What games are too long to replay Yea Forums?

What games are too long to replay Yea Forums?

Seriously? is this what clickbait articles have come to now? How did we allow ourselves to reach such faggotry?

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asscreed odyssey

Pathfinder Kingmaker

persona 5

It isn't about being too long, but too repetitive
Completely correct

>too long for a second playthrough
What the actual fuck are zoomers doing with their time these days?

Morrowind

But I played through it three times...

Fuck journalysm

mgs games are like 6hrs long once you cut out the endless bs conversations

I played through this game three times though.
Currently sitting on 250hrs, and I already wanna play it again.

Skyrim. Still playing using 2011 character.

winning fortnite world cups

Shoving their head into their phonetablets and binge watching even more television than your boomer parents

I have clocked 180h in a single playthrough in MGSV

>How did we allow ourselves to reach such faggotry
by calling attention to clickbait, even if its to make fun of it.

I get where the writer of this article is coming from, but someone is bound to replay something regardless of the length. I replayed Persona 5 despite it possibly being the longest non-open world game I've played.

I'd imagine standard answer would be Witcher 3, but I don't know, replayability doesn't come just to length, I'll gladly replay W3 some day (along with books and first 2 games) just because I loved that world and its story so much.

Is witcher 1 the game that has aged the worst? I've tried to replay it recently and I couldn't deal with the combat and the weird camera angles.

Witcher 1 hasn't aged, it was clunky and weird to begin with.

I never had issue with W1 combat. Graphically, yes, it aged like milk in a hobo's shoe on a sunny day, but I found W2's combat the least engaging and cheated all 3 skill trees (that you can't unlock all otherwise) to cheese it.

The story is like 3 hours long kek, dragged on by bullshit and le 100% side missions.
MGSV is more of an Ubisoft game than an actual Ubisoft game.

>7 Brilliant Games That are Too long for Second Playthrough, the 5th Will Blow Your Mind, and That's a Good Thing!

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Hey you fucking retard, we pay you to link our articles not make sarcastic comments about them. One more thread like this and you're on the chopping block got it?

It's the complete opposite of a ubisoft game. The open world is only there in service of the missions and isn't littered with tonnes of pointless bullshit. The missions aren't incredibly poorly designed with a million fail states to prevent you from trying to do anything interesting. It doesn't control like shit. No fucking towers.

You can fire me at any time you want, boss.

>The open world is only there in service of the missions
Yeah no. It exists only to let you waste 5 mintues in a helicopter just to have the entire mission spoiled for you before being locked into the mission area.
>and isn't littered with tonnes of pointless bullshit
"Ohh good, you catched that mouse you already have 5000 of alive."

There is variety even with the barebones side ops. In a ubisoft game you do the same exact thing a million times over, at least in MGSV it is possible to approach situations in multiple ways.