>more dlc was planned for mvci, as the capcom characters needed to be balanced out, as well as the devkit of 60 characters existing and trying to be covered up by capcom >mvci sold more copies that Umvc3 (1.3 mil vs 1.2 mil) >sold only 100k less than the original SFV before the arcade revamp started in response to complaints from fans >last update removed piracy software from the game which capcom would have had to kept paying for if they countinued supporting the game >capcom goes completly silent on a game meant to have tons of support after the launch >last actual capcom fighting game thats not a rerelease to come out is MVCi itself in 2017 >long due for a new capcom fighting game
It's almost expected the problem is that they will reuse mvci models and that won't let them start from scratch with a completely revamped artstyle.
Elijah Ramirez
>>mvci sold more copies that Umvc3 (1.3 mil vs 1.2 mil) Brand new entry in the series, first in 6 years, sells 100k more than an expansion/iteration that released 9 months after the base game, which easily sold more than either. Not that great of a statistic. If you wanted to post evidence, you could point to this thing existing. Marvel & Capcom giving Arcade 1-Up the greenlight to put out a cab with MSH/CotA/Punisher on it.
If Capcom Cup announces a Marvel fighting game collection in the vein of SF 30th, then MvC4 is an inevitability (unless said collection flops but I'd doubt that if it has online).
It also reviewed like shit and was surrounded with controversy (functions) before it even released. Selling that many copies is kinda impressive really.