In light of Three Houses' release and popularity, I made a "How to get into FE" Guide. Any thoughts or feedback is appreciated, and I hope this helps some.
imgur.com
"Fire Emblem: Where to Start"
Other urls found in this thread:
youtu.be
imgur.com
strawpoll.me
strawpoll.me
youtube.com
twitter.com
So just play Three Houses and ignore the rest. Got it.
I like it
I like these "where to start" guides
I'd recommend you give an actual recommendation on which version of each entry is the best (in your opinion, obviously).
Organize the text presentation a little better so that people can see that it's not going in chronological order but groupings of the games by where they take place/what characters they follow.
Beyond that, good guide
If you don't want to recommend Awakening or Fates that's fine, but the ranting is unnecessary. Try to be more objective.
This would be helpful.
Keeping descriptions concise would be helpful
Holy shit that Awakening/Fates section. As if you couldn't be any more obvious.
Either way there's way too much subjectivity, for better or worse. You need to be way more unbiased.
Got it, I was thinking about how to make the Awakening and Fates section more concise and objective. For the Fates one, I'm specifically looking out for people's wallets, and for the Awakening one, it's hard not to be biased when half of what I feel it does wrong is in perspective to the whole series. Any specific place I can start looking for the Awakening one?
I've always been of the opinion of just play the one that interests you. Nobody wants to sink 30+ hours into a game or multiple just so they can get to the one they wanted to play in the first place. Especially something like Fire Emblem, where for the most part the games are synonymous enough and with a few exceptions lack a grand overarching story.
Also the 13/14 hate is out of place and unnecessary. If you could summarize FE2/15's problems in a sentence, you can do the same for those ones.
tl
dr
brevity is important
Or perhaps you liked the first game you've played or the first couple so much that you are now committed to playing the entire series, even its rough iterations?
I had that mindset for Devil May Cry 2, never again. Thankfully no FE game is as bad as that
Just trim it down. If you're concerned about Fate's money issue, just say that it's expensive to legitimately own. Nobody is buying 3ds games anymore now that piracy is a a thing and it's often implied they're gonna do it anyways for every other game, nobody is gonna be dropping 150 bucks to play PoR, you even do it yourself by linking the garon mod.
I get that you don't like them and don't want to recommend them, we all have games we don't like, personally I think FE8 is worse than 13 or even BR and would never reccomend it. But that's not the point of the guide, which is to give short(key word there) descriptions of the games to new players. New players likely won't care if you think FE13/14 spit on the franchise.
IMPORTANT MESSAGE TO BEGINNERS:
Use your fucking prepromotes. Just because they end up bad doesn't mean you shouldn't use them when they're good. And some of them don't even end up bad, Seth and Titania have normal growths and Sigurd can solo the first half of FE4.
OTHER IMPORTANT MESSAGE:
Don't use growth units unless you just really want to. They're too much work for a unit that ends up barely better than everyone else.
did anyone else start on normal in 3 houses? I didn't expected to be so dreadfully easy.
Hard mode is also pretty fucking easy. I beat chapter 12 in 4 turns.
Once you have Stride on a few units the game goes absurdly fast
>Stride?
It was easy until I reached the last 3 maps on the Eagles route and I got crushed. Though I still managed to finished it without any casualties, so it's okay
There's a gambit called Stride on some battalions that gives everyone in an area +5 movement for the turn
Oh, that. Didn't realize I could exploit it
I can't believe three houses saved the franchise
>11 good
>13 bad xD
Haha holy shit this is awful.
7 is massively overrated by people who played it as their first. 6 is the better entry.
Are master classes needed? I'm on part 2, but the master classes seem so obnoxious to meet the requirements of.
I'm a bit sad, as I lost my best mage in Hubert. Now I only have Dorothea left as a main magic user.
7 edges 6 out slightly by virtue of having a better cast and a few less obnoxious chapters
I found it about as easy as the GBA emblems and PoR on their respective "hard" modes, risky LTC strats are just more convenient with divine pulse.
They are not
They're not THAT great honestly. Classes like Swordsmasters are better than Mortal Savants for example
Absolutely agree. 6 has some faults but is an overall better experience.
Nah. 7 has Serra who's amazing, but 6 has Gonzalez, who's best boy.
Hector is a better lord than Roy but you have to play as Eliwood first, who's just as boring as his son.
Dropping the buzzwords is a good place to start. I don't think anyone reading that and seeing "otaku bait" would take the rest of your guide seriously. You could probably summarize all that shit up as "fanservice" and give a few examples without being overtly negative about it, because for some people child eugenics and more obtuse shipping sims is what they're looking for. If you really need to summarize it, Awakening could be summarizes as "it isn't a regular/normal representation of the rest of the series" or some shit.
For Fates, listing Birthright as Awakening 2.0 means jack shit to someone who has never touched the franchise before. Also, even if it is weak as fuck, its map progression is gradual and not sporadic and the story is the least weak out of the three. Conquest's gameplay is good and its story terrible. I'd probably actively not recommend Revelation at least. The last part is probably ok.
Shit, even Genealogy's review can be worked on. Saying shit like rape, child hunts and comparing it to Game of fucking Thrones can turn people off from the game. Just saying that it covers more darker themes is enough. You should also mention the fuck huge maps cause that's also not a complete representation of the series either and some people don't actually like fuck huge maps surprisingly.
6 has the better cast by a longshot, and I'd rather do Arcadia and the entirety of Sacae than Battle Before Dawn
They're good as end goals but generally the Advanced classes have better growths anyway.
>genealogy
>fantastic game
It's not. Trudging through huge maps, having to check guides to find hidden broken weapons, obscure mechanics and slow combat does not make a fantastic game.
You should take a more unbiased approach to the games.
I dislike awakening too but damn I could taste your seeth
Actually mulling it over switch revelation and 7
Between 6 and 7, which one is better, or should I play Sacred Stones or risk being a switchfag with Three Houses
Sacred Stones is way too high but otherwise not too bad
6 is pile of shit because of the most idiotic RNG ever.
>where to start in fire emblem
>All the old games with outdated mechanics at the top
>Streamlined games with phoenix/casual modes for those not familiar with the mechanics at the bottom
Seething muh old femblem fag
>birthright "boring maps rather than actively bad ones. The story is bland and boring and predictable"
this guide is accurate and pretty well done considering you're probably like a 22 year old kid or something.
All other underageB& read this guide if you don't want to be a shit.
shitposters and people who will never play anyways take this
I'd say 7 is better, but 6 is really great too. They're all fine games
Is shadow dragon that bad? I wanted to play it but I left my wii U back at home and rather not emulate a ds game
Go back to Hearthstone and Dota Chess
>play previous games
>hard and below is literally just casual story mode with zero complexity
>top difficulty, whatever it was called, locked you into only 1 very precise path to win without getting people killed for the first few levels until you got strong and then it was just casual again
>cringe weeb storylines and characters
Did Three Houses fix any of this? Because it looks like it made all of it considerably worse. Can an actual intelligent person tell me if there is any tactical meat to this game whatsoever? Or is it just for horny 12 year olds that genuinely believe dumb weebshit like FFT and Disgaea is the height of SRPGs?
It's so incredibly irredeemably awful.
I'm fairly seasoned even if I didn't play Jugdral and New Mystery, why would I check a "how to start with fire emblem" guide
Sothis is epic
why haven't any of you played the old snes ones when so many poor fire emblem fans worked tirelessly to translate all of them? they're all in english now you motherfuckers
Playing the new games with all their casual QoL features will sour people on the older games.
It has good maps and imo the best iteration of Marth to date, but it's barebones as fuck and has some real questionable design choices, like actively killing off your army to access side content. It's also pretty ugly.
Because I dont have the patience to spend multiple turns literally just moving units across fuckhuge maps.
Sacred Stones is bad
TLDR
You can start anywhere
Is Thracia's translation not gonna make my computer explode now?
Why? I own it but Ive yet to play it
I know its a remake of the 1st Marth game on NES right?
Who the fuck uses that casual/phoenix mode shit? Might as well watch a playthrough on YT since not having to worry about permadeath utterly removes any need to put the slightest effort into playing
Don't listen to this guy, Shadow Dragon is awesome.
Nobody is gonna take you seriously the way you write about Awakening. You even called it "Bad Game" lmao, how biased can you be?
then what the fuck you doin in this thread nigga? you sure aint talkin bout the series.
Pretty good.
A bit tl;dr but it explains shit pretty well and doesn't stupidly go "dur play awakening first".
Props for recommending Tellius first instead of just Elibe too, I don't see that as much as I should.
Ive played a few of them. Holy fucking shit theyre so goddamn tedious, each map takes hours to beat because theyre fuckhuge and enemies spawn reinforcments every other turn.
Only masochists enjoy them
Yea it's pretty good. No glitches or bugs from it or anything. Some autists might get upset over you using it because they took some liberties but nothing even remotely close to as bad as fates did.
not that user, but shadow dragon was my first FE. for the most part, it's fire emblem but it has a lot of huge, unnecessary features that, in retrospect, make the game worse. for example, class changes are free and repeatable for all characters, the maps are a little on the too big/open side, map saves are either too abusable or not convenient enough, and lastly there's actually a character or two that you can only get if you let a different character die.
At least on Casual you can lose through virtue of not having enough units to end the map or your Lord dying. I think it's actively impossible to lose with Phoenix
I will, don't worry. Just busy with 3h now
Awakening has zero (0) pros, except the music, but just buy the soundrack or listen to them in Smash Ultimate I guess
Permadeath has never been an issue since people reset their games since the gba era
Even then I'd say awakening is low tier in terms of FE music.
The only bad part of Awakening is the story. Great game otherwise.
I didn't like the character designs or the maps, or the pairing system, or the whole level select screen thing which lets you grind forever.
Not him, but it's a really weak game. Pair up is busted, the map design is generally awful (plains for days), and the story is relatively weak.
I will admit that it has great characters, music, and art however. And that's most important for those more into the setting.
How about just a goddamn manual
Why do grandpas hate Awakening so much?
The maps were great and were all oretty diffrent, which is the most important part imo. Anither thing that kinda sucked was how you could make a couple of units OP as fuck and just solo every map.
It's more about eugenics than anything else.
The maps were all rout the fuck are you talking about?
no one will answer this because its all true
I liked them.
Three Houses is for the Persona crowd or normie who doesn't care about gameplay crowd. Anything else should start much later.
Because it's popular and changed things in a way they didn't enjoy. They'd rather the series have died than have continued and given us Conquest, Echoes, and 3H
No you didn't. You liked flying around them with max movement and galeforce annihilating without any remote thought as to the actual layout of the map.
Some parts are too long and feel too opinionated (Awakening and Fates especially) for me to feel like I can make a proper judgment over whether I should give them a go or not.
storyfags need to hang
>rout map
>Some weak priest is on the other corner of the map
>spend 3 turns just to kill him
Hated this shit
>FE6
>Good gameplay
3 TURNS PER PAIR UP, LOL
Radiant Dawn belongs in God Tier for Part 1, Elincia's Gambit and the part 3 DB chapters
honestly most of the appeal of this series for me is just the autism of counting spaces and counting damage numbers of enemy attacks, etc until i've counted my way to victory. it's all just about minmaxing your numbers from underpowered into overpowered. so yes, this series does kind of suck, but it's good for a powertrip. it's like those animes with an overpowered protagonist, except he has to "earn" his overpoweredness, so it makes some people feel better about it. at the end of the day it's still bad.
Popular and New are the oldfags demise
yes
>ambush spawns out the ass
>cryptic as fuck Gaiden requirements
>buttfucked RNG
>good gameplay
What are Byleth’s default growths like? How do they compare to other characters?
bumping because i want other anons opinions
No shit, but that will waste your time and be an incentive to try your best not to get units killed
6 and 7 are plot related, sacred stones is a solo game with no plot connections. they're all pretty much equally fun unless you're a series expert, so just go for whichever one looks best i guess
>>ambush spawns out the ass
they're all announced including where they come from
>>cryptic as fuck Gaiden requirements
merely turn count or letting units stay alive, the enemy general is the only cryptic one
>>buttfucked RNG
same one as FE 7 to 13 only lower hitrates
Good all around, he can pretty much do whatever you want. His spell list is kinda shit though so he doesn't make for a great mage.
>"wasting your time is good"
The absolute state of classicfags
It absolutely is not the same RNG, it uses single RN as opposed to the double RNs used in later games
Is Cyril not a good armored knight? I lost my physical tanky character in Edelgard and I'm looking for a good replacement. I tried making him one but he's so squishy.
>some people child eugenics and more obtuse shipping sims is what they're looking for
first up against the wall
waiting for the remake with awakening fates engine ;)
Blaming RNG is a pitfall user
> if there is any tactical meat to this game whatsoever?
Nah not really. Lunatic hasn't been introduced to TH yet though, but generally speaking FE games aren't really hard, usually just a chill experience imo, its strategy is about as deep as competitive Pokemon.
Only if you don't put effort into playing the fucking game
Why do you play a game if you have absolutely no intention of trying
You remind me of my one irl friend who unironically destroyed his controller in a fit of rage caused by playing dark souls, and almost destroyed MY controller over fucking tekken (despite actively ignoring everyone's advice and just thoughtlessly mashing buttons)
no it's double roll, otherwise this couldn't happen
youtu.be
>this entry has deviated enough from many aspects of traditional Fire Emblem that it's comparable to what Breath of the Wild is to classic Zelda games
BotW is the closest that modern Zelda has ever gotten to the original game
3H is nothing like FE1, if anything, it's like IS went "hey we're all Gaiden fans here and we already tackled a remake so how about we, you know, actually try to improve on the jank Gaiden and Echoes had with a new entry and have maps that aren't just rout or defeat boss" and 3H was born
6 has the same RNG as 7 you mongoloid
>7 and 9 on top tier
End your life.
Based
Make Catherine a dodge tank by classing her upto Falcon Knight
On that note, much like Gaiden and Echoes, 3H is a big departure from the rest of the series so it's not recommended as a first entry if you want to play more FE
>implying I'm going to play anything before Three Houses
LMAO KEK
a regrettable purchase; i should have held out and pirated
Stride is nice in the early game but once you get Warp the game becomes braindead easy
>i only like 2 games in this series
>i am a big fan of this series and will complain when it doesn't align with my interests
why do people do this
The guide is probably for people too poor to get a switch/new AAA game soon, or those who finished 3H and want more
So it's like Thracia?
>Double warp strats with a dancer
>You kill enemy boss in a turn
Loved that shit
How does NG+ work as far as the renown you spend? is the renown gone forever each time you spend it or do you get it back each time you NG+?
OP here, letting all of you know still reading all this. Fateswakening is getting a redo to be more objective, and I might separate jugdral in 2 to elaborate on FE’s stuff like fuckhuge maps and maybe less on the dark content, which to be fair, if it’s gonna scare them off now, it would probably scare them off later.
Warp isn't global range but it's pretty close. You get two uses per map if you're in the right class so it's incredibly fucking busted. You could get multiple characters with it too for even more uses per map but you really don't need it
I was only able to completely warpskip one chapter in BL despite having those two uses, it didn't have nearly as much of an impact as stride for me.
I'd say you can rephrase it more concisely like so:
>Taking place long after the Marth games on the same continent, this game thrives on having another self-insert but this time with waifu dating sim/shipping mechanics, children resulting from those ships mechanic.
The story has significant weaknesses while attempting to be a love-letter to the series as a whole. You should not start with this game as it can teach habits to the detriment of the player when getting into other games. The only reason you would ever play this is to see how bad it gets.
The rest of everything I cut out isn't actually that important for people to understand because it's part of the meta history of the series, not the actual value of the game itself.
Similarly, for Fates I'd put:
>A weird entry involving 3 separate games with varying levels of challenge and creativity that offer 3 different routes to follow for the same story. Weak writing in both the characters and the overarching plot result in a narrative experience. Maintains a lot of similar features and structure from Awakening, such as a significant number of support conversations and offspring units, while adjusting the gameplay formula in some of its own ways such as doing away with weapon durability, the addition of debuff units known as ninjas/butlers/maids and the inclusion of a 'hub world' where you can interact with your units.
>Birthright follows the Japan-inspired Kingdom of Hoshido. It is often considered one of the easiest FE games, with the opportunity to grind infinite experience and very straightforward and simple map and mission design.
>Conquest follows the European-inspired Kingdom of Nohr. While it shares the critical writing issues of Fates as a whole, it has the saving grace of possessing some of the best maps and missions in FE as a whole. If you have no care for story and just want interesting tactical situations, Conquest is definitely worth playing
trash
Break it down into just the facts about the game, none of the details about the marketing or the fanbase or anything.
>awakening has very straightforward map design, with very straightforward characters who often fulfill and occasionally expand on existing archetypes. The story has twists but lacks complexity in the motivations or interactions between characters or entities.
Cool
Yeah, if you can do that, then you should have a good "wheretostart" guide on your hands.
Yes. Lets stop pretending its a decent game.
Story maps are very large so even with warp they're going to take a few turns but aux battles and paralogues are easy to 2-3 turn on hard mode with warp for rout maps or 1 turn if it's kill boss. You can also combine stride and warp to go even farther
>strategy RPG series
>don't care about story
gameplay is important but if I wanted a more pure and satisfying tactics experience, I'd play Into the Breach again. I play FE for the joining of tactics to story.
I'm mostly just curious whether the lackluster mission/map design in Revelations/ThreeHouses is the result of trying to be considerate of the players or just a lack of talent?
FE Mobile mmo where you grow one unit into old age and get married to another player and inherit the children as the unit when
No, not even close! Play without savestates ou idiot!
I don't even count aux maps since that's just grinding
6 having broken RNG is a myth spread by brainlets who can't comprehend why your 50% hit chance might miss several times in a row, as if you're owed that hit.
>storyfag cries about otaku even though every game in the series caters to them
>says nothing of how hard 3H does with how heavily it focuses on the monastery and supports
>hating on 11
fuck yall, the sprites are kinda uggo but it's a good game
So SaGa?
Some of them are really worth doing though, you can get some amazing weapons like Hauteclere and Parthia. Then there's the quest ones for some extra renown. It's a good thing to get them over with faster since they're generally pretty boring
>It's another OLD GAME GOOD
yikes and cringepilled
So this is where the term "Yea Forumseddit" comes from? Sugoi, Yea Forums.
>All the oldfags are praising 3H
>Shit on Echoes even though it's a remake of an old game (which they shit on as well)
Listen, Mr. Tranny, maybe it's time to sit down and think about it. Could it be that they think Fateswakening and Echoes are shit on their own merit, having little to do with the time they were released?
I really like this post. So how's this:
>Fates games:
>Games: FE14 (3DS)
>Paths: Birthright, Conquest, Revelations
>A weird entry that splits after the first 5 levels into 3 separate games in with varying levels of challenge and creativity that offer 3 different routes to follow for the same story. Weak writing in both the characters and the overarching plot result in a negative narrative experience. Maintains a lot of similar features and structure from Awakening, such as a significant number of support conversations and offspring units, while adjusting the gameplay formula in some of its own ways. Be aware of units who can debuff with Shurikens and Knives.
>Birthright follows the Japan-inspired Kingdom of Hoshido. It is often considered one of the easiest FE games, with the opportunity to grind infinite experience, and very straightforward and simple map and mission design.
>Conquest follows the European-inspired Kingdom of Nohr. While it shares the critical writing issues of Fates as a whole, it has the saving grace of possessing some of the best maps and missions in FE as a whole. If you have no care for story and just want interesting tactical situations, Conquest is definitely worth playing. I also recommend a mod called Good Guy Garon that makes Conquest’s story much better and palatable without touching the gameplay, but that requires either emulation or softmodding.
>Revelations sells itself as the “true” path and ending of Fates that lets you use characters from both sides, but whether that character will actually be usable when they join is another issue. The “true” path and ending is also an atrocious story with atrocious gameplay, having gimmicky, grindy, tedious maps.
>tl;dr avoid Birthright and Revelations, try Conquest after you have some experience with the series but either mod for Good Guy Garon or brace yourself for a terrible story.
Should I keep the tl;dr on this one, edit it, or get rid of it?
I don't think I ever got enough material to actually make the hot eclair I got
Also, I've shortened Awakening to this:
>Ylisse game:
>Game: FE13 (3DS)
>FE13 is "Fire Emblem Awakening", takes place long after the Marth games on the same continent. This game thrives on having another self-insert but this time with dating sim/shipping mechanics, and children units resulting from those ships mechanics. The story has significant weaknesses while attempting to be a love-letter to the series as a whole. You should not start with this game as it can teach habits to the detriment of the player when getting into other games. The only reason you would ever play this is to see how bad it gets.
>grandpas
>shitting on SoV
Wrong, they gloss over the horrible flaws the game has while wanking it off for muh presentation. It has undeniably worse gameplay than any of the other 3ds FE or FE games in general, but because it's not muh ebil fatesawakening it gets a pass.
Birthright isn't bad enough to actively recommend people to avoid like revelation is.
Part 1:
Going to play Golden Deers for my 3rd play through now. Who should poach? I don’t plan on recruiting everybody anymore this time.
>how to get into FE
Step 1: Don't
White Clouds
i like it m8 maybe bullet point some key mecchanics for each games.
Wyvern Lord Petra and Falcon Knight Ingrid are always good picks for any house
Yeah some ores are very rare for some reason. I don't think I ever found a single one of the type you need to make venin weapons (not that I'd want to make them to begin with)
I'm always poaching caspar. Best bro and punch wizard.
Anyone know where I can buy the limited edition at not scalping prices in Europe? Are the any news on restocks?
Sounds good.
I'd include a bit about the quality of the maps themselves, since Map/Mission quality is kind of the main metric of gameplay quality for FE as a series.
Good on the whole as well. As was said above already, just figure out a way to format the text such that each section is easily discernible from each other.
Good list user, and good job taking feedback
>Didn't Play
>#FE
You missed out on the best Persona game.
How's this for the Jugdral games?
>Jugdral games:
>Game 1: FE4 (SNES)
>Game 2: FE5 (SNES)
>Both are fantastic games and have fantastic fan-translations. It’s also best to play them when you have experience in the series. They have some jank to them, but also have the most heart and ambition. Both games are super dark, with genocide, eugenics, child hunts, rape, politics, family abandonment, abuse, executions, incest, crusades, revenge, and more as topics and themes. I would play other games in the series before even considering playing these.
>FE4 (SNES), or "Fire Emblem: Genealogy of the Holy War", is essentially Game of Thrones before the actual Game of Thrones book was published later that same year. This game features 12 gigantic maps with multiple objectives each that has you travelling across the entire continent. This was the first game to feature child units, appearing in the latter half of the game.
>FE5 (SNES), or "Fire Emblem: Thracia 776" (referring to the nation and year), takes place between chapters 6-9 of FE4 from a different perspective. This game has the most interesting gameplay and design in the official series, with what can only be described as Survival Horror Tactics. However, it may be a bit cryptic at times and may punish blind players, although the latest fantranslation takes steps to alleviate this.
It's more boring than bad but that doesn't make it worth playing
OC in Yea Forums?
Neat
How do weight and protection work exactly? My Edelgard has -5 weight skill from class, plus -3 weight equipped. Also a 4wt/4prtc shield. Do the weight skills stack and is protect simply 4 extra defense?
>6 having broken RNG is a myth
Play the fucking game at last, retard!
THRACIACHADS RISE UP
Protection is your defense + any bonuses to damage reduction. Weight reduces your AS. IIRC AS is something like Speed - (Weapon Weight + Equipment Weight - STR/5 + Skills). The shield is not 4 free defense because weapon weight still is a factor when it comes to AS but it doesn't weigh her down as much as it would a mage for example
There are no chads in Thracia, just some mage knight losers and an asshole king
Hey faggot what's your issue with Cipher
Should I make an effort to make everyone about the same level? Plus Minus 3 at most?
FEnewfag here. Gonna buy Three Houses. I've heard you can apparently marry people? Do I have to play as a male to marry the females?
You really don't need to, just make sure that everyone sees combat so your skill levels don't fall too far behind
there's a handful of gay and lesbian options, but otherwise yes.
That's an awful "how to get into FE guide". First of all, you're met with multiple walls of text when newcomers are usually looking for a concise recommendation. Newcomers don't need a detailed overview of each game in the series and they certainly don't need to know about various mods for the games, they just need a recommendation to get them into the series. And the bit where you actually recommend which games one should start with is all the way down at the bottom. Also you seem incredibly biased against Awakening which just makes you come across as a manchild and makes the entire thing seem less objective. While it's a flawed game and most other games in the series do things better, it has an appeal that attracts a certain crowd and got a lot of people into the series due to its accessibility. Then you have stupid shit like comparing Three Houses to Breath of the Wild or stating that Gaiden is an okay entrypoint to the series when it's notable for being the black sheep of the series.
Also bear in mind that the vast majority of people that are interested in FE but haven't played a single game yet will either be Smashfags or waifufags. In most cases, the optimal starting point for the majority of people will usually be one of these:
>FE7
First game to be released in the West
It was how most "long-time" Western FE fans got into the series
GBA game so it can be emulated on pretty much anything these days
First act of the game is a tutorial designed for newcomers
>Path of Radiance
Ike is the main character (Smashfags will recognise him)
Decent enough story and not too difficult
Only problem is that physical copies can be expensive and requires a somewhat powerful PC to emulate
>Awakening
If they're a waifufag then this is the best game for them (even if it's not the best the series has to offer, it gives them what they're looking for)
Has casual mode but I'd recommend newcomers to stick to classic anyway
Can be difficult to emulate though
So I'll be very much so limited if I choose to play as a girl? Without giving any of them away, would you say it's better to play as M/F depending on romance? (this isn't my main focus on the game but will decide which route I go in that sense)
How do I set an adjunct? i was in the Units menu and clicked a unit and now I can't set it back?
Also regarding FE11 as a starting point, it is an option considering it's a remake of the first game and it features Marth. Although while I don't think it's bad by any means, it is a little barebones compared to other FE games and it may underwhelm newcomers. Typically FE7 would be the goto recommendation for anyone interested in the series due to its availability and accessibility.
iirc, there is 1 gay option and 3 lesbian.
Male it is. Thank you for the input.
Depends on who you want to romance. You can also decide not to marry for a different ending. You can always pick a wife for your NG+ run after you've seen who is open for scissoring
Heroes is the easiest game to play, but by far the hardest game to master. Prove me wrong.
I think it's worth mentioning that PoR can also be played on the Wii with homebrew and an ISO, considering how hard it is to get that game this might be the best option for some people
Oh shit there's New Game+? I guess I'm not shocked giving what the game is. Alright maybe I will go lesbo on the first run and try and go canon on second. Does my choice on which house I pick affect the one lesbian in the game? Or am I kinda free to bang no matter what? Disregarding consequences of course
The word "master" for that garbage is a strong word. It is such a mess and hassle trying to read what all the opponents skills are capable of that it isn't even remotely fun.
Two lesbians are recruitable no matter which house you're in, the last one is route dependent
Now I know how my first playthrough is gonna go. Thanks
NEW GUIDE UP
imgur.com
>tfw got diarrhea and can just take my switch to the bathroom for an hour and a half
You're a little too hard on Awakening honestly, as far as self inserts go Robin is actually pretty cool, if for nothing other than being an interesting story element. The time travel pissed me off but I eventually appreciated it, it was interesting. Otherwise the story is surprisingly standard FE fare. Not much to really hate besides the maps and the absolutely broken grinding/reclassing.
Honestly you could have ripped into Fates more though, and maybe mentioned how good the dungeon crawling controls are in Echoes.
It's a good game but not because of the deep tactics. Good because you can make your Lil dudes do shit. Gear and battalions and getting characters kitted out for a particular play style is fun. Lots of ways to be overpowered. Do you have a favorite tactics series?
Is there a max roster size? Have recruited Ingrid, Leonie, Lysthesia, Manuela and Shamir. Want Catherine and Hilda too.
Lorenz is based.
>cringe weeb
Stopped reading, speak like an adult you fucking child.
No limit in roster size, just certain unrecruitable characters in each route. I'm more curious about a minimum roster size if you leave students defeated in classic mode.
...I'm falling for Flayn, do I just fall for any girl that will talk to me?
Start with one of the following:
>Fire Emblem/Shadow Dragon
If you're a purist and want to see how it all started.
>Fire Emblem (7)
Most accessible, fun characters, nice difficulty for beginners. Leads nicely into 6 and 8.
>Awakening
Modern FE starts here.
>Three Houses
Most recent game.
From there you can look into different games depending on what elements you liked from your starting game. You can write a sentence or two beyond that, but honestly that's all a guide needs and anything extra is excessive.
Minimum roster size is probably just Byleth+Lord.
You'd have to be really dumb to fuck up that bad though, unless you were doing a challenge run or something.
Flayn has some really fun supports. She's also really cute.
Good shit, user. Saved, gonna share this with some friends
Are you going to give her the fish she craves?
Wait a minute
>Sothis
>So this
Polygon hates Sothis has her rank 3rd to last on their list
polygon is shit
You post this shit every FE thread
>Pick the Edelgard route
>Flayn leaves the party
Guess making her my dancer wasn't the best idea huh
>Hehe I'll accept a challenge from either of you and have your still warm hearts on a plate for me to feast. Teehee just kidding around haha!
I hate this passive aggressive bitch. Just tell me you want me dead already.
FE is a weird beast because each of its entries are disconnected from almost all of the others and a lot of them are pretty wildly different. it's also complicated by the inclusion of remakes and games which were released side by side as alternate routes...
it's easiest to just say which games NOT to start with.
don't start with 1, 3 is about as close to an objectively superior remake as you can get.
don't start with 12, it's a direct sequel to 11. (and 1.)
don't start with 5, it's related to 4 in a kind of weird way and if I tell you how exactly then it's kind of going to spoil 4. also because you'll probably want to drop 5.
don't start with 10, it's a direct sequel to 9.
don't start with Revelation... in fact maybe just forget about playing Revelation altogether
kill yourself if that's what it takes to stop broadcasting your terrible taste
Thanks OP, I was asking a similar question in a thread a few weeks ago, this is nice.
I've only played two routes so maybe I'm just not far enough, but don't crests objectively make you better and don't relics fuck people without crests up? I know about crest aids but it honestly doesn't seem like that big of a problem. It's funny to see people arguing for primogeniture instead of the most gifted child getting the throne. Crests are dying out by the time of the game anyway.
I've never played an FE game and you still seem like a flaming faggot
Does anyone have the image of Dimitri as Johnny Silverhand?
>Where to start
Awakening
>More FE
Shadow Dragon
Birthright
Three Houses
Sacred Stones
>More challenge
Conquest
Revelations
Blazing Blade
>Don't bother with the following
FEs that weren't on GBA, DS, or Switch
FEs that didn't release in US
Echoes because it's a faithful remake to a shit game that wasn't released on the aforementioned platforms nor in the US
>Gachashit
Heroes
this is the objective ranking
feel free to question my decision making
>It's funny to see people arguing for primogeniture instead of the most gifted child getting the throne
Did you forget about Sylvain's brother? As long as the children are on the same level the firstborn gets the title but the crest/power to wield your family's relic is still the highest priority
too easy unless you're on Lunatic+ in which case it starts off as a literal reset marathon and then becomes too easy if you use literally babby's first approach to FE (juggernaut the protag)
A tier list for FE shouldn't go above C tier.
Thats what I'm talking about though. Everyone's bitching about the unfairness of families choosing crest inheritors as their heirs, both in and out of the game. They most of the time are objectively the better choice in terms of talent. Sure it sucks that there are other siblings who aren't going to inherit, but thats the only way to keep power centralized.
I have a few questions regarding the Black Eagles route:
What exactly eill happen if I choose to go with Edelgard or stay at the church?
What will happen if I just dont talk to her and end the day?
more like
Suck
On
This Penis
There are some exceptions like Hilda's brother who doesn't even need the Freikugel to be the biggest badass in Fodlan. When I think about it religion might play a big role when it comes to picking successors. I guess crests are tied to the teachings of Seiros and are an important symbol of a ruler/noble
How are you guys liking your villain route?
>playing through the bernardetta/petra paralogue
>pretty easy map overall
>suddenly hubert shows up and drops a 44 damage AOE nuke on petra
>Hilda's brother
You mean the guy that jobbed to nemesis and was too stupid to take out his commanders first?
It sucks. The characters are acting completely different from the other 3 routes. Reddit was wrong :(
>What will happen if I just dont talk to her and end the day?
You get locked to the church route.
Talking to her the first time gives you the option later on to choose her route. You can still choose the church route even if you went with her to the Empire during that conversation.
Why didn't you save her, Yea Forums?
Just did that one earlier from the Beagles side. Catherine got stuck in some bushes and was taken out by my mages.
Yeah, the guy who defended an important stronghold for ages against the Almyrans until an enemy on par with a literal god showed up. The fact he survived the encounter says a lot about how powerful he is
I kill it.
I beat this game but I feel I still barely know what the fuck the story was even about. Am I supposed to read all of the books in the library or something? Is this another FFXIII fiasco?
You need to cut down a lot of your work. Also why is this a fucking imgur album no one here is going to use it
It's pretty lame to be honest. Pic related is how you do villains. None of this lame justification crap. Edelgard should be as huge of a bitch as she is in every other route. She should be using her own soldiers as bait and then setting fire to them in BE like she does in BL. She should be willing to slaughter cities. There should be nothing cute about her. She should be evil, and you should be evil too for taking her side.
The one time it mattered he jobbed. You never even see him either. Lazy writing.
MOOOOOOOOOOOOOOOOOOOOOM! Where are my chicken tendies?
Play the other routes, the paths diverge quite a bit after the timeskip
Yeah I wish she was how she is in the other routes.
Also not a midget with small tits.
Also not a stupid crown and dead eyes. :(
It makes perfect sense you autismo. If you played Deer and still don't get it you are a retard sorry NOT sorry.
Dimitri got killed offscreen like a fucking bitch but that doesn't detract from what he did in the story up until then. Nobody but Byleth and Rhea are canonically strong enough to stand up against Nemesis so it makes sense that he lost
What does Dismounting even do? I've wanted to try it but I'm afraid it'll be like Thracia where it's literally just giving yourself shittier stats to get off your horsey.
I think it's +2spd/-2def/-2mov for horses, -2spd/-2mov for flyers. You just lose the canto ability until you remount for a full turn.
it removes your weaknesses
thats literally it, you're just not weak against bows or horseslayers anymore
>5 years
>he plays defense
>he doesn't try to kill midgetgard
Hmmmmmmmmmmmmmmmmmmmm okay Hilda your brother isn't a jobber. Now get back to the front lines you thot!
Also changes how much move they lose on sand/stairs
You get off your mount so arrows and horse fucker weapons don't rape you.
imagine having the worst taste known to man
You know Fodlan is just one country in a much bigger world right? He can't just abandon the locket for the sake of a civil war. He's one of the more important people in the story despite never being shown on screen
>Spam students with gifts
>Get them up to B Support
>Try to recruit them
>Mfw they say no and still ask about muh stats
What the FUCK is this?
Did you shills lie to me?
>you know it is just one country
Right and nobody came to fuck them while they had a fucking civil war for 5 years.
Hack writing.
If you get them to B rank they will ask you to join not the other way around. Just let time pass for a bit and they should approach you
They will randomly join you while you teach shit or if you molest them further. Keep playing you retarded jojo bastard.
>6 is the better entry.
I personally like tactics games where I can actually use my units. Theres a sifference between fire emblem seven's "weak but you can make them work" units and half of the FE6 roster being complete benchwarmers while units that actually have base stats like tipfedora and slutger solo your maps.
I play on Casual and still pretend like any unit dying is perma, I avoid any potential crit bullshit as well but if it ends up happening regardless I am not restarting a whole map for it and these games the units are not generic for me to not want to do that.
Either way Three Houses with the back in time shit nullifies having to reset over little bullshit happening more than enough times by default, picking between casual and classic at this point doesnt even mean anything here unless you play like a retard or handicap yourself anyway.
They've been fighting the Almyrans for ages over at the locket, did you speedread the part where Nader joined the fight?
Not a country. A continent.
Almyrans. The same Claude wants to open the borders to, have been attacking the Alliance almost monthly since they built the wall.
Yet they didn't start a full scale invasion, hell no other country did when these retards were killing each other. That is my point user.
>almost monthly
When did they attack in the 6 year span the game takes in? More offscreen shit?
NIIIIIIIIIIIIIIIIIIII
6's RNG is broken in the sense that if you play for hundreds of hours straight, you'll get two 100 RNs generated in a row and miss a 100% hit.
7 patched this to only generate numbers from 0-99 rather than 0-100.
Why am I replying to you?
I don't remember her saying that on my GD route. I approached her using Raphael in heavy armor.
That's being way too biased, user. You're chastising it for being too deviated from the norm FE but it's still a good game if you play it as it's own title.
I know this seems like a huge meme but Thracia is actually amazing and I recommend you play it with Project Exile.
As soon as you accept the game is bullshit and pull off all the stops of trying to play it fairly, it's a complete blast.
Dagda isn't in a position to invade and Brigid's princess is still held hostage by the empire. Almyra could try taking the locket but even if they succeeded they would lose a lot of soldiers due to how well defended it is. At most they'd take over a few areas of the alliance before being forced back by the empire. There are story reasons why other countries didn't attack if you're not a speedreader
>Thracia is actually amazing
lol no it is shit I bet it got a shitty translation by some weeabou
based
But I did, completely unintentionally and without having a single support point with her
depends on the student, D+ skill in brawling (Caspar) or heavy armor (Ferdinand) is needed since their B support doesnt unlock til timeskip
>Blazing Blade
>Challenge
You misspelled Binding Blade my dude.
>Brigid's princess
You mean the bitch that joined my house that is fighting Edelgard?
>There are story reasons why other countries didn't attack if you're not a speedreader
No user you are just defending poor writing. For (free)
t. Couldn't get past the escape chapter
>Awakening
>Bad
It's a good starting point if you don't play casual or do skirmishes. There's a reason so many people started with it. The semi-generic story just helps so you don't go from better stories to worse ones.
How can you know it's shit if you don't know the quality of the translation yet?
>I don't understand it so it must be poor writing
user please try reading the books and talking to NPCs to expand your understanding of the world. It helps a lot
I feel like people hate on Awakening because it's the cool hardcore thing to do..
It's honestly not a bad game and it's a fun challenge on lunatic.
No fuck you and fuck ISIS. You read a fucking book!
During Hilda's paralouge and offscreen since Hilda's brother is champion and commander of protecting the wall.
That's why it's such a surprise in GD when he leaves the wall to help fend off Nemesis only to get slapped aside.
That's definitely it. It's cool to shit on Awakening so people do it despite it and FE7 being some of the best jumping on points for the franchise.
disagree that it's better to play 7 before 6
>Claude wants to let niggers into Fodlan
Yikes. Which faction supports isolationism?
Why FE is constantly giving me green haired lolis.
Because it's cool to hate Awakening.
Right which is why I called him a jobber.
>fe6 is hard because theres eight chapters before you get the map clearing units
>fe7 is easy also what the fuck is a kishuna
>not wanting qt's like Petra
Dragons
Faergus BTFOs Diggers and Vikingniggers from Sreng
I don't think you know what jobber means
They understand their audience
>mah brother strong
>he beats random dudes
>loses when it matters
J O B B E R F U C K T H E U K
>Want to avoid recruiting because I want to actually feel bad for killing the other students
>but I don't want to miss paralogues that can only appear from recruiting
Is every villain in every game ever a jobber because they lost when it mattered?
There are two competing definitions of jobber, and you are each using one of them.
Nemesis is stronger than him and he is expected to lose. He is not jobbing to a weakling.
His purpose in the story is to show up and get smacked by nemesis to show that nemesis is stronger than strong people. His role in the arc is a job.
This is actually kinda strange now. FE is pretty knows and selling millions even here in west and yet absolutely noone bats an eye over the fact that they are romanceable lolis.
Tellius was really that bad, huh? I always wondered why Ike is never depicted outside of Smash bros.
Rate my Normal/Casual Mode Mock battle stratagem of the Hound and Eagle whatever.
But are there more battles that are this enjoyable?
Use stride and then you can cut out step 2 and 4
Also, it's best to have Teach kill the students to real get the emotion out of the story, so this plan may not work out so great for storyfags.
Bros who should I turn into a dancer in the Golden Deer route?
Raphael
Marianne can be a good dancer with Relic sword.
Or recruit Dorothea
Raphael every time
Hilda
I used it once with Lysthinea on only Claude but I didn't use it in the very beginning when all the units were close so I just said fuck it cause I forgot. The sole Blue dot on the left side of panel 5 is Lysthinea, Byleth got the chest for killing someone.
Wouldn't say that. The child shit fucks up the later half of the game and enemy reinforcements can move and attack the turn they spawn. It's story is also more disjointed as the 2nd act doesn't really relate to the first.
Id add for Awakening to play either Classic Normal or Casual Hard. The game is fucking obnoxious with reinforcements attacking the turn they spawn so if you aren't playing on Casual you run the risk of having to restart because of bullshit. There is also the fact that there are so few characters in the second half unless you grind for children. Story isn't that great anyway so totally agree you can just skip it.
Mention that Awakening revived the franchise but at the cost of removing slot of the mechanics that made the franchise more accessible but less recognizable than the old games. Say you dont recommend starting with Awakening because it teaches bad habits that every other game punishes you for (relying heavily on your Paladin unit, resource mismanagement, front lining your mages because of "pair-up")
From the standpoint of who objectively makes for the best dancer on paper, Marianne and Dorothea are naturally the best suited for dancing. It also helps that they're both cuties.
But go with who you want, user.
Post Punished Dimitri as a dancer.
That outfit looks good on him
The Tellius guide literally looks like I wrote it, even the Super Mario Galaxy ruining RD's sales part. Great job user.
The rematch is 100x more fun, especially on hard. The stakes are much higher and the lords ambush you so the OG strategy wont work
Do they seriously fucking reuse this map a third time? And why don't the textures/colors of the foliage and grass change in the seasons? It was bright green in the middle of autumn and winter on the other maps
Rather than split your units up, I'd say just push forward. Take the middle and kill off the others as they push inward. Only keep someone behind to kill the Pegasus. The last 3 panels are about right.
>Playing Church route
>Hear news that all the factions are about to meet in Gondor field for the final decisive battle
>MC flakes out and hides in the monastery until its over
>Every character talking about what an epic fight it was and how I totally should have been there
Please what's the combination of seeds for the Flower Quest Hubert gives you
Edelgard make my peepee hard
what does the flammenwerfer do?
Can someone with the game just tell me straight up is the difficulty as pitiful as I've heard? I can have fun with waifu emblem stuff but I can't justify a purchase of another waifu sim in an SRPG skin. I want to actually feel challenged and like I have to make key decisions
Lets be real
fire emblem conquest has the most engrossing gameplay and has somewhat spoiled most emblems gameplay since they can't reach it's heights
I found it's extremely easy but post-timeskip gets to the same difficulty you'd find in Awakening or Birthright on hard-classic. But it's nowhere near as hard as conquest usually
Hard has it's moments but Lunatic/Lunatic+ is coming later through a free DLC patch. It isn't ''literally fall asleep and just drag your low level units into the enemy'' tier like Fates, but it's not Radiant Dawn or anything like that. A welcome departure is there is no Titania-esque character that just runs over shit for you at the start.
Wait for the lunatic mode dlc then, the game is about as easy as FE9 even on hard
I don't understand why a harder difficulty needs to be DLC?
oh I think you know what it does
It is easy, though there were some paralogues that were a little tough. Wait for lunatic.
They already delayed the game by a lot, they didn't want to delay it even further by adding another difficulty mode
because they haven't made it yet :^) I'm pretty sure they said it's going to be free, at least
Do your democratic duty and vote.
strawpoll.me
I'm pretty sure they said it's because they didn't want to delay the game or ship it with a difficulty increase that is a sloppy increase in HP/DMG.
I would wait till Lunatic DLC (it's free and coming by Sept-Oct). You have to use your galaxy brain in some of Hard's chapters but pre timeskip is a cakewalk.
If you play the game like an old FE game and never use the gambit system (the option where you bring a battalion with you), the game is pretty hard.
Why would I? There’s no option for Dimitri.
The game is pretty difficult if you skip everything and only do the main story battles. That way you'll ignore the easy level ups and the free shit this game constantly throws at you.
>voting
>democratic
some of the battalions are ridiculous. just passed the timeskip and Dmitri shows up with a squad that not only gives him 10 (!) attack but also deals 50 damage in a massive fucking aoe that instantly shield breaks Beasts, this shit is ridiculous
How would a perfect Lunatic mode work Yea Forums
>there is no increase in HP/damage
>more objectives, capture choke points where reinforcements spawn until you kill the leader
>AI actually uses their gambits often
>boss AI uses combat arts
>no option to use Divine Pulse
All enemies have -breaker skills which effectively brings back the weapon triangle
Yes
>Punished Dancer
Based
>All these people saying the game is pretty difficulty if you just don't play half the game and intentionally gimp yourself in this this and that way
So what I'm hearing is this game is for waifufags.
The game has an automatic save state function you can rewind at any time with more than enough uses by default and then it gets retarded if you unlock more.
I find the game already ridiculously easy but the above means any stupid old "lol get fucked by this 1% crit pal" that would result in me resetting and wasting minutes to get back to where I was or just eat the death is met by a lol from me.
What the fuck do I do with all these fish from the fishing tournament? They're just sitting there, menacingly.
Flayn
Personally I'm fine with Divine Pulse existing since 90% of cases in old FEs or Divine Pulse not existing, people would've just restarted the map anyway and tediously played up to the same point.
If anything, it feels both time saving and a bit more interesting since it effectively gives you a cap to how many times you're "allowed" to reset. I never used more than one divine pulse in 3H (hopefully that changes with lunatic) but in the GBA games I used to reset dozens of times per map and it never felt like any of those was a "game over" state where I properly "lost".
>3 lolis in top 4
Absolute degeneracy
What is the best skill in the game in your opinion? Alert Stance+ making you pretty much impossible to hit is definitely up there for me
so is leonie better as a falcon knight or paladin? she has a bonus in riding but i'd be low on flyers that way
It's basically like FE8 in the instance you don't power level or don't use optimal characters like Seth, Joshua, Lute, or Myrrh.
Except this time around it's easier since there's literally no character in the game that's bad to the point they're unusable. It's either broken or decent.
If anything this game proves balance isn't always a good thing, someone has to be a shit character.
Bow knight
So where did the 2nd sword of creator come from?
>a little tough
The fucking Griffin was hard on classic hard. Harder than any endgame boss.
imagine playing Golden Queer route first
Get a load of this faggot
GIVE FLANN THE FISH SHE CRAVES
>it has all the best girl
>Claude isn't a psycho/ptsd lord
>you fight the actual final boss
That skill effectively destroys any last weaknesses that the already broken flyers had
The master classes are about the flexibility.
Mortal savant also brings both your base strength and base magic up to 17. So changing a caster with terrible strength into a mortal savant makes them a force to be reckoned with with a blade while still maintaining their deadly magic.
Felix (Best swordmaster in the game no contest)
Bernadetta (Decent Bow Knight, don't have to kill her later)
Dorothea (good dancer, also learns Meteor)
I can't stand how 7 is put on a pedestal while other games are harshly criticized for sharing similar flaws. How does 7 get a free pass for constantly throwing extremely underpowered units at you? Even the penultimate map has unpromoted enemies.
Sylvain
Doro
Anette
Mercedes
lil shit
EVERYBODY from BE so you can rub it on Edelgards tits
>He will never get to experience playing the route of the true protagonist first
sorry user, that must suck
It's just like with FF7, it's the one most people started with so they completely ignore all the flaws because of nostalgia. They even find ways to defend the rain mechanic somehow
>GBA games
>Three Houses
>The rest (didn't play)
the cap needs to be way lower. 8 is beyond ridiculous. I can't use that many if I try
>best lord
>Tron inspired map
>fight the true final boss
>has the best theme in the entire series
Imagine not playing Golden Deer
>6's RNG is broken
this.
I have a shit ton of paralogues to do but there's a rare monster sighting on the day I'm on. Is there any use to these rare monster sightings that make them worth doing over paralogues?
FF7 is had flaws, but the main flaws were how outdated the graphical style was and some minor gimped gameplay aspects like Yuffie's final limit break. It was a great blind jrpg experience with solid replay value.
FE7 however started off decently with Lyn's story then switches to the boring slog that was Eliwood's story and it doesn't help that you can't class promote any of the Lords until near the ending of the game. Hector's NG+ literally saves the game.
FF7 is more like is more like Ike's FE9 or DQ8 in the aspect of it being revolutionary when it first came out, but aged badly so newfags wouldn't get it.
No they just give you ores. If you have ores to smith shit you are good.
strawpoll.me
>Lysithea first place
Holy shit. When did Yea Forums acquire good taste?
over paralogues? no.
over any other kind of battle? they give upgrade material like Wootz Steel if you break their barrier so yes
>FF7 is had flaws,
I'm playing Golden Deer route with a recruited Bernie, Dorothea, Petra, Mercedes, and Felix. I don't have a single flying unit and I'm on the 11th month. Who the FUCK do I make my Paladin Knights and Wyvern Riders?
Claude automatically becomes a custom flying unit in the timeskip.
Seminar is useless
Literally spent the first 6 months doing nothing but exploring excluding the mandatory missions and have recruited everyone before the skip
Game is pretty easy but blue lions for sure feels like the proper route
Petra made "ESL" hot
with it deal! yes!
Claude gets the best flying class regardless.
Seminars become useful after the timeskip when you're trying to unlock Master classes and simply having the month go by. Exploration is only useful for recruiting students and Battle is only useful for support grind.
The more oldfags hate Awakening and Fates the more I seem to enjoy them.
For recruiting characters, is it worth it to get their assistance on missions? I'm playing on hard so I'd rather not waste any exp on them since I can't grind it out
How the fuck am I meant to beat the Black Eagles final map? You can't go through the middle since that aggros all the stuff from the left side, plus the faggot with Bolting just shits all over you, and you can't go down the right because the fire just fucks all your mobility.
I don’t think so. Honestly the easiest way to recruit characters is to spam them with gifts and flowers until their support pops up. Get it to C or B and they’re skill request will usually be lenient or a few will even ask to join themselves. It’s not worth grinding because a few of them have retardedly high requirements to recruit if you don’t do their supports
help
>Giving a shit about Oldfags vs 3DSfags in 2019
Meanwhile most of us are busy enjoying 3H.
FF7 has more flaws than strong points but you probably have too much nostalgia for the game to see it. Same thing with FE7, you're just proving my point
It's not necessary. I forgot mission assistance even existed for a while and still managed to recruit a good chunk of the external housed characters
>If anything this game proves balance isn't always a good thing
I mean you're precluding the fact that they could also you know...balance the ENEMIES
I went down the right. I should've gone left though, it seemed way easier lol. I just wanted to get Shamir's dialogue with Catherine.
I wanna play Conquest and just skip the story because everyone keeps saying the gameplay is fantastic. Is it fully playable on Citra?
>everyone keeps saying the gameplay is fantastic
They're lying, it's gimmicky skill emblem bullshit just like the rest of fates
The first maps trick you in to thinking it will be a challenge, then it's a joke until timeskip, and then it can get hard again.
Hopes/Dreams for the DLC?
ingrid > sylvain, sylvain is my worst unit on my BL run even Ashe caught up with his ass
Yeah I didn't have any trouble, recent updates took out a lot of the janky lag. Story is so bad it's good, gameplay and maps > any other FE
Don't listen to the other user the maps are fucking amazing outside of a select few that are actual trash. You can cheese the trash maps easily though.
List the maps that are gimmicks apart from Kitsune Lair.
So it gets difficult at the time skip?
How the fuck do you calculate total AS on this? I have Ignatz with 21 Str and 27 Spd having 16 AS with a Steel Sword and I don't get how the game adds weapon weight to the formula.
More master classes, the ones in the game aren't very interesting and their mastery skills suck ass. An item that let you set one skill as a strength for one student
How hard is hard?
Hopes/Dreams? A route with the 3 amigos working together.
Realistically? More paralogues.
Just aggro the bolting and camp the center left side as Catherine and the other come to swarm you. Take out annette, and sometimes the AI will camp under Rhea's protection, so just snipe them with Hubert
Rhea herself goes down surprisingly fast with Edelgard and Thunderbrand Byleth
Hard is normal difficulty and it's not that hard apparently
The Wind tribe map with the wind that blows you to other platforms. The map with stone giants that you can freeze in place. Any map with dragon veins really, they're all gimmicky as fuck and aren't fun to play.
The wind tribe map I'll give you because it's actually bullshit, but there are multiple maps with the stone giants, aren't there?
Not all the maps with dragon veins are bad, hell, Chapter 10, which is one of the best maps I'd argue, has dragon veins. How do you feel about the nija rape cave/
> Edelgard should be as huge of a bitch as she is in every other route. She should be using her own soldiers as bait and then setting fire to them in BE like she does in BL.
*Sigh*
For every 5 STR it reduces weapon/equip weight by 1
Oooooooooooooh that makes perfect sense, thank you user.
He's talking about the endless staircase map
Yeah, the last thing we need is Anime Dany...
>In light of Three Houses
Who's Redoran, Hlaalu, and Telvani?
That was in Conquest? What chapter is it?
The stone giant map I'm thinking of is chapter 21. As for your spoiler, it's bad because it relies on having specific classes which is bad map design. I also hate the Hinoka map where every enemy has like 15 fucking move for no real reason, The maps are poorly designed and people give it a pass only because it's better than the other 2 routes
BASED
customizable costumes from other games
She fucking says she would lose herself if you weren't around. Why are you retards not understanding this.
If your waifu/husbando doesn't burn themselves from their first sip of tea you're a pleb with shit taste.
I mean Edel is basically anime Dany.
I've played Awakening and Three Houses, which one should I play next?
3, both books without resetting
>thread is about a guy posting his guide of how to get into FE
>Anna as a playable character.
>St Indech and Macuil as Manekete units that can join you.
>Dark Falcon class seals, Manekete seals exclusively for Flayn and Seteth
>Maps used to grind Renown points
>Lots and lots outrealm Paralogue shenanigans
If I am going to dream, I will dream big.
I'm already in, faggot. Guide isn't for me
>bow tournament
>Edelgard: rank E with bows
Galaxy brain time
>top seller in a dead month
>in only some of the smaller regions
>sold less than previous fe games in japan
>popular
Where are people getting this from, I'd be surprised if it surpassed 1 million units, not just right now but in it's lifetime, it's fire emblem, it's irrelevant.
I understand the Persona comparisons, but as a Persona fan, 3H isn't up my alley at all and as an SRPG fan it's absolutely shit.
The characterization and character focus of the game isn't there, or at least there isn't enough for fucking 70% of the game to revolve around it, not even taking into account the amount of running around you need to do with how needlessly fucking gigantic the campus is.
Now speaking as an SRPG, it's even worse with it's braindead gameplay that's basically on autopilot, it feels like more of an afterthought to the dumbass dating bullshit that took over the game, in a series that was the pinnacle of SRPGs for a while.
Not to even mention how absolutely fucking awful the game looks, how shit it runs at points, and the nonexistent environmental/level design.
All of that being said, I want to marry Marianne and make her happy and I hate it because I know I'm falling into the trap that everyone else did that made them keep playing this steaming pile of dogshit.
fuck I should've done this, entering Ashe was a mistake despite him being B
Play Conquest then PoR and RD.
I think I used an E rank Felix for a late game fists tournament since Dedue couldn't do it. There's no reason to not use Felix's free +5 damage in every tournament.
It's autistic enough to give you an overview of what you'll want to go into next
Stop being a turd and use these guides so you can stop shitting up threads with the question we get 10 times a regular thread
>All this praise for Radiant Dawn
How could anyone sit through that snoozefest after Path of Radiance? Miciah was awful. Dropping the smooth as silk sprites for godawful 3D animations sucked, but at least PoR could be carried by its story and characters. Radiant Dawn is where it all fell apart. Is it like the Star Wars prequels where we're looking at all this new waifushit and RD is now looking not shit in comparison?
You have to be a bit careful about entering characters with low weapon ranks in those tournaments though. If you don't kill them fast enough you lose automatically. Miss a couple shots and you're done
Caesar and Legate Lanius aren't Dany. You have to be mindful of their circumstance, they're in a post apocalyptic world and they're trying to unite a bunch of savages in a way that doesn't just recreate the same pattern that made the world get fucked up anyways
Their brutality(well, Lanius without Caesar is a different story) always has a point to it, and it's not a temper tantrum.
Edelgard isn't Anime Dany either, but she's not really comparable to Caesar. First off, Caesar is rather quick to recruit new talent, and actually has a sense of humor. Secondly, Caesar isn't some fucking strong one man army - he's just a charismatic old man.
Caesar works as a villain in New Vegas because you can understand him even if you're disgusted by him. His luddite ways make sense in the context of NV precisely because of history.
If I wanted to make Edelgard a NV Caesar, I would have her be some like, Tactician or support unit, also a commoner. As it stands she's more like some Chinese Mythological Figure with broken powers and a desire to conquer simply because she can.
Like all conquerors Edelgard aims to change the status quo but it's not with as much depth as Caesar has. She might be a better person than Caesar(or worse, she's manipulative so it's hard to tell), but she's certainly a less complex villain.
I never go Caesar's Legion, btw, but I think it's a well-realized villainous faction that could actually form.
Flayn support with Dedue and Felix is the best
>implying PoR is any less boring then RD
It had nice maps with varied objectives which is something the series has problems with. Some people are fine with every objective being rout or seize but for those who aren't RD is a pretty neat FE game
Rare Monsters also have a chance to have
Mercurius, Gradivus, Parthia, or Hauteclare as rusted weapons. So, prioritize Rare monsters over exploring, and paralogues over rare monsters
Certifications>Paralogue>Rare Monster>Explore>Seminar>Rest>Deleting your save>Skip
>three amigos
There's two amigos and one crazy bitch.
>as rusted weapons.
So where in the timeline does 3 Houses belong to and what location?
I think Ingrid's support with Dedue and Hubert's support with you are fucking hilarious it's just horrible racism and overt death threats that somehow form and increase a bond
I honestly wouldn't be surprised if Sothis is Naga's little sister and founded Fodlan to spite Naga's Altea only to realize that watching over humans is harder than it sounds and fucked everything up.
You don't need varied objectives to have varied maps; seize is really versatile for instance. Rout maps are the problem because there really aren't a lot of creative ways to tackle "just kill every enemy lol"
>Racist white girl is secretly a slut for BBC
No surprise there.
I wouldnt call Dimitri a bitch though
Edelgard harbors no friendship towards Claude even though his ambitions are similar.
It's funny how the song is called "Reach for my hand" but Edelgard decisively rejects people's offer
Paralouges for the FE Amiibos and recruitable amiibo units/ amiibo items(Robin's Tome/Yato/Ragnell etc.)
After playing FE6 recently where every map is a seize I kinda disagree, there are only so many ways you can make a seize map. Having defend maps, kill X amount of unit maps and escape maps keeps things fresh which is what RD did
Three Houses takes place in the same timeline as the Archanea Saga
more like based and redpilled Claude, Badass punished Dimitri and anime Dany
That's my favorite in the series alongside 5, which aside from the escape stuff was also mostly seize.
>Open borders Claude
>Based
>Die like a bitch Dmitri
>Badass
what? when does it take place? how many year after Alm became king and presumably bred Celica?
Many many many years after Awakening.
so where does the icbm cult fit into this
It seems to likely be before jugral in the timeline. When exactly is hard to pinpoint but the regalia in this game seem to be before Adrah found them
6 is way too flawed to be the best GBA game. I feel a lot of its difficulty stems from the game just being unpolished or not playtested enough, rather than the difficutly itself being intentional.
I honestly belive Sacred Stones is the best GBA game in terms of mechanics and overall gameplay, even if it's on the easy side. It's also the perfect game for begginers who don't have access to a 3DS.
The h'what?
>"Thanks for looking for me senpai! I would probably lose myself without you UWU"
O B S E S S E D
>Edeltard
Opinion discarded
>Every House Leader loses their way without Byleth
What did they mean by this?
Blue Loser or Golden Dweeb detected
Literally rent-free
Depends on the class Holy Knight and Dark Knight are nice to have if only for the move but you really need to work on them from the beginning of the game to reach them by the time you're level 30. Wyvern Lord is a straight upgrade from Wyvern Rider and depending on your unit you can easily path youself through Pegasus -> Wyvern Rider -> Wyvern Lord. I just got my Hilda on Wyvern Lord in GD that way.
Falcon is quite weak in comparison to Wyvern, and it's hard to find someone who Unironically subbed swords and lances instead of lances and axes. I can only think Ingrid fits the class.
Mortal Savant ia ok if you value the +1 move (SM only has 1 move), and really want to use the tomes, but for the most part you can live without it on Catherine or Felix.
Gremory and War Master are easy to get and you end up with very mighty units. Give them a try.
Great Knight is very hard to get as you need two movement types, but it's not THAT strong either.
Bow Knight is fucking insane. Get it if you can.
I think those are all. Even if you have like a 40% of getting into one, just save and try to pass the exam. You can also savescum it by having a post-battle save ready as the exam result is seeded when you enter free day.
That's what I think whenever Edeltart sperg about how she wanted Byleth to be by her side.
>Mortal Savant ia ok if you value the +1 move (SM only has 1 move), and really want to use the tomes, but for the most part you can live without it on Catherine or Felix.
Just make them into Assassins, 1 extra move is worth so much more than 10 crit. Assassin > Mortal Savant > Swordmaster
All of the house leaders want Byleth by their side
They all turn into bumbling fucking idiots without him there to guide them
That is the power of being the MC
Claude ends up fine actually, unless you let Edel kill him
muh Astra
Edelgard incorrectly deployed a comma there
Yeah. Bows are way better than tomes too
staircase is a great map man
buy braves and blesseds
I almost choked on my drink when I saw it used 9 durability. What the ever loving fuck were they thinking
What is Yea Forums's opinion on God-Shattering Star?
I'm not hating, just stating my impression from when I played it blind and noticed the lack of support/save/canto and whatnot. Otherwise yeah, it's just as serviceable as the rest
Claude is pretty chill about it besides trying to get Byleth to dance with him, and is able to resume to his life without any mention of wishing Byleth would have chosen his class whatsoever.
Punished Dimitri seems even less insane in the BE playthrough than in BL, and his redemption was in large part thanks to Rodrigue.
Edelgard doesn't move on from the "rejection", and still harbours some feelings toward her puppy crush after five whole years have passed.
How dare you crack-smoking faggots talk shit about my wife ned
>FemByleth
How are you going to cure Edelgard's crazy without the power of cock?
Assassin also has a +20 speed growth compared to Mortal Savant's -10
You underestimate my milkies.
>What is Yea Forums's opinion on God-Shattering Star?
Fantastic "final boss" theme, probably dethrones Id(Purpose) as my favorite theme of the series.
I keep hearing how you can spare students from other houses post-time skip but the option never appeared to me, do you need to do anything in particular to spare them?
cope
By time you get into Mortal Savant chances are growths don't have much of an impact anymore.
I ended the game at around level 40 so that's 10 levels of having a ~70% speed growth instead of ~40%. That's an appreciable difference I'd say
It's still a %, you can still get fucked with 70% or blessed at 40%. What really matters is the cushion of spd you have before entering Mortal Savant. A Swordmaster loses 3 Spd upon reclassing and an Assassin loses 4 spd.
a difference of 3 speed, to be precise
Uncanny timing. I started the series yesterday by emulating Blazing Blade.
You make it sound like Awakening/Fates are a fucking crime against humanity, but it sounds so subjective that I think you're full of shit.
Thanks anyway.
So it's a free Rally Speed, sounds good to me
Mitsuru!
youtube.com
boi......
7 has great maps and mission variety.
I haven't played every FE but alot of them are plagued by giant boring fields or clusterfuck gimmick maps.
>11 above 12
Nobody blinks in FE6, so that automatically makes it the worst out of all the GBA FEs.
>Echoes and Gaiden being that far apart despite the differences beyond presentation being minimal
>8 that high
Guess how I know that's the game you started with.
hey man presentation matters
Why won't ingrid drink tea with me? :(
He is. Awakening still has better gameplay than 3H in spite of broken ass pair up and bad maps, it's still not good in that section but the characters and the writing isn't much less charming than 3H's is. Fates Conquest unironically has the best gameplay in the series, and the worst story. OP is just a fag.
>Awakening still has better gameplay than 3H in spite of broken ass pair up and bad maps
substantiate your claim
Is it safe to put 3H in the same tier as Awakening yet?
Gambits, canto, dismounting, turnwheel, aggro lines, bad reclassing system, and no weapon triangle. 3H has much better writing than Awakening though and since Awakening still has bad gameplay I'd put 3H over it, but I'm not going to pretend 3H is well designed to justify liking it.
Hating popular things doesn't make you funny or interesting user
Canto is based, t. kagasquad
the non canto classes get shit to make up for it anyway, 3H is probably the entry with the least imbalanced Canto. although I'll admit that Canto after gambit is a bit dumb
>good guy garon
hmmmmm might have to hack my 3ds for this
If I hated popular things I wouldn't like 3H user. All of those are objectively worse than pair up ever could've been. Gambits are outright busted because you don't take damage and there's that 5 mov one that's fucking crazy. Lines and turnwheel are retard proofed and you don't get a choice in whether they are present in your playthrough or not. And canto and dismounting nullify any downsides to rolling mounted. Canto also serves little purpose in a game with tiny maps.
whoa now, your objection to Canto is that it's UNDERpowered?
Yeah, I put the great remake over the one that butchered everything about the original, what about it?
The NES games have incredibly clunky menu navigation (which is also a problem I have with the Tellius games). Fixing that alongside sprucing up the presentation made me enjoy Echoes a lot. The map design/gameplay wasn't really my problem with the original, and while I agree it isn't really good, I don't think it's an abomination, either.
I started with Awakening. 8 was my third after 7.
No, the tiny maps are why it's overpowered if anything. There's no reason to have movement like that when everything is so close.
>what about it?
what about it is that 12 is more fun than 11, also 11 ruined as many things about 1/3 book 1 as 12 did 3 book 2
idk how I feel about putting 5 so far in the "traditional FE" direction
>I find it funny they dropped child units (much beloved)
Nobody liked child units in Fates, and even in Awakening they were only good if you bothered to grind them up to par.
Why would you ever need to dismount when there's (almost) no enemies with effective weapons? All it's good for is to get through desert faster. If you dismount a flier to avoid archers you're incredibly bad at the game.
Gambits are balanced around having poor hit rate and if you think stacking a bunch of people for the accuracy boost is a good tactic you probably average 20 turns per map.
Stride is strong but so are warp and rescue staves yet nobody complains about those.
Turnwheel saves time resetting if you get low% critted. You're a shitter if you need to use it in any other situation.
Aggro lines aren't absolute so relying on them will probably get you killed, it's not as busted as you might think.
Pair up singlehandedly fucks up Awakening, you can't say that about any single mechanic in 3H
Talking about FE4 with regards to "much beloved"
If they're lined up in a row they're supposed to be thought of as roughly the same. I'm not saying FE7 is more traditional than PoR, for instance. In case that's what you meant.
Otherwise, what, you're going to tell me it's less traditional than SD and FE8?
Why would you not use it when there's literally no penalty for doing so? Warp is fucking bullshit in this game, actually. Rescue staves are generally much more limited in other games. Also lmao, having issues hitting on anyone but Dimitri in BL even on hard. You don't have to gather people around to hit shit. Turnwheel is a crutch for casuals that don't want to use their head before moving. Aggro lines are still accurate 90% of the time even on hard mode. They are in fact as busted.
Look dude, you can like a game without pretending it doesn't have flaws. Three Houses is fun enough, but it's not well designed gameplaywise.
three houses is just designed to be easy. look at the casual retards who got filtered by conquest complaining that every map is gimmicky. it's still not as badly designed as awakening which has same turn reinforcements and a retardedly broken gameplay mechanics more so than anything in three houses.
I would say it's less traditional than SD, yeah. 776 is pretty weird
Three Houses actually has same turn reinforcements too on certain maps. Which pisses me off more frankly, because it really came out of left field after expecting non-retarded game design since I played GD first and didn't recruit Ingrid or Dorothea.
Comparing newbie crutches that don't impact gameplay to a central gameplay mechanic is a brainlet take user. If you don't know how to influence the enemy ai to attack the character you want you could never make it through other FE games. Aggro lines are just showing you what you're already doing. I'm not defending 3H as much as I'm calling you retarded for your bad takes
>Defending retard-proofing that you can't turn off
If you want to argue that the turnwheel is fine because you don't have to use it, you could say the same thing about pair up in Awakening, but we both know it's broken and not worth defending. Why the double standard?
reinforcements that appear on player phase don't compare to the bullshit that pops up on enemy phase and move immediately.
the turnwheel has limited uses, pair up is infinite
The fuck are you on about? You never touch divine pulse unless you're losing units. That's in no way comparable to pair up which is something you can't ever get away from because enemies can use it (at least in fates, can't remember if they do it in awakening because it's been a long time since I touched that garbage)
The turnwheel has like 10 fucking uses as you upgrade the statue. Even the original amount is too much considering how rare it is to lose units to things like a 3% crit. And again, if you don't have to use the turnwheel or pay attention to aggro lines (which are mostly accurate), why not pretend we don't have to use pair up so now Awakening has good gameplay too.
They did appear on enemy phase and immediately move in the paralogue I'm talking about.
did you know pair up is less broken if you don't rank up the supports lmao :^)
get the fuck outta here you retard
no one agrees with your retard logic
Fates pair up wasn't even that bad. And no, enemies in Awakening couldn't. Also you still have no defense for the aggro lines besides "well sometimes it's not accurate". I can literally think of maybe 5 times it wasn't in my playthrough on hard mode. And you literally don't have to use pair up in Awakening ever if you don't want to, so again, let's stop pretending a mechanic is okay because you can pretend it doesn't exist if you're not shit at strategy games.