So I finally bit the bullet. I downloaded a rom of the first Romancing SaGa, fan translated, to see what all the hubbub is about.
I pick the noble's son scenario. First impressions are not great. You are tasked by your father to clear out a monster-filled cave, which is literally a few steps away from the castle you live in. And your sister, who is to be married off to a prince, is somehow allowed to fight alongside you.
Okay, so the writing is a complete joke, but what about the combat? You have a party of 4 characters, yet you only ever face a single enemy during combat, and they are only capable of dealing 1 damage to you. Are you kidding me? This is even easier than utterly casual RPGs like Final Fantasy.
The other thing I notice is the complete lack of interactivity. There is no dialogue system, or ability to pickpocket NPCs or pick locks. Even jrpgs like Breath of Fire had non-combat skills.
Anyway, calamity ensues, monsters attack, and you end up escaping from the castle. It's here that the game presents you with the first choice. You can choose to fight the monsters, allow you sister to escape or be selfish and save yourself. Naturally, I reload to see the different outcomes and guess what? All three choices end with you escaping and the sister left behind. Your choices are literally meaningless.
Okay, whatever. You end up escaping to some port town. At the dock, there are three ships heading to three different destinations. Finally, the game opens up, right? Nope. No matter what ship you set sail on, a storm contrivedly causes you to shipwreck somewhere else.
It's here that I actually quit the game in disgust. Is this supposed to be a game or movie? I did eventually return to the game, continuing on and also trying out the other scenarios, but everything continued to insult my intelligence at every turn.
And this shit is supposed to be the greatest RPG series of all time, the bane of WRPG-kun? It's far below the quality of even your bogstandard jrpg.