Hey, you. You're finally awake. You were trying to cross the border

Hey, you. You're finally awake. You were trying to cross the border,
right? Walked right into that Imperial ambush, same as us, and that
thief over there.

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>roll high elf
>realize this intro makes no fucking sense

Damn you Stormcloaks. Skyrim was fine until you came along. Empire was
nice and lazy. If they hadn't been looking for you, I could've stolen
that horse and been half way to Hammerfell. You there. You and me -- we
should be here. It's these Stormcloaks the Empire wants.

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Morrowindphilia aside, walking through the Census & Excise Office and being processed was so much less tedious than newer Betheshit openings

Wait.
If Ulfric cares so much about Skyrim, why was he trying to cross the border and leave?

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He had just smoked the high king and was trying to sneak away

>We're all brothers and sisters in binds now thief

What fucking kind of logic is this?

The intimacy of being about to die together

Don't talk to me, you nord fucking niggers

SHUT UP BACK THERE

>hops off and runs into woods

Dragonborn adds new elements and more to Dragon Age's lore. In order to use certain Dragonborn spells, you need to know certain things. One of them is Light Radius, which allows you to hide and teleport into enemies, as well as teleport in certain way to other locations, such as the Dragon Soul Keep.

If you're keen to try it out, take your time and be prepared to play it to the max, to get the best advantage and possibly take out bosses. It's well worth the wait, because it really adds one of the most exciting and challenging gameplay experiences out there.

The other Dragon Quest games don't include a skill-tree, but they have a lot of quests and side-quests. And then one day, Ubisoft announced it

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MW had the best opening

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Seriously bros, how can non-dungmer even compete

This filename always makes me chuckle.

>Do you get to the cloud district very often...oh what am I thinking, of course you don't.
What did he mean by this?

the moon is clouds

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>"You're not gonna kill me!"

>we should be here
Well, ok then.