads of characters like the mayor with the yorkshire accent that are no wackier than anything in the second one youtube.com/watch?v=PbW2haEc4Ec
Liam Lewis
it absolutely does not. It also doesn't seem to have all the shitty forced humour from the remake.
The only things good about the psp version was the sound track and the tom baker voiceovers
Andrew Thomas
it does and you're a faggot
Ayden Watson
>Medievil 1
>better story >better, more cohesive setting >better atmosphere
>medievil 2 >better gameplay >much better level design and longer (albiet fewer) levels >better soundtrack >worse story
The disco doctor/mad scientist. The whacky ghost helper. The main villain. They're all more comedic and less grim.
Jackson Parker
Zarok was literally comic relief: the villain though >pumpkin witch with a west country accent >comedy mayor character >all the silly hero dialogue
the first one has as much humour, get over yourself
Henry Moore
>Pools of Ancient Dead >Ghost Ship These two levels kept fucking me over with awkward/bad platforming
Tyler Johnson
Zarok had a way more serious tone to him. He had his moments, but he was overall a more menacing looking villain. And overall all those elements fit better into the world of the first game. Nobody denies there's humor in the first game, it's just overall better than the second one. It has a better tone and pacing of humor. As well as overall atmosphere and just a general idea of what they wanted to accomplish. >get over yourself Rich.
Lincoln Long
Why didn't they just remade 2 too, like Crash and Spyro? It was decent.
Grayson Perry
Eh, all of that is extremely subjective, I found them to be roughly even in terms of humour. 2 also has way more actual horror themed levels (greenwich docks, wulfrum hall, whitechapel)
Gabriel Reed
the original game was shit, why remake it?
Liam Walker
It's being made by a studio that makes mobile games. They aren't proper real game developers.
Justin Taylor
C-12 Final Resistance remake when?
Andrew Hall
don't forget 1 way easier than 2, and the life fountains respawn instead of being finite.
2 had some good things like the new firearms, better bosses and enemies in general, using Dan's head to solve puzzles. The levels were extremely forgettable though and they all had such a washed-out palette. Apart from the museum and the level where you have to wear the disguise with the beard I can't really recall any standouts.
Carter Sullivan
>greenwich docks, wulfrum hall, whitechapel
I honestly believe people that shit on Medieval 2 don't even make it past the Freakshow, since they never mention those levels.
Carter Carter
Wulfrum and Kew Gardens were the only ones that creeped me out, the citizen models and them turning into pumpkins creeps me the fuck out. The police in Whitechapel didn't make the level feel as scary. While we're on the topic of levels fuck the first Sewers level and fuck Cathedral Spires.
Nicholas Diaz
>mfw played through Medievil 2 more times than 1 but still can't remember any of the levels fully Honestly, I just think 1 is more memorable than 2, at least for me.
Opposite for me, the levels in 2 were more memorable, I can only recall a couple levels from 1 from the top of my head
Lincoln Peterson
i have almost the same thing with 1. so many of 1's levels are short and really un-memorable >crystal cave >gauntlet >cemetery hill >the ant caves,which while not short in any way is the worst level in the fucking series
fuck sewers, but i liked cathedral spires atmosphere. 2 has enough great levels to balance out the bad ones. Wulfrum Hall is definitely the best level in either game, that level is a damn masterpiece
Wulfrum Hall is that strange puzzle level like Asylum Grounds was in the first game. It's far from the best in either game.
Brandon Bennett
Cathedral Spires had great atmosphere but that along with the Sewers and Iron fucking Slugger were the hardest for me. Wulfrum Hall and the Count fight are spectacular, the atmosphere and the vampires, love it so much.
Bentley Watson
>-looks like a 1:1 remake, meaning it'll be 3hours long Not really, the devs hint in that Behind the Scenes video that they're digging into the original code and rebuilding a lot of the cut content (most notably, the big dragon chase pre-Ghost Ship we only ever got a glimpse and hidden FMV of)
They only announced a standard physical edition (steelbook in Germany), the deluxe is annoyingly digital-exclusive for the moment
Gauntlet is hardly even a level, it's literally a single linear walk and nothing more. I was annoyed they cut out so much in Resurrection, but then you remember how pointless/weak some of the original levels were
No, not really. You're pushing around vampire coffins around that randomly get woken by the bell, in a couple of rooms you have to use crates to shepherd the loose vampires down paths and up lifts to push them into sunlight. They're very different. The puzzles in 1 are barely puzzles at all.
gallows gauntlet is literally a checkpoint to make you go and get that special armor that lets you walk through fire right, nothing else
Dominic Morris
>rebuilding cut content I recall Pools of Ancient dead was supposed to have some mud or flesh monster covered in eyes and way the source of the tentacles in the level. If they do remake 2, will they try their hand at the scrapped Parliament level?
Eli Wood
>The puzzles in 1 are barely puzzles at all. To this day, I still don't know how to complete the Shadow Demon one in the Enchanted Forest. Usually mashing them randomly for a few minutes does the trick
Huh, was that in the concept art? That's pretty nifty. And yeah, I'm actually more excited at the thought of a remade second game, since we've already seen what a relatively modern take on the first looks like with Resurrection. 2 fell short in so many areas and stands to gain the most from a rework, IMO
Landon Rodriguez
Found it, not really cut content but something they were thinking about for the level