Still no vc on switch

>still no vc on switch
What is their excuse? They could port every game to the switch store tomorrow and print money, what's holding them back?

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fccid.io/BKEHAC042/Label/ID-Label-Location-Info-4392635
en.wikipedia.org/wiki/List_of_Virtual_Console_games_for_Wii_U_(North_America)
wiki.gbatemp.net/wiki/WiiU_VC_N64_inject_compatibility_list
emulation.gametechwiki.com/index.php/Nintendo_Entertainment_System_emulators
gbatemp.net/threads/release-ultimate-snes-vc-injector-for-3ds.453891/
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>expecting business sense from bugmen
Nintendo hate money

they really like to stick with shit business decisions for as long as they think they can

Seriously. I'd kill to get SNES and GC games on it.

They patented a new SNES controller in the past week

It's not as easy as pushing a "port game to Switch" button.

If they ran on the Wii U they'll run on the switch

fccid.io/BKEHAC042/Label/ID-Label-Location-Info-4392635

Most likely they want to sell a few more SNES minis. Like that other guy said they just announced a SNES controller for Switch so the writing is on the wall.

Why have VC where the customer pays once if you can have old games tied to a service they have to continously pay for? And according to some intel SNES games will be only obtainable when you pay more for an extra tier.

Just wait until the SNES mini, GBA mini, N64 mini, Gamecube mini and TurboGrafx mini come and go :^)

>pay more for an extra tier
Please god no, source?

How could DS games work on the Switch?

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Same way they work on PC and on your Wii U's TV screen.
Side by Side screens (Vertically or horizontally).

>tiered VC
Dumb idea but I can see nintendo doing it anyway.

What is this?

>SELL OLD GAMES TO ME PLEASE I WANT TO BUY THEM AGAIN
dilate

retropi

One of many emulation front-ends. I just set up a batocera box with my old gaming PC. Playing GC, PS2, PS1, and some GBA games on the big screen is legit /comfy/

I don't think the switch touchscreen is accurate enough to play the DS bottom screen

How does this relate to him supposedly being transsexual

Say Nintendo drops all of these as part of Nintendo Online tomorrow
What do you play first?
en.wikipedia.org/wiki/List_of_Virtual_Console_games_for_Wii_U_(North_America)

>DK64
>Pokemon Snap
>SMRPG
>Earthbound
Fugggg one of those

This is the real reason: It doesn't make them any money.

Nintendo have access to all the stats and they know how much it costs to implement and how much money it makes. If it doesn't exist, it's because it doesn't make money. It's literally that simple.

As to why it doesn't make money, I have no idea.

What are you basing this on?

Basic logic.

They're a for profit company. Assuming they don't do something because "they stupid" instead of "if they've done it before and stopped it probably wasn't a successful program" is being retarded.

Actually based answer.
Goddamit it pisses me off so much how little people know about how corporations work.

isn't there like 8 million switches out there that can be hacked and you can install pretty much any popular emulator on it right now

I'm not convinced. SNES roms are like 2.5MB, N64 roms are 64MB, how much can it cost them to host 100 or so of those files, considering they sold them for ~$10

It has nothing to do with file size. What you should be asking is:

How much does it cost to get these games running flawlessly on this system and will the sales offset the cost?

Games from other consoles won't run natively on the switch's custom software, they have to implement an emulator or get the games running on the console itself, which is even harder.

They also have to be careful about not introducing any software vulnerabilities.

The switch isn't an android phone where you can just dump any emulator that runs on a linux system and be done with it.

Like I said in my first post, I don't know why it doesn't make them money, maybe nobody bought old games outside dedicated hardcore gamers and it wasn't worth it. All I'm saying is the only logical reason for it not to exist is because it doesn't make them a big enough profit to be worth the effort.

>expecting common sense from nintendo
My bet is that they're figuring out a way to charge for VC while still making NSO look worthwhile

how's this

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>I don't know why it doesn't make them money
The Wii-U was a failure in general, probably has something to do with it

I can't believe Nigtendie just up and axed all our digital purchases on Wii.

Like why would you invest absolutely any money at all in Nintendo digital after that?

but they have so much of it

Metroid Zero Mission, Wave Race 64, Ocarina of Time and Golden Sun in that order

Nintendo is trying to leave behind the Wii (U)/3DS era stuff. This includes things like the virtual console. Read up on some of the interviews about the creation of the switch and how it was meant to be something entirely new if you don't believe me.

Nintendo knows their fanbase don't mind being treated like shit.

You can still buy and download games onto your PSP, handheld that came out in 2004.

the switch screen can only stand up horizontally

this is meant to sit on a table like punch-out

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The Wii-U was unironically a good console, it's a shame it flopped. I still use it for VC though. Been playing FF Tactics on it recently.

>good console
>underpowered
>big clunky controller
>portable controller that isn't portable
>garbage battery life
>no games
>shitty ui

this just sounds like the switch
t. never owned a wii u

You aren't wrong, honestly the only improvement is the portability

maybe the VC retro games just didn't sell too well and its not worth the effort?

>bugmen
Isn't that Chinese?

I was able to get most of my PSP stuff but I had trouble with the free Wipeout Pure DLC (if you'll remember, thats half of the fucking game). Eventually I found it on
>reddit.

>What is their excuse?
Why have people buy one or two 10 dollars ROMs of their favorite classics when you could sell them an entire mini console with 18 other games they don't want for 100 dollars?

>I still use it for VC though

wont they close the store at the end of this year or did i make that up?

Xenoblade Chronicles and Metroid Prime Trilogy.

The DLC was never available on the PS Store to begin with, they were on the wipeout website.

sortof off topic but I was a bit disappointed c64 games didn't return on the wii u's vc

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it takes hardly any effort on their part to port. they're not creating games or emulators from scratch. if indie homebrew devs can port VC games in a week, a big company like Nintendo the same.

IIRC Nintendo actually had to pay heavy licensing fees to be allowed to port any third party titles to the VC. Still doesn't excuse the lack of first party VC games though.

People code emulators at home for fun in their free time. I'm sure a huge company like nintendo could bash one out if they wanted to.

>>big clunky controller
>>garbage battery life
Granted the Wii U gamepad is still miles better in the hand than the Switch, and despite having a screen and two speakers has DS4 tier battery life.

wtf?
That's greedy as shit for whoever was charging those excessive fees, and doubly so if said company wasn't going to release those games in some other form anyways

>and doubly so if said company wasn't going to release those games in some other form anyways
Thing is, most companies do. Capcom, Sega, Konami and Square Enix make a killing rereleasing old games in the form of Sega Ages, Megaman Collections, Mana Collection and whatnot.

It's to drive up the perceived value of the mini consoles and similar products. If nintendo generates an artificial scarcity, they can tap their back catalogue for a reliable injection of sales whenever the company needs it most. Even if this doesn't maximize raw sales, it does provide a degree of flexibility in responding to times of hardship or changing market attitudes. Additionally, the perceived value of the brand as a whole goes up, and this can be cashed out later in a controlled manner.
It's better to be able so sell NEW Link's Awakening+ for [Console] at $60 every other decade, than to sell Link's Awakening DX for

Subscriptions are more profitable than à la carte.
Ever wonder why it costs less to subscribe to Netflix than to get the movies from Google play or Itunes?

All they have to do is create a modular package of emulators that accepts a rom file and plays it, just like on the 3DS
>use mesen source code to develop NES emulator (this is ok per GPLv3 license)
>license csnes for SNES (byuu would probably be happy to license it to Nintendo for $$$)
>use mupen64plus source to develop N64 emulator (this is ok per GPLv2 license)
>use mgba source to develop GB(C)(A) emulator (this is ok per MPLv2 license)

NINTENDO

HIRE

THIS

MAN

they don't port the games they use emulators.
Nintendo's in-house emulation has been infamously worse than the community's for a long time.

>It's to drive up the perceived value of the mini consoles
NES Classic had 30 games while the actual NES had over 800

I like how you lie

If you're really this much of a brainlet why fucking speak?

I don't?
Wii, Wii U, 3DS, NES mini, SNES mini and Switch NES Online all use emulation as does Animal Crossing (for the NES games you can play inside that game).

Nintendo's emulator is demonstrably less accurate than leading community emulators and only really seem to get praised as they're officially branded and have to be tested to work before shipped.
You won't have any issue with N64 on Wii for example because they tested every single game and packaged it as a WAD.
If you inject your own N64 roms they may work but often times it's pretty terrible.

>expecting consistency from racists

I like how YOU lie
wiki.gbatemp.net/wiki/WiiU_VC_N64_inject_compatibility_list
emulation.gametechwiki.com/index.php/Nintendo_Entertainment_System_emulators
gbatemp.net/threads/release-ultimate-snes-vc-injector-for-3ds.453891/

Can someone explain to a brainlet like me why emulation is so difficult

Up until 8th gen all consoles used vastly different and custom architectures compared to modern PCs (with the exception of the og xbox). This means for proper emulation we must carefully reverse engineer the systems and figure out exactly how they work. High accuracy emulation means interpreting each CPU instruction from 6052/68k/MIPS/PPC/whatever to x86, as well as implementing the GPU correctly (often the bigger challenge). Old consoles were also designed to be written to the metal due to hardware limitations, so we have to figure out and emulate all the little hardware quirks for it to be accurate. Not an easy process

>I can't believe Nigtendie just up and axed all our digital purchases on Wii.
This. I figured they do it under the guise of the Switch's new service, but it's still disappointing.

Based.

imagine trying to create a manual on how to build a toy but you don't have all the pieces and you don't fully understand where the pieces go.

>Only idiots buy a new console in the first 6 months!
Lmaoing at your life

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why would they ever bring back virtual console when nu-male bugmen bought pic related instead?

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this is like when game freak cuts features that people liked every generation because "haha, please understand, we want every game to feel different."
change for the sake of change doesn't improve the product.

Don't forget fuck all storage space, the need to use portable hard drives attached to a fucking outlet to ensure said portable hard drives don't die because the Wii U is literally too fucking weak to power them and the fact that save files and game files need to be on the one storage format. I have no fucking idea what they were thinking with that piece of shit. The Switch still has shit storage space but at least you can just use SD cards for that which cost fuck all.

Well blame the guy who came up with the name and marketing for the Wii U. Because people didn't know it was a new thing and it failed, this caused Nintendo to over compensate on making sure people new their next console was something new

>the need to use portable hard drives attached to a fucking outlet to ensure said portable hard drives don't die because the Wii U is literally too fucking weak to power them

Wait I thought you could use SD cards with the Wii U?

Only up to SDHC (32GB). So you could at best double internal storage that way

Nope, just portable drives. You could use USBs but there's a strong chance the console would just eat them so it wasn't practical. Nintendo seemed to go out of their way to make it as unintuitive as possible.

You couldn't save game files onto them either; fairly sure it only applied to the Wii section of the console and only for photos and shit.

virtual console didn't stop the wii from selling 100 million units. let's be real, it wasn't removed because of the wii u. this is all about nintendo's greed.
now that they've figured out that they can gate their old games behind subscription services and "classic consoles" and retards are actually buying into it, they have no incentive to bring back the more convenient virtual console.

Did you honestly think they were fucking porting all of these games?

The Wii Shop Channel closed a while back but there's no sign of the Wii U eshop closing anytime soon
At least I hope not

because they are out of print and were only ever intended to be limited
and they never covered anything past the SNES

Was the Wii VC library different to the Wii U?

Yes. The Wii U/3DS eShop never got the full catalog that was available for years on the Wii Shop Channel.

Can you buy cards to get stuff on it or do you need to use a credit card?

Yes, there's a crap ton of NES, SNES, and N64 games that never made it to the Wii U's VC (ie, N64 Smash Bros) and even a ton of systems (SEGA Genesis) that never got represented on Wii U.

They want you to buy their shitty emulator boxes like the NES mini instead.
Same way that they stopped including unlockable NES games in animal crossing because by that time they had virtual console and wanted you to pay for those separately

You shouldn't be buying any of these anyway though. Not unless they start going above and beyond, doing proper ports and adding content.

Store-bought eshop cards can be redeemed on Wii-U still as far as I'm aware

>no vita
>barely psp
Nah

>Vita
>games
And PSP games have been working since April

Will this get you banned

>not owning 2 switches

does this only work on the pi?

>it cant emulate PERSONA 4 GOLDEN: THE CONSOLE so its trash

EnuNAND has been a thing for a while now

How long will the light version be hacked, a year two tops?

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Newer original units still haven't been properly hacked, they can only run homebrew as long as you don't update passed 7.0.1. Obviously the Switch Lite will ship with a higher firmware version
The properly hackable Switches are safe no matter the firmware version since the exploit uses a hardware flaw because Nvidia are lazy

I feel like nintendo came up with vc before they became cynical greedy asshats.
Not saying vc was perfect, high prices for old roms and missing features, but it was before the floodgates of remakes/remaster opened up.
We are not gonna have another vc when they are remaking gb zelda games or releasing 3ds ports of n64 games.
Just wait for overpriced ports for the switch.

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The Vita has hundreds of PS1 and PSP games :^)

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How easy is to hack a Wii U to get VC games from other regions? Is there anywhere that has all the original Wii VC and Wiiware to download?

I own a Wii and that was easy to hack.

so? it's not nintendo's problem that you missed out. the nu-nintendo motto is "thanks for the money, dummy!"

Incredibly easy. Google cemupiracy wii u usb helper for downloading, that's where my search landed me. You can download straight from Nintendo's servers.

This. They hate money. They should just port the fucking Mario RPG for 20 USD or Prime trilogy for 60 USD, and people would buy it anyway. God dammit.

>op just realized nintendo is pretty retarded
Is this your first day or what?

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I thought you were talking about the switch.

>use portable hard drives attached to a fucking outlet
You had to buy a double USB to SATA to plug it to both USB ports on the back to power up the drive and transmit data.

Cheers m80.

I hacked mine years ago but now I want to get all the VC and Wiiware games from all regions now that they're inaccessable.

It has nothing to do with firmware, Mariko is the version of the chipset the newer Switch and Switch lite ship with.
SciresM says he doesn't think it will ever get hacked.
>"It will surprise me if we manage to hack Mariko. Our hacking Mariko is not something that I'd expect. I expect that we will glitch it and get the keys but I am not expecting for users to have the ability to run Atmosphere on Mariko. If we can, that would be awesome, but I don't think we will."
Also a reminder, a tranny leaked an exploit he was saving for Mariko, so remember to never tolerate trannies,

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That's literally what I said, that it was a hardware hack
There's still an exploit for newer units on older firmware tho

Yeah those are the ipatched units (which on 4.1, literally who had one of those lying about?)

I just don't think people should hold out hope for a hack for Switch lites.
If you can afford to buy one and leave it in a cupboard unopened to see if anything happens, sure, but it's not looking good.

oh thanks user

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