Fighter? Mage? Or Rogue?

Fighter? Mage? Or Rogue?

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That mage is using a fake beard, what a faggot.

Why not all three at once

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Vampire

this question is really hard to answer
I love being a magic nigga but I also love being the fighter that gets more powerful with the more magical items he finds

Fighter.
I might dabble in magic if I can enchant my weapon and gear, but I find pure spellslinging boring in comparison to melee combat.

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>Bard
No

>Fighter
Can't do shit. But playing around limitations is fun.
>Mage & rogue
Mage has the most potential but in practice rogue is usually better; since, mage utility is just easy mode stuff usually like adding quest markers or summoning food while rogues get fun utility stuff like lockpick and sneak.

Spellsword is Mage + Fighter

Literally the most brainlet choice imaginable

Fuck Rogues/Thieves, that's a pussy class for failed Fighters.

The best class is fighter with elemental magic to buff the weapon.

Mage ofcourse

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magic archer, just bound bow all the way

Doing more things and using more tools is somehow brainlet compared to only swinging a hammer

You don't understand what words mean

>live in a fantasy world
>magic exists
>be anything other than wizard

Why would you do this?

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to fight magical monsters

too much magic sounds like cheating

Theoretically Nighblade, the pre-Oblivion kind that had Illusion as a primary skill.
Not sure how it actually played in game but with the Illusion spells like those in Skyrim plus Stealth and Weapons skills and could be the most powerful one.

because at the end of the day nothing is more fun that running around hitting stuff with the biggest weapon you can find

>live in fantasy world
>cheats exist
>be anything other than a cheater

When abused magic ruins the experience

Fucking this. Second to this, fighter. It wins in purity.

Muscle Mage.

I cast Fist.

A combat rogue is fun though.

Depends on the dice

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gimmie

...

>no jew class

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I really like the idea of playing a rogue but 9 times out of 10 the mage can do everything the rogue can with spells and better as well.

>caster that pretends to be fighter
>fighter that pretends to be caster

I don't connect to a wizard because i'm a brainlet so if it is a magic class I can get into better as a priest or sorcerer

Fighter, I dont have the patience for skulking, and nothing more satisfying than solid hits with a 2hand.

>rogue that pretends to be a paladin

Rolling for my deep lore

60% magic, 40% heavy armor using, mace wielding grit. battlemages caving peasant heads in all day

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I actually had an idea d&d wise of a warlock thinking the whole time he was actually a paladin

But you see this is the entire problem with the Elder Scrolls series

If you don't play this nigger class then you just lose out on quests. Why wouldn't you be a fighter / thief / mage just so you can see all the quests?

Being actually good at one thing as opposed to nothing in particular doesn't seem brainlet to me.

the problem is that you can be it all with no downsides

>mace
patrician taste
blunt weapons are cool

Fighter with levels in rogue

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Don't worry, Skyrim is made specifically for brainlets like you.
Now you don't even have to be a mage to become the Archmage.
Bethesda should fucking burn and die.

>use magic to make your footsteps silent, become invisible, open locks, levitate stuff
spellsword best class

Druid.

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Ranger

I like rogues when they're more Indiana Jones and less edgy assassin/thief

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Knight or Assassin

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Beast Master Chad

rolling?

watch this trips

my trpg waifu that i will cherish

it took me a long time to figure out he doesnt have four arms

Being good at one thing doesn't work in well crafted RPGs you can't hit a fucking swarm of locusts with a sledgehammer, you need to be versatile and adaptable to survive

Yet all the shit RPGs led you to believe everything is weak to fire magic and complete specialization in one tool is the way to solve a problem

You don't use a fucking screwdriver to weld titanium together, and you don't use a sledgehammer to hit a swarm of insects.

Cause a good dagger does the job faster and doesn't require me to study for 30 years before I can do basic shit.

In well crafted RPGs you build a party of specialized characters who cover each other's weaknesses.

>and you don't use a sledgehammer to hit a swarm of insects.
only if you're lame

In single player RPGs the player character has to be versatile to deal with multiple threats.

Actually in a party based system it would be stupid to pick someone explicitly weak in some situation, there won't always be there to bail their teammate out. That's how reality works. You want well rounded people who don't have flaws. But you've played a lot of shitty RPGs that have no basis in rational thought

Don't be a retard, you're why games can't progress beyond only being able to swing a hammer and do nothing else

every problem can be solved with a sledgehammer

Muscle wizard lizard, of course

summoner or necromancer
or anything that summons stuff i just like summoning stuff

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No it can't, and that's why picking one archetype is shit tier design.

VtMB was pretty good about that. The game wanted you to have some social skills, but also said you need to learn to fight and that learning to use both melee and firearms would be the best. But then of course you have a bunch of people who thought they could go 100% social and then blame the game when it throws some tougher combat at them.

Your problem is that you're stuck in the past and still think Bethesda are making RPGs when their last RPG was released 12 fucking years ago. Furthermore: stop holding the nu-TES series to cRPG standards, it's a babbified hack-n-slash action game with stats, one of it's core design rules is to cause as little confusion for the common denominator as humanly possible.

If you specialize in fire magic then you'll wreck locusts but a rock golem will kick your ass. Specializing in hammers will give you an advantage over the golem but defenseless against the locusts. Being a spellsword you're splitting your level in half at the shot of being either mediocre to shit against both. A properly balanced RPG would never make spellsword a viable class.

>No it can't
Of course it can
you need more faith in the hammer

Paradox Mage or Sawbutcher.

Cleric

Mage. I can swing a sword in real life, and not as stupidly as a Bethesda character does.

You just need a big enough hammer.

Sneak + Bow is seriously the only way to make the combat not completely dull.

Actually in a reality based system you could be effective at both and use them as needed, just as you use the various tools at your disposal in daily life. You aren't supposed to be weak as the player, you're supposed to be encouraged to use certain tools for certain situations in an intelligent manner.

The design you are advocating for is the opposite of allowing player choice and creativity to overcome obstacles.

You don't even need to be the role to join the guild. You never have. Not even in Morrowind.

>The only way to make combat bearable is to essentially skip it entirely
Brava bethesda

Don't advocate for shit design even jokingly

>jokingly

Warrior to eventually a stealth archer.

So your character specialized in hammers, here's a swarm of locusts, have fun

>smacks them all in one hit
Heh. Too easy.

Miss miss miss dead

>Hit hit hit success

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Miss miss miss dead, should have picked an intelligent character design

>Hit hit hit dead, glad I picked an intelligent character design

1. Battlemage, Spellsword, Magic Knight, or anything with Sword and Spell
2. Alchemist, Artificer, or anything with Spell and Cloak
3. Swashbuckler, Duelist, or anything with Sword and Cloak.

a hammer is just a heavier fly swatter
a sword would've been a better example for ineffective, smoothbrain

It's not skipping it, that's like saying doing a lethal/non-lethal stealth run in another game is skipping the gameplay. It's its own meta-game of trying to get through each encounter while remaining undetected as long as possible and picking your moments to strike, better than melee and magic which is pure DPS.

You picked a shitty hammer, hammers don't work against locusts you died restart your game because your build was braindead

The hammer sure did worked and I was able to smash the game

>sneak sneak dead lol nice job picking mage retard

Hammers don't work against swarms of insects they move to fast and you can't create an impact against them, you lose because your build was shit and wasn't creative, you picked one path in a braindead manner instead of utilizing the tools around you

hammer wins because it was faster and created impact

>Co-Op
Tankiest motherfucker possible with spells that help in protecting allies if available.
>Co-Op PVP
Same as above.
>1v1 PVP
A little bit of everything, but leaning on dex.
>Single player
Primary magic user that's competent in melee.
>Single player as the main character of a group.
Tanky healer.

FOR GREAT JUSTICE

Pure martials are usually boring as shit. Even if the game features a few combat maneuvers it just means they are more micro-intensive.
Rogues can be fun if the stealth component is good and allows you to murder toughest enemy units before the fight even begins.
Wizards are almost always fun unless devs have no imagination whatsoever.

Shit build, try again, be more creative and use your brain

Rolling for time Lord

awesome build, no need to try again.

too bad you died mid-game because you wasted so many skill points trying to be everything that you weren't good at anything

The fuck is a "Onion knight"?

It didn't work, game over you failed, you specialized in a shitty hammer, did you really think you'd be able to hit insects

based

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it worked, game won.
insects got hit easily

Isn't it cool how militaries train their soldiers in literally every job because specialization and squad dynamics are bad
I mean just yesterday I had my doctor fix my car

Too bad you advocate for games that require no brainpower other than dump all points in one stat, and don't think about anything

How would that be any different from the game making you shit at half of what it has because you stuck to one build? Morrowind also got around that by letting you use enchanted items and scrolls for magic spells too.

Wizard.
Then spellblade. The cast-spells-through-weapon type, not the does-literally-everything type.
Then maximum tanky paladin.
Then hexer.

Most games only let me play one of these effectively.

Opposite of White Knight aka Onions Knight

Attacks missed you lost, your hammer couldn't hit the swarm of locusts

Too bad you died and I won
gg ez

>food analogy

attacks hit I won
hammer easily hit the swarm of locusts

rollan and can't wait to be gangbanged by tribe of orcs

I just met my local farmer and he performed some surgery for me, I'm glad we live in a world without specialization

>Not being a sneaky archer.

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In a fight would you only specialize in punches or would you learn wrestling and jujitsu
The best fighters don't have easily exploitable weaknesses

But your retard brain can't comprehend that

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thanks doc

>not being archer destroyer of worlds

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t.d.

But how does artillery deal with locusts????

You lost the iq test, sorry you have low iq

>unless devs have no imagination whatsoever
What's that? You wanted a spell list consisting exclusively of glowing ball of fire/ice/lightning and aoe variants?

the shockwave my warrior created as he swung slew all the locusts :^)

>fighters cant grapple or punch locusts you lose

muscle

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>that's like saying doing a lethal/non-lethal stealth run in another game is skipping the gameplay
Not really. TES games don't have sophisticated stealth gameplay and the level design of your average dungeon isn't particularly intended for stealth either, whereas a game like Deus-Ex will have levels designed specifically with stealth approach in mind. Playing a stealth build in a TES game feels like cheesing a poorly-coded Ai behavior script. I guess it still is "combat" on a technical level, but it's safe to say that it has minimum amount of input required compared to something like a sword and board build.
>better than melee and magic which is pure DPS
It still remains extremely numbers oriented. A stealth archer that one-hits enemies will be significantly easier to play than one that needs ten hits to kill.

Bethesda's games are communist propaganda because you can play a jack-of-all trades character who is good at everything and has the potential to be good at everything no matter what and they ultimately abolish the concept of classes altogether.

More D&D-based WRPGs are capitalist propaganda because you construct a team of specialist via division and specialization of labor

Most JRPGs are right-wing and/or totalitarian propaganda (not right wing as in modern Republican/conservative but the classical definition of right wing as in everyone is born into a role that shouldn't change, i.e. like in monarchies) because you are forced into one role that you can never change. The exception being, of course, JRPGs with job systems, which are more left wing.

I have high IQ and beat the test, great job

That surgeon also probably knows how to fire a gun, and cook a meal, but you're so much of a retard you think a doctor can do only one thing in life

but can he defeat a swarm of locust

I was really in a pinch yesterday trying to file my taxes but thankfully the McDonald's cashier helped me figure out my deductible

how is this class for a first playthrough of oblivion
breton
magic
the warrior
blade, block, heavy armor, destruction, alteration, restoration, conjurism

>itt

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Nice shit tier arguments.

rollerere

What a retard why didn't he drop out of the police academy halfway through so he could learn level 1 fireball

>play a character based around stealth and guile
>Talk your way through problems you can't sneak past all game
>Final boss is a one on one, unavoidable fight
>Lose because you have no points in combat skills and your party isn't there to help you
Every fucking time

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but to the locust user someone who is a fighter and specializes in hammer would use items for the locust situation and others

Your keyboard can't defeat locusts you lose

name 1 game

Too scattered. Just go full paladin with blade, block, heavy armor and restoration.

Yep, what a fucking idiot

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No love for Nightblade?

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rollan for geo mancer

i saw a soldier training in both firearms and hand to hand combat but i told him he can only specialize in one

If he can operate a flamethrower, or understands how to use bug repellent

But how many skill points would he need for that, would basic human intelligence be the solution or do I need 500 skill points to only specialize in bug repellant

>I'm a chaotic good rogue
>I'm going to try and steal this honest merchant's shit
Fuck rogues

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No he needs to crossclass and not get any skill past level 1 or he's not intelligent

Weed Elf Critic

Fighter: Retarded dudebro.
Mage: Pathetic know-it-all incel.
Cleric: Gril or weirdboy.

Rogue is the only choice.

>but i'm doing it for a good reason! it will go to the orphanage!
a crime is a crime is a crime is a crime

No you need to cross class into bug killer, but you cant learn anything past swing weapon or else you're too specialez

ah I see
how could I have been so foolish

Woah are you saying he isn't a pure fighter now, not allowed, you can ugly use hammer if you pick hammer, if you want to use anything else you need 300 skill points in items and you can't use hammer anymore

Wait he learned anything past identity gun? What a retard how's he going to deal with molerats

On a phone retard, you lose again

>Being good at firearms and martial arts is equivalent to simultaneously being a wizard, a warrior, a thief, an assassin and a bard
based retard

No you fucking idiot if he learns anything past hold hammer he's never going to be able to deal with dingos because he's too specialized why is your character design so dumb

>this
>being even a question

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A crime is a chaotic act. The rogue is doing nothing wrong in terms of alignment, only law.

>Actually in a reality based system
lmao look at this faggot thinking magic is real

I'm sure glad my general physician is also a dentist and brain surgeon. Imagine having to go to a specialist for something.

How is stealing shit from an honest merchant good? It's neutral at best

A character simply can't use firearms good AND throw a grenade HE HAS TO SPECIALIZE IN ONLY ONE THING BECAUSE EVERYONE MUST BE AS PATHETIC AS ME

Rogue is too puckish.

>BEHOLD MY AWESOME POWER OF MAGIC
>WITNESS AS I SUMMON MY GREATEST SPELL WHICH ONLY TAKES ME 3 AND A HALF MINUTES OF WEIRD LOUD CHANTING
>I'M ALSO NOT ABLE TO MOVE

thats how you catch a crossbow bolt between the eyes

idk man some special forces stuff sounds like it's not too far off from that

I smashed your phone with hammer, I win

You're supposed to steal hearts or something.

It doesn't have to be. A chaotic good character doesn't always have to do chaotic good actions, only chaotic and good ones. Neutral ones too, just no evil and lawful ones.

>putting any more points into grenades past being able to hold them
Never gonna beat the locusts

Wait are you saying one man can't learn dentistry and surgury.

Do you run out of skill points in real life, please tell me so I can specialize in one thing.

lel

Probably the fourth Game-Specific Gimmick Class. otherwise it depends on the Prestiges and weapon types, like sometime Rogue is the Fistfighter and sometimes Warrior is, sometimes the game is GARBAGE and doesn't allow that at all, sometimes Chakrams are Mage Weapons and Guns Rogue weapons, sometimes DUAL WIELD is a Warrior perk.

Oh, and how the magic system is implemented, so many games have BORING Magic Systems and that can ruin Mages, and sometime it has fun and enagaging systems making you go "why would i ever play a Martial Class?"

Honestly, i don't pick a class because IT IS THE CLASS, i pick it because the aspects the game places in that class is what interests me, and that can vary HEAVILY from game to game.

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Show me a dentist that does general surgery or orthopedic surgery

You missed phone is small target and moves fast, should have put some points in electricity magic, your build was braindead

>Cleric: Gril or weirdboy
kek

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Rogue!
1. Can't win a fight? Just slip into the shadows.
2. While you're in shadows, attack your enemies from behind for more damage than fighter.
3. Never have to worry about money, all money in the world is yours, you just have to withdraw it from the nearest chest/bank/person.
4. With money you can buy companions, spell-scrolls, neat equipment, and overpower any enemy.

> Picking mage or fighter in 2k19.
It's like you don't even WANT to have fun.

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in system shock 2 you just run away from the locusts because they die after like 15 seconds of swarming

No, you run out of time. Skill points are an abstraction of time.

The hammer distracted you while the locusts killed you. I win.

Are you saying a dentist can't learn surgery

You realize surgery is literally just cutting someone open right

>Just slip into the shadows
>game doesn't allow for mid-combat sneak

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Always warrior.

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>putting points into mobility past crawling
Lmaoing as you get killed by locusts dumb specialist fag

Still waiting for you to show me

>game doesn't allow for mid-combat sneak
hate that shit
at the VERY LEAST a game should allow you to get backstabs if you're behind them even if you're not stealthed

Dentistry and surgery aren't that complicated a dentist can learn orthopedic surgery if it was messes art to his survival

Just like hammer man can learn how to use a basic fireball, if it was absolutely nessesary, being able to do only one thing is literally retarded

>playing Underrail
>can be a sneaky psi user who silently murders people en masse and always walks cloaked in shadows
More games should do rogue/mage correctly.

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But how do you kill locusts?

Dumb harlots...

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>put a single point into agility
>can only put points into agility for the rest of the game to outrun locusts
>can't outrun final boss
fuck!

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No I have fire magic and high dodge I win

>pick up a bard to concoct the wildest shit when party asks to identify some item to utilize some sweet placebo effect

Stealth Archer

>Do you run out of skill points in real life, please tell me so I can specialize in one thing.
Yes, brainlet - your "skill points" are energy and time. Both are extremely limited and at this very moment: you're running out of both.

How can the wizard be lonely if he has a lizard bro?

>game half-asses flanking mechanics and allows you to sneak attack if an enemy is engaged to two or more targets
>can sneak attack someone right in the face in bright daylight while having been engaged in combat with this same guy for the past several minutes and the sneak attacker is their main target

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Exactly, I don't know why american idiots spend 12 years learning to be a surgeon literally just cut them open

Are you claiming a dentist doesn't have the intelligence to do a surgery

ok

Always rogue/thief/assassin

>fighter. look cool, play shit
>mage. look shit, play cool
>rogue. look shit, play shit

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>I kinda can use some magic but it's weak
>I kinda can swing this sword thing but I'm not that strong
What's the fucking point? Hybrid classes are useless.

>putting evwn one point into agility
Look at this specialist retard, never gonna beat the locusts

Why is this one user so rectally ravaged about locusts?

Still waiting

Are you saying I can't learn how to swing a hammer and use a flamethrower in the same lifetime, must I only do one or the other

...

>mage: look shit
fuck you

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Because not having max level in every skill is bad game design to him

Rollan, anyway what fucking game can you utilize these classes?

Classes are nice. Sure, Sure....
HOWEVER
What is your element

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>tfw no orc gf to wrestle with

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Locusts are fire resistant and homing, should've not specialized. You lose.

A dentist can learn basic surgeries if it were necessary, and a surgeon could learn how teeth work, your fundamental premise is that a man can only learn one thing in his lifetime

>star
>DOUBLE STAR
still fucking cracks me up
what would even be the advantage of going star over double star

Will we ever get a magic system that doesn't make you stationary as fuck AND feels good?

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Post a neurosurgeon who moonlights as a dentist

now I gotta check

Are you claiming a dentist has never been a successful surgeon in the history of mankind

cuz I'm not a fag lol

No, I'm saying that if a discipline usually takes a lifetime to master, a person won't become a master of several disciplines during a single lifetime.

The real question is:
What school?

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No they aren't locusts are weak to fire

Waiting

Are you saying a neurosurgeon doesn't have the intelligence to learn how to pull teeth

Fighter/Thief Hybrid, but more thief oriented like a Gunslinger or Hunter/Trao Master

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probably restoration
>can heal
>can magically damage
>can buff self up to with insane strength or magical or even agility increases

Are you a retard? It takes a day for a doctor to learn another specialization of medicine. What do you think med school is for?

these designs suck, roll

Still waiting

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Surgery doesn't take a lifetime to master, do you honestly think they needed that many years of schooling to cut someone open and find where the stomach is

It's mechanical work it isn't that fucking complicated

Scholarly Wizard

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>restoration
>valid school of magic

Are you claiming a surgeon can't pull a tooth

thank you i'm glad you like my choice

This, I got my medical degree part time while working on my mechanical engineering phd

probably some double nigger joke

waiting on you

The body is a machine like anything else once you know where things are you can do surgery, it isn't that complicated

Which is why I got both degrees so easily. Only took like 15 weeks.

Are you saying a surgeon can't pull teeth

Not all Rogues. Which is another reason Rogues are the patrician choice: They range from the playful scoundrel and charismatic charmer, all the way down to the good-for-nothing, low-life, son-of-a-bitch. They also encompass the Assassin and other edgelord types if the game or whatever doesn't consider that a completely different class. Rogues are by far the best class.

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rolling for big titties

Still waiting

It isn't that hard idiot, sorry you got tricked by endless schooling, it's mechanical work

>you're stuck in the past and still think Bethesda are making RPGs when their last RPG was released 12 fucking years ago.
Oblivion was my first TES game and it's not an RPG either from what I recall. It's a themepark.

the hard part is doing it well enough that you don't kill someone the 5th time you do it

>It's mechanical work it isn't that fucking complicated
Fucking nailed it dude. Also: lawyers just read shit and mathematicians just remember sequences of numbers lmao.

But he can't kill locusts

Because it's exciting to fantasize about hot slutty mages overpowering them with pure brute force. They act high and mighty but if you strip them off from their magics they become submissive.

Are you saying a surgeon can't pull teeth

why does the rogue have his ass out?

You could teach a highschooler to do it in a week, sorry you got scammed

You're right Oblivion isn't an RPG, I was talking about F3.

And it isn't as hard as society leads you to believe if you have high mechanical intelligence you could learn important things in a few years given bodies to practice on

Imagine not being able to find the abundant proof of brainsurgeons moonlighting as dentists

rolling for dark knight

That's where he kept his keys.

Well, naturally, it's just about how much time investment you think is worth it.

If you are a beginning adventurer and you'll need to take a 2 year course on learning how to cast a fireball, you're probably going to say "fuck it" and just bash some wolves instead.

>druids can summon vines and shit to make bridges, climb walls
>can gather information from wild animals, pacify them and make them allies
>can invoke elemental nature stuff like thunderbolts and hurricanes
>always shit in games
We have literally 0 games with good druid classes.

Surgery is mechanical, it isn't memorizing endless passages of words or formulas, and even lawyers and mathematicians don't memorize everything on the spot they have to review material

A surgeon could learn dentistry in a year, how many skill points would that take

but they can't kill locusts

Harken to me, ye blessed by the faith:
I'M BUILDING A TEAM

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diablo 2

Seriously just imagine not being able to find the proof of such a common occurrence of brain surgeons working as dentists

2 years for a fireball I say given the ease of it 6 months, that would mean your character over the 40 years of fighting life in him could be pretty fucking good at casting a fireball AND swinging a hammer

Imagine thinking a surgeon couldn't learn to pull teeth in a year

>given the ease of it
How do you know it's easy? If you have literally never casted magic before in your life it's going to take a while before you learn it, and then you also have to take auxiliary courses on how to handle magic safely, the history of magic, effective incantations 101, etcetera

Like what kind of person couldn't just post easy evidence of such a day to day occasion?

I always wanna be a wizard but they are never as cool as I want them to be.

Diablo 2 Druid was pretty great. Strong spells and shapeshifting. Only problem was that the wolf pets would die too fast after Nightmare and having one big bear, while viable, isn't as fun.

favored soul sorcerer reporting in, valiant paladin

It's a beginner level spell, literally the first thing you teach a 10 year old

If the game has more (or less) elements than these exact 6: Earth, Wind, Fire, Water, Light and Dark, it went too far. (Or not far enough.) Nothing is worse than games that have shit like Water AND Ice or the Wood or Heart element or that only have Thunder/Fire/X.

>have a job
>can't have a separate hobby because you're only allowed to specialize

He thinks a surgeon couldn't learn how to pull teeth

>have job
>no longer able to fight locusts

I'm going to need a source on that

Just think of what it must be like to not find proof for something as easy as the sky being blue

Mages/Wizards don't feel right in any game either. Whoop-de-doo I can shoot fire and ice and lighting from my fingers!

What is bug spray, bro you can do it, you don't need 50 points in bug spray

sky's green

Fighter is always braindead, mage is amways OP, if I have zero other choice than Rogue I go rogue, but I'm a sucker for unusual classes like FfV has.
>spellbinder
>Beast tamer
>Summoner
>Blue mage
>Gladiator
>Necromancer
>Berzerker
>Time mage
>Red mage
>dancer

My favorite will always be Monk.I want fun classes in my games not just the same shit over and over.

Sorry, you specialized in your job you can't use bug spray.

Hey what's the first spell you learn in every notable rpg

Damn sounds like some shit tier design

It used to be a subrace, not a class. Is it no longer the case in one of the more recent editions?

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green with locusts

Rollorino

Just imagine thinking pulling teeth takes 10 years to learn, when anyone with basic mechanical intelligence could learn it in a few months

fuck
we need someone who has dipped into every single class in the game

Yup, sure is a shame that 1 point past 0 is too specialized for jack of all trades

>not preparing your spells in advance
how do I know you died to locusts in a past life

My heart says fighter, but I've always played better as a sneaky rogue. Sometimes it's best to tell your heart to fuck off and to stick with what you know you're good at.

How do you level up in locust-user's game? Do all skills raise at exactly the same time to avoid specialization?

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In every notable jrpg the wizard will have an education. Also it seems to me like the first spell to learn would be to create light, far less dangerous

Rolllaaaaan

Some encounters you couldn't win with 50 points in hammer, you would have to make something moderately intelligent to beat a swarm of locusts, which a hammer can't do

You make a specialized build then quit halfway through when there's an obstacle you can't overcome, as it should be.

During character creation, you can't proceed past the stat distribution screen until you've maxed every stat.

>moderate intelligence
Still too specialized

Nah you make a build that's not good at anything then quit halfway through

Oh nice

Let's say we aren't dealing with an organized society of learning, you are in a hostile world, what do you learn now

Diplomancer.
Charisma, persuasion, and if possible, magic that enhances charisma and persuasion.

die to locusts because I put 1 point too much into hammers

Fighter, obviously

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Why would I make a game that rewards brainlessly maxing one stat, that's the opposite of creativity

gime gam wit gud mag pls

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>can't kill locusts
>die

Depends on the game. If Oblivion or after then you have bad taste. Otherwise literally wizard every time including other games and games that aren't vidya.

>not psyshot
kill people with YOUR MIND, but also A GUN, for when thinking doesn't work

>jump at cloud of locusts
>don't get raped by cloud of locusts because you're jumping and untargetable
>deal double-damage because you're equipped with a spear

Sorry user you have 1 point more in typing than magic locusts kill you

Right, because you chose a build that can only do one thing

roooll

It's not super deep but VtMB is one of the few games where I enjoyed playing a mage or stealth character because of how the magic for them worked

>locusts move too fast to hit with a spear and fly up to you
>die

What is this locust meme

>don't take quest where i have to kill locusts
>win

>be good at thing
>locust kill you

Some autist either can't self insert into characters who are good at anything or is an OCD wreck who can't play a game unless every skill is maxxed

People think games should reward being a retard and only using hammers, I would design a game where this wouldn't work, locusts would eat you because you maxed one stat without using the tools at your disposal

Man this game was actually pretty fun, shame it flopped.

Here we go

>locusts are tied to the game design
>you die

>max out strength and smash locusts
>max out dexterity and outmaneuver locusts
>max out intelligence and be smart enough to never encounter locusts
>max out charisma and con somebody else into killing locusts
>max out constitution and tank locust jaws until they die of starvation

Let's see.

No I just think being a retard who isn't creative should be punished, you wouldn't have to max your fireball skill, just not be a retard who only used hammers, you could max hammers for all I care, just be intelligent enough to use a different tool if the situation requires it

Witch

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Arx Fatalis could've blossomed into something really special.

>tfw I can't take a level in anything or the locusts will get me
I hear the buzzing send help oh god oh fuvk

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>not having fireball at the same level as hammer
Whoops you're dead user, the advanced locusts gotcha

aww fluffy tail

>railroad players into locusts
>forcibly removed from DM chair or game-dev position

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Only 3 would work there, in a game I create you couldn't just max out a stat for an I win in every situation, you would have to be somewhat versatile and have a tool to deal with it

NO YOU'RE JUST A RETARD MINDLESSLY MAXXING A STAT AAAAAAAA

as a kid i always played mage, but i grew to realise rogue is the most fun option. having limitations and specific strengths / weaknesses is more fun than being generically powerful.

You have a bit of actual Druid content in Shadows of Undrentide and that's literally it.

>Cool Rankings(the only kind that matters because in a decent game, everything is viable)

>Top tier
Red mage, Dragoon
>Very High Tier
Paladin, Monk, Black Mage, Samurai
>High Tier
Gunner, Knight/Fighter, Barbarian/Berserker, Cleric/White Mage, Samurai
>Mid Tier
Spear Guys That Aren't Dragoons, Generic Wizards, Dark Knights, Summoners, Archers if Guns Don't Exist
>Low Tier
Rogues, Ninjas, Thieves
>Bottom Tier
Archers if Guns Exist, Druids, Nature Mages

>somewhat versatile
Advanced locusts got you again, you had 2 points too little in dex

Is this the strongest video game character of all time?

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Being such a retard you only pick hammers with no skills to supplement it, when your hammer doesn't work, forcibly removed from the game for being a shit teammate

>can't kill locusts
>die

With how many different video games I've played over the years, Mage is the only one that brings any true variety, as magic systems in games are almost never the same. Thus it is the superior option.

>teammate
My game doesn't have partners because shit players can use it as a crutch to cover their specializa

but how do you kill magic resistant locusts?

That's a dragoon, brother.

what now motherfucker

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Locusts are weak to certain things you don't have to max a stat to beat them just use the right tool

Nobody can beat them, they're always too specialized in something

Non magic fire or a bugspray gun

>fire resistant locusts
>they're so fast they dodge the fire anyways
>die

>tfw took a point in longsword and alchemy but didn't put one into sneak and fucking died
BULLSHIT

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Sounds like bad game design, doesn't force the player to have equal stats just in case. They'd die to my magic resistant locusts.

If the swarm is large enough fire or chemicals should scatter them or burn them, if the swarm is small enough it shouldn't pose an issue

I used to like warlock but after years I realized I really don't want to summon aliens, cut my arm for mana and fuck up everything around me so now I pick Mage/Druid/Shaman, whichever lets me play as Human/Undead/Cyborg (which usually leaves shamans who are just nigger mages anyway and druids who are bio mages). Rogues are for niggers/women and McBuffHueg is boring unless it's Battlemage (practically Shaman)

you are the reason we get a mages guild questline where we don't have to cast spells to complete it.
congratulations, you're a retard

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Bugspray gun requires minimal points to use

is this locusts thing how OC is made

Samurai please

Then I shall roll.

>Rogues are for women
Isn't it only true for complete newbs, though?

>miss miss
>die
Maybe you'll learn to stop being a specialist monkeu

>Stealing everything
>Not breaking the magic system of every rpg you get your hands on
When I played DnD with my friends they had to create an entirely new wild magic system and applied it across all spells by any class ever, so as a wizard I could still proc wild magic and I STILL made myself an unstoppable god. I have dyscalculia and no rpg from amy era on any platform could keep me from breaking thier magic systems. I am autism god, destroyer of balance. hear me screech

No, it's how shitting up threads is made. Those retards don't understand that this stopped being funny several hundred posts ago.

>minimal points
Stat maxing trash, bad game design. They need to be equally skilled.

>me when talking to a fighter

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Bug spray gun doesn't take much skill to use effectively, just don't put 300 points in hammers and you should be fine

But can you kill locusts, hm?

Rall

>having more points in hammer than bug spray
>die to locusts
Eat shit maxing monkey

What I don't understand is that hammers should be much better at killing locusts than swords, because your weapon has a pretty large surface area

You don't need a perfectly equal spread because some enemies have weaknesses

Some are weak to hammers some are weak to bugspray gun

Drats my one weakness o noooo

Too slow, locusts outspeed you and you die.

I bodyslam the locusts

You can't swing it fast enough to hit them, melee weapons are ineffective against locusts

Bad game design, in my game you'd die to advanced locusts. Maybe stop putting all your points into hammer?

>miss
>die
Stop maxing stats retard you need to be equal

>melee weapons are ineffective against locusts
I'm going to need a source on that, also a high level STR warrior can naturally swing pretty fast.

You miss, maybe try something else

Starts with bug ends with spray gun

ro(u)ll

monk pls

>don't have equal points in spray as hammer
>die

I wouldn't put all of my points into hammer

My locusts are faster

I start swinging my hammer so fast that I turn it into a fan and blow away the locusts with the wind blasts

Sounds like shit game design, forcing a player to max something and forcing a player to make every stat the same ends with the same problem, a lack of creativity

Doesn't count unless you have equal points in bug spray. Stop putting all your points in hammer.

Maybe stop putting all your points into hammer and we don't have a problem
>locusts fly out of the way and attack you
>die

Then I'm going to be weaker to armored Knights a more common enemy sounds like you're restricting the player unnessarily

>locusts fly out of the way and attack you
My hammer kata sends gusts of wind flying all around me though

Smuggler or Thug

Everything have a price and every dime counts and if all goes ape shit can backstab some fuckers in my way out.

I didn't put all my points in hammer

Don't you mean glowing rabid legendary black alpha locusts, the 100th variation, Todd?

Nope you're not weak you have equal stats in everything, you're versatile enough to fight them
Maybe stop putting all your points into hammer?
>theyre wind resistant locusts
>die

But can you kill locusts?

But how do they even get through my defensive hammer kata that gives me an impenetrable defense against aerial attackers?

I fart locusts

You have more points in hammer than bug spray so it looks like you did.

>Isn't it only true for complete newbs, though?
it's not, women are objectively physically and mentally weaker so the only way to win in combat is either through subterfuge/deception as rogue (literally anybody can stab you in the back when you're not looking) or priest/warlock (mental manipulation/dealing with jews[demons/aliens depending on universe] to control other men)

>Not wanting to be a sexy Swamp Witch
Dark Magic is the way to go

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But equal stats in everything isn't nessesary as many weapons have similar strengths

You can only learn how when you have equal points in everything.

>be a sword and bug spray master
>die to armored locusts
Stop putting all your points into swords.

But that isn't all of my points

Only true if the games skill system is linear shit.
Skald is basically a normal voyer/berserker that can scream battle songs very loud while simultaneously swinging

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Bug spray should still kill armored locusts right or do I need fire for that

Then I guess you better even things out before the locusts get here, stat maxer.

One of these again

>live in a fantasy world
>magic exists
>every class doesn't have some form of magical power
why do people do this?

Too bad he can't kill locusts

Well, I see I can't ever defend from these magic locusts with my hammer.
I take out my second hammer and start dual wielding them, doubling my defensive capabilities!

They have insulated gas masks.

Stupid girl...

ALWAYS LISTEN TO TARMAS

Magic resistant locusts

better be good

Yeah it's strange
most rpg games i've played a warrior still uses mana to perform amazing feats and skills

BARD OR MONK OR AMAZON BARBARIAN WAIFU OR SHADOW DANCER

>child
Fighter
>teen
Mage
>adult
Rogue

Then you just miss twice as much

Rolling for something because just saying rolling is getting me rejected by the system for being a duplicate post.

Yet they all die to locusts

So I need electricity or fire how many points, don't tell me they're fire resistent and I need to max hammer again

>Strength build can't wield Raid

They didn't even bother adding some graves for all those poor harbormen.

>overspecialized in magic
>get fucked by futas while watching your teacher getting raped

Depends. I love rogues, but the typical CRPGs are not designed good enough that you can play the rogue all sneaky-beaky like. The CRPGs favor damage and sustain, both of which the rogues dont have. So yeah:

>Team based CRPG, or a thief-style action game?
Go rogues!

>Literally anything else
It's fucking magic all the way.

What should I change my build to I want to max hammer

it's literally opposite, you're rogue when child because you don't give a shit about morals unless guided and are neither strong or smart but fast
teen is fighter because he wants to be like classroom chad/his favorite superhero
mage is for adults because it actually requires real magic and smarts to fix this fucked up world

You need equal points in everything user
it's the only way we can beat unoriginal skill maxers so we can have originally equal builds

So, everything went well?

>can't kill locusts
>die
You need an equal build so you can handle every situation

But what happened to strengths and weaknesses, are you saying I can't beat locusts without effectively maxing my bugspray stat

it did until the locusts came and you quit

Anything but a fucking bard
I hate fucking bards

Wait I thought this game was about creativity, now I'm just forced to make every stat equal

Strengths and weaknesses are you covered by being equally skilled in everything so you can attack any weakness

He's going to just answer everything with the locusts winning. There is no right answer, just sage the thread and move on

rolling for waifu since i only play human fighters with a sprinkle of magic in any game i play

Fighter could attack locust with different weapons.
Mage could use different spells.
Rogue could sneak past, use poisions, crit, or whatever else rogues do.

In Elder Scrolls you can do all and there is no reason you shouldn't, every character is the same and it's just a matter of how much you utilize your different options.

It's the only way to eat skill maxers. You need to be ready for anything

Wait so enemies have weaknesses that perfectly correspond to all my stats being equal, there are no weakness multipliers, that sounds like shit game design

If there is a God, this roll is monk

Which fucking weapon could a fighter hit a locust with, maybe he'd need to use a different tool

Actually it's intelligent game design because it doesnt let you just max one stat like an idiot

k

>see swarm of locusts
>chuck a napalm bomb at them

There are hundreds of ways to play a rogue

Wait it just sounds like you're shit at game design and forced me to minmaxed my build by making everything equal, that was opposite from what the original game was supposed to be

Too bad he'd need to be equally skilled in that tool or the advanced locusts will get him

Forcing the player to max every stat to a certain point is the same as forcing them to max one stat, you've taken all of the creativity out of the game

It's terroble game design, why have stats at all if they have to be equal, if nothing else works and you're forced to do one single thing every single playthrough no matter what, it's not a role playing game. You're describing witcher 3 gameplay basically.

could you fucking retards start talking about various classes instead of
>LOCUST!
>MINMAX!
>LOCUST!
>MINMAX!
like a bunch of fucking bots?

Why would you design a game so shit

Being good at one thing doesn't work in well crafted RPGs you can't hit a fucking swarm of locusts with a sledgehammer, you need to be versatile and adaptable to survive

Yet all the shit RPGs led you to believe everything is weak to fire magic and complete specialization in one tool is the way to solve a problem

You don't use a fucking screwdriver to weld titanium together, and you don't use a sledgehammer to hit a swarm of insects.

no

*teleports behind you*

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if it has those, and maybe one or two esoteric shits, it's good
MARDEK rpg was kino

Right, which part did you disagree with, I never said you had to max a stat to get through the game

t. original locust user

>priest
maybe mmos are more your pace.

I can't hear you, you died to advanced locusts. Maybe stop putting all your points into hammer?

Nah that's me

Just play as a merchant.

Okay but saying a mage with the power to bend reality to his whim, shaping his universe with words, just can't handle bugs. I had a dnd character turn himself into an immortal, you gonna make immortal light speed locusts immune to all magic and harm that do infinite damage per second too?
I wave my hand and freeze them all
i literally think them dead
i talk to them because i'm god fuck you
you can pull this shit on rogues and fighters, not on me pumpkin.

nah I don't like mmos

So your solution is limited points and stat maxing, sounds like it lacks creativity

but I don't even know what rpg are you talking about but since you're bunch of sickos and mentioned futas it's bound to be CoC

He essentially called you a healslut.

I know

Battlemage or Spellsword?

Magic resistant locusts. Sorry, champ. Shouldve had equal skills in everything.
More creativity than your hammer maxxing.
I don't know what that is, but it's probably trash that forces you to max a stat.

Neither can beat locusts

Games where i can play locusts ?

Depends. If Mage has really pretty attacks, then I'll probably play Him. Doctor Strange has given me a boner for pretty spells. If the spells are a snoozefest, then I'll probably play Fighter.

I never said I'd max the hammer as you know I'm the one who said only maxing hammers wouldn't get you through the game, I'm anti stat maxing

You'd die to locusts

Spellsword

Let's fucking ROCK.

Why not Battlemage?

Then what's the problem, if your stats are all equal you neat the locusts and have an intelligently designed character

>me picking freelancer just so I can dab on locusts

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since the thread is shit anyway

Because it sounds cooler.

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Fine I cast a bunch of buffs to equal out my stats for the next 2k years, I buy about 100 powder kegs, and drop a moab from my dragon before flying off
happy?

how do you stop locusts
do I need points in bug repellant

Yep, now we finally have an intelligently designed character instead of maxing garbage.

>Spellsword sounds cooler than fucking BATTLEMAGE

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spellsword more like sell sword and use more magic

>do I need points in bug repellant
You just created bug repellant immune locusts, now you're dead.

What a faggy looking dude. I bet his oblivion premade doesn't even have heavy armor.
Bonust points for axe though.

fuck me
roll to cast tilde key and turn on god mode

y'all dumb, armored glass cannon is where it's at

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>armored glass cannon
sounds like an oxymoron

Probably dies to locusts all the same.

t. locust

rolling fur cutie

it's not oxymoron it's magic

couldn't I just spec into beastmaster and tame the swarm of locusts?

>make airtight armor
>use magic to enchant it usable
>cast aoe poison or another aoe of high killing potential that the armor protects from
>chill in your magic tincan untill the locust dies
ez gg wp no re.
Unless the locusts has similar armor of course.

Which class lets me eat my enemies?

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>Unless the locusts has similar armor of course.
Locusts are born with armor.

>ctrl+F
>locust
>109
Holy autism.

For me, it's the death knight. A strong, durable melee combatant complemented by necromancy is my favorite. Add in a vampiric weapon for icing on the cake.

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How can locusts even compete

By rising locust death knights

blue mage or kirby

so
spellsword in black

user is a smart cookie

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Pet tank, I'd say.

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They are from Final Fantasy Tactics