How come Japanese developers are so much better at coming up with unique and iconic visuals and concepts for games then westerners?
How come Japanese developers are so much better at coming up with unique and iconic visuals and concepts for games then...
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That's only when it comes to games. True western art can be found in novels, but gaming is too pozzed and too expensive for anything unique to come out of the west.
pic not related?
Western normalfags are scared of non-realistic writing and attractive characters for some reason
>Unique
Every key visual you consider unique in a Japanese game is probably ripped straight from an Obari anime OP.
youtu.be
so the good old "designed by a committee" fucking everything up with no real focused vision?
Generally, Eastern Storytelling is more about emotions and artistry
western storytelling is much more logical
so just like everything in western is either ripped of form the bible or shakespeare?
Right. Even when there is a a focused vision eventually the people behind that vision need money.
Pretty much. Just think how many times you've seen this pose in a Japanese game.
>Generally, Eastern Storytelling is more about emotions and artistry
good point
>western storytelling is much more logical
I would say western storytelling is just more obsessed with reaching "justice/revenge" trough battle. To make people better understand those concepts they there for chose more straight forward plots and settings
because that shit is usually not so unique in japan,
you can see a guy like that in a street in shinjiku any day
besides they think generic western stuff is unique and iconic
>There are 4 foot tall gremlins built like greek gods with feminine faces on every Shinjuku street corner, clad from head to toe in tight fitting bodysuits that show off their rippling physiques
I have some doubts
are you open or closet?
Japanese companies don't have easy access to cheap Indian labour, so the employees aren't too worried about losing their job to actually put effort into their games.
Because directors in gaming are failed movie directors
And also because marketing. Normies don't typically like crazy out there ideas
you forgot to say "t. idiot weeb"
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