Is this game any good - Especially after the patches?
Kingdom Come: Deliverance
nibbertopia
>Is this game any good
>Especially after the patches?
user you answered your own question
It was a meme at launch but fully patched it's a joy
??
Its very very solid single player action RPG game where you play as poor dude in slav lands during age of hussites and you chop up some bandits and germans.
If you ever wanted to roleplay as a noble paladin or rogue who hasnt showered for two years this is your game. Unique historical settings. None of the AAA studioes ever made game from this era. Its a little historically acurate.
Mod support FUCKING WHEN?
It's really pretty damn good.
In terms of RPG it's one of the best in recent memory. You can really get into the groove as a medieval blacksmiths son and it's really enjoyable to improve your skills and learn about the world. The quests are generally quite involved and engaging. You have a good range of options to get through them and, depending on your approach you can have a lot of fun investigating things.
The combat is a good effort. It's really not as fluid and responsive as it should be and there are issues with the AI but from your first fight to your last you will always be challenged somewhat. I've put about 100 hours in and sword fighting is still fun. It's still something worth doing purely for its own sake unlike, say, Witcher 3 combat which gets old fast.
My only real complaints are that the main storyline falls a little flat towards the end, although the storyline itself is actually pretty good with some well written and acted scenes that add a lot to the atmosphere.
That and the game is janky as fuck. Even after all the patches it runs like ass, handles like ass and is generally fuck ugly (technically) to boot. The art style and design is pretty great with a lot of rich detail but the technical prowess is sorely lacking.
In many ways it reminds me a lot of mount and blade. Not a pretty game on the face of it but actually very charming and has it's own 'comfy' aesthetic that is very pleasant to inhabit for the duration of the game. It's also similarly engaging in that you forget almost entirely about the jank and just get balls deep into playing it almost right off the bat.
Overall I highly recommend it. It's a genuine effort clearly made by a group of people who still have passion and still know what it means to make a role playing game in 2019. I'd really be excited to see a sequel with better production values but we'll have to see...
GOTY.
still runs like complete shit
Head bash is OP and when you come upon groups of people already fighting be careful you don't attack a guard. I don't know if I hit a guard first or while attacking a bandit one of my swings hit a guard but later in the fight said guard died and I was wanted for murder
this happened to me, I approached some guards fighting bandits and helped them. After the bandits had been destroyed the guards accused me of assault so I killed them too. No one seemed to care when I got back to the town that the guards were from. I guess I hit one in the fray? I don't know, I can barely see what's happening when it's anything more than a 1 on 1 fight.
Mine was at the end, they were Skallitz guards so no one should have even cared, no one even saw. But then when I got to Ratty I had to spend 10 days sucking off my dad
Do you know how to effectively fight more than one enemy? I try running backwards and attempt to separate them and handle them one at a time but they work together more efficiently than a greek phalanx.
I wear heavy as fuck armor and use a mace. I run up to them and hit F for the weapon lock thing that pushes them back and then run at them and swing at their head to try and proc headcrack. Normally while doing that the other people aren't swinging at me. If it's getting bad I'll try to get them all in front of me and then try to go up a hill or against some trees/fence so they can't go around and get behind me. Using master strikes also helps a ton but in general a 2v1 is gonna get you killed if you can't use the environment to your advantage or get a quick headcrack off
I played it on PS4 and I enjoyed a lot
>I wear heavy as fuck armor and use a mace
I do this, seems like you have to use the mace to actually hurt anyone wearing armor. I'll try the rest. This game does a good job of making you feel inadequate, I guess that's the point. I find the lock-on thing really annoying when you're fighting more than one enemy. I did read that you can switch it off during a fight with the middle mouse button, I didn't know that, maybe it will help with keeping things straight.
It's a fun game.
You can use capslock to turn on forced locking on a specific character and then tab to switch. You can use shift to de-target everyone so if you need to run/reposition you can do that.
I think that's the point though, in an IRL 1v2 situation against trained fighters you're probably fucked without some huge gear/weapon advantage or exploiting something else
You took the words right out of my mouth, user
>I think that's the point though
I think so and I like it, I've just got to get used to it. It's actually kind of cool to feel a bit nervous when you are about to take on multiple enemies, usually in games you can just big dick strut into a group of enemies and murder 30 dudes with ease.
Unless you get caught out in the wild you can wait till it's darker, throw on some sneaking gear and go around doing some stealth kills to lessen their numbers.
I remember being at the end of the game thinking I'm tough shit with 12 strength, 10 warfare and 10 mace and still getting my shit pushed in because I'd try to fight 2-3 people at once. It's nice to actually consider engaging enemies instead of like you said, just over powering everything
I was actually doing that in the beginning when I was low level and it was quite effective. Shoot arrows at sleeping bandits at night and take them down one at a time. Initially I was going to make a thief character but then I figured there was going to be a lot of fighting in the game so I should prepare for that. Then like you, I got some skill in fighting and some plate and thought I was hot shit but nope. Definitely not. Unless it's one on one then they're screwed. I got to go back to thinking more tactically.
If you have a horse you can also do that. Hitting someone while galloping does a billion more damage due to momentum and will 1shot most people even through their defense. Make sure your horse is brave though because if you get throw off you're probably going to die while you're trying to stand up
I still have the horse they gave me at the beginning of the game and I have never tried fighting on it, I seem to get pulled off of it a lot or maybe I'm being thrown off, I can't tell. It can't be be easy to hit someone while riding on that thing but I'll try it.
Finished it yesterday, it's fine. Has a great historical feel, combat can be fun, but cheesing it work too well
Horse fighting never worked for me. Hitting people was hard, and even with the perk I'd get pulled down very easily. By the time I got up I'd be surrounded and stunlocked to death
Try using a longsword or spear and do a quick attack stab not a swing
Why didn't Yea Forums warn me that this game has LGBTQQA+ characters?
The lock on is one of the worst bits about the combat. Yes, it should be intense and confusing when you're trying to fight multiple enemies. No, you shouldn't be getting autolocked onto dudes 10 feet away, pulled backwards and forwards as it tries to soft lock onto a fucking dog and then getting spun around wildly as some asshole pulls some move on you.
It can get insanely disorienting very quickly and turns group combat into a total clusterfuck.
Would be great if that was resolved and the difficulty in fighting multiple enemies actually came from juggling their attacks, positioning them well (which is a part of it now) and not from wrestling with the fuck ass camera.
Also need to improve the AI. I mean against good opponents, a swordfight basically just becomes a counter-fight. All you do is abuse the perfect block riposte system to create openings for combos which gets a little boring and cheesy. You can't attack with aggression and try to just body the enemy by overwhelming them with strong technique and timing because they will, almost entirely without fail, block you, riposte you and get a few stabs in.
Even feints fail more often than not against any remotely good enemy. Needs to be snappier and rely a lot less on just dancing round in a circle waiting for a block.
All that said I still love taking a longsword and slashing up peoples' wrists and faces and watching them rapidly shit themselves and give up.
can you couch the spears?
baddies = gay
Man that was some 12 years old writing.
yea because it isnt very fictitious
goddamn, the dogs are annoying. Hate those fuckers the most. Is it beneficial for you to have a dog yourself in a fight? Does that work? It looks like you can have dog but I haven't bothered with that yet.
> Is it beneficial for you to have a dog yourself in a fight?
I think it's supposed to. I know you can sic enemies with the perk and even sic enemy dogs without it but in my experience it was never very effective even with high obedience although I haven't fully levelled houndmaster yet and don't remember the higher level perks so there may be one or two that make the dog more effective.
In my experience, I would either sic the enemy dog or mutt would automatically just go for the enemy dog and half the time would kill the fucker and the other half get his ass whooped, drop like half his obedience points and just run the fuck away for 10 minutes.
Best thing to do with the dog is let it grab you then punch the shit out of it and have enough armor and stamina to take a fucking from the 4 bandits on top of you without dying.
Yeah, the story falls flat somewhere after the monastery part
You need to overcome monastery part. It's horrible execution of great idea.
Doesn't really sound all that great.
Yeah I really didn't enjoy it at all. I can see how it could have been good but it was just a fucking drag. I basically just spent the whole time waiting to skip time while I go the necessaries together to leave as quickly as possible all while dodging that fucking telepathic cunts circutor prick.
As soon as I left I geared up, burst throught the fucking pantry door and went on a rampage. I was wading through fucking bodies by the end of it. Must have killed every fucker in Sassau.
The monastery gets much easier when you realize there isn't any actual sneaking. At night everyone goes to sleep, and the two "guards" just stay in the basement, so you can go anywhere, even leave the monastery. As long as you're back by 4am, and patient to skip multiple times, there isn't much challenge to it
Granted, there's an order of magnitude of difficulty difference if you can open very hard locks or not
This guy knows what's up, good job user.
Yeah I hadn't levelled up lockpicking to that point yet, so I was a bit miffed. But then I saw the prior had stayed behind praying after everyone else had left mass and though 'fuck it here goes' and choked that fat wanker out and rifled his pockets.
I didn't know whether there would be repercussions but apparently he didn't tell anyone because I walked about with his keys no problem.
This is probably the worst game I've ever played (as a boomer who started playing vidya when Super Mario and the NES came out)
Would've been better if the main character and all the npcs spoke actual fucking czech language.
Instead we got an fully translated game because americans are unable to play games and watch shows where characters don't speak english.
You literally cannot prove me wrong.
I fell for the hardcore meme. I kept trying to find a mod to re-enable fast travel to no avail. In my search I have never seen so much blatant dev dick sucking.
Was/is there anything that makes combat better? All I remember from when it came out was that I avoided combat because of how bad it felt. Took me days to beat that camp with the boss fight at the end.
It reminds me a bit of a Point & Click Adventure where you have to fuck around until you activate the something random to trigger progression.
I did a ton of snooping but never triggered the final series of events that supposedly exposes the guy. I just had to google and kill the guy randomly which sucked.
Still had fun 90% of the quest though.
Huh, for me these were the simplest, as I'd just walk around and hut people on their backs, if someone targeted me I'd just run away and clobber some other dude
Runt took me a couple of seconds, I got a couple of lucky hits in him
not sure what you mean but Imma say no
Having to do workarounds like going behind people is an example of why it was bad. If it were actually good, you could fight people as intended.
I don't know, flanking has always been what most battles were about. Problem is that the ones in the game are 10 vs 10 at most, so there aren't really maneuvers, battle line or flanks.
You can still fight normally, just takes longer to kill people. It's still way better than fighting outnumbered, because the NPC allies will keep enemies occupied
>immerse yourself in the visuals/pay attention to the story
>read goddamn subtitles
You can only pick one, bub (and I like foreign films ffs)
I think you can help out Lucas who tells you that the bandit's backstory doesn't line up, you can also read the prior's book to get that info too and then call him out and then the next day he'll poison you which leads to the end
They tried too hard, whole game is busy as fuck. You need to focus on this game alone because take a week break and you'll be completely lost upon return. Main character is a dopey looking cunt, not enjoyable to play as. Fetch quests have no help at all, NPC asks you to find something and you have to explore a whole area looking for the item. Theres so much more wrong with it. I was called a casual faggot for saying it last time but if I stop one person from wasting money its worth it
Its probably a great execution of a horrible idea. Its like the devs wanted to show how terrible a life in a monastery was compared to the real life.
You ARE a casual faggot, I imagine that's why you were called one.
>Its like the devs wanted to show how terrible a life in a monastery was compared to the real life.
I took exactly the opposite lesson from it, the monks were comfy volcels who dedicated their lives to learning and prayer without having to deal with all the danger and privation that Henry et al face in the real world.
I should also say that the monastery is my favourite part of the whole game, I literally cannot fathom what all you guys had as a problem. It's an absolute staple of WRPGs to have a midgame section that removes your usual tools and forces you out of your comfort zone.
I pirated it on release and played it on that buggy ass build and had a fantastic time with very few issues. There were memes about how buggy it was on release but it actually wasn't that bad. I never saw anything like the flying kick. I think the worst thing was that I eventually stopped finding random encounters when fast traveling, which may not have been a bug and may have just been me eliminating everything on the map.
The game is GREAT. Extremely easy to get into an RP headspace with how immersive everything is.
And you are a loser with social issues to sit and play this garbage game. I bet you PC chair is losing colour from your greasy body planted on it all day every day
kingdom come is a good game, I'm glad it makes that lefty/pol/ britbong retard adamantium seethe to this day
>staple midgame section that removes your usual tools and forces you out of your comfort zone
No sane person enjoys that. Not in a single game.
People in general probably have an aversion to subtitles since it requires extra effort, I wouldn't just apply that to Americans. One problem is that this is a video game, so there are often times where you will be hearing dialogue while moving around, interacting with the world. It's difficult to read subtitles while doing all those other things, whereas listening to your own language can be done unconsciously.
>the monks were comfy volcels
they were uppity dickheads, almost all of them. You're totally constrained by your schedule and you need to get to all your duties on time or suffer punishment, even though the game doesn't run on a real-time clock. I couldn't also just quickly shout to a monk down the hall "hey where's the ___ room" and get an immediate reply with useful directions like if it was real life.
It's cool that you like it user, but the monastery was fucking AIDS.
Its way too buggy still.
Also it is less of an RPG and more of a medieval life sim.
If you're not a fan of games with endless amount of running and mundane tasks such as "can you go talk to this guy for me?" or "help me go to that village and then return with the supplies" then this isnt for you.
Like I said, its very simlike, so the quests and activities are all very mundane and tedious. Plus the controls as well.
If you're a fan of that then its probably a godsend, but if you're not it'll drive you nuts.
Not even fast travel is actually fast
I always enjoy it, dopamine drip feeds like Skyrim and the latter Fallout games get sterile very quickly with their carefully controlled level progression. I much prefer to be made almost powerless once in a while (not that the monastery is at all hard, mind you)
Henry is precious
HENRY'S COME TO SEE US!
Henry looks constantly confused. He also looks like a mama's boy.
You stink, your clothes are shabby, and you're a terrible burden on your poor father.
Were you playing it on console or something? I really never had any problems with bugs. The quests were great, not sure what you were describing here because it wasn't the game I played.
If you didn't like it that's cool but this kinda sounds like you're just bitterly lying about it for no good reason.
Powerless? Shure. Taking away my stuff that I really like and been honing entire game? Fuck off with that shit.
Your knees weak arms are heavy
All normal people look like mama's boy when theyre young.
It's cool that you didn't like it but it was GREAT. Two can play at this game, you know.
>they were uppity dickheads, almost all of them.
The reformist faction were always nice to you, and the conservative faction were nice to you if you went and got drunk with them in the basement and bullied the gay novice. It was ridiculously easy to have the whole monastery sucking your dick with even the most basic application of RPG favour-doing.
>I couldn't also just quickly shout to a monk down the hall "hey where's the ___ room" and get an immediate reply with useful directions like if it was real life.
How would this have even helped? since directions are usually relative, are the devs supposed to have recorded different voice lines for every room and FROM every room just because you can't look at a map, and presumably didn't pay attention to the excruciating long tour that Pious gives you to start with (which if anything I thought was laying it on a bit thick). It is a very small space, you can't possibly have got that lost.
I don't mean this as condescendingly as it's going to sound, but I often wonder whether you people have the right temperament for CRPGs, you know. Bioware might have been onto something with that "awesome button" crap with Dragon Age.
>Henry looks constantly confused
Most people were back then
Henry's at least 20 years old.
>I'm glad it makes that lefty/pol/ britbong retard adamantium seethe to this day
Yeah it's great, made me want more first person historical rpgs.
I got about 100 hours in, running the game at 60-70fps. I just started a quest where you join the monastery, and the game runs at like 15-20fps, so I stopped playing.
That's pretty young still zoomer
Not in the middle ages.
Henry is also a zoomer. Faggot plays Fortnite daily.
So, are they making a sequel? I need to get my MACE on.
And you know exactly how people looked in their 20s during middle ages, right?
I hope it's set in a different time period, maybe like 1503. I want to see guns and crossbows.
I wish they allowed Blacksmithing as a side skill
Nothing officially announced, but Warhorse planned Kingdom Come as a trilogy.
I want to see them finish the goddamn story of the first game before they jump time periods.
Did they ever make combat against groups less shit? I loved when I'd get to just duel one guy because the combat system is fucking mint, but even 1 more enemy makes it pure cancer and the game LOVES to have you ambushed by 4-6 bandits at a time in the woods
NO SPOILERS!
Yet another dumb fantasy game for dungeons and dragons nerds
>Is this game any good
Yes.
How many hours do you all have on this game? I got it during the summer sale, played 28 hours so far.
34 hours 16 minutes
got it July 19th
I have over 100 but mostly because the game came out when I was inbetween jobs so I had a lot of free time.
why would it make anyone on the left seethe?
They hate that it's an all White game despite it being historically correct and set in Medieval Europe.
The "left" got mad because it had no PoC in it. I am pretty sure some user can provide images.
Go back to Yea Forums faggot.
FPBP
I did first playthrough as an honorable christian, second was edgy thief.
I lean left politically but that is dumb. It's set in medieval europe right? I'm sure there were maybe a few people of color roaming europe at the time maybe ottomans but not enough to justify adding random people just because.
How? Is there really that much content in the game?
>I lean left politically
>people of color
How embarrassing
Fuck, I wish this whole game had Czech voice acting.
I wanna hear drunk Czechs shouting about religion and shit. Good think they at least patched in some of the background characters singing (albeit in badly-pronounced) Czech.
Also second best song:
youtube.com
There are a fuck load of side quests probably 100 hours of them. Also I just like to roam the map and hunt or ride my horse through the country.
What's even funnier is that it's in a Medieval SLAVIC Kingdom, like pretty east to most coasts, there'd probably be some PoC traders in the major cities like Prague, but KCD takes place in an extremely rural area near Kutna Hora (Kutenberg).
So the entire controversy was completely unjustified, especially since the main dev is anti-Nazi and anti-commie as fuck.
>probably be some PoC traders
Yes a literal statistical 0 more than likely.
There are barley any minorities in Eastern Europe in the modern day.
It won't be a trilogy, the first two games got merged into one game (KCD) and the final game will be the sequel and chances are will probably be the Hussite Wars seeing as it fits perfectly in the timeline.
Don't worry, the timeskip will probably be towards 1419, a couple of years after KCD1 and it'll be perfect because it's technically the end of the "Sigismund-Wenceslaus conflict" and the beginning of the Hussite Wars which is when guns and crossbows play a big role in it. You'll like it, trust me.
It's fun but combat feels too stat based. Early game you'll get constantly perfect countered by enemies even if you feint, but once you level up your stats a bit at Bernard with wooden weapons you'll become a death machine in no time (practice levels up all combat stats and also raises your general level as well for even more risk-free perks), by which point you'll get through everything by just smashing attack without having to bother with combos and such. You become even more broken with alchemy.
Replay value could also be better. Unless I happened to miss a huge chunk of content or something, from what I played there really doesn't seem to be mutually exclusive content like factions to join and builds-wise the game strongly encourages you to do a bit of everything, so by endgame you'll be a proficient fighter-ranger-thief-alchemist-houndmaster-etc. sneaking in nearly full plate armor. When it comes to roleplaying, Henry feels like too much of his own character and the game treats him as a good guy who often himself is abhorred by the villains' doings regardless of how you actually play him in the game proper.
That was their whole argument. Someone even mentioned the silk road and how it could be possible that an african trader stayed at an inn and impregnated a woman or some shit. It was pretty ridiculous because they were pulling shitty "maybe" scenarios out of their asses as a justification to add PoC. Even some Polygon tard got involved.
On a more related note to the game, is any of the DLC worth getting?
Living in a monastery was generally a lot more relaxing that the hardscrabble life of a peasant, or dealing with the backstabbing shitfest of nobility. It's not like they were all total ascetics either (there are many orders of monks and only some are super hardcore about everything,) monks were famous for being beer brewers and cheese makers, and making good use of their own products. Plus the environment and the focus on literacy among the clergy gave you plenty of time to think, and most of the first real scientists were monks.
All the dlcs were pretty good but way too short, wait to get them on sale.
It's not TOO unlikely that there would be some merchants in Prague because it was quite near to the Silk Road. But around the time of KCD it's very unlikely because the Kingdom of Bohemia was in turmoil, also there was a lower chance of merchants actually staying in Prague because most merchants didn't view Prague as being as important as other areas. It's probably a 0.015% chance of there being any PoC and even then it was probably a Berber or an Ottoman/Cuman merchant rather than anyone actually African since it was more advantageous to trade in coastal areas in Italy, France and Spain. And even then, again the chances of that trader staying are very fucking low and the chances of that trader coming during the era of Wenceslaus and Sigismund having an autistic fit over the throne is even more unlikely.
I did see a few black guys in Prague when I stayed there, but again, they seemed like businessmen that were coming and going, so you are right in that regard. Keep in mind that Czechia is considered mostly Central Europe since it's too west to be Eastern European but too Eastern to be completely Central European. It's a weird in-between.
Yeah, but why would they stay in an Inn OUTSIDE of Prague in a fucking rural area that is currently being attacked by the HRE, Hungarians and Cumans? Seems unlikely and pretty stupid for a black trader to go there to chill especially when they've got work to do. What Polygon is suggesting is fucking ridiculous if they apply basic logic and basic historical context, but they are too lazy and think Bohemia is somewhere in Western/Southern Europe and think they interact with Black People 24/7
Also the DLCs are pretty good but a bit too short, get them on sale. I got them full price because I wanted to support the devs (I adore Vavra's stubborn and strong character) but for someone who wants their money's worth, I recommend getting them on sale.
A Woman's Lot is the the best as it adds a dog companion, houndmaster skill and perks, so it's content that's relevant through the game rather than just new quests you do once. He's got few useful skills and Sic ability is a godsent in fights since it opens up foes for free attacks or just makes them waste time struggling while you focus on their friends.
>get drunk with priest
>go on a drunken rampage
>one hell of a night
>both hung over
>aw dude I'm too hung over to do my sermon
>can you do it for me even though we're both hung over?
>Ok, but I'm not a priest
>screw it up badly, BADLY
>gets all mad at me and doesn't help me
wtf man, what did you expect, you idiot?
Godwin becomes a total bro if you actually do his preaching correctly though. Not to mention the correct preaching speech has a few neat Easter eggs to the Jan Hus movie from the 50s.
I want a game about China in 1403 now.
>It's fun but combat feels too stat based.
its not stat based
its ability unlocked
even if you know the combo and can do it manually you cant pull off the attack at all until bernard teaches it to you.
thats why early combat feels bad your a dumbass peasant whos never held a sword before and half the moveset is locked.
He seemed like an ok guy for a priest but his expectations are fucked, I'm just some idiot who can't even read, what was he thinking?
Why would there be black traders along the silk road? Maybe if you were in southern europe you'd see one coming over on a boat, but along the Silk Road you're just going through Muslim lands to eventually terminate in China, you'd be seeing Persians, Turks, Arabs, and Chinese. Through the first three you might see a black guy, but he'd be a castrated slave purchased in their homeland like they kept, not a trader.
Oh I didn't mean black traders. I actually pointed that out myself in my post:
> It's probably a 0.015% chance of there being any PoC and even then it was probably a Berber or an Ottoman/Cuman merchant rather than anyone actually African (I meant to write black here) since it was more advantageous to trade in coastal areas in Italy, France and Spain
Not to mention you're pretty much in bumfuck nowhere, even if there was 1 (one) negro, he would be in Prague
Passing merchant impregnating local woman is porn-induced hysterics though
i had a blast, have to actually learn how to fight, cant just hack and slash to victory like a scrub.
>start this game
>return back home to bury mom and pop
>kill first bandit
>struggle to kill any more
do i just suck or is it really this hard? ;-; im playing on hardcore but i dont think that changed much?
Yeah there is no way you'd see any Sub Saharan Africans along the Silk Road. Just Middle Easterners and Chinese.
Pretty much. As I said, very unlikely given how Sub Saharns would have a far bigger advantage trading in coastal areas. Most traders on the Silk Road would probably Arabs or Berbers or Chinese and even then they'd avoid Bohemia during wartime given how Sigismund and Wenceslaus are having an autistic fit over the throne.
He was drunk, that's what he was thinking. He just wanted a way out and Henry was the only person who could present that opportunity.
I'm pretty sure most traders stopped at Constantinople, so they wouldn't even be close to Bohemia.
Fair point. I guess we can sufficiently say that it was pretty unlikely for there to be any PoC in Bohemia since there were far more bigger and more attractive areas to go to for trading for recourses, the only thing Bohemia had going for it is Coal, Silver and Glassware (at least if my beginner tier historical knowledge is correct).
You mean the unarmored dudes on the way to Skalitz? I got out of Talmberg by stealing armor, so I had that advantage over them
Still, the most enjoyablr fights in the whole game for me. No master strike crutch or stun + bash cheesing
Man, that guy must have tons of experience being a drunken hungover oaf, he should be able to give a sermon no problem in any condition. My poor, stinky, stupid Henry can barely hold his drink let alone deliver a rousing sermon on Jan Hus or whoever.
the dudes WITH armor in skalitz or at least a town near it i tried to kill one dude like 10 times and kept getting rekt but i managed to fuck up a dude on the way to the place near a bridge/tower with a ton of corpses i dont know if i just suck but i have a hard time with blocking cause it seems to do nothing and does stabbing someone with say mail actually do anything? cause thats what i was doing to the guy i kept dying to he was some dude with just an axe and some mail armor/helm
Level up Henry's drinking skills then.
Or actually don't because it can bring some dumb perks that affect combat, the actual best way to beat the quest was to actually read a book on Jan Hus that Godwin had somewhere on his desk since it had the whole sermon written down and you could memorise it that way.
based LOGH poster
it really feels like they didn't get to fully realize their vision for the game seeing as the whole story point with the sword just ends with "he runs away you lose bye bye"
I'd still say it's worth a try
Shit worth getting from the upcoming Humble Monthly?
That might have helped. When I was doing the sermon part, I thought to pick the speech options because my Henry is pretty decent at speech but it seems like it wanted you to choose the aggressive responses because I picked that on the last dialogue option and he spat out one of the Jan Hus quotes. But it was already too late for me at that point.
Yeah. In actuality, Godwin tells you what you were supposed to say in the Tavern almost word for word, but the game unfortunately isn't quite clear on how that should go. Really, it's one of the few moments of the game I kinda recommend a guide because it's never clear what "criticise strongly" will lead to. They should've put the actual sentence that is said instead of a descriptor of that sentence.
>They should've put the actual sentence that is said instead of a descriptor of that sentence
Yeah, that was the main problem. Oh well, I just rolled with the failure.
Shut the fuck up retard, the rest of the non-English world has have to read subtitles since we were kids.
It isn't fucking hard, just fucking read.
It is only difficult for you because you are a low IQ American with a tiny as fuck brain.
Is it weird if I'd want to see this dev team make a fantasy game, but one where you actually have to go through the motions of becoming a wizard or something?
>Two can play at this game
Yeah, except almost everyone disagrees with you on this. I wasn't just asserting I'm right based on nothing, retard.
You don't seem smart enough to actually engage seriously, to be honest. I don't mean that condescendingly, just stating the truth.
The monastery was extremely underwhelming for, simply because asking all dudes who the bad guy is just for him to show himself makes no sense whatsoever.
If you could actually gather clues and find the guy by yourself it would be the best part of the game.
Settle down there, little sperg. Since you're ESL, I'll break it down for you: "extra effort" just means more effort. Like how walking up a set of stairs while holding something that weighs 10 pounds requires "extra effort". It doesn't mean that's "hard". You should collect your emotions before you make a fool out of yourself like this again.
Wow fuck you dude I'm 31, started with Mario on Nes and KCD is easily one of my favorites because I've grown tired of the AAA formula with demeaning time consuming chores and false sense of reward, what the fuck do you even play ?
Yeah i thought the quests were boring. The combat was ok. Riding a horse fucking sucks you die easy as fuck.
I didn't know how to read when I did that quest.
I agree with you, but that's not why the game got an English dub instead of a Czech dub
According to the devs, getting Czech voice actors was too expensive or something or that it was hard to find the right ones. There was a lot of demand for a Czech dub but the devs say there's some reason they won't do it.
Chill. There's more context to this, don't just lash out at people you disagree with, my parents aren't American but they despise subtitles because it's too distracting
Ne chovat se jako debil.
GOOD DAY HENRY
>that quest where henry got sword training from dante
how the fuck do you kill people in plate by swinging a sword
I enjoy the shit out of it OP, but I'm an RPG fan.
When I somehow managed to get to runt on the first playthrough, I got clobbered everytime so, when the fight begins I pulled my bow as fast as I could and landed a lucky headshot on him. Fucker has no helmet so he went down in a single hit
By getting past the damage type armor threshold of course
plate should have infinite slashing damage resistance desu
No other game has given me a better feeling of being a freelance mercenary in recent memory than KCD.
My only complaint is that there's almost too much focus on combat through the storyline, but that was an issue in Deus Ex too so it must just be a common developers snag.
You dont but I remember when the game was 1.0 and it was fucking retarded how much damage you could do with any weapon due to how OP strength + headcracker were
Pretty much all plate armor in the game has some big weak spots, main one I can see is the armpit. That's why some armors have the silly nipple plates
At any rate, it seems that stamina serves as a buffer to health. By the endgame, I only took any noticeable damage after getting struck many times in a row, or spending too much stamina and getting hit. When I was fighting conservatively, I could take dozens of hits without taking much if any damage
Use Herod's Sword or get more strength. It's not hard, just aim for the head.
with a knife
youtube.com
Finally a thread on this game this isnt shit
nibbertopia 2
If you are out of stamina you lose health, heavy armor makes your stamina drop quicker so keep that in mind. Learn the no stamina block and some basic sword skills. You can’t do combos with a shield in hand. Other than that strengthen up. Apply poison and bleed out worse enemies, or stealth kill them with your knife.
I do too, but lock picking.. they got the crown in sasau without the gem to say.
>tfw I’ve been anxious to fight runt and never progressed past the scouting of the bandit lair
>quit playing
Should I give it another try?
Sure user. If you build up some combat you can take advantage of Runt's biggest mistake.
Fucker doesn't wear a helmet.
>Archery in game
>Its not like this
>youtube.com
Hard pass. Get me when someone actually does archery right in a vidya
>runt doesn't wear a helmet
>literally one shot him with a wooden club to the dome
was funny but also anticlimactic
Ask Giant Bomb
I’m sure it will be too easy, and then I will feel dumb. I’ll give it a go. I also have the dlcs which I can play after that quest. So stab him in the face or arrow?
the fight is pretty close quarters, I don't think you'll be able to get a shot off
HENRY'S COME TO SEE US!!!
this is so fuckin dumb lol
There are those who managed to loot him I’ve heard. Runts club is the best in game. I’m gonna gear up and give him a stab with queen sheba
Are they going to add blacksmithing or what
Probably in KCD2.
I don't remember if it was Vavra or another member of the dev team who talked about it, but they tried to add blacksmithing, but cut it out in one of the alphas because they couldn't make it fun.
I am supposed to be working but the font for KCD's logo reminds me of the Disneyland font.
I remember grinding to get a good looking armour so I could look smug whilst killing Runt.
But by the time I got to him I got so over-powered I killed him in just a single blow.
>"and give him a stab with queen Sheba"
>He doesn't know
Remember to install this piece of shit on your SDD or you'll experience 10-60 second loading screens for every little thing you do.