Play Morrowind

play Morrowind

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why is he so jacked?

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I've never seen somebody that does cocaine all day look like that.

Breaks my immersion.

what was the deal with doing stuff for him anyways?

Can I just read the wiki and skip the gameplay? I get the good part while skipping the bad part.

I gotta finish Oblivion first

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so you can suck them nipples homie

I did. Pretty fun game.

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I tried and got bored really fucking fast when I realized that you basically have to farm levels to even do the main storyline

yeah i never got why you get sent to some random drugged out old man who doesn't even own a shirt

Huh? The gameplay is the best part.

He's a Blade, back when they were actually good.

Is this build achievable natty?

Okay, the loremasters are back in town. Does anyone want anything cleared up or have something to discuss?

Hard mode: no "what is CHIM"

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How do get dwemer artefatctrs from cat in Hla Ould. Cat doesn't have them, says he ain't got them yet.

no, he's cycling skooma

Does Blade Skooma man have the Khajiit-equivalent of an N-Word pass?

Nope, you have to do Skooma

>morning son

Are the other continents just time-displaced versions of Tamriel, or is that just some silliness?

The Crack Cocaine Dawg rules all the passes. You say a word without a pass, he offs you the next night in your sleep.

So you've never seen literally any hard working man before. Take your pick:
>Lumberjack
>Farm hand
>Contractor
>Construction
You name it, they're gacked out of their minds 24/7.

youtu.be/NCLu2yy_dP8

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who is m'aiq?

That's definitely not canon in the Bethesda-verse. If you look at it wider and consider MK's works canon, it's still not a compelling argument. There was this time when MK used to post on a certain Elder Scrolls subreddit and the idea of the time-shift was born in the comments there. At the time he basically said "cool idea bro" to many, many people and this timezone shit is just another one of those half baked fan canons. The only difference is that it got slightly more coverage than your average stupidity.

He's the Liar.

who was grey fox before he put on the mask?

>He's the Liar.
well Im glad the loremasters are full of in depth answers. I think there is a while lot more implied through all the games he's been in though.

installed the tamriel mod and all my dwemer ruins now consist of random construction signs
how do I fix it

I am.
Been doing shit for House Redoran.

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as far as i understand there are kalpas basically cycles and every continent is a cycle. Redguards ran from their own when it ended. This cycle is weird because of Akatosh and because of that we see a regression in everything, Alduin acting weird etc.

Truthfully, he's an easter egg. There's no deep lore to him and sometimes a quick and obvious answer is the most intelligent thing you can give.

At the time of Morrowind Bethesda started putting silly secrets in the game. Todd put a "no comedy" policy in place that he maintains to this day. Thus, all comedy has to be low key funny and references. For example, in Morrowind there's a dead dwemer called Pikachu and there's an Elton John reference too. Oblivion and Skyrim also have wacky shit and M'aiq is just one of those that stuck. There's no lore behind him and making a far fetched theory is baby's first big lore explanation. I wouldn't bother with it in your place, but you can try to explain it if you want.

No. Graphics looks like shit.

That's true, but user's asking a crackpot theory that in the current kalpa, Akavir is in the future and Yokuda in the past.

You do know we are talking about Morrowind correct?

The devs way to tease the jackasses from the forum.

Yes, Morrowind has the best gameplay in the series including the combat.

Well that is what im saying it is not exactly future and past. This kalpa should have ended before but it didn't. So we have Akavir and Tamriel at the same time.

Yep!

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mr lahey, go home. you are drunk

Ok then.
It was nice talking to you. I am just going to backup slowly so no need to be alarmed and just going to head on out.

I wouldn’t expect a smoothbrain to understand how great the gameplay is.

Have a nice day user.

> Mor is bedder cuz itz mor.
I knew I should have run before they showed up in force.

If you go through all of dialogue throughout all of the games he's in, there is way more than "easter eggs" there and he does go into his "lore" about his family that is also another hint. he pokes fun of things that no one in the game would know but somehow he does which is also another hint.
lots of hints are dropped if you read them like the riddle they're supposed to be.

I love it but I disagree, morrowind do not have good combat.
And I don't think Oblivion or Skyrim do either, before some anons tear their panties down, combat has always been fucking pisspoor in all elder scrolls.
In my opinion.

imagine having a hairline like this

If you look closely at the picture, Morrowind doesn't have more of everything, merely some things. But you didn't look at the image in detail and ended up making an ass out of yourself, getting the wrong conclusion.

you can find all three artifacts in the ruins with the puzzle cube inside.
or slaughter the cat and the shacks owner then high tail it back to Balmora.

>2much thing
>brain hurt

It plays more like a traditional RPG which is a good thing. Zoomers wouldn’t understand.

*sniff*

Frank Jaeger, ex-child soldier and former agent of U.S. special forces unit FOXHOUND.

i always loved it when enemies would kill me with a death animation in skyrim even though i would've been able to block or dodge their attack

They work for the masked man. Dagoth Ur.

It doesn't matter who he is, what matters is his plan

>waaaa muh grafix!
You are a big fuckin baby

It doesn’t matter who he is, what matters is his plan.

Less is better cuz its less?

My little bro is unironically turning into Caius. He started balding and just accepted it and got fucking ripped

Perfection is not achieved when there is nothing left to add.
Perfection is achieved when there is nothing left to remove.

I did and I hated it

But I dont mind that others enjoy it

Nevertheless, fuck cliffracers

Perfection is stagnation, imperfection breeds growth.

Is magic actually fun in this game?

And they should've stopped removing a lot earlier

I didn't hate it. The MQ was top tier. The rest needed a lot of work.

So we keep removing things and that somehow makes the game better?

what about you? how come you, the older brother, is not balding?

Imperfection needs growth. Perfection by definition does not.
They have not achieved perfection yet but are far closer.

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Morrowind was perfection. Everything after was a downgrade.

Depends on what you consider fun. If you enjoy trivializing the game Morrowind will be your jam. It is an "I win" button

Do you really need 50 diseases?
The Languages from Daggerfall?

So yes.

Perfection isn't the same as greatness. A single black pixel is perfect, but it takes much more to be great.

They're in a locked chest right next to him, the key is on his person. I would recommend taunting him until he attacks you, kill him, then take the key.

It’s the only game with fun magic.

>summons skeleton
>now you dont have enough mana to kill him with magic only

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We look for very different things in games.

>farm hands
>construction
most of them aren't THAT buff, also you should say carpenters not construction because the latter are mostly lazy fucks

Just the Union guys.

This guy is the reason why I dropped the game

did fargoth survive the red year?

Yeah you look for shitty downgrades with brainlet combat.

Looks like shit plays like shit. Keep whining

Hopefully, no.

>filename
lel

Morrowind is the biggest meme I've ever fell for.

Nostalgia goggles are real people

I'll let you in into an open secret that you can see anywhere - half of Morrowind fans are literal zoomers.

This. Like where the fuck are the dragons and dragon shouting WHAT THE FUCK!??

Why not? More diseases means more emergent experiences can occur. I was playing Oblivion a few weeks ago and caught paralysis from a crab, had to escape by using a resist magic potion, and then had to haul my loot back to the imperial city manually because my carry weight was lowered.

Let me guess. You played for 1 hour, made a terrible class, raged when you couldn't kill a crab, then quit.

I played it for the first time a year ago and it was great.

Uh what

Don't zoomers play Skyrim?

no, it got made fun of on Yea Forums so they have to pick the most agreeable TES game to fit in

They did. Now they're flocking back to Morrowind. Every fucking day new threads on all forums about starting Morrowind and loving it.

No I liked the games that came after Morrowind.
Do you really think Morrowind had good combat?

Even with the AI that had no sense of self preservation? If you stood on a rock or levitated and the NPC had no ranged attack they would run around in circles in one spot trying to find a way to reach you.

Did you enjoy the RNG in real time combat? So hoping you got a lucky roll to use your shield made sense to you?

It's full on nostalgia goggles old timer nothing more.
> Cue the "I just played this for the first time" standard response.

t. Zoomed that tried to make a stealth archer, got all his strength drained from a bone walker, and died to Snowy Granius

Oblivion's sluggish health sponges are even worse.
In Skyrim characters still can't get you when you're on a rock.

>standing on rocks
Fight like a man, faggot.
>RNG in real time combat
Level your skills, faggot.

Much better than swinging my sword at some health sponge draugr for 10 minutes.

shit like ESO and nostalgia from other fans led to a lot of zoomers trying out Morrowind

frankly I find it ironic people are shitting on zoomers for playing and liking a game that's considered "good" but boomer tier

AHHHHHH YES WE'VE BEEN EXPECTING YOU

Played it for the first time a few years ago and it's great you contrarian zoomer.

Clearly Oblivion here is the best game, it has the most diseases. Why are we still bothering to talk about Morrowind?

What if he is a Steven Heck type who only thinks he's a badass spy but it somehow works

>over half of spell effects removed
Big yikes!

>Walk up to this faggot
>Stick him with my Conjured Dagger Twice
>Two shot him because I have 55 Short Blade at level 1 and a Daedric Dagger

>setting up a TES3MP server on a test computer to play this with friends

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Yes the Skyrim characters have the good sense to find cover if they don't have a ranged weapon.

Unless you like easy mode that is a clear improvement. Then again you like Morrowind so you may be challenge averse and not like it.

The languages could have been a cool addition had they chosen to make them useful instead of cutting them.

Why does it take 10minutes? Smith that weapon up user.

Yeah, but it doesn't seem "right".

Now we're talking. I've managed to steal the key from him but missed his chest.
After taking the artifacts I spoke with him and he demanded his dorf stuff back so I trained my destruction magic a bit.

I know right? Shit's ridiculous.

Follow the thought.
You make each language open quest lines with each group.
Do you make these quests little more than flavor or are they substantial?
If the former why lock flavor quests behind a skill when you can spend the man hours on flavor quests that will reach more players.
If the latter how good are the rewards? Are they so good that some languages become almost mandatory Are they mid tier and you risk disappointing those that took the skill?

Not worth the manhours.

You don't need to hide things behind them permanently, as magic exists. You could "learn" a language magically as a reward, or have some sort of "Helmet of Languages" as a late game side quest reward.
Furthermore, the obvious answer is to make it so that knowing languages lets you talk to NPCs to progress quests more easily or for greater value, rather than locking them altogether. Vlad likes you more because you brought him some Vodka and chatted in the motherlands tongue, but you can still just throw him some cash for the same info.

The aiding with NPCs could be part of it but if that is the meat the languages has the same issue they have in Daggerfall in that they are not worth the investment.

If you have a magic workaround in game it has the same issue as the other example.

There may be a way it comes back as a viable skill worth the investment but I wouldn't bet on it.

Or you do what most traditional RPGs have been doing for decades and have languages be a separate "resource" that doesn't conflict with normal skills/abilities.
You know the common tongue of the region, your native tongue, and then can pick up additional ones based on other factors during character creation. Higher intelligence/study, mercantile skill, speech, stuff like that could all "unlock" additional languages at certain thresholds.

Well... Yes.

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whitoid

If I wanted to read I'd get a book.

While I can't see a way languages come back as full fledged skills I could see them comeback as part of the Speechcraft skill as a QoL perk.
The higher the perk the more fluent you can become in a language. The more fluent the more benefits.

Do people even care about classes in Morrowind

I am a slow typer but I had a similar thought. Could even bring back things like etiquette that way.
iirc there was street wise and noble in Daggerfall. The higher you perk the more useful they become.

Maybe at the start before they get the hang of it.

are any of the remake/update/whatever mods any good?

Now I'm not saying they should make 9 fully fledged and voiced languages and incorporate it integrally in the games. That's a crazy amount of work and effort. However, don't you think it's weird how you're advocating against extra roleplaying elements in a roleplaying game?

don't play DotA

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based

OpenMW is good

Do the souls of those that are remembered last longer perhaps even indefinitely in whatever afterlife they go?
Afaik souls go to the heaven or hell they believed in until they forget their past life and are then recicled

No.
To me saying for RP purposes is a waste of time and effort. A skill should be worth taking on its own merits not for some nebulous "I want to be a scholar and scholars know languages"way.

>went to buy it on sale but was iffy on playing it
>forgot to
>now I really want to
fuck why is it like this?

only problem i had with openmw is you can't use mcp with it
I missed being able to make traps not show up in the little menu and have shields be unequiped when you use a two handed weapon
Also, it's important to note that, for me at least, the nightly builds have framerate issues.

New player here, gonna be some sort of heavy armor spear battle mage thing, just got the devil spear from Balmora after getting the puzzle box, any tips or things I should keep an eye out for?

just pirate it you dingus

Souls don't have an expiration date. I'm not exactly sure how to answer this question.

There's no direct heaven or hell in TES. Whether souls go to some kind of an after life or are recycles is up to debate. There's a possibility that both can happen at the same time. There's no concrete answer.

Escort quests.Pretend they are mudcrabs and avoid them.

It's not as simple as just being able to understand words or not. Do you have so little imagination that you can't picture the insane amount of dialogue, worldbuilding, interaction, and gameplay opportunities that languages would provide?

I guess you don't, because you're used to things being watered down.

just set the escortee's speed to 100

>Who needs mercantile? Buying things involves speech. Just cut it and mix it into speechcraft.

>Who needs speechcraft? Cut it. If you want to obtain an item for cheaper, just pickpocket it.

>Who needs pickpocketing? Cut it. If you want something so bad, just kill the merchant and take it from their corpse.

>Who needs merchants? Cut them. If players want items, they can go to a dungeon and kill zombies for it.

you can see where I'm going with this. This is only a slight exaggeration of what happens in each subsequent TES game.

>doesn't just pirate it
then buy it on sale or hell buy it for "full" price if you really want to

you need to embrace pirate before you buy

I finally beat the main story, but when it was time for expansions I was too burnt out. I'll continue the story someday...

What did the people of Akaviri look like? Did any of their races look human?

We don't know. They were either humans with weird features or actual snake men.

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the grey fox!

I want caius cosades to tuck me in and read me bedtime stories

You can but you'd miss out on the good part of Morrowind, which is the freedom and interactivity. The game is more about crafting your own unique story each playthrough rather than just reading ones the developers wrote.

Don't worry too much about optimizing your stats, you end up insanely overpowered no matter what you do.

Why is Vivec such a weirdo?

He is MKs self insert.