It's another jrpg set in some school/academy or urban city setting episode

>it's another jrpg set in some school/academy or urban city setting episode

>fe three houses
>persona series
>tokyo mirage sessions #fe
>smt v
>trails of cold steel series
>digimon cyber sleuth games
>ff type 0
>blue reflection
>caligula effect overdose
>tokyo xanadu
>dark rose valkyrie

Fuck Persona for starting this dumb trend. Why can't we get a cowboy or pirates jrpg?

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i would blame anime, every single fucking anime's main character must be a highschooler now for some reason, even if it's completely unnecessary to the story
>Why can't we get a cowboy jrpg?

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I meant a modern cowboy jrpg. Wild Arms has been dead for what, +10 years? And it doesn't look like it's ever coming back.

Blame Anime

>Why can't we get a pirates jrpg?

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>Persona started urban setting JRPGs
Nigga what

idk what this nigga is smoking even megami tensei 2 had an urban setting in 80 something

It's weird that we have so many of these and yet none of them scratch the same itch Persona does. Are there any actually-good Persona ripoffs?

Also
>smt v
>smt has had urban settings since the 80s
Are you dumb?

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Are Nioh and God Eater jrpgs?

just play smt

wait, is three houses in highschool? are you fucking kidding me?

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yeah just play smt like this guy said There's really not much else, at least Persona games are replayable a few times so the itch isnt so bad. Besides we have Royal next year

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It's a fucking srpg Persona game set in school.

have you been locked in a basement for the past half a year

I really wish that modern day based jarpigs had a class system. You could have some really fun classes in a modern setting

>DJ Bards that can summon giant stadium speakers for sonic attacks
>Hackers who can cause random passerby cars to crash into enemies in addition to the usual drone strikes
>engineers who are nerds that wear power armor and are stronger than the average fighter, but taking too much damage disables the armor and forces you to use the weakling within
>Hobos that drag grocery carts filled with liquor that they make into Molotovs, thrown for huge damage, but occasionally gets too drunk to move

>Persona
This isn't a trend exclusive to games user, look at Japan's anime. JRPGs are all like this now because they're emulating anime.

no, but last fire emblem I played was awakening
modern high school? they are still wearing armor

>modern high school? they are still wearing armor
no it's magical high school or something actual spoilers
and then there's a time skip and all your students are killing each other in a war and you have to pick a side

Should I bother with Cold Steel?
I greatly enjoyed the Sky games, but I think it's more because it played like a good PS1 era RPG.

The worst part is that their settings are just window dressing. The Persona games for example don't even let you explore the intrigue of an urban fantasy setting, for the gameplay sections they teleport you to another dimension that is literally a monster-filled maze, and the stories are the generic god-killing shenanigans that you see in every jrpg. Despite modern times, you use medieval weapons, which ordinary people inexplicably possess and are willing to sell to teenagers. You heal deadly injuries with candy. Despite the occult theme, the spells and abilities are your cookie cutter elemental JRPG spells.There's no effort whatsoever made to create a believable urban fantasy setting that reconciles the fantastical with the mundane. The games feel schizophrenic in tone, jumping back and forth between Japanese teenage highschool drama and high fantasy dungeon crawler. It's like the developers wanted to create an urban fantasy setting, but were too lazy to flesh it out and just went with standard high fantasy tropes.

Contrast with say. Vampire: The Masquerade: Bloodlines, which utilizes its modern-day setting in every aspect of its gameplay and narrative. For example, since you're a vampire healing is done by feeding on enemies or NPC's or by consuming blood bags, which you can get by having an employee at the local hospital smuggle them out for you. The weapons you use aren't medieval, but modern ones like firearms and improvised tools like tire irons and baseball bats, and the people who sell them to you are criminal fencers. Instead of generic elemental spells, you hack computers and use vampiric disciplines such as mental domination or a mist form which renders you invisible. The game takes place in urban locales, not some abstract dimension, and NPC's will panic and alert the cops if you reveal your vampiric nature in public, and being careless may attract the attention of vampire hunters. That's how you translate urban fantasy to a video game.

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>It's weird that we have so many of these and yet none of them scratch the same itch Persona does. Are there any actually-good Persona ripoffs?
What itch does Persona scratch that those other games don't?

>The Persona games for example don't even let you explore the intrigue of an urban fantasy setting, for the gameplay sections they teleport you to another dimension that is literally a monster-filled maze, and the stories are the generic god-killing shenanigans that you see in every jrpg.
Give the first two games a spin if these irk you

>Why can't we get a cowboy jrpg?

Wild Arms isn't that though. It's literally generic jrpg: the game. There isn't even anything related to cowboy/spaghetti westerns apart from some of the music.

Definitely try it.

well, truth is, no one cares about cowboys other than americans

Why the fuck can't this game at least get a modern release?
I'm not asking for a full remake or an HD version. Just a Switch/PS4/Steam/whatever port.

Guess I'll just emulate it.

>for some reason
Japs basically look at high school as the best time of your life.

What was the best modern jrpg you've played in the last 5 years?

For me, it's Ys VIII.
I enjoyed Anime Lost.

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I already play SMT and like it a lot, but for different reasons than I do Persona.

I guess the best I can think of is that Persona has a certain degree of mundane-ness to it that most of those other games don't. Like, it's just a regular-ass school in regular-ass Japan instead of some magic or wartime fighting academy. There's moments of reprieve and times where everyone is just bored teenagers trying to find fun stuff to do. Maybe it's all just nostalgia because I first started playing these games in high school.
I honestly think Yakuza, of all games, is the closest to scratching that same itch for me. Not even because of the Japanese setting, but just for being relatively mundane/realistic in its modern day setting and storytelling.

eh it's fun because it's sort of like a mini-society i guess. it is definitely getting a bit played out though but it's a plotline that usually gets positive reception so I can understand why it stays.

what I really want isn't cowboys or pirates but a full jrpg world set in a universe based on the age of exploration. real countries, the occasional real person but with the usual jrpg tropes like magic, potentially monsters and the other shit like that. kiseki-esque world building would also be a bonus.

SMT was always urban, tho...