How would you improve this game?
How would you improve this game?
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By improving the game.
more linear gameplay, less open worlds, make the controls tighter, more design into world
>more linear gameplay,
bad opinion
>less open worlds
bad opinion
>make the controls tighter
The controls are good already, what's wrong with them?
>more design into world
elaborate
A little bit of JonTron and a little bit of SOUL, you know, the thing that that superior platformer has.
Add the game design
Fire Team 17's rainbow-haired PR faggots that openly mocked people for disagreeing with anything.
Remove the special move meter
Reduce level size, without reducing content. Tighter levels basically.
Just move all the quills into more of a path.
>superior platformer
Which one? I don't think I got the memo.
give the DLC and orchestral soundtrack
WHICH
WAS
PROMISED
IN
THE
KICKSTARTER
LIKE HOLY SHIT YOU FUCKING MONGOLOIDS WHY ARE YOU TRYING TO BUILD A FRANCHISE WHILE AT THE SAME TIME LITERALLY LYING WITH A STRAIGHT FACE TO YOUR CLIENTS? WHY IS THIS CONCEPT SO FOREIGN TO PLAYTONIC? JUST SAY "OH YEA, ABOUT THE DLC AND ORCHESTRAL OST, ITS NOT COMING ANYMORE, SORRY GUYS." AND STOP ACTING LIKE YOU NEVER MENTIONNED IT
for this alone I'll pirate anything they do now.
They're fucking idiots. they did so many things wrong to shit on and piss off their backers they never deserve a second chance.
Make the rules of the game obvious and consistent. Things like "you can always melt ice with fire breath" and "the ceiling you can't fly past is a visible cloud line" would make the game feel less jank.
Remove the retro minigames. None of them tie into the Banjo-Kazooie experience.
Make the visual tells on enemies more obvious so combat feels fair.
Smaller, more focused worlds.
Design characters based around the worlds
A modicum of enemy variety.
Make the mini games fun or remove them.
Add Huge fuckin Anime Tiddies
Reduce amount of collectibles and sizes of levels.
i wouldn't
it doesn't deserve to be successful
I would start be trying to be a "spiritual successor" to a game that was actually good, like mischief makers
play hat in time instead
by preventing it from getting released
Give them their own personalities instead of being carbon copies of Banjo and Kazooie, make the levels less blocky and more interesting by adding points of interest, make sure the the game is polished and no lag in sight, replace half the mini games with fun ones, fix some of the god awful designs, just very basic stuff they should been able to do.
and put back JonTron
>Tranny game
Fuck off l. It ain't much better
Yikes
What game will they pay "homage" to next once not-DKCR fails?
Conker probably since it is second most popular. Expect them to tone down on the crude offensive jokes and soul though.
Don't fire Jontron for political reasons and then claim you're apolitical.
Oh, the game? Don't design it around the bad elements of N64 era platformers, easy as that.
Also, nostalgia is for faggots. Don't ever design a game with nostalgia as the main selling point.
Being an authentic, classic platformer and being new, fresh, innovative, imaginative, are not mutually exclusive.
>he needs eceleb shit in his video games
Shouldn't you be in bed zoom zoom?
No, it's not that I need an e celeb, it's the fact that they spoiled their whole launch by making a ridiculous virtue signaling announcement just days before it released, removing a guy for "differing viewpoints". You don't remove a guy for opinions unless you have a specific political agenda you want to get across. Playtonic and the social community hired were handling the whole situation very stupidly and honestly the game didn't deserve to succeed like others said.
I second this whole post. Please learn to separate the art from the artist if you're triggered by their opinions.
By not making it. Collectathons were a mistake. Hell open world games are practically collectathons considering the amount of useless crap they expect you to collect.
hire a proper fucking designer
it's clear Gregg Mayles understood how to design a collectathon to give players good reasons and incentive to explore and lead them around the world, and none of the ex-Rare stuff they hired did
Based and shakepilled.
Have the devs admitted that N64 mode is Switch only? Still hasn't released on PS4.
More sex apeal and a vore level.