>more dlc was planned for mvci, as the capcom characters needed to be balanced out, as well as the devkit of 60 characters existing and trying to be covered up by capcom >mvci sold more copies that Umvc3 (1.3 mil vs 1.2 mil) >sold only 100k less than the original SFV before the arcade revamp started in response to complaints from fans >last update removed piracy software from the game which capcom would have had to kept paying for if they countinued supporting the game >capcom goes completly silent on a game meant to have tons of support after the launch >last actual capcom fighting game thats not a rerelease to come out is MVCi itself in 2017 >long due for a new capcom fighting game
It's almost expected the problem is that they will reuse mvci models and that won't let them start from scratch with a completely revamped artstyle.
Elijah Ramirez
>>mvci sold more copies that Umvc3 (1.3 mil vs 1.2 mil) Brand new entry in the series, first in 6 years, sells 100k more than an expansion/iteration that released 9 months after the base game, which easily sold more than either. Not that great of a statistic. If you wanted to post evidence, you could point to this thing existing. Marvel & Capcom giving Arcade 1-Up the greenlight to put out a cab with MSH/CotA/Punisher on it.
If Capcom Cup announces a Marvel fighting game collection in the vein of SF 30th, then MvC4 is an inevitability (unless said collection flops but I'd doubt that if it has online).
It also reviewed like shit and was surrounded with controversy (functions) before it even released. Selling that many copies is kinda impressive really.
James Clark
Is this bait? Right looks 10x worse.
Nicholas Gomez
true, you wouldve thought a game that takes so much from marvel 3 would have been a step up
the only way to save marvel 4 is for the art style to change drastically
probably wasnt the best picture to showcase it, but some of the models from smash 4 actually look better in smash ultimate while some ( like mario and DK) look worse
Why don't they just stick with the obviously better Comic book cell shaded style.
JUST USE THE FUCKING SPRITE ASSETS THAT YOU ALREADY OWN. Drawing a Nice Painted Background and some shit for stages is NOT that much more tedious than Designing textures and all the bloated crap for the horrible looking Hyper pseudo facade Realistic Art direction they're trying to shit on everyone with
James Ortiz
the cel shaded style would be the best case scenario, but as with every other capcom game, realistic art is suddenly important
Jeremiah Morgan
I fucking hate realistic artystyles in fighting games. Look how much the characters blend into the backround.
>WiiU Mario has orange shoes, way too dark hair, his cap is an (admittedly) slightly different color from his shirt, and his pants look like kneeded playdoh that hardly look like convincing overalls (funny thing is, the 3DS model has absolutely none of these issues) >WAHHHHH ULTIMATE ISN'T QUITE AS BRIGHT AND COLORFUL SO IT'S BAD Fuck off, you retards are acting like Ultimate is nearly as washed out as Brawl. The one legitimate issue you could've pointed to was Pikachu, there was no reason for him to be such a washed out fucker.
Captain Marvel looked cute. Literally the only good looking model.
Jordan Rogers
Insider people have already talked about it. Capcom is in talks with Marvel sill so they obviously were not phased by MvC:I. By standards of sales it was even a success.
MvC4 will have the x-men back, along with the comic book look guaranteed. All the characters from MvC:I should probably be in it along with some from MvC3 like X-23.
The Cammy model in V is so fucking perfect. It is one of the best things about that game. Literal perfection. Whoever made that model needs to be re-hired with the entire fucking cast.
how to make a mvc game not suck and sell +10 mil 1.make it look good 2.not make the best and fan favorite characters either paid DLC or completely absent
all you have to do, and they managed to fuck it up
Jaxon Lopez
The Cammy model is on point.Makes me wonder was she outsourced or inhouse?
Jonathan Gonzalez
Dude it will break your heart seeing the artwork that's in the game, I saw this video of Max going through the entirety of it, it seriously had some good looking designs when I previously thought Combofiend just made them during his bathroom break.
Yeah its basically confirmed they are bringing the X-men back which is what everyone wants. Sorry, I mean "Mutants" Fucking PC faggots. >Guy makes xmen, wants to name it mutants >Company thinks mutants is gross and will distance people >x-men >company thinks x men is gross and will distance people >renames to 'mutants' We have gone full fucking circle.
Carson Turner
/pol/shit aside, why are most of the CEOs jewish? like how the fuck does that happen without some kind of shady bullshit?
Ryan Myers
Pretty sure every model was outsourced. The actual team at Capcom is super small. This is also why you see a quality drop in season 2. (or was it 1? Whatever, there was a quality drop)
most if not every model was outsourced, I remember a random freelancer dude being responsible for the Ibuki model on his portfolio. I honestly think it looks good too the problem is when they animate their faces on the victory screen.
I have legit never seen any official in-studio Capcom art for Infinite despite it being their first 100% in-house fighting game since 2004. Shinkiro put out 10 posters by himself during the life of MvC3.
Jedah & Sigma also looked great, it's mostly the characters pulled from 3 that look bad while the new models are passable-to-good. Nemesis also managed fine because he's supposed to look like an ugly monster whereas Chun, Spencer, etc. aren't but looked like them anyway.
this begs the question, WHO THE FUCK DID THEY ALLOW TO CREATE THOSE MONSTROCITIES OF MVCI MODELS?
James Smith
No. The tag system and overall gameplay work well but the game is horrible to look at. Not only that but a lot of what went wrong with the game was Marvel fucking with absolutely everything and holding Capcom’s face to the dude. That arguably did as much damage as DBFZ existing. You think Marvel(or Disney) won’t fuck things up again? It’s pretty safe to say they will again. I just want an all Capcom game or a similar game with someone else who’s not a giant cooperate prick. Those are also much safer options after what happened.
Christopher Thompson
I'm sure it started with Season 1 Yeah her model seems really well made aside from the victory. Be nice if they actually implemented the mask removal on her other costumes
Jaxon Collins
The models in game look more like toys to me
Jaxon Wright
Yeah, no. They need the license from Marvel for that.
William Rogers
Man this game is really fucking fun to play. I wish it didn't have that awful launch. I played it way too late and was surprised at how fun it was to play and how much hate it got. If people actually bothered to play it I bet there'd be a lot less complaining.
It's the best feeling fighting game I've played in a long time.
Ayden Perez
Wait, isn't the Punisher CPS1 and the other two games CPS2? Was CPS2 backwards compatible?
Anthony Perez
seems they do, becuase they are actually making new arcade machines for capcom produced marvel games
Probably because of Marvel's involvement wanting to tie the game with the MCU where fun is not allowed and comics are serious business. That's why you have low poly models with "realistic textures" with skin pores and wrinkles looking like absolute nightmare fuel instead of a consistent cartoony artstyle like in SFV.
>roster sucks ass >no cool characters >game looks like complete ass - mobile tier >lifted 70% of the cast from UMVC3 (the shitty ones at that)
mvci just makes me so fucking mad
Matthew Cook
true, while it is fun as hell to play, it is extremely hard to ignore the visual problems with the game
Grayson Green
SFV's models look like dogshit, also. I think it has more to do with the shaders in UE4 than the models or textures, really.
Isaac Ross
that's probably because everything ended up looking like shiny plastic
Samuel Lewis
MvCI has shit gameplay. I don't care what people say. I hate the tag system. Everything with the movement feels "loose" like it's poorly made and unfinished. The infinity stones were a good idea but poorly done. When one is activated I can barely see what's on the screen.
Isaiah Lewis
>SFV's models look like dogshit Get the fuck out you shitaste sheep. Most of them look fantastic, go ahead name a bad looking model in that game and don't show me the stupid grin on ken's face during the select character screen show me the full model.
The guy who made the MvCI character guides on youtube (I think it was Tyrant) said that he wasn't allowed to have a capcom character hurt a marvel character in the guides he made.
Chase Kelly
IMO SFV looks amazing and the game is pure eye candy, I'd kill for a marvel game that looked like SFV
Carson Gomez
yeah i don't see how people can enjoy it at all. UMVC3 is more fun, exciting, looks better despite being older, and has more content.
MVCI is a fucking awful game and I'm glad it got absolutely shat on by the majority.
Colton Phillips
The game has its flaws but the character models are the game's biggest strength people just shit on it because it's an easy target.
The only thing i dont like about sfv are facial animations. But the artstyle in general is WAY better than iv.
Jonathan Martinez
The game definitely had good ideas but they really bungled them; nowhere near as poorly as the presentation around them, but it wasn't quite there. Stones were definitely unbalanced with some having great Surges but shit Storms, some vice versa, Reality having both be good, Soul only being good to revive because the Dramatic Battle combos were gimmicks, and Mind being absolute fucking dogshit that nobody would ever even use as a joke.
Active Tag was a very ambitious idea but again done poorly. Letting you tag for free during supers on block fucked the entire meta up, and yet you have to burn half of your max meter just to sort of threaten to break your opponent's combo; it's the weakest and shittiest "burst" I've ever seen. And that's after patches that made the roster relatively balanced; at launch Dormammu & Dante were fucking busted and Ultron wasn't too far behind. Sense patches dropped the game is more balanced but when I look at tournaments for it more recently I see a little more of the DLC characters than I would expect (IIRC there was a tournament grand final a few months ago that was Bucky/Venom vs Bucky/Chun).
Chase Jackson
>Jeddah looks good Fuck off with that shit, they ruined him with the changes to his design and did not even offer his classic look as dlc
As for this game being in house, the gameplay was in house just the gameplay the models and animations were out sourced to a Chinese company
Kevin Collins
Ahem I agree. Abigail is supposed to be a big ugly meathead and I think he's great because of that. I dropped the game but most of the models are totally fine and even great in some cases.
Seriously this franchise has no future if Disney keeps sabotaging the game At this point it'd be better if Capcom did the vs series with other franchises, imagine a Blizzard vs Capcom with heroes of the storm artstyle and characters.
>At this point it'd be better if Capcom did the vs series with other franchises, imagine a Blizzard vs Capcom No. Enough with getting jerked around by companies that don't want to play ball with Capcom and would lead to the game getting pulled when licenses expire like every single MvC game has at some point. Capcom only Vs-style game.
Another SNK crossover would be fine but I'd rather modern SNK make SvC2 than Capcom make CvS3, unless Itsuno gets to make it, but I'd rather he do DD2/RS3/PS3 like he says he wants to.
Literally EVERY character with blonde hair in that game looks awful. They made all of their hair neon yellow and the lighting engine they used just makes it even worse. They are lucky that Cammy's body is hot enough to distract everyone into thinking her model is good. Because her face and hair look like shit. Karin looks awful, absolutely ruined her. Ken is a laughing stock that will be meme'd for the rest of human existence.
Nolan Edwards
>Karin looks awful, absolutely ruined her. Hard to ruin an already shit character but her hair does look worse than Alpha so you're not wrong.
Luke Foster
>Literally EVERY character with blonde hair in that game looks awful You're an absolute moron.
her face looks off enough with her mouth closed, even while you pretend her open mouth smile doesn't look like crap
Hudson Russell
lmao
Justin Brooks
In most cases ABCD or LMHS are better for 4-button games. KOF & Tekken pull off hybrids where it's ABCD/1234 but they function as LP/HP/LK/HK in many cases.
Caleb Barnes
The models are fine, lighting and shaders are the problem.
>the last blonde character they made where they made his hair lighter blonde and less saturated than the rest of the cast >"L-LOL ALL OF THEM ARE FINE UR RETARDED!!!!"
Noah Flores
ARMS sold more copies than this lol
Michael Foster
They released two blonde characters since Cody and the ones released before him look great too. I think you're just a retard.
but thats not realistic at all. also MVC3 had issues with characters blending into dark stages too which is why literally every match got played out on that fucking lame ice stage.
SFV ryu actually has more realistic textures. MVCI is just low quality all around. look at that fucked up mvci ryu torso. he's a fucking hunchback mutant.
Lincoln Perez
Or better yet: Have Capcom use their arrangement of IP's and make their own bigass crossover.
Zachary Brown
you don't know what realistic texture means. dude look at the skin pores and texture, look at how they both have wounds and in sfv they're clearly stylized.
Isaiah Allen
those are just entirely different kinds of wounds? SFV ryu has cutting wounds and MVCI ryu has bruises.
James Lewis
>disney what? are you one of those retards who STILL have not seen how hands off disney is with marvel and that because of that kevin fiege begged disney to take over marvel studios because the head of marvel is a cheap froogle kike
Evan Scott
Bro, did you really just hit them with the "I know you are, but what am I"? Schoolyard shit
Cameron Price
yes and combofiend and the rest of the capcom team just decided on their own that they wouldn't include x-men characters that had already full movesets made and were incredibly popular, you're fucking dumb.
Justin Wright
I see that but hopefully you can open your eyes and see the difference in the skin texture and realize that if sfv had bruises they wouldn't look like this realistic mess with a realistic yellowy hematoma.
Jaxson Perez
yeah, I always do that when the level of argument on the other side is zero or very near zero
sometimes I just start blurting Yea Forums jargon (cringe cope dilate seethe etc) instead
Jayden Roberts
I never understood why some characters looked older and others looked like they haven't aged since SF2.
Hunter Taylor
sorry you can't read let me explain it better to you retard
MARVEL CONTROLS THEIR OWN CONTENT DISNEY DOES NOT, DISNEY ONLY CONTROLS MARVEL MOVIES BECAUSE THEY TOOK CONTROL OF IT BECAUSE KEVIN FIEGE ASKED.
see I even made it bold for you to see it since you seem to be extremely retarded, marvel controls what happens with their ips not capcom and not disney so stop blaming disney for a marvel problem, marvel has bill rosseman as the head of marvel games, disney has its own company
Benjamin Hughes
there's not that many years between SF2 and V because they refuse to move the plot past SF3 as that's essentially the DMC2 of the series.
Connor Murphy
women can't age in street fighter, I mean past 23 it's not rocket science to understand why.
Luke Nelson
bro at the end is disney who's at the top, it was disney who bought fox and suddenly x-men characters are ok to use in marvel videogames.
Henry Cooper
Nice joke.
Marvel and Capcom (mostly the former) are too full of themselves to ever admit they fucked up Infinite, let alone work together again.
Juan Brown
actually no they don't when disney infinity 1.0 was coming out a disney produced game marvel said no they did not want their characters in the game and disney had to respect that so at the end of the day its not disney its marvel.
Joseph Torres
JUST
LET IT DIE!!!
James Long
that sounds like bullshit not only are there marvel characters in disney infinity but they are OWNED by disney they don't have to "respect" anything you donkey.
Josiah Powell
Eventually there were Marvel characters. Disney owns Marvel, yes, but they act as their own thing.
Theres Disney. Then theres the Marvel movie division. Then theres Marvel everything else.
Aaron Lewis
Shut up Boco
Jordan Baker
sfv does not have more realistic textures lol. those cuts are cartoony as fuck. his body proportions are more superhero/cartoon like.
mvci ryu here has way more skin texture and discoloration.
what you meant to say was that sfv ryu just looks flatout better in every way. it has actual visual flair to it, it looks alive. mvci looks frankenstein uncanny valley shit. he looks like he should be dead and the body has no sense of exaggeration. it looks like a generic muscular male 3d model with ryu's half-cartoon-half-realism head plopped on and made way too small for his back/chest width.
Camden Ward
Then explain why the x-men were not allowed on mvci and why in the comics side they tried to replace them with the inhumans shit.
Jackson Bell
What? Its true. And Capcom can't make fighters anymore anyway.
Connor Cooper
I said shut up and when I say shut up, you shut up no arguing with namefags
Lucas Peterson
>mvci sold more copies that Umvc3 (1.3 mil vs 1.2 mil) People how bough UMvC3 were fans of the game series, people how bough MvCi were fans of MCU movies.
Brody Johnson
There's no saving Capcom's FG Division
Nolan Jenkins
Because that third group I mentioned is the one that handles all things Marvel in regards to television, video games, and merchandising. The head of said group, an asswipe named Ike Perlmutter, was mad at Fox for not giving the movie rights to the X-Men back, so he banned all mutants and Fantastic Four characters from being in anything, and also made the comics branch slowly phase them out, while trying to push The Inhumans as a replacement.
None of this impacted the movies, because the head of that division got so sick of Perlmutter's shit he went to Disney themselves and asked to be their own thing. Disney said yes.
Blake Cook
lmao why would they "give them back" you have a poor understanding on how companies work.
Caleb Edwards
Do I? Or do you?
Marvel gave Fox the rights back in the 90s when they were bleeding money. Fox held on to them ever since, and would still have them if Disney hadn't just bought Fox outright.
Matthew Young
Japan makes the best blonde, blue eyed white women; even better than God.
Kayden Lopez
I know that's what I meant by "why would they give them back". They are worth millions and Disney tried to devaluate them by depraving them of content so they can buy them back cheaper.
Why would the marvel comics division care about fox owning the movie rights, why would kevin faggy care about them either since unlike spiderman they're impossible to introduce in the MCU.
Even if they bought the x-men movie rights back without completely buying fox they wouldn't be under that Ike Perlmutter it'd be disney the one who owns them. The people on the Marvel department don't have the power to make that kind of transaction, is all disney.
Noah Peterson
this subgenre of fighting games is so degenerate.
>make a game with easy TODs >it gets solved and nobody plays it anymore wow, who could have seen this coming
Jace Sanders
DISNEY didn't devalue them, Marvel Entertainment did. Which is separate from Marvel Comics.
And all of Marvel is under Disney's umbrella, but they still act autonomously for the most part.
Cooper Cruz
>And all of Marvel is under Disney's umbrella, but they still act autonomously for the most part. What I tried to explain in my post is that there's no way Marvel is that autonomous, for example there's no way Marvel has the authority to buy the x-men rights back on their own.
It always goes to the top man, it's like in wow most of the complaints are probably not the fault of the wow team but the management of blizzard-activision.