What's the video game equivalent of Guts?

What's the video game equivalent of Guts?

Attached: 1563596923565.jpg (640x640, 151K)

Doomguy

bannerlord

Attached: Berserk.jpg (607x860, 119K)

Knight Artorias

Attached: 5887984856.jpg (945x870, 146K)

weak

Attached: realistic combat.webm (752x568, 2.63M)

Attached: 1544610935400.jpg (639x639, 81K)

Attached: First boss of the game.webm (720x360, 2.71M)

Caim

Attached: Dg-caim1.jpg (730x900, 79K)

Asura

Nier

Attached: Nier_Nier_Old_Artwork.png (1295x1856, 1.41M)

>all the other gods make fun of Wyzen and call him a bitch for placing so much importance on size

cuh

That's why he is the first boss.

I know, I love the game, I just think it's funny that you're like "oh shit" when you first fight him only to find out that he's considered nothing

there are like a gorillion of them

Attached: Arngrim.jpg (800x1000, 92K)

DQV hero

>seeing a girl he loves getting violated right near his eyes without being able to change anything
>losing a hand
>going borderline mad trying to fight his way through nearly omnipresent threat that mocks him
>the omnipresent threat has twisted feelings towards him
9S

Attached: 1540191110431.jpg (941x667, 110K)

these, desu ne

The absurd scale of Asura's Wrath made it so much fun.

>A PS2 game is better animation wise than a game released in 2018

Caim likes killing on principle, uncle Guts would rather live in peace now.

Wander, he also fights against massive monsters for his brain-dead waifu.

I can hear Sign playing just looking at this.

Oddly enough I've been emulating a lot of PS2 games lately and...This seems to be a common thing I've noticed.
Like they could only push textures and polygons so far, so they dumped all this extra effort into animations back then.
Not every game, mind you, but a good chunk.

Is that a motherfucking Jojo's reference?

He basically just puffed himself up to look imposing and Asura recognized him for being the big weak balloon he is. You can't intimidate Asura, it won't work.

Doomguy doesn't involve suffering, just mindless rage for the sake of rage.

good pick!
Kratos life in the original God of War trilogy is pretty much like Guts as well.

Even PS1 3D games have better animation work in some cases. I wish I was kidding.

Attached: god of war.jpg (1269x1500, 368K)

I hated the fucked that even if you side with 9S he still gets defeated by A2

Kratos feels like Guts if he let the beast of darkness take him over.

>Kratos life in the original God of War trilogy is pretty much like Guts as well.
kind of in the new one too. But GoW1 Kratos is the closest

Would you play a Berserk/Berserk-inspired videogame where the weight/momentum of the sword is the basis of the combat system and you have to manage swings carefully to avoid missing heavy attacks and losing your balance?

fpbp

Attached: Guts and Doomguy.jpg (800x549, 74K)

These

Attached: 1560909329585.png (971x1280, 802K)

DUDE
ZA WARUDO XDDD
OMAE WA MO HAHAHA

And then all of the gods go on to display nothing more than their basic powers (aside from Augus' sword) and 3 of them you don't even fight.

If it wasn't for the spectacle of Chakravartin honestly the game feels like Wyzen was manipulative marketing whereby the most amazing spectacle was unloaded right near the start and the rest of the game just... doesn't come back to it.

and the combat is dog shit still.

don't forget the opening with punching Vlitra back into the core of the planet after he cracks it like an egg

Dark Souls and Dragon's Dogma greatsword builds.

Oh yeah Vlitra and Vlitra's fight is alright... but honestly feels so separate to the stuff with the 7 deities.

Deus was incredibly boring and disappointing. His face just gets two glowy lines on it and he uses some lightning nunchuks. That's it. He could at the very least have transformed into ANYTHING.

Definitely agree about Deus, he was pretty underwhelming after all the shit you go through to get to him and how he's presented up until then

Nah Artorias sucks and lost.