Why do we play games? I mean, what do we get out of it? There's something I'm missing. You gotta explain it to me

Why do we play games? I mean, what do we get out of it? There's something I'm missing. You gotta explain it to me.

Attached: images - 2019-07-25T082123.738.jpg (200x253, 11K)

To escape

Entertainment

why do literally anything at all, what's the point?

>Entertainment
That's it? To pass the time? No exalting the soul, no learning anything new, no improving your self, or providing some sort of true delight? I feel disappointed.

Escape reality and get some sort of dopamine rush
Although I haven't had the latter happen in ages
Real life is too depressing, everybody feels distant and no one has any time or money, rent and food cost a little bit higher and pay gets a little bit lower as time goes on, it goes on and on

>why do literally anything at all, what's the point?
Don't get into an existential argument with me, loser. Because you will lose.

Attached: images - 2019-07-24T173527.008.jpg (678x452, 30K)

none of those things are useful, nothing matters

It's a game.
You're looking in the wrong place for that shit.

Fun, relaxation, entertainment.
Working every waking minute WILL eventually cause you stress and thus health problems in the long run.

Not according to modern game developers.
Games aren't supposed to be fun, remember?

Do you pontificate about slot machines? Sometimes it's good to take a step back and consider if you're asking the right questions.

Why anything, OP? Tao fa tsu jan, it is said, Dao which moves everything does not need a reason. Everything that happens has absolutely no reason to happen.

Do you wagecucks even have enough time to play games anyway? Shit sounds like it eats up more of you time even more than movies.

>imagine actually using a daoist argument in order to justify the apparent uselessness of a thing
Holy shit kys, pseud.

Attached: 1563906684353.jpg (514x796, 158K)

That's not a bad position. "Game" is lousy term for the medium and we'd have less trouble if the name was broader, like "interactive arts". Not every manipulatable image has to have a win or lose state or be fun, the same way every piece of the written word or motion picture has to be fun.

>That's not a bad position
You are a cancer.
Go ruin some other hobby.

I honestly do think that games shouldn't just be fun but should have something to provide and make us think instead of just a huge time-waster.

Attached: images - 2019-07-24T172915.800.jpg (594x396, 18K)

No one plays games here faggot.

Kill yourself.

I like to experience different worlds and the stories of the people in them in a way that non-interactive can’t do.

Do you have the same opinion of film and literature? Do you think they have to be "fun" or it's worthless? This isn't a serious question, because I've never talked to anyone with your value system that actually engages with art. You're almost certainly the type of person who only wants to be entertained like a child, an underdeveloped adult.

Are you mad, faggot?

To experience stories, games are no different than books and movies concerning that
Challenge, just the feeling of overcoming something and actually being able to overcome (happened a lot more frequently in games released between the 90s and 2010ish)
Porn mods, to bust interactive nuts

Attached: IMG-20190723-WA0002.jpg (4032x2268, 1M)

Why do we read books?
Why do we listen to music?
Why do we watch movies and other picture media?
Why do we look out of the window and look at whatever is out there if there's nothing else to do?
Why do we play chess?
Why do we play Sudoku?
Why do we draw and paint?

It all makes us happy. Content. When people say for entertainment, many just discard it as "fun". But what is fun? Something that makes us happy. And what happens when just like drugs you do it too much? It doesn't make you happy anymore, it becomes a routine, and you become addicted.

Happiness is the most important thing for humans. And you can get happy when you play games you enjoy. That's why we play games.

Video games fufill basic human needs. Ever thought about how game design usually revolves around things our ancestors used to do regularly?

>Killing
>Collecting
>Building
>Surviving

Our society is very detached from our animalistic needs now, so we turn to video games.

I play games to simulate a quicker, easier version of a real life thing.

So I play RPGs to simulate relationships and societal importance (I have friends, I save the world etc) and also exploration of strange places, instead of real tourism or camping.
Single player FPS or RTS I play for a power fantasy, to make me feel like I've accomplished a task or completed an objective.

I don't play multiplayer that much but when I did I think it was for an adrenaline rush, probably simulating danger, risk and reward.

So I think of games as condensed life simulations.

we all lose user

I get to beat retards skulls in in mordhau with a maul and then see them crying on reddit like the shitters they are,

worth it all