>game has a monk class
>they're completely worthless and get outscaled by the weapon classes 10 minutes into the game
Why does this always happen?
>game has a monk class
>they're completely worthless and get outscaled by the weapon classes 10 minutes into the game
Why does this always happen?
Sometimes the opposite happens
Because your dumb ass didn't play Ragnarok Online
>hand to hand is only viable after mastering heavy weapons
why should someone who fights hand to hand be stronger than someone with a sword?
>Lets have a class that doesnt need a weapon effectively making them OP since they never need to hunt for weapons
Either give them brass knuckles or make it so they have to pay for "training" to get better dmg.
Final Fantasy Tactics has Awesome monks.
Fallout 3 unarmed is damn near One Punch Man.
DQ3 martial artist is a cannon.
>Game has Monk class
>They get a skill that turns them into One Punch Man in PVP
>lonely
whut
But it didn't happen in FFIII or any Dragon Quest game.
You realize in the game you posted Monks learn a skill that lets them counterattack BEFORE they're attacked? And that if you're smart you can get it to trigger 100% of the time?
wow monks are op
To be fair punching stuff wasn't why monk was good in RO
OP never said it had to be about punching
Also, gee, I wasn't aware Asura Strike wasn't a big ass punch
the class gives a lot o hp bonus on final fantasy 5 once mastered.
Last time I played FF1, my monk beat pretty much all the bosses in 1-3 hits. He broke the game.
Like in BDO, Mystic (fem monk) blows the fuck out of everything else
I haven't played every game with a monk class in it I'm sure, but experience suggests it's the opposite, as the rest of the thread suggests.
What games have a monk class like OP describes?
>monk class can use weapons other than gauntlets/knuckles
Monk was OP as fuck in Tactics though. The game basically played itself if you ran all Monks.
Idiot, you are supposed to take off the weapons for them to deal max damage
Wasnt the Monk in FF1 the most powerful class if you left him barehanded?
Nunchucks are fair game, so are staves.
uh bullshit?
monk in FFT is great early on
no weapons to buy and great support skills
>tfw you make a monk in GAME
>it's hard as balls because you're the only nigga without proper weapons and sometimes armor
>by endgame, you've dumped so many stats and choices into your character that you become a literal god
>soak so much damage and/or never get hit, literally one-punch things and they go ragdolling away or explode into viscera
EverQuest really felt wonderful for me for that reason. Playing a monk-build in Fallout 76 and IV, I'm getting my ass kicked but I know just how juicy it gets later on.
>monk class gets outscaled immediately
>plebeians drop it for swords and sorcery
>endgame monks turn out to be the strongest
Love it when this happens.
>game has a monk class
>it has a bunch of skill trees that are really cool, like ones that can use elemental punches or shoot energy blasts
>the only viable one is the fucking boring one where you just learn to punch harder
Why?
D&D just refuses to scratch that Dragon Ball itch.
Monks in ffv are strong through most of the first two worlds
like most job based FF because with no weapon your strength scales better.
>Diablo III comes out
>Monk is the only good thing about the shit game
>can't play Monk on hardcore because Monk gets trapped by specific enemy abilities and you're guaranteed to die
>game has a monk class
>vow of poverty only
Best monk class of any game, prove me wrong.
>not playing female monk anyway
>posts a picture that contradicts the stupid shit he's saying
>he never watched katanagatari
Not gonna make it, kid.
>tfw games rarely if ever have a bard class and they're always shit
You don't know true suffering
>katanagatari
still mad they never showed the fight.
cheerio!
>monk
>useful
cheerio ;_;
>game doesn't have a monk class because it doesn't limit itself to stupid D&D restrictions
>ends up having the most broken fisticuff user ever
D&D has had monk classes since the 70s. The first edition of A(dvanced)D&D had 5 main classes, and one of them was monk.
It's a fucking tabletop. If you don't like the way certain classes play out, get with your DM to houserule some rebalancing. Dumb nigger.
So pic completely unrelated?
>unlocked very early in-game
>has Earth Slash, Chakra and Revive
>does insane damage with Two Swords skill
>Ninja Monks are some of the most absolute units in the game next to Calcfaggotry
>Hamedo and Counter are some of the better counter skills next to Blade Grasp
Nigga are you retarded or something? They're only outclassed by Ninjas and special units in general.
she was the most useful out of all of them to be honest.
Bravely default desu
Early FFs did monks very well. They always have massive HP gains to make up for relatively poor armor, making them even more tanky against spells, and fists are often the hardest hitting weapons in the game if you have some levels to back to them up.
They're always a good debate if you should use one or not, except in FF3 where they're literally the strongest physical fighter you get until you get a katana.
Monk in Bravely Default was okay mid game. But you did want to replace them. At best, they're average.
Eternal payback for original monk being so OP
FF1 monk is pretty broken, the only thing that really holds him back is how late he blooms. By the time you hit level 22, you're probably in the second to last dungeon, and the game is usually over before you hit 34 where he gets his last extra hits. That being said though, he's the only character that can one-shot chaos without any buffs.
>monk class can wield knuckles or claws
Pretty sure pleb filter Wiegraf would beat the shit out of you with Monk abilities, the one that goes in a straight line.
>Monk
>Female
Bothers me almost as much as male witches.
>monk gets bonus when unarmed
>gameplay mechanics means that you should never leave them unarmed
Tiddy monks are the best kind of monks.
>game has a monk class/character
>their bare fists outscale their ultimate weapon
Excuse me?
It's called wizards.
Nuns and warlocks exist, why do people insist on using monk and witch for both genders is what I mean.
When will the unarmed monk meme end? Make it an option instead of forcing it.
I play monks like a stealth game. Their non-lethal method of attacking is actually a good thing if you're trying to be a pacifist (which is way more badass than just murder hoboing), and their mobility is even better than rogue or ranger. Shadow monk is seemingly built for this job. It's all about creativity user.
Because no one cares about your autistic fagshit, retardo. Just fap to the titty monks like a normal human being, Christ.
It's also because of the double attacks per round you get to do more than a hundred damage per hit by the time you hit Siren. It's actually possible to kill her before she changes forms.
name a game where unarmed is handled better
God Hand
>Most early weapons for monks just give them an element and no ATK bonus
>Best weapons are out of the way or dropped by monsters
>By the time you get some good equipment, monk is removed from party permanently
Yang had it rough
Because if using no weapons was as good as using weapons, no one would have invented weapons. "Monk classes" make no sense unless their gimmick is nonlethal takedowns or something.
>game has a monk class
>you can't spam stats to give you extreme attack speed
reee, etc...
Because developers associate the class monk seperate from the religious classification of Monk. And RPGs are not reality. They often take place in locations that are a fictional Earth, if they're even Earth at all.
>everyone is fighting with swords, axes, spears, bows
>that one special snowflake retard doesn't even have a weapon and wonders why he sucks
Fuck kung-fu monks, stupidest fucking class. The very concept totally clashes with medieval-inspired fantasy, fuck off with that naruto shit lad.
>Game's core is item choice
>Every unarmed build uses Facebreakers unless they're doing touch of god memes
nah bruh
Excuse you, bro?
I know champions usually use a 4 slotted mace
unless thats a pserver thing
because it's a video game and they're presented as equals when deciding class
i thought they were nerfed to shit and only do damage with top tier gear
>While you were drinking, I mastered the blade.
>Whire yuo were mastering za bureido, I rearned how to punch REARRY REARRY HARDO.
>monks got stuck with the hand-to-hand meme instead of being proficient with a variety of weapons like staffs and swords and shit
>brawler/monk character is the best character in the game
>double beat rune
>swift rune
>killer rune
>attacks 5 times a turn
>7 hits per attack
>2000-3000 damage per hit
>most enemies have only 2000-4000 HP total
Baldur's Gate subverts this trope pretty well. Monks are beyond garbage at first but insane by the time you get to ToB
>game has a monk character
>is both the best character and the strongest motherfucker at every single point, bar none
Sure feels good to be an FF8 C H A D
Because researching shit is like hard and stuff and knowing actual meaning of the words is like sooo last month.
Just play a Half Orc with Way of the Long Death, you literally can't die after a point.
>Doing Endgame Content early on in game
>Monk's contribution is to sit for 10 mins BOOSTING
>Start the fight with monks in party all doing BOOSTED chi blasts.
Now I never played monk, only Puppetmaster, but monks were sweet in FF11. Countering, kicking, chi blasts, tanking, dps, Fully hasted 100 fists.
>game class clearly based on a DnD class which has no such gender restrictions and comes from a completely different fantasy society to ours
>hurrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr but IRL monks can only be guyssssssssssssssssssss
You're a dumb nigger.
>playing games with extreme scaling
Yeah no, Squall dishes more damage lategame.
He definitively doesn't. Punch Rush + Booya spam on a Meltdowned enemy is the highest damage output in the game. Even Lionheart doesn't compare. It doesn't have a high enough hit count. Hell, Irvine's Quick Shot limit does more. Don't talk like you know anything.
>monk doesn't show any signs of believing in any religion and its just a martial artists
>literally the only one who can do anything in the anti magic prison
how can one man be so based
Punishment for D&D 3.5 i think
Zell "Call me a chicken-wuss and I'll fuck your sorceress's mommy-puss" Dincht literally cannot be stopped by any force, mundane or magical. He slays librarian pussy. He has a badass gun that he refuses to use because, unlike Irvine, he knows that he must kill fast and bullets too slow. He boards around like fucking Marty McFly. And he can make dolphins come out of his fist.
Zell Dincht is in fact the coolest guy.
>game has monk class
>is most op class
>so op he's useless because he reks everyone indiscriminately
pic not related of course
monk/pugilist classes are always shit; the reason being that it's thematically a profession that requires more control and better timing and game devs don't know how to design a balanced class that rewards talent more than grinding
>gfist isn't a punch
did you even play the game?
Tales of Maj'Eyal turns gloves into weapons and they get unique procs based on their modifiers. i.e. Frost gloves give you a chance to cast Ice Breath on attack.
>monk/pugilist classes are always shit
Except for the dozens of examples in this thread that proves that wrong.
>Monk class is fun and really good in the meta
>expansion releases
>monk gets nothing new and a new class has a skill that does what it does but better and it falls out of the meta due to being useless
>expansion releases
>Monk is the same as before but more boring
>update tweaks one skill in a way that makes monks good again, but also the hardest class to play with the most complicated playstyle
>monk players are satisfied
>expansion release
>Monk is now the best again, but the devs dumbed down the fuck out of its playstyle from before and it feels like such shit that nobody wants to play it anymore
Sabin was better
in ff1 every class hit damage cap when you spammed buffs so it really didn't matter
Go back to sleep ESL.
>Kills the recurring boss
>A boss that survived being set on fire
>Having his head blown off
>Getting Cut in half
>Infected with a cure to what gives him his immortality
>Shot a metric shit ton of times even after that
>Kills him with his fists
Weapons are for pussies
too linear. in order to design a character that can go through the game with just their fists, the designers have to either:
>Give scaling damage buffs to your fists, thereby bypassing anything interesting about your games weapon system and making the class boring to play
>Give them "fist weapons", missing the point of a fist user/monk class
>Give them some chi bullshit (i.e. weak magic), making them a jack of all trades
Really, monks are just a gimmick anyway.
because the person who punches with his hand has training to make his punches stronger and better than the average person, whereas the dude with the sword relies on the wait of the sword and angular momentum of his swings to amplify the damage and strength which he lacks.
hence, the monk is stronger. however, as far as the monks punches being better than the sword itself, that's a different thing.
What is this. I haven't thought about DFO in a long while
>ayy sempai this world has a fuckton of magical weapons, also magic can be casted and warped to your liking
>Ill use my fist :^)
>Always
Monks can be accidentally made stupid because their endgame is essentially like a Jet Li movie, or if it's a especially insane instance, JoJo Stardust Crusaders
>playing shit games
>What is FFT
it's the second most busted class in that game, next too the absolute bullshit that was calculator.
The problem with monk classes is typically
>use no armor or just robes
>use no weapon or just staves
>they mostly just boil down to hitting stuff
Both a fighter (way more gear variation) and mage (way more skill variation) is far more interesting.
Alena is broken as fuck in her game.
Good, only fags play bard.
>Who cares about knowing things? Just masturbate some more
Its not a problem with a class, its more of an issue with developers and lack of interesting ideas for the class.
>shaolin monks
>most of eastern monks
>buddhist monks
>old christian monks
>orthodox christian monks
Shit, whats not interesting about them
>martial arts specialists
>spiritual buffs
>can dualclass with utility specialisation (alchemist, enchanter etc) to a very great effect
>can do magic of a very specific nature that is unavailable to other spellcasters that, depending on situation, will shit on everything and anything, especially spellcsters and summoners
>peacefull attitude
>great philosophy buffs
Yeah, leats just make them use robes or go naked and use fists or staves.
>tfw no bro monk to make wine and elixirs, smite evildoers and discuss ancient texts
Dungeon Fighter Online was like that. Granted, Monks were only good at PVP, and even then, they weren't even the best.
Diablo 2's Assassin.
God Hand.
FEAR.
depends on the game
>GGG makes a decent support jewel for unarmed called Projected Force that gives +4 range to unarmed attacks
>removes it on the release of 2.0
Retards, Chris and his minions.
>barely any skills that benefit from unarmed
>requires a fucking glove to do it
Garbage PoE was, is, and will be.
Bet he felt like a big man after that and walking like he was airing his pits.
>Monk has a counter attack build
I doubt he felt much he is clearly retarded or wasted on something.
>he can't omae wa mo shindeiru grandmas
Sad
Is that guy on the left shitting himself or what
Not can't, but won't.
>Unarmed class is all punches
>Maybe one kick skill
>No suplex or hip toss skills
>playing D&D
Just grab a game with actually fun Monks like 13th Age or Anima.
>no dodge skills
>no evasion skills
>no interception/counter skills
>no grapple skills
>no incapacitating skills
Monk class is perfect for all the martial arts shinenigans. If only devs could do them right.
>That artist
Oh baby, time to look him up on exhen-
Fuck
Just use e-hentai.
Im pretty fucking sure monks are always fucking good. In pretty much most games.
>FFT monks
>high physical atk
>good short and long range attacks
>nice healing ability
>death sentence
>motherfucking counter
>No suplex
Suplexes are the biggest meme. Dumbest technique
Go play Dungeon Fighter Online
Because 5E is a piece of shit game. Play 4E if you want a Monk that doesn't suck ass.
>salty grognards
lmao
Go cry on /tg/, faggot.
Does her awakening fuck her moveset?
I swear I'll get the fucker who designed striker awakening. He was so much fun to play pre-awakening, but turned into utter shit post awakening.
The weapon will always rule over the fist.
>monk class is still a weapon class, they're just smaller but need to be upgraded as often as anyone elses
But my Dm is rule nazi...he is even against things that affect flavour..
But user, I want to play Rpgs, not tabletop strategy games.
If you can't make an RPG out of 5E, the game isn't the problem. Your group is. And considering
>my Dm is rule nazi...he is even against things that affect flavour..
I'd say that's definitely the case. 5E is simple, absolutely, but there's plenty of room for role-playing. Either convince your autist companions to run a campaign that isn't a wargame for once or find a new group.
uhhh.... so like every single other class now? You know BDO is a gear based mmo right?
I once got a godly set of gloves from the Emporium, had like +200 damage for nearly every element, every time I punched something the combat log would fill with a rainbow of damage numbers.
Combine that with Flurry of Fists 3 hit attack + Flexible Combats 60% free unarmed attack proc on attack. I would sometimes attack 6 times in 1 skill use procing like 20 unique damage effects at the same time. The combat log was a god damn pride parade every time I punched something doing 5k damage a turn.
I actually quit that character because one shotting bosses I was under leveled for ruined it for me.
I was complaining about 4e being a literal wargame.
5e is great if you have non-rule nazi Dm. A good balance between minmaxing and role-playing and flavour.
He makes great campaigns, and is really good Dm.. Just a rule nazi in general.
why monks not more popular?
Are there any good games where you can play an actual decent monk class?
Any recommendations appreciated.
(aside from FF11, FF1 and WoW)
I forgot Zell had a Mike Tyson face tattoo, I hate it.
because they are either busty mature tomboys or bald old martial artists
I would've loved Kratos to become a fucking hermit on top of some mountain
As it turns out, having a weapon is better than not having a weapon
>fighting unarmed in a battle
>run up to an enemy to punch them
>get stabbed/chopped/crushed/shot/burned etc
>"wtf how come my fists don't crumple plate armor"
why would anyone ever wear armor if that was the case
dragon quest IX I think
>no one cares about your autistic fagshit
>Christ
Wew
thanks for the suggestion, ds game tho :/
>t. worthless confederate
>t. illiterate barbarian
They haven't trained their bodies to be hard as adamantium. Pfft, what scrubs.
>game has a Monk class
>other classes are better at using Monk skills than it
>martial arts have infinite scaling and with enough training massively exceed any other weapon in the game
>with enough grinding you can punch to death not just god, but god's inner, primal self
Elona+
>play 4e
Monk vs. Grappler. Who was better?
did he actually just punch them? Looks like a stabbing to me...
You talking shit about my waifu?
What's with the FFXIV Monk? Is he good in Shadowbringers?
She is. Even when I gave the Hero literally every stat boosting item I found throughout the whole game, her stats, other than HP and MP of course, were comparable.
No it's even worse
>give her the weapon that lets you attack twice per turn
>crits for days
What were they thinking?
Fml, they looked like fun
I will always play a monk no matter how shit or OP they are
>waifuing that Chinese golddigger
Awful taste, neck yourself.
Developers don't want to put effort into making H2H actually fun and viable
Lol, there’s always one faggot who can’t hold onto his assburger long enough to say something retarded
>play monk class
>surpass all available gear before even reaching halfway through the game and keep getting stronger faster than I can progress
Good shit.
>Monk class
>You're not prohibited from taking any earthly pleasures ( e.g physical intimacy, flavored drink and food, hording money, etc.)
>You're not prohibited from drawing blood
>You're not required to have daily prayers and meditations
>You're not prohibited from wearing luxurious clothes.
>You're just a brawler
Is tabletop the only way to play as an actual monk?
>not being a bardbarian
Man if you tried to do that where I live now, every man in like a 500m radius would descend upon you like a cloud. You'd probably be drawn and quartered with diesel pickups
>the old lady can already barely walk in a straight line
The more I watch this the more pissed I get
No but her awakening only has a few worthwhile moves in pvp, her pre-awakening is much better.
i dont know, they served me pretty well in final fantasy 1 and 3
I want to lick those thighs.
monks are one of the absolute worst classes, nearly as bad as fucking rangers
fucking dnd