Anyone played this? I feel like they are setting me up to betray the empire and everything I've worked for...

Anyone played this? I feel like they are setting me up to betray the empire and everything I've worked for. Is it possible to stay loyal or am I gonna get shoehorned into the rebels?

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yes absolutely hated it
>every creation choice is CHOOSE PURPLE OR RED FACTION
>combat is shit
>art direction is shit
>characters are shit
>world is shit
>story is shit
i love rpgs, this is shit, go return it.

>tfw there isn’t a game that knowingly lets you be the bad guy
No dark protagonist shit, like straight up antagonist.
We have movies like There Will Be Blood, why not games that also show the other side (and/or the descent of a man into the dark side... and staying there.)

You can actually stay loyal but you will actively have to choose loyal conversation options at the right points to ensure you don't get put on the wrong path

I did my best impression of Rance during this game and it was fun. Also led to the ending with all the nukes unlocked, whatever they were called.

Overlord series which I desperately wish didnt die.
Admittedly the first game gives you a choice between dark hero or evil asshole.
The second game only gives you the choice between enslaving people or murdering them.

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Rip.
Wouldn’t actually mind a game about being a Daniel Plainview-esk oilman... I guess I’m autistic. I also enjoyed buying roads around competitions in Rise of Industry and legally cucking them out of sales.

You can stay loyal now due to updates, yes.
Sadly, I feel that game has some tonal issues. The evil has less weight in a parody.

It was rather cartoony, I’ll admit.

The game has a good pitch, but it was obviously slapped together as vignette between larger projects, and consequently nothing in it is any good. Everything is incredibly superficial and shallow, from the writing, combat, plot, choice. The only thing I can say it had going for it was the rudiments of an interesting magic system, but even that is woefully underdeveloped.

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Yeah I thought it was alright. Ended on kind of a shit note though.
Rebel playthough while remaining technically loyal is best.

>take time to set up allegiances between red and purple in prologue "choose your past" segment
>end up being forced into a decision between LE ONE OR DUH UDDER
>the other one becomes your enemy despite whatever allegiances you made
yeah I've stopped playing it like 5hr in about 3 times now

Oh yeah there were definitely comedic elements to it, practically parodying fantasy tropes. It's written by Terry Pratchett's daughter after all.
But I feel like that prevents it from becoming edgy.

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>try to do a chorus run
>nerat just keeps fucking killing everyone I capture or turn
>no really, he just keeps fucking doing it
>jesus fucking christ you're breaking your own goddamn rules you fucking cunt
That was how my anarchist run got started.

Yeah, there's no meaningful way to do your job as a mediator. As I gained power I felt the narrative pushing me towards a rivalry with Kyros.

Both the armies there were liabilities even during the war, now that it's over of course they go full retard.
The edict at the start was meant to kill them both to get the other legions of fuckups back in line and take care of a troublesome element.
It's why the loyal rebel is the only correct option.

Biggest disappointment I've had in years. You were at worst a boring anti-hero, never a villain. Even the "villains" (outside the multihead guy but he was only a 2RANDOM4U joker knock off) were just boring soldiers. The game was made to avoid controversy but was built around a controversial subject. It just turned out like warmed shit.

The premise was pretty good and the spell crafting system was dyanmic but the only thing that kept me playing longer than an hour was the belief that "soon this won't be shit" but all it was was shit and that was when I realized Obsidian had gone to shit.

>The "I want to please everybody and can't stand one faction ever possibly not liking me" guy

>You were at worst a boring anti-hero, never a villain

You can literally murder a baby.

Fallout 3 did it first and better
Unironically

The game bored me so long before I got to this choice I never saw it. I expect the baby was discovered to be selling magic drugs or something to the other babies so it wasn't "really that evil" to kill it?

mmm yes having a black or white choice is much better than apathy in a game about choices mattering, especially going so far as to have you build your relationships with the factions
also I didn't play to please factions, I rp'ed as a proper lawbringer and made my rulings/decisions along that line

No, it's a perfectly innocent baby, it's the last heir to the royal line of stalwart and killing it resolves the edict of storms.

The factions you are dealing with only barely tolerate your authority at the start and cease doing even that at the second chapter unless you happened to favor them over the over.
Said factions are also marked for death if they don't get their shit together sooner rather than later.

It's the grandchild of the Forsaken leader, forget his name. You're trying to save his daughter from a siege, only to find out she had rebelled, married her captor and had a legitimate heir with him. So killing the baby was not a hard decision, or especially evil as far as I'm concerned given the circumstances. She was a traitor.

It's still kind of a dumb choice when you can easily loophole your way around it. Can't really blame the girl for going stockholm when stuck in there for so long.

See? Exactly. It's a business decision. Feudal succession laws are what they are. Kid gets a pillow and best wishes for the afterlife I expedited his delivery to.

>ovewwowd
It was some frogware-like casual garbage with german humour and caricatural cartoony 3D where you just 100% a bunch of maps and add a couple room to your castle (without any real choice).
Pretty much a total conversion of that "hello neighbour " game

Can't you just take the baby to an orphanage and give it a different name?

I disagree about blaming her, because they wrote her character with a lot of agency. She knew the implications of what she was doing and wasn't coerced. What's the loophole though? Cause for me, it was some treasure I found later in the game that was like "a book of ancient law explaining how maybe you didn't have to kill that baby lol gotcha".

Something similar works as a loophole. Kyros really needs to work on wording their edicts better.

The Edicts are literally designed to be resolvable. That's the entire point of the whole "Kyros doesn't want to rule a wasteland" catechism. Kyros doesn't give a shit if you kill the baby or use the loophole to have them legitimately abdicate because both result in Kyros ruling.

That's a bit weak.

I pretty much never play evil characters or do evil playthroughs but if you're going to make a game ABOUT being evil, fucking commit.

I don't know, didn't play that far.

That was one of the few things I liked about it. The dialogue and at least some of your choices really were about "the law".... What that meant was up to how you applied it. Your meeting with the justicar whatever-his-name-was that you reported to affirmed that.

>, but it was obviously slapped together as vignette between larger projects, and consequently nothing in it is any good
Didn't the game cause Paradox to permanently cut off ties with Obsidian? This must have been even worse than the usual clusterfuck working with them.

It was the opposite, Obsidian got sick of Paradox because they pulled funding for the Tyranny expansion and cancelled the planned sequel.

Maybe they shouldn't have made shit then.

I forgot how it's always the publisher's fault that nobody has wanted to work twice with Obisidian for the past 15 years.

For the longest time I thought I liked Obsidian, but then Avellone left and I realized that I just liked him and the rest of Obsidian was just an albatross around his neck.

I was the same way. Avellone went out shitting on the studio heads to for cutting employees off of backpay they promised them too. Shitbags.

Spoilers!!!! I stayed loyal with the empire dudes and the blue fellas its been awhile but the head judge dude loved me and when the trial or whatever happened he sided with me and then gave me his job because he said I was the embodiment of law or some shit, had to kill the rogue boss dude in front of him, became equal to the emperor but then gave up the power to stay loyal and he granted me some title and made me the leader of everything in the region or something, I actually loved the game

God, I am super fucking hype for Dying Light 2. It's probably the closest to New Vegas 2 we're ever going to get, and with gameplay that isn't ass.

We'll have to wait and see how it turns out, but from what I can tell (from both Dying Light 1's gameplay and Avellone's writing) Avellone ditching Obsidian was the best thing he could have done.

He's also doing VtM:B2. Only a year ago that would've been a wetdream game.