Just finished the trilogy. In my opinion the hardest is DS3 (specially its DLCs) and the easiest is DS2 (SotFS).
>DS1: best level design, best story, best ambience and music, pretty limited gameplay and some annoying summon restrictions. Fuck Bed of Chaos.
>DS2: best length, best hub town design (Majula), best balancing in gameplay (you're never too fast or too slow in comparison to enemies and bosses), best PvP and plenty of summons, some disappointing bosses and frustrating platforming sections. Enemy placement is a clusterfuck.
>DS3: best bosses, best graphics and art direction, best DLC (ringed city), best equipment, enemies are too fucking fast while you're still too slow, some bosses are damage sponges to encourage co-op play, lacks freedom and creativity in some areas, too linear at times.
hard as fuck bosses until you master the rolling cheese technique, and even so, you need some decent stamina workarounds
Gael was a fucking nightmare
Jason Harris
someone with a fraction of sense in here.am i dreaming?
Luis Long
I felt like DS 2 dragged on way past it’s welcome with over half the areas feeling like my character was taking a tour of the land instead of moving to a goal. I burned out on 3 pretty quick nothing really hooked me and after getting to the swamp I stoped out of boredom
Jason Butler
>enemies are too fucking fast while you're still too slow
Aaron Martin
Ringed City is ass and you only like it for the aesthetics
Jose Sanders
nigger
Joseph Diaz
That’s not really a wide spread issue. only a handful of DS3 bosses and enemies. Even DS2 with the massive cluster fuck it is only had a few enemies that fell into that. DS1 pretty much completely avoided it aside from wheel skeletons
Nathaniel Robinson
I’m the person that you are responding to and I don’t think it’s an issue at all. At least for me, anyway.
Manual felt amazingly dead, cluttered, and way to close to everything to me. It doesn’t really feel organic like somehow a tiny bum fuck nowhere town connects several important locations.
>rolling cheese technique Thats literally how your suppose to mainly fight bosses in DS3 and BB
Isaiah Bell
>PS4 >Black Checks out.
Ryder Cruz
Assuming that’s actually you, why do you play Dark Souls and 2 on PS3 + Sekiro on 4? I mean fuck man you could have at least play the former 2 on ps4??? especially considering scholar of the first sin come on son
Noah Long
Because I got dark souls 2 before PS4 came out? I got sekiro on 4 because I prefer consoles not PC?
>there are people who actual summon players for bosses
Carson Richardson
That sounds terrible I remember the initial console release for dark souls 2. god bless your soul
Angel Rodriguez
That’s half the reason to play the souls series. If your playing it for the game play alone you may as well just play a better action game.
Jaxson King
Not true. The games have never had good graphics. The stamina system is what keeps me coming back.
Daniel Adams
>especially considering scholar of the first sin come on son
>Ctrl c ctrl v enemy placement >makes reused and over used enemies even more egregious >dragon rider fucking everywhere >the pursuer fucking around in dumb shit places >Executioners Chariot just kind of fucking around in the castle
Graphics and art direction are two different things. Play lords of the fallen, it has that great stamina system you love so much.
Jordan Turner
Don’t get me confused I think it’s shit too, I meant for the DLC + visual upgrade. I’m not sure if sotfs was on ps3 but if not then yeah, you should also have a ps4 version. I mean you should have a pc version but he’s a console loyalist I guess
Gabriel Myers
The graphics don’t necessarily have to be good for the area to have good aesthetics and for the areas to feel unique. Obviously there are still shit areas like lost izalith and DS2 is full of generic dark, shit brown, and puke green areas but most areas still feel interesting an unique
Cooper Price
Lol I only summons ai to help me
Brody Davis
jesus bro you are like the niggest of nogs
Caleb Gray
Yet your sister/mother loves black men
Chase Green
I could see not picking it up on the PS4 if you already have on a working PS3. DS2 isn’t a particularly enjoyable game to begin with and is arguably made worse with scholar I could see not bothering to buy it again for a lack luster experience
Aaron Flores
Lol no sister and my mom obviously didn’t like blacks enough to stick around because I’m white as fuck. Keep projecting though you pavement ape.
It looks a lot worse and doesn’t have dlc so no definitely can’t see it especially considering unlike you and I, this black guy actually really likes the game
well of course but im assuming some packaged deal on ps4 wouldve been better. I remember “upgrading” to softs on steam for like a dollar or something and saying the same things you said. it was especially odd because so many people on this board pretended like it fixed the game. i remember one thing that you didnt mention in your list of dislikes was that the heide knights no longer aggrod to you based off whether or not you hit them. ruined the enemy for me
Anthony Gomez
I didn’t car too much about Heide knights to begin with although they did become an issue when trying to navigate around the stone sentinels tracking and jank hit boxes. Also removing them from the world and just putting them all in tower of flame kind of made them less interesting.
Luke Sanchez
Only 2 of those rolls were actually necessary to avoid damage
Wyatt Wilson
>the hardest is DS3 Surely you jest. Most of them have an intimidating move set, but they have so little health you won't even see it until ng+3.
Jackson Hughes
Finally someone who I agree with about difficulty. I'll never understand why most people consider DS3 easy and DS2 hard. In DS2 enemies are slow, easy to predict and have limited movesets while in DS3 it's sometimes hard to even find a window when you can attack the boss. I played these games in order, finished DS2 without problems then got stuck on bosses like Pontiff or Soul of Cinder for several hours
Robert Martin
DS2's difficulty came from awful setpiece design.
Samuel Sanders
The window for safely hitting Sullivan is bigger than it seems. Also he can be parried, that turns pretty much any boss into a bitch.
Bentley Foster
DS2 is most certainly not the easiest.
I literally walked through DS1 blind during my first playthrough with no difficulty. Sure it got even easier since I got BKS almost immediately but you can get almost the same strength pretty easily IIRC.
William Parker
>you need some decent stamina workarounds That guy rolls seven fucking times and doesn't fall below 50% until he starts attacking.
Adrian Gonzalez
>spams roll button even when doesn't need too >lol this is so easy
Austin Wright
>silver/black appliances with maple honey cabinets and beige walls
Gross
Owen Ward
Straight swords cost nothing to swing, have greatsword hitboxes, insane base damage + scaling AND they staggerlock almost every enemy in the game.
Combine this with how fucking forgiving the roll frames and weight system are and you have the easiest souls game. But really if you use ss / ss + shield / ss + pyro and still think the game is even slightly challenging then you are beyond hope and should go back to playing vns.
dont even get me started on how fucking bad / easy bb is