Fuck moviegames with their quality graphics, compelling storytelling and immersion

>fuck moviegames with their quality graphics, compelling storytelling and immersion
>forget the fact that they often have difficulty settings for those who want to enjoy the plot more or those who want to focus on gameplay
>Yea Forums said moviegames are bad so fuck any game that has cutscenes longer than 10 seconds

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>movie games
>good gameplay

pick one

Who gives a fuck

>compelling storytelling and immersion
so do all movie games just forget this part or are you from a parallel universe

>good story + fun gameplay

is that an option

>difficulty settings
If the difficulty is adjustable, it is 99/100 times balanced to lowest common denominator, and higher difficulties just do shit like give everyone million health so battles are longer and more tedious but not any harder.

>quality graphics
>compelling storytelling
>immersion

post 1 (one) example

>Why yes I am excited for the latest slow burn atmospheric cinematic experience from Sony studios how could you tell?

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Not in AAA movie games

>quality graphics, compelling storytelling
Are roadblocks against immersion if you mean high fidelity graphics and constant dialogue.
>forget the fact that they often have difficulty settings for those who want to enjoy the plot more or those who want to focus on gameplay
Multiple difficulty options are not a good thing.
Also, just making a game harder (and this is typically done in the worst ways like just gicing enemies more health) doesn't suddenly change a game like Uncharted from a visual novel into an actual shooter. Also, no difficulty option in the Last of Us actually adds Ellie as a character to the game instead of just being a character in an unrelated series of cutscenes sold on the same disk.
Sounds like Tetris.

MOVIE GAME BAD
VISUAL NOVEL GOOD

ME NO LIKE STORY ME LIKE JUMPING ON GOOMBAS

>movie game
>immersion
Yeah, super immersive watching the character have a stroke while I mash x or some shit

>moviegames
>compelling storytelling and immersion
ahahahahahaha
>quality graphics
AHAHAHAHAHAHAHAHAHAHHA

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>fuck moviegames with their quality graphics, compelling storytelling and immersion
>quality graphics
>compelling storytelling
>immersion
>gameplay
Name one from this year

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>forget the fact that they often have difficulty settings

Which are ALWAYS garbage because the gameplay isn't good or dynamic enough.

>No mention of gameplay in that first sentence
HUH

you either have a good story and shit gameplay or a shit story and good gameplay
case in point

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>difficulty settings
The vast majority of the time this is pretty much just giving the enemies more health and you less, the developers don't put any effort into actually balancing the difficulty on all settings when it comes to these story focused games.

>Walk down a corridor
>Non event happens
>Enemies appear directly in front of you, with exactly 6 cement cover blocks
>Get past them
>Big bad man steals the generic love interest
>NO! ______
>QTE cutscene where you chase them onto their vehicle for the next level

this, that's why Yea Forums love things like fallout, vampire bloodlines, deus ex and planescape torment...they may not be great games in the gameplay front, but they are good enough while delivering a immersive world

the "movie game" meme is just an excuse to dismiss sony exclusives. notice how cinematic experiences like half-life 2, rdr2 and xenoblade 2 are beloved on Yea Forums.

Have you ever tried playing something like Uncharted on the hardest difficulty? It's abysmal, they obviously just move some numbers around and don't actually bother testing it out at all.