The Min-Max-Curse

Since i found out about min-maxing it lays on me like a curse. At the moment i cant really enjoy a single game without doing it.

Mount and Blade Warband
>Searched for the best possible start
>Created character, roamed around the north kingdom a killed sea raiders solo for about 20 hours with the goal to push my character level to level 50 to create an unkillable powerhouse
>Recruited some companions that like each other and let them specialize in 2-3 skills, so i have the complete bandwidth of skills maxed out
>Only "masterwork" weapons and "legendary" armor pieces that match each other (e.g: full plate armor)

Dragons Dogma
>Play fighter 1-10
>Assassin 11-200
>Spend literally days playing a class that i dont even like to have the best dmg output while playing my prefered class when reaching max level

>Final Fantasy X
>Use Wakka, Tidus and Rikku mainly because Rikku and Wakka both have 2 K's in their name and match in color
>Spend days creating the ultimate blitzball-team, completing every sphere grid, collecting all bestias - basically 100% the game in any way possible


And dont even let me talk about Fire Emblem Three Houses where i refused to level up my "mains" till i unlocked time travel because i couldnt tolerate poor stat growth anymore.
I spend 10 hours turning back time and retreating from battles till my characters had a growth in 5 stats minimum.

Picked up Person 5 yesterday and already googled which are the absolute best Personas for each level and palace. I googled the answers for the exams and the questions in the classroom and spent 4 hours running back and forth from the safe room where i save and reload my game to the enemys that i kill. I farmed about 30000 yen and all my characters are pretty overleveled at this point. I dont have any fun doing this but my brain tells me to do it till all of them have reached level 15 because thats an "even number"

Cant break this habit for some reason and its making me sick. Do i have some kind of autism?

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just find an idle game and use it as an outlet. realm grinder is pretty good but it has a cash shop so don't do it if your impulse control is shit

You got some OCD shit man

>Use Wakka, Tidus and Rikku mainly because Rikku and Wakka both have 2 K's in their name and match in color
That isn't even min-maxing, that's just literal autism.

i know that feel, op

when I start new rpg’s, I can’t bother to experiment with builds. it’s kind of sad that i’ll look up builds before ever playing a game

imagine being this obsessed with numbers in vidya

>Use Wakka, Tidus and Rikku mainly because Rikku and Wakka both have 2 K's in their name and match in color
kek

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Start forcing yourself to do as blind as possible playthroughs to start with a game, knowing full well that you can always go back later if the game is worth it to do a completionist playthrough. It always helps to have actual working knowledge of the game to best min-max anyway. I have OCD and used to have the same problem but forcing myself to stick to that has fixed it.

Play sekiro. Sure, you can be an autist and farm skills, but there is no farming for better equipment or a way to over level your character. You'll be able to redirect your obsession to perfecting the parry mechanic, which is actually fun to do

>Min-maxing single player-games

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I learned very early on this is such a terrible way to enjoy vidya. You're not even playing. You're just following directions. Slow it down. Play what you want instead of what google tells you.

>min-maxing in multiplayer games to substitute for skill

I do the same. What's worse is I play crpgs often and make whole parties of 6 characters, each one with a guide I follow. Then I play on the hardest difficulties.

>Use Wakka, Tidus and Rikku mainly because Rikku and Wakka both have 2 K's in their name and match in color

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Just play games that cater to that crowd like CRPG.

Try Grimrock 2 or one of the obsidian rpgs on path of the damned.

Why do you assume it's a substitute for skill? Are you projecting user?

I like to win and if I meet someone as equally skilled as me who didn't min-max then that increases my odds of winning. There's no substitution, you can be both skilled and a min-maxer.

I always start playing blind for some hours to gain basic knowledge.
But then some video shows up where for example: some guys doing the first palace in P5 in just a single night and im getting annoyed for being inefficient.

>Just play games that cater to that crowd like CRPG.
The problem is that i even take it to the next level in games like Divinity:OS 2. I remember mastering Fort Joy for hours upon hours. I couldnt tolerate missing any xp or quest or unique item. Leaving the island without killing Dallis with a deathfog-barrel early in the game ruins my mood. Also i was never able to progress past Act 2 because i always end up being overwhelmed by the amount of new content - its kinda a bummer starting from scratch on a new island, not having everything explored etc.

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I have this kind of OCD autism, but not quite as bad as you. Not really sure if any advice could help you, but the way I think about it is, I genuinely ENJOY doing retarded autistic shit like repeatedly retreating in FE3H until all my characters could solo the next map. However, I do reach a threshold with this sort of shit, once I'm no longer having fun it's time to change things up. Yours sounds a little harder to ignore than mine, and I do understand that. I have gotten older and sedated myself with drugs for years so that probably contributes.

I have many more reasons to pick 'em.
That they match perfectly personality- and color-wise is just a bonus. If they wouldnt complement each other in battle my setup would've been different, i guess.

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Never play The Binding of Isaac, you'd be the type of guy to walk across the entire floor to get a penny because the boss dropped the pony

>Do i have some kind of autism?
Yes you do, probably a really strong one and a tad bit of Assburgers syndrome

you ever tried playing some games where you arent confronted with numbers? like CoD?

Don't play FFXII. I've put thousands of hours trying to complete the game 100% which involves getting 99 of every item. When IZJS/TZA came out, the job system fucked me up because you can't change jobs and there are definitely unoptimal job combinations. There is no best combo and you're always thinking of new combos that allow you to still use every single weapon while also keeping the "theme" for each character, which isn't optimal either since Fran isn't the best with Bows for example.

i don't understand what's with this small percentage of people who use the term "frog poster" as if pepe hasn't just been a staple image on this website for years

The shittiest way to play a game.

Just pick whatever you like the enjoy the game. If whatever you picked is too weak get over it and beat the game anyway

Well at least you're not one of those dirty peasants that mixes all the armies so you get the best infantry, archer, and cavalry. That shit is just gross.

Umm...

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I usually play games on hardest difficulty or hard games in general because when survival keeps me occupied I have no time to think about minmaxing.

>imagine if this level of autism had applied to your schooling at all

>The shittiest way to play a game.
in my opinion OP is doing just fine

i bet you are one of those casuals who plays a game by just following the main story/objective while ignoring most of the side content, not even bothering with harder ng+/endgame-content.
i truely despise anyone here whos talking shit like you - there is nothing wrong about having certain goals and being enthusiastic about vidya. at the end of the day OP has something he can be proud of.

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>game where weapon stats is represented by bars or words like "very high"
>minmaxing gets worse, spend 75% of playtime testing and collecting data

are you even listening to yourself

Play Morrowind and abuse everything to become as OP as possible as quickly as possible. You realize it ends up making the game boring and will be able to stop after that.

>mfw I just use Infantry and Archers since I can't be fucked to level up Swadian knights and micromanage them. Plus they do worse in sieges which are the hardest battles.

>playing assassin for 190 levels
>minmaxing
lmao, I've seen people trying to determine how many levels of each class to take and when just so they can grind thier stats to the max

I used to min-max in most of my RPGs. Play all the sidequests, getting all abilities, and I hated missables because they made me stop playing blind.
It's fun being completionist. But these last years I have stopped, I don't have that much time anymore, plus there are a lot of games sitting on my backlog that i want to play.

I agree, except for 100 hour long jrpgs that I rather not replay.

>Best personas
Besides end game personas, thats is highly subjective. Also smt games have exp scaling that punishes grinding.

You might have literally a kind of ocd and should go to a doctor cuz it can becone worse

I suffer from the same curse desu..

>armor pieces that match each other
>Use Wakka, Tidus and Rikku mainly because Rikku and Wakka both have 2 K's in their name and match in color
>I farmed about 30000 yen and all my characters are pretty overleveled at this point.
That's well beyond regular min-max and deep into teh 'tism.

You could try "curing" it by trying to "casually speedrun" the game.
At the moment you're grinding, which takes no skill and is simply tedious. If you tried to minimize the time between start and win, you'd do something that takes actual skill.
Doing this may ruin your enjoyment of many games, though. It would force you to realize how badly designed they are.

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Speaking of min maxing. Ive been playing dragons dogma i started off as a strider 1-10. Ive played mystic knight since then and am now level 28. If i play sorcerer now for the augments then switch to magick archer will i be too gimped? Im starting to think ill like magick archer more than MK

Anyone?

Why is everyone saying teaming up Wakka, Rikku and Tidus has something to do with autism?

I think its simply a /fa/ choice. I want my characters to look uniform too - like an unit.

cant stand having characters teamed up together with everyone rocking a complete different color-scheme like the post-academy blue bros in fire emblem three houses or the main cast in literally all isekai/adventure-animes.

>I think its simply a /fa/ choice.
If OP was normal, it would be a /fa/g thing.
But autistic grinding clearly shows that OP is already an autist, so teh tism explains it better.

MA is better than MK since you can boost ur physical dmg with explosive arrows while also dealing massive magic dmg.
When choosing MA i always level Mage 1-10 and sorcerer 11-200. With magick rebalancer you dont even have to rely on periapts.
You wont use daggers with this build that much though because dagger skills on MA scale with strenght for some reason.

So should i start over?

NICE AVATAR USAGE

You can play MK till 200 too and be an allrounder for every class.
Strider, and MK have balanced growth throughout all levels - MK just favors health a little bit.

...

nothing is wrong with minmaxing
just pick a non meta class/build and stick with it. That way you will have an excuse for getting out of your way to get the most out of your underpowered character

Reading up on the game online even before playing is a major zoomer problem. Just go in blind, you’ll have the most fun. I fondly remember screwing up my build in ds1

This doesn't work if you're a conscientious 'tist.
If I'm forced to play a game blind, I get obsessed over actual numbers behind things and my fun is ruined until I learn how things scale.
This is especially bad in janky games made by retards, where some options become clearly inferior later on and you don't know which until you reach that point in game.

>When IZJS/TZA came out, the job system fucked me up because you can't change jobs and there are definitely unoptimal job combinations.
On the latest Switch and Xbone version you can re-job, though I think you might still be stuck with your chosen quickenings and espers, so changing license boards won't be viable after early on.