Damn, they really fucked this up didn't they

damn, they really fucked this up didn't they

Attached: why.png (1500x844, 1.67M)

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steamcommunity.com/app/552500/discussions/0/1696049513777441702/?ctp=7
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forums.fatsharkgames.com/t/several-acknowledged-bugs-or-surprise-mechanics-from-over-a-month-ago-in-the-first-beta-phase-are-still-in-the-game/34644/2
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yes

What happen?

for like the price of the entire game you get:
>1 map
>1 weapon per character (some of the classes can't even use them)
>a shitty gamemode that isn't fun and doesn't get you anything you can use in normal missions
it's so bad

Not really, it's the same, just with a new batch of bugs, expectedly. It is however supremely disappointing for lack of new content. How hard would it be to just make new maps? I don't think making even just four new maps would take more work then all the cutting up and editing weave maps as well as programming that whole new interface for them.

So they stay true to their course, thats great!

>just with a new batch of bugs
Phantom hits, bugged enemy stacking and bugged AI director are not new, they are in the game since launch (phantom hits were in a bit later) so idk what everyone is ranting about.

They didn't even make any new maps for the new gamemode, just reused the same shit but you go in reverse.

Also as a free bonus, even if you don't buy the DLC, you get a patch that completely fucks up the combat.

>you bought this
h o w
they did the exact same thing with the first one