Dev promises a feature in the game during early backing period

>Dev promises a feature in the game during early backing period
>Dev doesn't deliver
Why do people keep letting them getting away with this?

pic related. just one example of many of Devs promising things and then backing out.

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I haven't been following PP at all, what did they fuck up?

Sweeney

I just threw them out as an example, but they originally promised Linux support only to back out last year and earlier this year they backed out on the Steam release to go Epic exclusive.

>PP Epic exclusive

Fuck, well guess i'm not playing it

Pretty sure whatever Epic paid them for their temporary exclusivity deal outweighs your purchase.

I intended to pirate PP anyway, since they started to suck more nuXCOM dick anyway.
Ignorance is a bigger sin than greed.

Great, pirating it with no remorse then.

My biggest problem with PP isn't even the epic thing, it's the fact that they promised a back to it's roots x-com game from the original creator but it's clearly another XCOM clone

>we want to remake x-com
>developer gets funds
>realizes x-com was complicated and physics are hard
>we love XCOM, its the best modern version of the originals!
>yet another nuXCOM copy was made

Art direction and early acces as EGS exclusive

>everyone that's been taking sweeney's chink money have either been faggot snoyboys or lolcow devs who have a history of not keeping promises

I'm not drawing conclusions here, but.....

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But it's actually delivering all features from classic-COM.

>he pays for games that aren't even made yet
a fool and his money

well excuse me for wanting to support games I actually want made. dont worry though, I already got my refund when they pulled Linux support.

Physics aren't even that hard. Ray-casting collision detection on a grid (or even in freespace) is pretty straightforward.

But you have as much freeaim as a real fps

>Linux
Oh, so literally nothing then.

No one cares for your dead platform with zero support.

Nucom sucks major chode and nothing good was lost.
It's a shame to see Gollop so impressionable that he's chasing the turds Firaxis shat out but oh well.

>Linux

when will this shitty meme of an OS finally die?

Could be worse, I backed Battletech.
>game's director has a sex change
>starts cutting features like Mercenary Customisation and shoehorning in tranny characters and placing a large focus on race in a franchise where race isn't supposed to matter

Not sure what the Nucom complaints are all about. PP still had action points and ammo management and choosing missions (rather than being given mission option A,B, or C), as well as simulated aiming/shooting rather than RNG.

They made some ui elements to look like Nucom like the move/shoot coloration, but its still an AP system that lets you shoot multiple times.

>No one cares for your dead platform with zero support.
Tell that to /g/.

>Phoenix Point
You mean that turn based first person shooter?

Well yes. But see how well creating a gaming economy that doesn't actually involve gamers works in the long term.

Its not about the OS its about the point. if you promise X in your kickstarter, you should deliver.

fuck you Its the best OS. Call me when Windows gives you half the freedoms Linux gives you.

From the very beginning, the creator wanted it to be a bridge between old and new. He likes both iterations and is friends with the guy in charge of nucom.

Does getting a sex change infect you with the activist virus? Seems to happen alot.

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Other way around, but they're indeed related.

Seems that when you have no real problems in life, you have to just make that shit up for some retarded reason

>bridge between old and new
Where can I see some gameplay? How well does it manage this?

Just search for backer builds

There's nothing good to take from the new games so it's already a downgrade by default.

The irony of this post is priceless.

Not making them lose numbers by not pirating it does more harm to the gaming industry than simply not playing it.

>destroying family units is not an issue
epic dude simply epic

So how is Phoenix point right now in actuality?

Free aim is the optimal way to play so the game just becomes a frustrating pixel hunt every turn if you want to be efficient. It's just plain better than the base aiming since you can't pick body parts to shoot at without free aim.

Pirate it and then buy it on Steam...IF EVER AT THIS POINT. Gollop essentially committed treason.

Buying on steam after the fact is just as bad as buying on Epic. It means you're willing to forgive devs shitty practices because the ends justify the means.
>Oh well it made its way to steam EVENTUALLY so I guess it's okay!
If you buy on Steam, more games are going to go Epic because they can get their upfront paycheck and then get their REAL cashout later on Steam.

How is it a pixel hunt when it's cone based? You can snap aim to enemies and then fine tune the aim, but from what i can see you don't need to be precise since you generally can fit at least half their body inside your smallest reticle

>Buying on steam after the fact is just as bad as buying on Epic.
As I said. IF EVER AT THIS POINT. Gollop betrayed people with him signing for that exclusivity deal. That was not what people wanted. EGS isn't even the healthy type of competition.

I really can't wait for that anti-lootbox and anti-microtransactions law being implemented. Fortnite may not utilize lootboxes anymore, but it gets billions from microtransactions. If that goes away, then they'll be hurt a lot.

you can't do anything about it, everybody that wants something from you is going to use everything they have to get it, lies is just baseline strategy for it

Last backer build came out a couple months ago. Definitely an alpha, has a limited strategy later, no mutation system, and only a very basic progression system for your guys. 3-4 mission types I think. Not a ton there

I had fun with it for a weekend, mechanics are alright, should be better with polish.

Next backer build is supposed to have more, including a strategy layer, and that comes out first week of September. That should be more representative of the final product. I can usually find a backer build download link on Yea Forums

>Gollop essentially committed treason
What is actually wrong with steamcels, christ

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China #1, am I right?

You can stop believing their lies. Look a Molynux. at a certain point people just stop believing his overhyped shit and where is he now?

Ill still pirate it. I want to like the game.

From where do you get the links? Xcom generals are dead

pcgamesn.com/dota-2/international-stream-tiananmen-square

>retarded backers get what's coming to them
>steam autists mad they can't pay to add their platforms library for a year
>piratefags get another free game regardless

For real, I'm fine with Epic dumping Fortnite money on developers for "exclusivity", a free game is a free game. Whether PP is good or not is independent of the platform it's on, despite what steamcucks might say.

You can check the archive for old ones, I'm hoping xcom general is brought back for a week or so when the next backer build is released

Might check /civ4xg/, it's apparently part of that abomination now.

how? why? so glad I left /vg/ early.

>Dev promises a feature in the game during early backing period
>Dev doesn't deliver
>Why do people keep letting them getting away with this?
You mean why do people keep donating to kickstarters when early development goals are explicitly and demonstrably not guaranteed to be in the final product?

>early development goals are explicitly and demonstrably not guaranteed to be in the final product?
I mean why is this even allowed? If I, as an engineer, dont deliver I'll get royally fucked so I have to make conservative estimate constantly while video game devs can promise shit, then back out with little to no problems

Fuck if I know. Probably people who lurk both generals couldn't handle the fact that it was time for /xcg/ to die and /civ4xg/ should really die.

Because you have actual stakeholders
Kickstarter devs are funded by retards with too much money who fund something because they like the idea

>Not releasing on Steam and GOG
>Forcing people to use a half-baked, clearly inferior store that won't have a shopping cart, something that is essential these days, in a long time
>Apart of said shopping cart it also lacks a lot of other features that Steam and GOG have (especially stuff like regional prices, thus some games on EGS are much more expensive than on Steam or GOG, one example being Subnautica costing in Poland more than twice when compared to its Steam version currently)
>Poaches Kickstarter titles and remakes of games whose original versions had their rights expired (especially when the original versions were on other stores thus blocking owners of said original version to buy it for a lower price)
>Being more interested in making EGS publisher-friendly instead of player-friendly
GO AWAY TIM.

that shit aint right. devs should be accountable to their backers.

I don't care about epic or your gay inauthentic culture war you cringy faggot he didn't "commit treason" for signing with some publisher

Man, whenever I remember Battletch I get this knot in my stomach. Didn't back because I don't do that at all, but I played shitloads of Mechwarrior and Mechcommander while never had the opportunity to play actual Battletech. When someone showed up trying to revisit the setting I was very excited. Bought the game on release.

To this day I can't decide if I felt more angry over the fact that the only way they could think of when it came to increasing difficulty was throwing more enemies at you, which made you wait around even longer for a chance to play, watching the same old unskippable animations, or the fucking writing. Your elite crew of mech pilots would fight over dumb shit like what movie to watch in the rec room and your choice would affect the morale of those highly trained warriors. One of those pilots would say something about finishing a battle fast because she wanted to go to a swimming pool. What fucking swimming pool? She lives in a spaceship whose commander is in severe debt and there are no luxuries aboard it. Certainly not enough water to somehow fill a pool. I'm guessing the character was based on someone real who really liked swimming pools and generally behaved like a retard.

The game was full of bad writing like that, even if you ignored the characters created by the Kickstarter backers.

They should be, but there's no threat in doing so.

Say you, as an engineer, fail to deliver. You'd have to answer to a single party, whether it's an individual or corporation, on why you weren't able to deliver.
This group is likely to have invested a significant amount of money, and you are likely to be terminated or sued.

If a Kickstarter dev fails to deliver, they don't have a single stakeholder with a large investment to answer to. Instead, it's however many thousands of people that probably invest $60 on average. The only consequences they'll face is internet complaining or refunds/boycott (which no one ever does). It's very unlikely all those low investment stakeholders will organize and actually make the dev accountable

Because that's what's required to make crowdfunding work. You and 10,000 other people give them $10 up front on faith that they will give you what you want. Nobody is going to sign a contract for $10, like a contractor does when signing on for a big job paid for entirely by the contractee.

You have ever right to shit on a dev for not delivering a feature you bought in for. But those complaints are usually insignifcant because not everyone buys in to that game for that reason, which is why this is "allowed". Take Linux support, for example. Would you prefer that a dev be obligated to return all of their crowd funds because they didn't deliver a feature less than 1% of backers cared about?

No, but they should be obligated to return that 1%. In the future they would make sure to promise what they could deliver instead of promising, gathering funds from those promises and delivering the bare minimum to make every complaint seem insignificant as you said.

But anyone who does take part in crowdfunding deserves to suffer anyway.

>They should be, but there's no threat in doing so.
And this needs to be corrected. both in KS TOS (which they already to partially regarding backer rewards) and from civil lawsuits.
>Say you, as an engineer, fail to deliver. You'd have to answer to a single party, whether it's an individual or corporation, on why you weren't able to deliver.
>This group is likely to have invested a significant amount of money, and you are likely to be terminated or sued.
and I expect the same to be true for funding project. if you dont deliver on the promise you should get sued.
>If a Kickstarter dev fails to deliver, they don't have a single stakeholder with a large investment to answer to. Instead, it's however many thousands of people that probably invest $60 on average. The only consequences they'll face is internet complaining or refunds/boycott (which no one ever does). It's very unlikely all those low investment stakeholders will organize and actually make the dev accountable
they could probably be sued for more than just the refund given the false advertising and all that. and I say they should organize and make the dev accountable. especially given the fact this behavior is rampant and many developers are repeat offenders.

>You and 10,000 other people give them $10 up front on faith that they will give you what you want. Nobody is going to sign a contract for $10
you could and should sign a contract even if its just $10 and besides the devs already sign a contract when putting their game on KS and I expect KS to have a clause which makes them deliver on it.

>Take Linux support, for example. Would you prefer that a dev be obligated to return all of their crowd funds because they didn't deliver a feature less than 1% of backers cared about?
I expect them to not make a promise in the first place, problem solved. Again lets parallel it from my job, if I see I can deliver more than the original conservative estimate I offer it as an expansion/revision on the contract. So I would expect them to promise Linux support only if they can deliver and if they're not sure hold off and offer it once they are.

and in the case they made a one off mistake (which lets face it, its not the case since the dev repeatedly broke promises) I expect them to do a proper refund. not their "paypal only" refund. fuck you, I paid with my bank account then refund my bank account.

During the Fig campaign they were going for a Thing style post appoclyptic eldritch alien atmosphere and promised the game would be PC centric and more like OG X-Com. Over time the artstyle became an Xcom2 rip off, the gameplay was simplified and consolised and then the game went epic store excluive. When people complained the devs even said they no longer need backer money because Epic paid them more than they got in crowd funding. So anyone who feels betrayed was just callously told to fuck off and accept a refund even though we just wanted the game we were promised.

I followed development since the Fig campaign. You were right about a year and a half ago. The game is much more simple now. See Base Management for specifics.

They're taking the buyout because it's a guarnteed percentage of sales. The people doing it have no faith in their games success so are taking the money and running.

Ok, enlight me. What are them actually not delivering?

Alright Chang,
>They promised 4x style reactive factions with diplomacy.
That's gone.
>They promised a grid based inventory and classless system
No it's Xcom's class and weapon system
>They promised top down grid based base building and multiple bases like OG X-Com
Not technically gone but greatly simplified and the devs became cryptic when asked about multiple bases.
>The art style changes
Eldritch horror and Thing style to generic nu-xcom
>Aliens evolving over time and becoming different over each game
Not gone but simplified to specific mutations occurring during missions that don't persist.

>Dev promises a feature in the game during early backing period
>give them money because marketing and peer pressure
>backers get gypped like literally every single kickstarter
>OMG WTF they tricked me >:Cc
Go hang yourseld op, you are either dumb or underage

>Dev promises a feature in the game during early backing period
>Dev doesn't deliver because they can't due to poor scope
>Dev panics
>EGS offers money to help them finish their game
>Incels hate them for "lying"
The real question is why they don't hire fucking project managers to begin with.

>>They promised 4x style reactive factions with diplomacy.
>>They promised a grid based inventory and classless system
citation needed. where are the promises?
>>They promised top down grid based base building and multiple bases like OG X-Com
>>The art style changes
>>Aliens evolving over time and becoming different over each game
sounds like a problem of interpretation. they said X, you interpreted X as something slightly different than they meant

>Why do people keep letting them getting away with this?
How has anyone let them "get away" with anything? The game's not even out, it's all exclusive beta builds right now.

The real question is, why is no one patient anymore? They're working on it. Let it be until they say the product is finished, then you can make your criticisms if they still left critical features out.

I'm pretty sure you and OP agree about retarded backers perpetuating this situation.

>being shit at planning and looking for a bailout

And why should I trust these people with offering good post-launch support?

>point out problems before game is out
>IT'S A BETA
>wait until it's out
>THE GAME IS FINISHED NOW, WHY DIDN'T YOU SAY ANYTHING DURING DEVELOPMENT AND TESTING

Developers always make the right choices, I guess.

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>They're working on it.
so they're "working on" releasing Steam version despite their exclusivity deal? they're working on implementing all those things they said they're dropping?

Blatant lies. Diplomacy still in, inventory in last backer build was nothing like Nucom, art is the same, and the mutation was always a modular system (e.g., fast legs vs. tanky legs) that favored successful permutations

You're only right with the simplified base build steamcuck

BROS they cant keep getting away with this
someone do something!

He fucked over the backers and then spit on them. The very people who funded the game.
>You are retarded for backing a game
And he is a shitty human being for leveraging it like it was a zero stipulation loan and doing something he knew that people would not be happy with.

I'm not the guy you were talking to but I'm fucking salty because I didn't get what was promised
>No hurr you did but just nor hurr hurr dicks incel
It was Steam or GoG. If it was Origin only I wouldn't have backed it. The platform mattered. This isn't a culture war this is just a Developer being a straight up fucking shitty person to the people who funded the game in the first place.

Only some dishonest faggot would say otherwise.

I stopped buying games. What about you?

This doesn't look very lovecraftian post-apoc.

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>you could and should sign a contract even if its just $10
You could. But you aren't going to because it would be fucking retarded to legally obligate your company to the whims of 10,000 who's for $10 a pop. Contracts mean money will be paid for services provided, both disputable by each party in court. The liability for doing that in a crowfunding campaign would far outweigh the potential benefit.

>I expect them to not make a promise in the first place, problem solved.
Companies drop goals (which is what kickstarter uses, rather than legally obligated promises like you are arguing) all the time. Things don't turn out to be worth the effort, that's the way shit goes. For example they'd have had to spend $1,000,000 to satisfy $150 worth of backers. That money would make the product more satisfactory for more backers if spent elsewhere.

>Let's parallell it from my job
Let's not, because it isn't a parallel. You're an employee or contractor with clearly defined goals provided by someone else legally obligated to pay you upon completion of time or output. They're a company collecting funding for a project. These things are not equivalent.

Some kind of option that allowed to backer to select why they invested in a product would be interesting but it's not currently implemented as far as I know. As it stands you back the product in general as far as the transaction is concerned.

>Someone do something!
>Why isn't anyone doing anything?
>Why don't I do something?
>Wait a minute... why don't -I- do something?
And thus, Brenton Jr. was born.

At least the mist is back in the Geoscape
youtube.com/watch?v=MWHPdLHnqnM

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Lore/setting was always flooding the coasts with crabmen and other human/sea creature mutants, not interdimensional aliens.

Fail to see how a strategy layer communicates the opposite.
You could say the same thing about the original xcoms.

>This doesn't look like an alien invasion setting

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>You could. But you aren't going to because it would be fucking retarded to legally obligate your company to the whims of 10,000 who's for $10 a pop
People sign these things constantly, when you sign up for Netflix you literally make a contract with them. all I am saying is that there should be a proper clause handling cases where services aren't rendered.
>Contracts mean money will be paid for services provided,
I support the game early and I expect the game to be made and deliver as a service.
>Companies drop goals (which is what kickstarter uses, rather than legally obligated promises like you are arguing) all the time.
which is exactly what I am arguing against.
>Things don't turn out to be worth the effort, that's the way shit goes.
And still if I as an engineer drop it saying its not worth the effort I'll get dropped with a lawsuit. even if its really not worth the effort because we had a deal.
>For example they'd have had to spend $1,000,000 to satisfy $150 worth of backers. That money would make the product more satisfactory for more backers if spent elsewhere.
I dont understand what this has to do with the fact I expect them to not make wild promises in the first place. just dont promise it in the first place if its not worth it.

>These things are not equivalent.
but they are. when I have a project with someone invests in they expect me to live up to what I promise them and its usually backed up in a contract.

>linux

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>fucking over backers
>not treason
GET OUT NEWFAG. Bloody think before posting.

They stopped caring about getting the Epic payout

The original xcoms weren't post-apoc

Not saying it's right, just that no one cares enough to do anything.

Backers donate a small amount of money, and justify it with a "oh, it's just 50$" and deal with changes, or get a refund. Alternatively, they do like that call of duty boycott where 90% of players were playing it release week anyway. Also get the shills who defend the devs no matter what.

Devs aren't going to willingly give up money, no incentive for them to do anything.

And if Kickstarter makes them accountable, they are less likely to use the platform.

No one is screwed over enough to do anything about it, everyone is just a little fucked over.

its going to feel good pirating this

Not like I'm defending origianl art direction, wich was shit, but it did indeed fit better the setting.

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If you back anything on kick starter it's your own fault when you get fucked.

>And if Kickstarter makes them accountable, they are less likely to use the platform.
if KS builds an image of being the most trustworthy one where it will crack down on scammers then it will attract users, and basically you're going to enter a conflict where if a game doesn't do a Kickstarter then it will make it look like a scam so devs will have an incentive to go to KS both for PR and for the userbase. its not going to be easy to build that image but its one possible solution.
>No one is screwed over enough to do anything about it, everyone is just a little fucked over.
a little, but repeatedly. theres a certain breaking point.