With all this talk about some fan service MGSV edition which is pretty much BS. Here something you might like tho I heard back from some insider Discord server.
>PlayStation 4 exclusive (Konami baka) >4K HDR and 60 FPS >New Textures and Characters model >Remaster not a remake using previous HD versions of the game. (Dont expect RE2 but ZOE2 instead)
>upscaled MGS HD remake with only one game instead of 3, 5 if you count the MSX games Why would anyone want this
Andrew Perez
user the pachinko machine already exists.
Wyatt Myers
>4K HDR and 60 FPS PS4 Pro can't even do 1440p and 30 fps
Ryan Foster
>no pressure sensitive buttons on the DS4 No thank you, I'll just stick with emulation and the PS3 version
Anthony Brown
The ZoE2 remaster is 4K60 dipshit
Jackson King
>>PlayStation 4 exclusive (Konami baka) PS4 exclusive or PS4 CONSOLE exclusive? Because MGS 3 is already on Xbox One via BC, and already on Nvidia Shield, aka the Switch but not for retards. But it isn't on PC.
Daniel Price
>Only on PS4 Sure, cuz Konami is popping off with MG Survive, PES, and ain't need to sell more games.
The rumour I heard was that Virtuous were making a PC/PS4/XBO remaster of MGS3 akin to their Dark Souls Remastered. It was supposed to be revealed at E3, but this didn't happen.
John Scott
Reminder that the (almost) perfect version of MGS3 already exists. >3rd and first person aiming >Walking while aiming >Crouch walking >Side crawling >Higher detail models >MGS4 control scheme It just needs a port to an actual console/pc
>Nvidia Shield, aka the Switch but not for retards >Androidshit ever being better than dedicated gaming hardware wew youtube.com/watch?v=fwz65Bvxrv8
Joshua Hughes
This sounds even faker then that Demon Edition crap.
Isaiah Myers
Actually, rumours of a spit and polish MGS3 remaster for modern consoles have been circulating for a while. It's not without precedent. Konami and Nvidia ported MGS2, MGS3, and MG Rising to the Shield in 2017. There's clearly renewed interest in non-broken remasters on Konami's end.
Joseph Smith
All that shit is a terrible fit for MGS3 and breaks its difficulty even harder than the first person aiming does in Twin Snakes. It's a neat curiosity but far from the definitive version. Not even the definitive portable version desu, the Vita port is great besides some awkward back touchpad stuff to make up for the lack of buttons.
Samuel Gray
Difficulty through bad controls is not good game design
Nathan Walker
Can you give me an invite to the insider Discord server?
Jose Powell
One small problem with that, Virtuos was only responsible for the Switch port which was mostly a straight port from the PS360 original without the """enchancements""" from the PS4/XB1 version.
Ethan Reed
MGS3's controls are not bad unless you're a zoomer who can't handle the game not playing like a third person shooter. There's a difficulty curve, but once you master them they're a perfect match for 3's level and enemy design.
Easton Parker
I honestly would just like Konami to give me Phantom Pain Pt.2
I don't care if they reuse assets and hire 12 year olds to write it - I just love the controls and the engine so much in that game.
If the controls are what create the difficulty, they're bad
Colton Scott
>Forgetting that Sony already funded a remaster of a Konami game before (Castlevania Requiem) It's just a PS2 game, ZoE2 MVRS already runs at 4k on PS4.
Josiah Scott
Fair point, but DSR was cited as a reference point for possible enhancements MGS3R might receive. Virtuous have become a little bit of a go-to team for lower budget ports and remasters of games. If Konami wanted a cheap and relatively decent remaster of MGS3, they'd probably go for them.
Jonathan Parker
If it's anything like Castlevania Requiem it won't be worth buying
Matthew Thompson
Why can't they just bring the hd collection to pc goddamnit.
Brody Long
I bet you're one of those retards who complains about tank controls in early Resident Evil or that you can't move and shoot at the same time in RE4. Games like that and MGS are specifically and carefully built around a particular control style. Just changing them to something more generic to placate zoomers who don't want to adjust completely misses the point of their original inclusion. For a perfect example, look at what a joke the REmake remaster becomes with the "modern" controls.
I just want a full MGS HD collection on Steam and Xbone. MGS4 should have gone multiplat a very long time ago.
Ryan Bennett
like?
Luke Wright
>MGS4 should have gone multiplat a very long time ago. the ps3's architecture probably cucked the possibility of it happening
Christopher Reyes
>MGS4 should have gone multiplat a very long time ago. RPCS3 is literally the only hope. On top of being spaghetti coded specifically for PS3 hardware, it's filled with licensed Sony and Apple products.
Jose Bennett
>it's filled with licensed Sony and Apple products. Those can be easily replaced with generic crap. They removed sony specific files and voice lines from MGS2 and 3 on other platforms
>a handful of scenes have really subtle effects missing >significant
yeah, this is nowhere near the level of fuckery as Silent Hill HD or whatever, it's fine
Hudson Torres
>So, all subtle shit that nobody would notice You realise this argument could be used to defend the Silent Hill HD collection, and it would be a retarded argument there, too.
Brandon Bell
No, because silent hill hd has far more blatant issues that even people who havent played the originals would notice, and they permeate the entire game, not just a couple scenes
Leo Hernandez
>This level of faggotry Kys
Noah Roberts
details is what most people like MGS for, because fuck tons of TECHNOLOGY and details but i have to agree that compared to SH HD remake it's nothing
DMC4 remake was also fucked up, especially the sound
Camden Johnson
>No, because silent hill hd has far more blatant issues that even people who havent played the originals would notice Actually I'm not so sure of that. I've never seen a single person who has never played SH2 notice the issues with SH2 HD.
Isaiah Jones
Easier than aiming yourself, which according to ruins the game
Aaron Ramirez
>no MGS2 I call bullshit but is Bluepoint making it?
Brayden Adams
Nothing gamebreaking, but there are some missing effects in a few scenes and MGS3 has a weird thing where they updated Snake's face model except on the default splitter face camo for some reason. In general the HD Collection is fair bit sloppier than Bluepoint's typical work. Despite the issues and that one autist who posts the same images every time it's brought up, as someone who's put literally hundreds of hours into every version the PS3 HD Collection is still easily the definitive version for 3 outside of emulation due to its far better performance and menu load times. 2 is a bit spottier, it's overall a good way to play the game but the original already runs great and has better load times for codec calls.
Mason Garcia
Being able to run around while popping headshots breaks the game far more than autoaim in 3, which is fairly useless unless you're going on a murder rampage.
Bentley Evans
If you can't run around and pop headshots with the original controls you're just shit at the game
Austin Bell
And he is right retard
Brandon Perry
Right about autoaim ruining the game? The thing that was in to begin with you retard?
Brandon Phillips
You literally cannot run around while aiming for the head with the original controls.
Justin Jackson
Never said you could dipshit. it takes 1 second to stop and aim
Evan Wilson
>If the controls are what create the difficulty, they're bad >Post example that invalidated this Ok retard
Gabriel Ortiz
You didn't invalidate shit retard. Retard #1 said the new controls were too easy, retard #2 points out they were always easy with a literal autoaim button.
Noah Rivera
You're such a retard holy shit Have you actually played MGS3? Autoaim is totally useless.
Grayson Clark
Then what are you even trying to argue? That's different from what I'm arguing against. That actually requires some skill, not playing it like a third person shooter.
Cooper Howard
Then why'd you bring it up in the first place dipshit? You brought it up ins response to the controls being bad, and now you say it's useless? Not even you agree with yourself
Christopher Clark
>MGS3 >Move, stop, aim shoot >MGS3D >Move, aim, shoot Wow so different, it's sooooo much harder to stop for a second
Ryan Thomas
>You brought it up ins response to the controls being bad I didn't, you don't even know who you're arguing against lmao I called you a stupid zoomer for needing it to play like a third person shooter
Brandon Allen
Oh in that case kill yourself stupid buzzwording retard