I'll start
>The moveset of Mario 64
ITT: We take the best part from each videogame to make the ultimate videogame
Daniel Powell
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Lucas Bennett
>the sound effects from Mario 64
Isaiah Cook
>the level design from Mario 64
Luke Clark
>the soundtrack from Mario 64
Dominic Bennett
>the gameplay of Mario 64
Adam Mitchell
>It’s also an FPS
Joseph Kelly
>the visuals from Mario 64
Parker Fisher
>The camera from Mario 64
Nathaniel Flores
All of the above but then we scrap it and start fresh.
Michael Baker
The combat from Dark Souls.