Hey Yea Forums, quick question- Why the FUCK did I decide to fall in love with a series that's dead and never coming back?
Hey Yea Forums...
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Only thing left is to make your own horror franchise
Good luck m8
I mean that'd be tubular and I have some fun ideas for that and all, but that'd be years away and I really just want to experience a follow-up by Team Silent or someone who has their blessing like Kojima. As much as I'm looking forward to finishing off four great games, it's bittersweet as hell.
SH1 is quintessential mistcore, I love playing this game in winter.
Love the soundtrack too youtu.be
Kojima wouldve fucked SH up completely
Its a game based around nuances and symbolism being given to a guy that doesnt do nuance very well
>Its a game based around nuances and symbolism
Maybe for SH2 this is true but for the rest of the franchise that stuff is not what the game is based around, they are merely rare and inconsequential trivialities and nothing more. The rest are about typical video game cult bullshit that is not even remotely interesting and there's nothing special to be found there but some novelty in the superficial aspects of presentation. SH is so fucking overrated by pseudo-intellectual twats.
SH3 had a ton of symbolism about the fact you were playing as a teenage girl
user, Silent Hill hasn't had a good game since the 2000's. You knew what you were in for. It really is too bad a new one isn't happening. Maybe there are other good horror games out there right now.
You are someone who has their own taste in entertainment even if the market is not willing to follow you.
when is the last time you played them? they were too slow and boring for me to finish
I played SH1 for the first time this year. I loved it and played it for about 8 hours straight to completion.
I'm pretty sure it's self evident you are playing as a teenage girl in SH3. What you mean is there's some very hamfisted and pointless references to the fact females give birth to things. Like that was fucking needed.
>dead and never coming back?
Konami are making a new Silent Hill right now.
Konami thought that giving the series to an American developer would improve sales
Note: They did not attempt to find a good American developer
>They renewed the trademark! This is all how it started with Pokemon Scarlet and Pikmin World, too!
>Konami thought that giving the series to an American developer would improve sales
No, they thought it would fix the stagnation of the series. But then they decided that the games needed to be made as cheaply as possible. This is why Silent Hill: Origins was basically made in less than 12 months.
No, people "in the know" have known for quite a while that Konami are outsourcing Silent Hill again.
It's less "improve sales" and more "save the franchise". The biggest decline in sales with the SH franchise came with the release of SH3. The second biggest came with the release of SH4. The Japs had killed the series by making shit games nobody liked.
Development time is rarely an indication of quality. It's more about how they manage the resources. I really don't think Silent Hill Origin would have been fantastic if it came out three years later.
Most good things in this world are already dead, or quickly dying away.
Accept that this life is but a leaking helium balloon.
You are completely wrong.
>Maybe for SH2 this is true but for the rest of the franchise that stuff is not what the game is based around
Oh look, another SH2-faggot who think that 2 was some unique snowflake spinoff.
newsflash: SH1 did EVERYTHING 2 did, and more.
Because you're a Konami cuck. With Capcom at that time you've had game of the generation RE4, co developed with Killer7 which went above and beyond any SH artistically.
Origins was already a fantastic game. One of the best in the series, in fact. But if they'd been given more time and money, they would have been able to polish the game more and also fix a few narrative niggles caused by Konami mandating they use FMV and some assets from the cancelled Climax LA SH: Original Sin project. Origins was a miracle of production. Sam Barlow had to sit down and write the entire script and design all the game's monsters in a single week. Then he and his team had to build one of the best Silent Hill games and release it on both PSP and PS2.
>SH1 did EVERYTHING 2 did, and more.
Utter crap. SH2 is a psychological horror game about a man being tormented by his own sins. SH1 is a straight forward horror game about stopping an evil cult from awakening an ancient evil. SH2 did things SH1 didn't even come close to doing.
Play games not franchises.
>SH2 is a psychological horror game about a man being tormented by his own sins
>dude symbolic monsters lmao
What's so impressive about this to so many people? Even when I was 12 I was left wondering if there's more to it.
It's not impressive. Not at all. I wasn't stating the game was better by virtue of having symbolism in it. I was just saying the idea SH is all about symbolism is utter bullshit because most of the games, including the ones made by Team Silent, don't have much of any symbolism in them and the only one that really labors symbolism is SH2. I like the SH games for the most part but it really does annoy me that the franchise has been co-opted by pseudo-intellectual snobs who greatly exaggerate the intelligence of the franchise and think stupid shit like "psychological horror = intelligent horror ∴ all silent hill games are psychological horror". These morons don't even know what psychological horror is.
>co-opted by pseudo-intellectual snobs who greatly exaggerate the intelligence of the franchise and think stupid shit like "psychological horror = intelligent horror
I think personally, if SH2 had managed to implement its ideas into some abstract gameplay instead of fighting demons with a plank it would have been a genius game. What I played of it 10 years ago felt like a waste of potential.
Because nothing in life is truer than the pain you feel upon realizing you've lost that which you loved.
>Utter crap. SH2 is a psychological horror game about a man being tormented by his own sins.
and SH1 is a psychological horror game about a girl being tormented by years of abuse, bullying and exploitation, being manifested into living horrors that keep her alive after a devastating incident.
>SH1 is a straight forward horror game about stopping an evil cult from awakening an ancient evil.
See? This is why nobody takes you nu-SH2 fags seriously. You know jack shit about rest of the games, and jump into the most superficial and stereotypical conclusions. I wouldn't be surprised if you've only seen the god-awful movie.
every time I think about SH1 I just think about how good it is, and how much SH2 shit all over it with its retarded bullshit where OH NO IT'S ACTUALLY THE TOWN THAT MAKES YOUR NIGHTMARES COME TRUE AAAAAAA
fucking bullshit
>This is why nobody takes you nu-SH2 fags seriously. You know jack shit about rest of the games, and jump into the most superficial and stereotypical conclusions
That's just Keichiro Toyama having bad luck. Siren 1 was an evolution of survival horror formula but no one gave a shit because it was too obtuse.
how many faces does Yea Forums see in the SH1 cover?
3 but I swear I see one in Harrys forehead
4
>this low energy face recognition
pathetic
What do you see?
you missed the fourth one
OH SHIT I JUST SAW IT
there should be one more but i cant see it at the moment
>wow everything in sh2 reflects james' mental state this is so deep
>everything in sh1 reflects alessa's mental state
>"wtf stupid cult bullshit overrated"
>and SH1 is a psychological horror game about a girl being tormented by years of abuse, bullying and exploitation, being manifested into living horrors that keep her alive after a devastating incident.
I think the issue with SH1 being oversimplified by people like that is the game really benefits from being replayed so you can fully grasp the story.
You don't really learn about Alessa until pretty late in the game, and what actually happened to her, which makes you feel directionless in the early part of the game. It tried harder than later games to do the "Alice in Wonderland" thing which leaves you confused at first. But replaying the game after you really know about Alessa makes everything seem different from the first time you played.