I really cant stand the writing in these games. I played Trails in the Sky FC, SC, 3rd and Trails to Zero...

I really cant stand the writing in these games. I played Trails in the Sky FC, SC, 3rd and Trails to Zero. People say that Cold Steel is ever worse, so I will probably just stop here.
I never before experiences series where everyone are so fucking polite. At least 25% of dialogues are made of a pointless skirmish between one character downplaying his abilities and the other constantly praising him
>wow, you defeated this monster!
>it was nothing, haha!
>no, you are really strong
>no I still has a long way ahead of me haha
>no, you were great
>haha i would never defeat him without your help haha
and this constant use of
>haha
>hehe
is driving me mad.
I talked about this in other thread one day and people told me that
>its a japanese thing
but I played tens of jrpgs in my life and not a single one had overly polite character like this one.
Anyone noticed this shit too?

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>defeat boss in battle
>they get back up in a cutscene
>heh i was just testing you. time to get serious

>politeness is a bad thing
I can tell that you're an angry autist who was no respect for anyone.

Are you on the spectrum by any chance, OP?

>and this constant use of
>haha
>is driving me mad.
NEVER play coldsteel or you will explode

The "Haha", "Hehe" and random grunts get even worse in Cold Steel, especially since it's all voice acted.

>People say that Cold Steel is ever worse

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>Anyone noticed this shit too?
Yes.

average JRPG
>hey this is town
>yeah let's go find NPC
>okay

kiseki
>oh hey, this is town
>yeah, this is where the war of who-gives-a-fuck happened in the year 2949531095
>there's a restaurant over there with a convoluted backstory
>and a statue of Literally Who the Great, founder of Middle of No Where in the year
>they're in an economic depression because blah blah blah
>blah blah blah
>blah blah blah
>blah blah blah
>blah blah blah
>30 minutes later
>"okay, let's find NPC"
>gets interrupted by 5 minute cutscenes of inane bullshit and NPCs doing mundane shit or guards being corrupt while traversing the town

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>>defeat boss in battle
>>they get back up in a cutscene
>>heh i was just testing you. time to get serious
They were just holding back, bro. See:

and that's a good thing you nigger

Someone should post it.

>I talked about this in other thread one day and people told me that its a japanese thing
Why am I not surprised? I've never seen a JRPG fanbase as pretentious and up their own as Trails fags they'll insult every other series as being generic or cliche when there's is the most generic and cliche of all, in fact there game ends with a school festival and a fight against a dark evil but they still have the nerve to act like they're better than everyone else just because of their poorly paced garbage..

The plot of Trails is basically this:
>An evil organization is trying to harness the power of an ancient civilization that got sealed off cause the Goddess thought humans couldn't handle "such advanced technology", wants to take the technology for themselves, the church is involved as well as the mana "elements" fire, wind, water, earth, etc. Intersperses the main narrative .

It's also laden with anime tropes like school festivals and fanservice scenes. You can't honestly tell me with a straight face that series has a good story or themes, world-building is pointless when it's in service of nothing.

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And thats what makes kiskei so much better than the average jrpg

>And thats what makes kiskei so much better than the average jrpg

Kiseki is the most ambitious vidya world building, but it's not good vidya world building.
The setting is literally every fucking JRPG setting ever, but instead of explaining airships in 5 minutes it makes you sit through like 1 hour lectures per game on the function of an airship and by the time you get to the final game you've sat through like 15 hours of airship lectures

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Huh. Why are you reposting my own posts I made in threads last year and earlier this year?
boards.fireden.net/v/thread/430175385/#430192501
boards.fireden.net/v/thread/457512208/#457547779

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Sounds ambitous and good to me.

Bots rule this board.

And yet even Cold steel is better than the dullest RPG Of all time. Each attempt Obsidian makes to create their own universe rather than simply deconstruct a setting made by others, has been more disastrous than the last. Aside from the outdated gameplay and lifeless cities, Pillars of Eternity's only consistency has been its lack of excitement and ineffective use of combat mechanics, all to make magic unmagical, to make action seem inert.

Perhaps the die was cast when Sawyer vetoed the idea of making anything at all innovative or original; he made sure the game would never be mistaken for a work of art that meant anything to anybody, just ridiculously profitable nostalgia pandering to ageing Baldur's Gate fans. Pillars of Eternity might be anti-casual(or not), but it’s certainly the anti-Divinity series in its refusal of spontaneity, fun and excitement.

>a-at least the writing was good though

"No!"

The writing is dreadful; the narrative was terrible. As I played, I noticed that every time I engaged in dialogue with an NPC the game presented me with a Wiki-page style infodump instead of anything resembling actual human conversation.

I began marking on the back of an envelope every time this was repeated. I stopped only after I had marked the envelope several dozen times. I was incredulous. Sawyer's mind is so governed by obsession with pointless minutiae of the lore that he has no other style of writing.

Later I read a lavish, loving review of Pillars of Eternity by the same David Gaider. He wrote something to the effect of, "If these kiddies are playing Obsidian games at 17 or 18, then when they get older they will go on to enjoy Dragon Age II." And he was quite right. He was not being ironic. When you play "Pillars of Eternity" you are, in fact, trained to shill for Bioware.

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Based and Piercepilled.

He love you

Absolutamente basado

Fucking based.

Haha...

You could at least pretend you're not the same person by varying it up a little

Based.
Faggot.

I hear you loud and clear, OP. I can't ever imagine what would be interesting in the writing of a series that's nothing but a cash grab after cash grab soap opera of generic shounen games that seem original because by the time anyone cared to localize them the tropes that permeate them will belong to the last decade.
Filled with padding, each single story has to be split in multiple entries because whoever who's in charge of adapting jump shounen latest issue into a mediocre rpg with mechanics stolen straight out of Persona and Fire Emblem believes that you can't do a good plot without having to traverse each modern fantasy town over and over again with a goody two shoes master of all trades protagonist, his harem of dumb bimbos who apport nothing and his background male companions.
A sad corpse of a series with even a more tragic fanbase, who cling to it either because they think niche is cool and because they spend years learning japanese just to play a literal fan fiction of a retard who played Suikoden and Xenogears and thought that a long lasting series in the same universe would be good, with political themes as understood by a 11 year old and mechas. Literally everything that Kekseki ever did has done by literally any other jrpg series, but better and ten years before. It's no wonder why this shitshow ranks lower than the most cancerous weeb games in japan, even when the series has become a shittier parody of itself.

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Cope

The entire series is just generic shonen shit with cool politics and world-building on the background both which are the only thing that kept me going, i hate nearly every single character besides Olivier. The music was good until they start over using it, the writing is abysmal and mundane with walls of text explaining and re-explaining the same shit over and over again or trying to embellish something generic, the one thing i like the series was politics and world-building but CS completely ruin it. But the worst thing is by far the autistic fanbase.

time to kys tranny

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based kiseki making the haters seethe.

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>100% real honest autists ITT

Men don't praise each other. It's just banter. Only autists need someone praising them all the time. Which you will never get. Which is you are NEET

Not that guy, but I do legit like your posts. I actually like autistic worldbuilding when it's interesting, but kiseki had the weirdest combination of in-depth and totally generic worldbuilding that I'd ever seen. If the setting was more interesting I'd care about these details, but I just couldn't.

I'm with you on that. I'd probably really like these games if they were like 1/2 as long and better paced. The characters are charming, if a bit stereotypical, and the world is pretty interesting and in-depth for a JRPG setting.

But the fact that every game has the same pacing issues where it's a ludicrously slow burn for the first 20-30 hours feels like a total waste of time. I managed to get through Trails in the Sky: FC because I figured it was just being so slow due to its place as the beginning of this long series in a shared world and that things would pick up later. But the fact that SC continues directly from that dramatic cliffhanger and then still manages to spend the first half of the game fucking around by going through the exact same areas from the first game and revisiting the exact same NPCs was unforgivable.

I played CS with permanent turbo and I skipped dialogues. But it was still too fucking slow.

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Also that whole "every NPC's dialogue changes after story events!" thing is such an overrated waste of time feature. It's neat the first few times you go back and talk to people, then it becomes apparent that following the tale of Jim the Shoe Store Clerk and his adventures selling different types of shoes adds nothing to the story, world, or your sense of immersion in it. Incidental NPC dialogue can be nice in more modern games where it's voice acted or pops up as you walk by (e.g. Yakuza) because you see and absorb that information and flavor as you go about your business. But when the only way to experience this is to actively go and run the circuit of talking to every NPC in town it becomes far more of a chore.

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