All hail source movement

All hail source movement.

youtu.be/UxQ0x-AiJOY
youtu.be/27W04yyRUhs
youtu.be/kUQJVhfEe_Y
youtu.be/fdZX8CQ07uo
youtu.be/Kv_c5v6xE2I
youtu.be/pBql39nXmno

Attached: 653px-Source_engine_logo_and_wordmark.svg.png (653x200, 18K)

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youtube.com/watch?v=SNvDUO42Hys
twitter.com/NSFWRedditVideo

where's source 2

youtube.com/watch?v=SNvDUO42Hys

dota 2

Unironically prefer GoldSrc movement over Source.

Never.

>have to bind jump to mousewheel

Attached: 1422791476446[1].png (254x240, 34K)

oh yeah i forgot about that. but what's the difference between source 2 and source 1

Source 2 just werks on modern systems. Maybe. We don't know yet because the only thing that runs it is a MOBA, and Alien Swarm was apparently an early test for it if I'm remembering right.

worst thing about source engine games is practically every game has trash air acceleration by default, so air strafing feels so much worse in multiplayer games because you can't change the value. all these even scout in TF2 (without double jumping) can't run and jump off a ledge, do a 180 degree air strafe and land back on the same platform, you just kind of get stuck in the air and flop pathetically to the ground.