Why is low res graphics so charming?

Why is low res graphics so charming?

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Nostalgia.

Imagination.

lack of sex

Not as cartoonish and/or edgy le over 9000 layers of irony. Also no thick layer of grease over UI and possibly everything else.

typical boomer

They help you to stay in the past

More effort is spent on textures (to an extent)
HD textures are usually just photographed or scanned so there's no artistic style

Building worlds and characters within constraints forced creativity. Lack of visual clarity or fidelity forced our brains to build upon what was on screen. Also visually more striking in simplicity, making it easier to remain burned in our memory.

this shit creeps me out

I called those things poo poo monsters as a kid and subsequently only would play up to the 3rd level

More pure exploration of colour palettes, since things weren't decided from the get go, to imitate the way light works irl.

>and subsequently only would play up to the 3rd level
You've lost a lot. Level and enemy design in DF are some of the best FPS as a genre has to offer.

Sprites inherently have soul. Someone had to draw the animation it frame by frame and put care into it,
On the other hand models may or may not have soul, it depends on how much the modeller cared, as you don't have to animate it by hand.

Game?

based and "have sex" pilled

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>Dark Forces
kino FPS

I feel like a sprite set can be 1000x more distinct than just 3D assets.

Like, when you play a FPS today 99% of it looks the same because the floor and walls and chairs and windows etc are just so similar because it's all just realistic. What shit looks like in real life.

But in old 2D games you have to draw the sprites and how someone draws a chair or brick walls or whatever will look completely different to another game.

It's not expressly because it's low res, but it may be because the artists worked their asses off to make something presentable with such low res. Also, they were drawn by artists with a creative vision, instead rendered by a team of exhausted disposable interns.

it harkens back to a simpler time... before oversaturation of hyper-realism. i grew up with that shit, but i can see why people younger than me might be interested in old games. it was a very small window in time desu given how radically fast technology advances. i still remember getting Ninja Turtles 2 on NES and thinking the graphics were the best i had ever seen.

This makes sense

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Your imagination makes it a personal hi res version in your brain. You don't see it but you feel it, the atmosphere, everything.

dark forces

1999 kid here first console was a gamecube. Soul is real i love old games

This tbqh.

Art, no matter the genre, is always most creative when it’s primitive. This applies to music, movies, painting styles, and video games without exception.

it's a matter of realism, not 2D or 3D. stylized 3D always holds up much better than whatever is passing for realistic at the time. you can still have an art style with 3D.

>You can still have an art style with 3D.
Yet nothing does. If you walked through an airport in a modern 3D game 99% of them will look identical.

Unless it's specifically some anime Japanese RPG shit. I'm talking more Western games.

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What is this from?