What's your favorite MMORPG of all time? For me it's Silkroad Online
What's your favorite MMORPG of all time? For me it's Silkroad Online
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muh RO!
Age of Wushu/Wulin during 3rd inner era.
would be a competition between silkroad online and conquer online.
man i loved my full str glaive
balanced sword/shield was fun too
Holy shit I miss silkroad only mmo besides wow I could play longer than 10 minutes
this was my first mmo i had a youtube channel and i gained like 2k subs in a month and a half and it was the best time of my life i miss it
Lineage 2 C6
I just miss these old MMOs so much. Now it all sucks. or I suck, whatever.
Just miss when I had fun in simple grindy MMOs.
Probably the first 9-10 months of Aika Online until 95% of the population left and it became boring.
Everquest circa 2001
Silkroad's job system is something I wish other MMOs implemented.
>Now it all sucks. or I suck, whatever.
Actually, people sucks. And, at the end of the day, MMOs are as good as their playerbase.
Asherons call 2 was fun
>going bicheon force ice with armor
Fucking casual.
Had the most fun in SRO, WotLK and ArcheAge.
Archlord was okay too.
Mabinogi Iria Patch
ArcheAge has it.
It's very true. The whole MMORPG experience changed. Back then they targeted nerds who sit on their computer all day and spend endless hours grinding and competing. Nowadays the market opened up to millions and millions of casuals and every game developer wants to target them now. The nerds aren't what makes money, therefore MMORPG's changed to the following:
>teleport around everywhere you want
>don't lose xp or anything on death
>level up fast and easy
>level scale all enemies so nobody feels underpowered
>dungeon finders because casuals don't want to spend time walking around the map
>no permanent skill trees because it could scare away brainlets or people who are too impatient to fail and learn
>every map being instanced instead of one server - one world, so you feel like never meeting any player twice now, everywhere you go it feels like there are new random players around you
>"no matter who kills the enemy, everybody gets loot"-"feature"
>INSTANCED dungeons (big thing), instead of having a boss spawn 1-2 times a day now everybody can go into the same dungeon in different instances and kill the same boss
>auction houses because setting up small shops in town would be too time-inefficient (lmao it's a roleplaying game, but somehow now we need time-effective trading)
i blame both casuals and hardcore gamers who wanted too much convenience and lost focus for the roleplaying feeling.
Pic related
holy shit, i played this, and the faction pvp/relic war thing was without a doubt the best pvp experience i ever had in a mmorpg
do you remember when there was a new mmorpg every 3 months and people would hop from game to game? now it feels like we have the same major mmorpgs forever.
>every map being instanced instead of one server - one world, so you feel like never meeting any player twice now, everywhere you go it feels like there are new random players around you
holy shit this is the worst
Vanilla WoW, contrarians and hipsters can suck my dick.
>Str sword and shield
MY NIGGA the only thing can stop us are europe wizards and rogues
where my flyff niggas at
Yep. My favorite experience was late 60 cap when all the factions decided they were tired of the one faction being too strong for months and organized a massive combined raid to defeat them. The servers nearly crashed from so many people entering the server at the same time for the raid. Hundreds of people were glitching and spawning outside of the circle of protection(I forget the name of it).
This piece of shit
What are some obscure MMOs you've played? I remember playing two of them but I can't remember their names. One was a Korean themed MapleStory ripoff and the other was Asian themed and I remember the mage class used fans to throw balls of wind and the GMs would sometimes do buff events where the symbol that appeared on you was a swastika.
Vesper... Home....
>level scale all enemies so nobody feels underpowered
>every map being instanced instead of one server - one world, so you feel like never meeting any player twice now, everywhere you go it feels like there are new random players around you
The absolute worst.
Also pretty gay
>crafting / jobs ingame are useless
>90% of the map is dead cuz only "current content" matters
WoW during the MoP era
DAoC
>Korean themed MapleStory ripoff
Was that LaTale? I wouldn't really call it that Korean-themed but I enjoyed it more than I ever liked MapleStory.
ice sword and board
fire glaive
then you had lightning degenerates which i never understood
great game, too bad the grind got to insane levels later on and most people boted
It even stole their art style, it wasn't La Tale though
I think I know the game you mean but I completely forgot the name. Was it like, really fucking cheap looking and had like 4 different classes that played the same? Ghost online rings a bell to me
>lightning degenerates which i never understood
Mobility (movespeed buff and teleport)
That's what it was!
Guild Wars
an mmorpg probably only I have played: kalonline
No matter how fucking shitty a game is, my dude, someone else here ALWAYS played it too
I really enjoyed playing Cosmic Break in its beta. A shame that it went full P2P after it.
WoW Vanilla -- TBC
Everquest and Guild Wars
SWG
Does PSOBB count?
shit, here I am.
Archeage. A shame it died off so fast but while it was alive it was the best sandbox PvP mmo out there. The politics and factions that developed organically really felt like the old days of eve online
>One quest per level
>Quest was literally kill 500x
>Would only reward 20% of your xp guage
>The only way to fill the rest and level was to grind out 3000-5000 kills
>People have the gall to call Vanilla WoW a grind
I hate it, but at the same time I miss it.
Is SWGEMU worth playing? I was gonna get into it but I didn't feel like looking for the install files since the site doesn't provide them.
This wasn't the best, was absolute WoW-clone and p2w shitfest, but damn, it had its moments. Soundtrack especially.
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>Archeage
It has a pretty good population if compared to other MMOs nowadays. They merged into only two legacy servers a few months ago.
There's also this new non-p2w gear that is helping close the gear gap, it's a good time to play.
this would have to be the holy trifecta for me
until started playing gw1 and eventually got to wow when tbc came out
robisz wahadlo skurwysynowi i piszesz chuj ci na kurwe
Co ty pierdolisz?
i just loved it lads
Nie klikam tego gówna, czarnuchu.
czarnucha to ma w swojej dupie twoja matka
Rip EU servers
Cabal Online
Neither i or my bros could speak english for shit and we never reached max level, but it was so fucking fun. I miss my childhood, i should stop trying to relive it through vidya, fuck me.
best PVP MMORPG ever
BnS doesn't even come close to this
I wish we could get a general or a vg guild going on, game is fun.
Do you even know what PvP is if you were never part of the alliance of guilds that defended the castle against literally the entire rest of the server in Kal?
Planetside 1
mmorpg is trash for brainlets
enjoy your pointless grind
Star wars galaxies.
It was shit, but I miss bounty hunting so fucking much. That shit was so intense. No company will ever try that idea again because they're all terrified of the idea of forcing pvp on a player. It was so much fucking fun. Using probe droids to track down bitch ass jedi and then using their overconfidence to trick them into making mistakes. The older I get the more I doubt any multiplayer game will ever come close to how much fucking fun it was to be a bounty hunter in SWG.
ok karakurwiu.
>tfw it's sunday 6pm GMT
literally the only thing I looked forward to all week
DCUO is what I have the most fondest memory of. Especially for PvP
I don't quite get MMOs, but this is still my all-time favorite.
I should really get back to it some day.
>Silkroad Online
For once OP doesn't suck cock so often
I did so many Red Ring runs that every time I see a screenshot of this screen I always check to see if I'm in it.
it lacks a bit in endgame for those who are not in the top guilds but still pretty fun
also here's my favourite mmo (archeage is close 2nd)
you look like a fucking champ lmfao
Guild Wars 1
it's fun but the game itself is pretty ruined when you're allowed to have characters for anything. It's hard as fuck to catch up to someone because the best resources were all generated 6 years ago and people already have their massive stockpiles of it. There's no real need to work with people to build or anything since you can do it all yourself
lineage (1). I lived in korea during the height of it's popularity, before RMT was regulated, and I made millions of won which nowadays would probably end up being like $2500 usd or so. Well worth it, even if I played for days on end getting drops and running bosses and pvp.
Anybody know the name of the weird game with the weird swastika buff?
>probe droid rolls into the cantina
>2 bounty hunters show up a minute later, one through the front and 1 from the back
>As they're trying to figure out who the jedi is, one of the patrons stands up, unzips lightsaber and destroys them both
>sits back down for his buffs
>1 of the dancers move over to dance on their bodies
"Is" was an accurate choice of words, user. However, it didn't used to be this way.
Why are koreans so fucking serious about their vidya? Every katusa I knew during my rotation in korea went to a gaming cafe after work to play league or overwatch.
no it doesn't you sperg
i played flyff game so much, very good memories youtube.com
There is this site up comingsoon.trionworlds.com
Maybe even a fresh server?
>I wish we could get a general or a vg guild going on, game is fun.
If they unfuck the game, Im more than willing to give it another go.
Are you US or EU?
Why did every hunt start in the mos eisley cantina?
I still remember my most legendary hunt.
>pick up 200k bounty
>roll into mos eisley cantina
>bounty ends up being the top dark jedi on the server
>sees me walk into the cantina and immediately force cloaks
>wait for him to come out and then chase him across 5 planets
>finally trick him into making a fatal mistake right in front of everyone at a PVP zone
>from then on known as a good bounty across the server
I miss it so much, bros.
>silkroad online
based and redpilled
full str glaive or full int sword and board nuker for the fucking win
what about the hacks and bots? game was full of them on release
I remember having a lot of fun in this one. The dungeons/raids were always super comfy but had their fair share of challenge. The class/build system was interesting. And it wasnt too tainted by P2W considering nexon owned it (I was doing the 20? man raids without having to drop a single sheckle).
US, playing on Aria currently.
I really hope they don't do a fresh start, they managed those poorly and let the population bleed out before.
Nice, thats the shit I miss, not that gay WoW shit.
Fortess wars and Guild wars were fucking great in the games I played.
tfw tried silk road ages ago but couldnt stand the interface and the fonts and shit
why do chink games do that
>ctrl + f conquer online
>1 result
>ctrl + f cabal online
> 1 result
You guys mah niggas
I especially loved the nation war in Cabal
That shit was amazing
And the Conquer pvp was something amazing in itself
It's part of the culture there. Since forever. the major infrastructure upgrades they got in the late 80s and early 90s meant they were able to communicate through the internet nearly instantaneously, even today because they built with the future in mind, you rarely have more than single digit ping from any metro area to any other metro area all the way over the country, even on outer islands like jejudo.
I was there in the 90s (and recently moved back on work business) and MMOs were huge because it was possible to actually play with other people. Parents used it to talk to their kids in school and shit, even. Stuff like ICQ and IRC never really popped off there, and LINE/kakaotalk didn't show up until the late 2000s, so there was a distinct lack of real time communication. You had games to fill that gap, and then BBS otherwise.
At this point, people who played games iwth their parents are now playing those same games, with their kids. I know a family that has three generations that all play maplestory together.
This and FF14.
I fucking miss Flyff....
>couldnt stand the interface and the fonts and shit
That's literally my whole experience with FFXI
>I know a family that has three generations that all play maplestory together.
Comfy as hell
Bots have fucked off, but because devs don't care about multilogging, the average player has between 2 and 6 accounts running concurrently.
Much of your interaction with other players is confirming you're not someone else on an alternate account, group PVE/PVP is a clusterfuck because of it.
interlude niggers must be purged
RF fucking Online.
It really is amazing that they can do that. The game's been running 16 years now. The mother played it with her son when he went off to college in seoul back before big bang, and he had a kid who's now 10 and plays it with him and his mom. His wife plays it even, it's a wild ride. Lineage is much more ingrained into the culture on the mmo side though, and starcraft too. People watch starcraft on etv same way people would watch any sport.
Most fun three days of your life before you run out of stuff to do.
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ahh.... simpler times
WoW Classic but I wish Dungeons and Dragons Online got more attention as well.
What's the most active Flyff private server right now?
>Lineage
Might not be Lineage 1, but Lineage 2 gave my teenage self endless boners with those dark elves.
i think this was the first MMORPG that i tried really hard
fuck it sounds so good. I played the emu for a while but like I said, it's a totally different dynamic since everyone can have a jedi now and everyone can have every profession fucking covered. There's no reason to trade or make actual alliances with anyone except to subvert the housing requirement so you can have a shuttleport in your city. With that said, the only alliances are all crazy cat ladies and ERPers who are more than solidified in the game. No one wants to start from scratch and bust ass every day for a year to get to the same point. Easier to sit in the cantina with your craft macro running to socialize with 2 other people. Then never log back in the next day
>spam sound until it misses
>lure and heal up
>repeat until everything is dead
I haven't played it for at least a decade. It boggles my fucking mind that people are still playing a private server for it.
lineage 2 was pretty popular in korea during it's hey day but lineage 1 is still played, and is even more popular than lineage 2 is now. There's a bit of a renaissance going on lately, where older games approaching their 10th-15th anniversaries (or even older in a few cases) are getting HUGE amounts of players back, maybe nostalgia, maybe cause of the events, no one really knows. Maplestory beat out fucking overwatch and league of legends for a single weekend last year during it's 15th anniversary summer updates. Kart rider is in the top 5 most played games at internet cafes almost every week.
There's two pservers. One is rewritten, which is as vanilla as vanilla gets. They're slowly piecing it back together and recently got a few of the devs of the original game on board to help reverse engineer their work.
There's toontown corporate clash which is more a modified scenario, it has a new set of gags, it has new quests, a new "main storyline" to get your laff up as opposed to just "do quests here, then next town", and it even added in a new corporate HQ.
Toontown was and is just a really polished, high quality game that's also child friendly. parents play it with their kids to introduce them to the internet and communicating with strangers. Even the fucking pservers have an option to enable only quickchat.
Mabinogi is alright.
the game where you can meet real gamer girls
I wish I could accurately recall anything I did in SWG beyond a few vague details, but my memory is too shit. I remember things like farming Acklay in the Geonosian Caves for bones to make stun batons because I was a Fencer/Doc. I remember killing people 1v3 and 1v4 because of how broken the spec was. You could knock someone on their ass and scatter hit them to death before their buddies could take you down, then just heal up and run away. I remember abusing the Theed hospital(?) elevator to go up and down floors and juke people, then run out the door and either /boardtransit if the transport ship was in the starport, or just go off that cliff behind the starport. I remember how buggy the speeders were, and the people using hacked speeders that couldn't be killed. Waiting in line to get doc buffs, sitting down in the cantina to heal black bar wounds after dying in pvp and rezzing at the clone station. The experience was really one of a kind for me, and will never be replicated.
Anyone remember Nostale?
scions of fate
it's fun user if you have a couple people to play with time to time. I play with my wife and kids once a week or so. It's pretty much them running around doing fuck all and us showing up to help them get their tasks complete in a building. I don't know anyone regardless of age that plays it daily like a normal mmo though
I agree with everything except instanced dungeons
Nope, the problem I think is the fucking microtransaction plague reality we have now. Even games that WANT to sit down and recreate these kind of things at first won't be able to survive. It'd take forever to find enough loyal players to stick around and pay a sub or whatever until the game comes to be. No one wants to earn or be a part of something anymore. They want to get in, feel like they're one of the best as soon as possible and dip. With all the choices for this type of game out there, they'll never stick around to create an actual breathing mmo.
Guild Wars. It's sad that pretty much none of the interesting systems are still around in other games
Overall? WoW, FFXIV and RO - in this order. I've played most MMORPGs from the past 15 years and let me tell you: once a MMORPG goes f2p it' dead.
Sherwood dungeon
>Kal online
The first I ever played. Such fond memories, but I heard it actually sucks major ass.
>real
I'd rather have my own npc waifu thank you very much.
>nu-mabinogi
pig disgust
>DAoC
Surprised no one else has mentioned this. Best MMO of all time by far IMO.
Later expansions kind of killed it but it still has its charm and there are some good private servers, such as uthgard and phoenix.
Nothing beats the ambient music and wandering around Hibernia or simply just chilling in a grind spot.
RvR was brilliant too of course.
This game consumed most of my time from 96 - 02
>vesper
Hello, neighbor! Cove resident checking in!
>mabinogi post G8
Disgusting
I still play. It's not the same but in all honesty, one of the few online games where it's an improvement overall. I say this having played pre-genesis and experienced for a long time. Only thing I miss is the difficulty factor. But slowly the endgame content is bringing that back.
City of Heroes
Either Eve or OSRS
Not that many bots and no hacks, the cancer right now is how many alts people have.
Those games are literally polar opposites. One requires collaboration and the other is a single player game.
I have 99 slayer o_o farthest from a champ
I've never enjoyed an mmo. They're all the same shit with a different skin.
>Spend 2 hours trying to log in just so I could grind in a desert shithole or get my ass wrecked by thieves if I tried to be a trader or by hunters if I tried to be a thief
>European expansion comes out
>Now I can log in at any time and walk around in a victorian england version of Constantinople because chinks think all europeans are the same or grind crabs on a beach
I don't know why I played for as long as I did. I guess the friends I've made was worth it.
I played solo pvp/small gang in eve.
home
Glad you're still enjoying it, leveling in mabinogi is making me start to lose interest in the game. This shit is awful.
Rift until maybe 6 months after it became F2P
Now its garbage and all my favorite classes are dumbed down and gutted.
final fantasy xiv 1.0
any of these still worth playing today?
Technically it's not an MMORPG, but it has my vote too.
a shame they ruined it
This but unironically
are there any mmos left with any amount of population that actually have you grouping with people to gain exp and level up in an immersive world anymore
they are all race to level cap in a week solo and join raid queues now.
I thought I was the only one
>to gain exp and level
no
people have been polled as hating the leveling experience. Casuals infested games and made it all about the endgame, doing shit once a week because they don't want to put in the effort or time.
Perfect World and Aion. Both had their flaws but somehow I ended up spending countless hours in both of them.
It was such a garbage game though, now that I look back I have no idea why I wasted so much time on it, probably because I didn't know any better.
>people have been polled as hating the leveling experience.
thats because 90% of the mmo population has only ever played shitty solo leveling mmos to start with and dont even know what a proper mmo leveling experience is like
This, new generation of players never experienced doing exp party for few hours, with multiple people pulling shit to one spot so the damage dealers could nuke everything.
I don't disagree, just saying that's what we're faced with. Look at OSRS, everything in it got made casual and basically 99% afk because people don't want to put in the effort of actually paying attention to the game.
Mabinogi
to this day one of the most unique MMORPGS out there.
Dungeons and dragons online
>made by the guys who would make lotro
>entire game is dungeon delving
>traps and secret rooms that needed skills to be spotted
>mix and match classes
>need shrines to recover hp,spells and resurrect
>robot race needed to be repaired instead of healed
>played with a german couple and their friend when i was teen
fuck stories,mmos need interactibility
Probably battle of Azeroth, best wow xpac so far.
I miss grindy 2d korean mmos with anime aesthetics.
I want to go back
Is SA:MP an MMO? I played on servers with 500 people on at a time.
Drift City
me too
it will never return
id destroy the universe out of spite if i could
Wizard101
Ghost online still exists, maplestory still exists (It's begun succumbing to the daily cancer though in endgame areas), latale still exists. All of them still have active if not thriving korean communities. Ghost online is called soul saver in the west now, I think, but it's an engrish as fuck SEA version and it's got some really shit ping. Unfortunately the western versions for all these games are shit, dead as fuck, usually p2w, and filled with chinese bots too.
You'll have to pick up korean or jap to get to them. Or thai if you want to play ghost online, the thai version for ghost online is some top tier stuff.
But, more than that, you miss the communities, so sadly you'll never be happy, even if you play the games again.
oh man pso2 gonna dissapoint a lot of people, i wonder why they would localize the game at the end of its life cycle, its a solo game
For me Flyff, but only for nostalgia (2005>2013)
oh. hi!
v7 was where it was at, also
>2013
I don't think I could even stomach that game for that long
>Archlord
and here i thought i was the only one playing this fantastic game
i love so much RO but the first mobile one.
>gta IV never had fanmade online silliness
>FiveM is just serious RP hell, with more experimental server types forever in alpha
>still stuck with SAMP for pure joyful silly fun
how did things become so horrible? Is it Rage just being an awful engine?
Attempts were made, but IV had a terrible port compared to SA and V and there were a lot of projects popping up that went nowhere. RAGE-MP is decent for V if you can't stand FiveM.
This legitimately could have been the greatest MMO of all time if it wasn't published by Trion
Why is Trion credited for the game's success/failure?
They only had publishing/localization rights in NA and EU, XL is the actual developer in Korea. XL is the one behind all the bullshit that drove the game into the ground.
trion is no more