Daggerfall Unity Thread

Enjoying it so far? Essential mods?

Latest release: Alpha 0.10.2
dfworkshop.net/projects/daggerfall-unity/live-builds/

Attached: 38295899-5B4A-43E6-82C2-B4006C6DD420.jpg (1920x1200, 1.12M)

Other urls found in this thread:

youtube.com/watch?v=wI9acHfE5pU
youtube.com/watch?v=bdVoZsW73gk
forums.dfworkshop.net/viewtopic.php?f=27&t=1293
forums.dfworkshop.net/viewtopic.php?f=27&t=1087
forums.dfworkshop.net/viewtopic.php?t=580
forums.dfworkshop.net/viewtopic.php?f=27&t=1612
en.uesp.net/wiki/Daggerfall:Races
forums.dfworkshop.net/viewtopic.php?f=27&t=1131
forums.dfworkshop.net/viewtopic.php?f=27&t=1168
forums.dfworkshop.net/viewtopic.php?f=27&t=583
wiwiki.wiwiland.net/index.php?title=Daggerfall_:_DaggerfallSetup_EN
forums.dfworkshop.net/viewtopic.php?f=27&t=924
youtube.com/watch?v=NwTWrdB6vIU
twitter.com/AnonBabble

Cancer dogshit indieshit pixel graphic aids no thank you

Just rolled my character. Can you change the reflex thing ingame or what? I always played with fast but idk what to go for.

>told to meet some dude in a nearby tavern
>turns into a fucking ORC
>banishes me to some random dungeon god knows where, in a locked cell with a zombie

Attached: Screenshot (8).png (1600x900, 353K)

zoom zoom zoom

Those are actually some pretty decent sprite replacements. Kinda fits that model replacement pack too. I'm guessing that sprite mod doesn't do enemies?

>stuck using the dumb minimalist fullscreen UI because the developers were too incompetent to figure out the proper UI

Daggerfall Unity was dead on arrival for me. I never used the fullscreen UI when Daggerfall was new and I won't use it now.

Attached: the-elder-scrolls-II-daggerfall-screen.png (648x409, 57K)

the music is the best part, I only wish we could have the old school sound blaster quality tracks
youtube.com/watch?v=wI9acHfE5pU

Attached: Screenshot (10).png (1600x900, 268K)

you can still use classic UI

So is this actually playable now?
Last time I looked into this game only the main quest was available.