Replaying this

Replaying this
Why is it so fun?

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>Eat random soldier
>Spend a good hour advancing infected area's with military with just your gun
There's no reason to ever do this but you can and really that's why it's so fun.

The vast majority of your toolkit is unnecessary to do missions, story or even efficient combat but they're so fun to dick around and experiment with.

>Taking a simple Marine commanders disguise and just beating the shit out of zombies and other infected alongside other soldiers

>No one cares about their commander suddenly being able to leap 10 stories high or using Zombies as a surfboard on concrete

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So when's the sequel?

i like eating people and running around

any tips on how to run this game without problems?

What other games for this feel?

2 bombed so hard dev's confirmed franchise is dead.

it runs like shit on my pc until i disable a random hid device in my device manager, dont know why but then it shoots up to like 200 fps. anyone know how to run it in 1080p without using a hex editor?

i used this
www dot mediafire.com/file/tnyytylqmn1/Prototype_All_Res.zip/file

Because you can.
This is literally what modern games lack: you can do shit, whether it is etical or not, makes sense or not.

Woman is running away from danger, trying to survive the horror of becoming a part of living dead hordes? Well shit, eat her.

A man is fighting for survival of other citizens, mowing down hundreds of husks who are getting closer? Pick him up, drag him to a skyscraper and WWE his ass to the ground.

Cars are making a jam? Jump onto the roof of one of them again and again, destroying it with powerwave from your mass.

Want to help soldiers? Eat one of them, take their gun and go in guns blazing. Out of ammo? Unleash the fury of your fists which were cut from the sequel.

This shit was great.

>A man is fighting for survival of other citizens, mowing down hundreds of husks who are getting closer? Pick him up, drag him to a skyscraper and WWE his ass to the ground.
Fucking THIS. Elbow diving from somewhere up high and watching it cause absolute wreckage was so cathartic

Definitely one of the most fun games I played, just a really fun concept for a game. Makes me wonder why there isnt more games like this. There are similiar games, but they never hit the spot.

Campaign is dog shit and the side missions are repetitive and pretty crap, but the free roam is amazing

Did you know that people are alive till you drop them? If you throw someone into a wall and pick him up before he falls down to the ground he still moves, yells and shit?
Check that out: there is a building which has something similar to a set of stairs. If you time it right, you can WWE the person five times in a row on these stairs while they are still alive.
Marvelous shit.

we need more capeshit sandboxes

youtu.be/N8cPTvQ6FsM?t=124
That move on 2:03.

I know. I did this shit back when I was younger.
Part of me would fucking love a remaster, but I know Activision would be absolute bastards.

Prototype 3 never ever
youtube.com/watch?v=HNT6y3ainTY&feature=youtu.be

Why was Prototype 2 so mediocre-bad?

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Aside from Heller just being a Kmart Kratos with 80% of his dialogue replaced with swears?
>Upgrades turn the game into completely trivial
>You can just instakill helicopters and tanks, removing any tension or fun from military chases
>You can just shieldbash literally anything that isn't a Goliath
>Alex gets turned into a moustache-twirling saturday morning cartoon villain
>Less things you can do with critical mass, no mass tendril or spike graveyard
>Take out piecing together the story through consuming random targets, which was a great idea for storytelling
>Replace it with repetitive as fuck Blacknet missions
>Enemies all are made into being twistedly fucked up so you feel no remorse on killing them
>Game wants you to feel sorry for Heller despite him getting Father Guerra killed
>At the end, they pull the rug from under you with 'sike his daughter is alive'
>Instead of just one big sandbox where the infection grows with the passage of time, you just get three separate maps you can't even cross without a loading screen in the middle

Mind you, that last one? Fucking Spider-Man 3 on PC let you do that, and I feel guilty for having enjoyed it. Prototype 2 was a downgrade in a lot of aspects.

>What other games for this feel?

Hulk Ultimate Destruction

>into completely trivial
>upgrades
Wrong. Game is easy by default. Green and Supreme Hunter made my cry blood from my ass even though I leveled up considerably. I don't remember anything like that in P2 from the start.

>Mind you, that last one? Fucking Spider-Man 3 on PC let you do that, and I feel guilty for having enjoyed it.
We had Web of Shadows which was more Prototype than prototype 2 ever was, lul.

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Yeah, you're right. I feel like I died like once to Alex Mercer, but the entire rest of the game was just a boring slog.
What passed for 'bosses' were all the same copypasted Evolved bullshit that you could easily beat up.

Evolved?
>Run after them
>Run after them
>Run after them
>Run after them
>Beat the shit out of them
The only time it was different was with the last one - he talked to you on the phone/radio/whatever. They even had the same weapon, each of them - these fucking bladehands.

Also, I forgot to mention the Hive boss battle - the first one in P1 which was exceptionally painful.
>small room
>walls covered with flesh which fucks up your wallrun
>hunters
>hive itself
>the only way to regain mass is eating zombies
Shit was fucking intense.

What irritates me is, on top of the gam being easy, upgrades just make it worse.
Blacknet missions by themselves are already a joke, and then they do shit like letting you completely deflect bullets.

What about getting the spikes on your shield bash? Not only do shields make even Super Soldiers a complete non-threat, now you're even damaging them. It just gets silly.

I remember just trying to do that challenge with them on P1 on that one rooftop near Central Park was a pain in the ass, they were a worthy enemy.

I'd say that evolving in P2 gave you immediate reward, like in modern rpg shooters, immediately making you almost OP in already easy game. P1 mostly gave you more options which were rewarding after you got used to them and learned to combine them - they didn't work like a pill which solves your problems.
At least biobomb looked cool.

Picrelated biobomb effect in the cancelled Spider-Man 4 game developed by Radical Entertainment, later turned into P2.

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I remember when I played this game, I would find a lady with a short skirt and make her my disguise, then I would get a boner. When I beat the game there were only soldiers and zombies left, so I did New+ and when I got full upgrades I didn’t complete again so I could always turn into the short skirt lady.

So you played it normally then?

>far less compelling protagonist
>Alex Mercer is basically a different character entirely
>no more Barry Pepper
>basically defeats the point of the whole first game and shows the military might as well have just nuked Manhattan after all
>story is more coherent than P1, but not nearly as interesting; Heller's quest for revenge just feels childish and misguided, he has no reason to believe Alex killed his family whatsoever
I liked the graphical improvements and a lot of the gameplay changes too, as well as the abundance of side content. however, for everything it added in, the gameplay also took a lot of stuff out from P1, and that combined with the lackluster characters and plot is what killed the game and ultimately the franchise.
PARIAH game never ever.

It got ported to Xbone and PS4, Activision just didn't bother marketing it at all. Its disgusting.

they couldn't even be bothered to unlock the framerate, what a sham.
I was at least hoping for a remaster of P1 with P2 graphics.

More like Activision vaporized Radical
Honestly it seems like they wanted it to fail, iirc a whole of people who worked on the first Prototype weren't involved with the second

ok, im rebuying it. i bought it earlier and refunded it because of the horrible port. how do i fix it?

Is there a list of this kind of top-tier superhuman sandbox game? Prototype, Hulk Ultimate Destruction, Spider-Man Web of Shadows (DS version is good too but not the same kind of game), inFamous series, Just Cause 2, etc.

Prototype 2 & Saints Row IV are the "last resort" sort of games for people that have played everything truly great already.

Google Prototype Low FPS and Resolution Fix
There was a fix, as I remember.

>military is everywhere
>military has infinite resources
>every fight with them will end with you either running and hiding from the endless onslaught or dying a dog's death
>fun
M?

>every fight with them will end with you either running and hiding from the endless onslaught or dying a dog's death
What?
If you kill them fast enough, they lose you.

I WANT AN ULTIMATE DESTRUCTION SEQUEL SO FUCKING BAD. FUCK.

>>Why is it so fun?

Because they intentionally made a fun game

>Dying to Dumbwatch
>ever
lmao

literally git gud

Alex isn't god. He may seem like it but he isn't. If could kill the entire military by himself then there wouldn't be a story. Gameplay wise, you have to die or at least take a break at some point. That's true for all games that have some type of endless enemy spawn.

>>every fight with them will end with you either running and hiding from the endless onslaught or dying a dog's death
Turn back and fight like a man.