It was fun. And it made me laugh.
It was fun. And it made me laugh
I want to fuck ralsei
Yamero!!!!
This
It's alright.
Was it updated since the last year?
I go to the effort of making a thread for you degenerate faggots, and this is what I get?
Fuck you, I'm going back to playing hours of some shitty game I don't even like for the rest of my friday.
fpwp.
If undertale was an 8/10 delta is a solid 6. Still better than most releases but a lot more forced than the original.
What comes out first? Hussie's game or Toby's new game?
>Make first game on premise of your actions mattering
>game succesful
>make dated game design where you don't
>agency is what makes games fu
>lack of agency makes them on par with books
Did Toby Fox lose his Sanity badge here?
he's a lanky onions, what do you think?
Unironically Undertale and Deltarune were the last games I had genuine fun playing. Maybe Factorio too.
I'm not going to be fooled into buying this. Not after the major disappointment that was Undertale, which to this day I don't understand the appeal of. The writing and humor is so painfully forced and tumblr-y (or whatever fandom this thing originated from). It somehow manages to be more obnoxious than a Borderlands game. I didn't laugh once during my entire playthrough of it, but I rolled my eyes countless times.
It will also age terribly because of alll the dated pop culture references. Like, there's one part of the game where that scientist interrupts you with messages/calls every few steps you take, which is obviously parodying Facebook message updates. Not only does this show a child's understanding of how comedy works, but that segment is excruciating to play through, because you get interrupted every few steps.
And the mechanics are completely disconnected from the narrative. In other rpgs, non-violent conflict resolution is handled through dedicated mechanics like stealth and diplomacy. Undertale just has this completely abstract bullet hell mini game. How does that even make sense?
The twist is supposed to be that monsters are actually peaceful and just afraid of you. But then why do they immediately try to murder you? Why don't they approach you peacefully first and see if they can reason with you? Or at least run away?
Why is there a village of monsters who don't attack you? This village is inhabited by monsters interact with you peacefully, so why can't the other monsters do that?
Why are you labeled as a genocidal maniac for fighting back in self-defense (and since the game has invisible random encounters, you can't avoid these enemies and you get assaulted by them just by walking around)?
The whole thing falls apart under the slightest scrutiny.
Same. I liked the duck. And I liked the final boss so far, even if he wasn't Asgore-tier it was still nice especially for Chapter 1.
It was... WHAT?!
Cute and funny.
>Why are you labeled as a genocidal maniac for fighting back in self-defense
you're not?
>you're not?
You are. Simply walking around will trigger encounters, and fighting back eventually results in you being called a genocidal maniac.
No it doesn't.
Also you can choose to spare after beating up most enemies or simply run from them, the ones you can't are on purpose (Toriel, Undyne, Asgore). Things get bad for the underground if you kill them but you're never directly faulted for that by anyone other than Flowey and if you take fucking Flowey's words to heart you are retarded.
bait
>and fighting back eventually results in you being called a genocidal maniac
Oh, so you're just shitposting. It's literally impossible without going out of your way to exterminate every area.
>It's literally impossible without going out of your way to exterminate every area.
>going out of your way
>just walking around
>enemies try to murder you
>you fight back in self-defense
>this somehow makes you a murderer
Are you retarded? How does that even begin to make sense? If they wanted to deepict you as a genocide, they could ahve had visible enemies that tried to run away if you approached thm. Instead, enemies constantly attack you out of nowhre.
this, the only character that deserves death is Undyne. she chose to assassinate you, she deserves death. It's the only self-respecting thing to do.
Didn't he have a huge twitter thread about it that basically boiled down to "I will never top Undertale so I won't even try."
They're literally just trying to talk to you, so in their eyes, you're just going around attacking people for no reason
IDK, but if he did he is a fucking cuck. all he had to do is make a sequel and improve on what he got praised on. A game without agency is like a woman that can't cook for you; fucking useless.
Damn this thread is cringe
Just pirate it nigga
I N-N-N-EED TO HAVE S-S-EX WITH SUSIE BY TH-THE END OF THE W-W-WEEK OR I A-AM GOING TO DIEEEEEEEE
you are entitled
It's funny how this happens literally every thread
Liked it until the end, sick of edgelord endings for his games
>or whatever fandom this thing originated from
Your just posted on it
>Your actions matter.
It was just two discreet routes with a watered down version of one if you didn't commit, it's not that big of a deal.
He's going for more of a Dragon Quest approach with the new game (a clear set up for several small adventures that lures you into a false sense of security) and it's for the best. If you're not a vapid faggot you'll notice the writing quality is much higher this time around and the new battle system has far more room to grow than the old one. It's better to make a good game than force gimmicks, especially on a small scale production.
deltarune is a free demo you brainlet
Comitting genocide in an area means to make it so the music stops and there are no random encounters left to trigger, because you killed every last monster in the area. To commit genocide, you have to beat the game at least once, and be propositioned to do it by Flowey. Save points change not to show determination, but as a counter to show how many monsters are left to kill an area, because you're hunting them. The amount of steps it takes to trigger an encounter when there aren't many monsters left becomes absolutely painstaking, you may have to walk back and forth for up to ten minutes. I think you are confusing comitting genocide with simply beating every enemy you happened to encounter, indeed in self defense, and not getting the pacifist ending as a result. And on that point I agree with you. The story in Undertale seems to be made up entirely as Toby went along, distracting the player with lots of great details and retroactively connecting things as it progresses to make it feel cohesive. That's why it falls apart if you start asking simple questions.
>indeed in self defense
>you have to beat the game at least once, and be propositioned to do it by Flowey.
Is that really a requirement? In the demo you could do it right off the bat at least.
pretty sure it's not
Undertale, released in 2015, widely regarded as one of the most groundbreaking RPGs ever made, to the point that even the fucking pope was offered a copy of the game
>the game only keeps tracks of whether you spare/kill enemies
>morality is only affected by actions during combat
>the games doesn't even track what the intent of an enemy is
Ultima IV, released in 1985, made essentially by one person, Richard Garriott, in his basement, using extremely primitive game development tools
>the game keeps track of eight different virtues (honesty, compassion, valor, justice, sacrifice, honor, spirituality, humility)
>player actions both in and out of combat affect virtues in different ways
>the game distinguishes between non-evil enemies such as wild animals and enemies with actual evil intent (e.g. letting non-evil creatures flee is treated as a compassionate act, but the same is obviously not true for letting an evil creature flee)
So...this is the genius of Toby Fox...
real cringe bait bro
Considering how little the two actually share, you just wanted to post about Ultima 4, didn't you?
just means that ultima sucks lol
Shut the fuck up kraut
Ultima IV also looks like this user. Most people aren't going to see the appeal, even when it was new.
Also imo UT strongest feature is its OST, they say 70% of people emotions can be influenced with music and I think UT did a good job at that.
tasty pasta
have a (You)
>even when it was new
U4 is a fucking WRPG classic are you serious?
I want to watch the goat have sex.
>The right to self-defense granted by law to the private citizen is strictly limited. Use of force that goes beyond what is necessary to dispel the immediate threat of violence is known as excessive self-defense (also self-defense with excessive force).
Anybody that feels justified in killing weak ass videogame enemies that can barely hurt you if you're halfway competent at videogmaes when you have a perfectly simple and reasonable way of deescalating the conflict built in the mechanics is either :
1) a genuine sociopath that has no idea what self defense actually means
2) a weak ass bitch that is bad at videogames
pick which one you are faggot
Just make a standard "WRPG vs. JRPG" thread already
Ultima 4 is also a janky piece of shit with no polish and terrible story + combat
Not even an argument when JRPGs from that time are just Wizardry/Ultima clones.
>Ultima 4 is also a janky piece of shit with no polish and terrible story + combat
>Ultima IV is among the few computer role-playing games, and perhaps the first, in which the game's story does not center on asking a player to overcome a tangible ultimate evil.[3][4]
>Unlike most other RPGs the game is not set in an "age of darkness"; prosperous Britannia resembles Renaissance Italy, or King Arthur's Camelot.[citation needed] The object of the game is to focus on the main character's development in virtuous life—possible because the land is at peace—and become a spiritual leader and an example to the people of the world of Britannia. The game follows the protagonist's struggle to understand and exercise the Eight Virtues.[6] After proving his or her understanding in each of the Virtues, locating several artifacts and finally descending into the dungeon called the Stygian Abyss to gain access to the Codex of Ultimate Wisdom, the protagonist becomes an Avatar.[7]
>Ultima IV is an open world game; most quests can be completed in any order. There are no fetch quests.[3] Although it is a turn-based game, the clock runs while the game was running. If a player does not act for a while, NPCs and monsters may move and time passes. Time is an important aspect to the game, as certain actions can only be performed at certain times.
>The world of Britannia was first introduced here in full, and the world map in the series did not greatly change in later games. The player may travel about Britannia by foot, on horseback, across the sea in a ship or by air in a "lighter than air device". Speed and ease of travel is affected by the mode of travel as well as terrain and wind.
I haven't played it, but it certainly sounds more interesting than Undertale. And apparently it has tactical turn-based combat?
>U4 is a fucking WRPG classic are you serious?
In 1985, when games were still pretty strongly "that nerd hobby"
Even then, if your average joe was going to play something during the mid 80s it way more likely to be something at an arcade or mario or something.
But it's not an argument
I want the thread
Not an argument.
>I haven't played it
lol
i never played ultima, but you really can't shit on other games for looking bad in a fucking undertale thread
Agreed on both counts
Also Susie is a hottie
Not a dogument
It has nothing to do with looking bad user its was the 80s, you're missing the point.
man why did they nerf that move so it cant suicide anymore
Except when they wanted to localize Xanadu but forgot while presenting the material to Richard Garriott that they had stolen assets from the Ultima 3 manual, now that court case left behind documents.
You're a fool if you don't think there's going to be some twist about your actions actually mattering.
because it was too much fun for most people to handle
are they going to fuck by the end of it?
Susie's gonna fucking die, senpai.
I like it too.
Hopefully Toby will finish the game soon.
she'd better not that would be fucking bullshit
but there's no reason to play a game you can't exercise your will and power fantasies on? also, undertale had many neutral endings.
then i'll retract my point and discuss it, but for now...
Susie's gonna die
Ralsei's gonna be a bad guy
Lancer is never going to be seen again just like the rest of Card Kingdom
and Kris is going to hate you for hijacking his body
the sooner you accept it the less it will hurt
>Kris will hate you for hijacking ''his'' body
It's the natural order of things, he'll be discarded like a condom if he doesn't comply.
I need the full game bros
I hope it comes out next year
How does it feel to have such a shit taste?
it's a Leisure project by a lanky autist that loves his basedmilk. Stay reserved and play some B ga,es (as AAA is trash) Euro got a few cool studios.
>"Violence is sometimes not the answer"
>I'M BEING ATTACKED I'M SUPPOSED TO KILL THEM WHAT WAS I SUPPOSED TO DO EVEN THOUGH THE GAME OFFERS A PEACEFUL SOLUTION
Why are Americans like this?
Papa Francisco rejected your reddit game because it was shit. SHIT.
are they really? Yurop here, I try de-escalation with an aggressor first (95% ish success rate) then I'll go to leaving (not fleeing) or/and intimidation. I got taught that damaging a person's body is the last resort. Am I raised well or is this normal?
Undertale and TW3 were the best games of 2015 closely followed by Ori.
If you disagree you are wrong.
Yeah it was good, can't wait for the rest
>but there's no reason to play a game you can't exercise your will and power fantasies on?
That's retarded.
Pretty much normal in all first world countries. It's called being mature and the bigger man.
Undertale was good. Deltarune is looking good too. Seethe.
does fleeing to prevent violence (even if you could kill the assailant) make you a ''cuck'' or is it actually good? I mean, it doesn't teach the assailant anything but it prevents greivous bodily harm.
My first run was a genocide run because I wanted to kill Sans
>Mature
Mabey
>Bigger man
Nope
Every time
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
The game justifies a position where you fight back since it's merely self defense, you don't get justification when you go out of your way to kill to the point that the monsters are just flat-out afraid of you.
Hiveswap act 2 will probably be out before Deltarune and friendsim 2 is allegedly starting within the month . Act 3 will probably come out around the same time
based
Genocide run requires that you go out of your way to fight every single monster in every area until there are none left to fight and the only way you can do that is to fight until the game tells you there's no one left to fight. If you only fight monsters as you're walking between each point in the story then you'll just get a neutral ending. You can also fight monsters and spare them after they've lost the will to fight. You do not have to fight to the death each time. An NPC at the beginning of the game tells you to spare monsters who do not want to fight. The game basically tells you multiple ways to avoid a genocide run.
Understandable, ends justifies the means in that case.
Only thing that makes you a cuck is letting other men fuck your gf/wife
Everything else is dumb burgers projecting, as usual
*ahem*
AHAHAHA
FUCK RALSEI
>7 years
>Around Ch1, I remember feeling hopeless about how much I had to design. I still think it will take a very long time to make, but I don't feel hopeless anymore.
More like 6 and a half at this point. Maybe not even!
Horrorvale > Deltarune
Get fucked Tobycucks
>SS will never steal your DP
Why even live
posting an image of Ralsei in a Deltarune thread
>Ralsei's gonna be a bad guy
No friend. Didn't you notice Kris's room with all of Asriel's trophies? Don't you think it's weird how 'perfect' he does everything? How he's already in college while Kris is still in high school? It's almost like he has the power to choose his own fate or something. And even then, the king and Seam mention "The knight" who we know nothing about.
Deltarune handled the message way better than Undertale at least. Locking the best ending under pacifist was a terrible idea.
It was OK. Hype died now,
Yes, but why is it fun? I like DR too but your rhetoric is shit
Ralsei 100% evil, or at least being tricked.
I want to have a threesome with toby and the temmie girl
Lancer will be one of the protags. Remember how the prophecy mentioned a prince of the darkness. Ralsei talked about two fountains, an older and a younger, one was supposed to be destroyed. His kingdom was smaller and had no subjects, it was obvious that he was tricking you into destroying the older fountain.
Based. Redpilled.
Undertale wasn't even his passion project, it's always been deltarune, he just never expected it to be this popular
nice blog stupid zoomer
This. People acting like the small frog you run into right next to the save point is some murder machine is kinda dumb
the comedic writing gets grating after a while and the combat is pure trash. couldnt even finish it
>image spam of ralsie always ends up being from crybleat
shit tastes we need better artists
Crybleat can sometimes draw good stuff like that but he draws dicks in an ugly way and seems to have fallen for that "THICC XD" meme.
The game locks you out of the good ending the moment you kill anyone (neutral endings are half assed crap and not worth it). Not every enemy was harmless, some of them like Assgore, Undyne and the Dummy were actively trying to kill you, forcing you to either rely on counter intuitive tricks (just run away lol) or dumb luck. The ACT system is obviously limited yet the game punishes you for not using it.
It gets worse when you reach endgame and Asriel flat out tells you that going around hugging strangers might not work in the surface. Going around killing small fries just because you can is one thing but there is nothing wrong with killing in self defense. You have nothing to do with the war, none of the things happening to the monsters are your fault, it's not your fault that the monsters are too stupid to recognize a human or have this stupid way of communication involving throwing magic at each other that is just an excuse for bad writing and contradicts the very beginning of the game. You are the innocent victim being hunted down like an animal, why the fuck would you be the bad guy?
Deltarune actually adressed this by not stepping on your balls for killing but instead affecting your reputation. Rather than forcing the player to rely on ACT through some retarded black and white system, it had two characters representing extremes while the player got to pick whatever path they wanted. The cherry on top was Suzie straight up saying that there was nothing wrong with fighting for what you believed, but that fighting without necessity would end with you hurting people you care about.
Either she dies or the deer and Susie become an item because Toby Fox has a thing for lesbians, and the game this time strictly says it isn't about choice, so we're all shit out of luck+10.
Undertale at least gave us the illusion that we could dick goat mom or Undyne, Deltarune ain't even giving us that, for better or for worse depending on how you see it.
I love that comic
>I just had to kill that frog, bro!
See again because you need a refresher
>Deltarune actually adressed this by not stepping on your balls for killing
Undertale only directly addresses you killing people a few times in a neutral playthrough. With Undyne, with Sans and with the ending. So I think you're overexaggerating a minor point here
>but instead affecting your reputation.
You know that if you kill people in Undertale it affects your reputation too, right?
Fuck you. I hope you suffer.
Actually read my post before making garbage replies like this.
Emphasis on the "locking you out of an ending" part, if the true ending was one of the neutral paths I would't mind it, but making you rely on ACT because the universe conveniently bends to it just to later say to not rely on it is just bad writing. Sans of all characters going on a huge speech at the end (as if he had any high ground to look down onto you for not valuing life enough) was specially annoying.
Yeah, it also fucks over the entire run without you knowing about it at the very end.
>gay deer tying a noose
ehehehehe
>killing virtual characters makes you weak or a psychopath irl
hello middle aged white mom
>your actions don't matter
but they do. you get slightly different endings if you do pacifist or not pacifist
This
Toby is obviously going to make choices matter in the long run (perhaps what you do in CH1 won't affect CH2, but what you do in later chapters will eventually matter). But he gave the game away here by either having all the darkners come congratulate you with celebratory music so you can chat w/ everyone, or chase you back to your own world. Immediately your choices DO matter, pretty obviously.
Just started my second playthrough. Do your choices even change anything in this game? First time around I tried not killing anything but I was gonna kill everything this time
that slightly changes the ending and the way NPCs interact with you
see You actually can't "kill" anyone in DR, just make them run away.
>Undertale
>actions mattering
Oh please user. It was obvious you would be shoved into one of several boring endings. The game teases you about how you have all this control, but at the end of the day it was just a hallway with a mass effect 3-tier ending options. Deltarune is going the more videogamey route, and I applaud it. No more will the game berate you for having too much fun because "THINK OF THE VIRTUAL PIXELS HURR DURR". Now it sends fun bosses like Jevil at you left and right. If that means no more press x to win bosses (like Asriel) then sign me up.
this pissed me off more than it should have.
le whacky runs away. even if your choice doesn't matter. it also makes the chara connection at the end seem rather out of place
Seethe
>it was just a hallway with a mass effect 3-tier ending options
dude what are you smoking? i want some of that shit
>mass effect 3-tier ending options.
you're right about how nice the freedom of gameplay is now but bruh
There are literally 3 references to other media between these games, one of which you never see unless you type something very specific as your name and then buy an endgame item, and the one in deltarune may well not be a reference and still functions as a joke even if you dont get the possibly coincidental reference.
Why do people act like undertale is full of memes? It plays with rpg tropes, and say what you will about its quality, but the content is near entirely self contained. Fuck, you'll stop comparing it to earthbound if you play 45 minutes of either.
Hmm, you may actually have a point there. Didn't think of that in all honesty.
>Yeah, it also fucks over the entire run without you knowing about it at the very end.
So you openly acknowledge that Undertale also does the thing too. Also I don't know how you're "not supposed to know" that killing people has consequences
> but making you rely on ACT because the universe conveniently bends to it just to later say to not rely on it is just bad writing.
I read this about a dozen times and I have no idea what you're trying to say.
>Sans of all characters going on a huge speech at the end
He tells you what exp and lv stand for. Heck, the only way he even guilt trips you is if you killed his brother, and he just mentions that you in fact killed his brother
This post is so dumb I wonder if you even played Undertale
>7 years
Holy shit who will even care by then. I might be dead by then. I might not even play vidya anymore by then.
Good for you, not enjoy not being able to discuss shit because people want to fuck the characters.
based and truthpilled
If that fucking faggot Dog developer dosent have Susie end up with Kris or at the very least goes bisexual with Kris and Reindeer imma be so incredibly fucking asspained after everything that happened in the 1st episode.
>So you openly acknowledge that Undertale also does the thing too.
I don't understand what you mean by this
>Also I don't know how you're "not supposed to know" that killing people has consequences
Killing is wrong is not the same as killing anyone is wrong. The zero tolerance is not brought up until the very end when they do that lov e/exp twist. Once again I bring up Deltarune, which showed the bad aspects about killing (the monsters aren't just mindless creatures) but it never affects the ending in a negative way.
>I read this about a dozen times and I have no idea what you're trying to say.
See my earlier post. Moments like the Undyne fight and mad dummy where the enemy is set on killing you show the limitations of acting. The game never addresses that and things just go right through dumb luck when self defense would have been a much more reasonable answer. Asriel's dialogue implies that acting getting you that far would not be possible in the surface world, which either implies that the underworld works differently or that you only got that far through luck. My point is that if you are a human kid fighting for your life, you shouldn't be punished for just wanting to defend yourself when talking won't solve the problem. Deltarune addresses this correctly.
>He tells you what exp and lv stand for.
Don't complain about stupidity if you can't read between the lines. Sans had limited meta knowledge after retaining his memories between the resets, that's why he is the one giving you the speech, because he knows you have some level of control over reality, what he doesn't know is that your intetactions with the world are limited to the game mechanics and the pre established plot. For someone who just stopped giving a shit about his family and friends dying, he has no right to judge you like he did.
>thinking about this days ago
>think about how there's so much they could explore and wonder how much it may or may not be tied into Undertale
>remember that it's NEVER EVER
Not even a Krusiefag, but that's hella nice and cute pic
>Kris is JACKED
kek
Probs years later, considering they're pretty much the same height in the pic