Any games with actual good alchemy systems that are more than just "throw 2 things in a pot and get a potion" alternatively, games where you can make a lot of different potions/poisons
Games with good alchemy systems?
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>"throw 2 things in a pot and get a potion"
Isn't that how real world "alchemy" works tho?
Sometimes yes. The original aspirin is just boiled tree bark.
I got your alchemy game right here
Atelier?
like a system where you have to prepare the ingredients or refine them before you just throw it in a pot, or if you have to stir the mixture or make it hotter/colder - anything to make it more complicated. I like the idea of being an alchemist
Minecraft
Witcher 1 and maybe 2
Look into the Mana Khemia and Atelier series then
Kingdom Come: Deliverance, probably the most realistic one
Who was in the wrong here?
Arx Fatalis
Morrowind
Graveyard Keeper. You have to process alchemy ingredients into powders, solutions and elixirs before they can be turned into potions. The same ingredient as a powder vs a solution are used differently.
1/2
"Hello, Potion Seller, I am going into battle and I want your strongest potions."
"My potions are too strong for you, traveler."
"Potion Seller, I tell you I am going into battle, and I want only your strongest potions."
"You can't handle my potions. They're too strong for you."
"Potion Seller, listen to me; I want only your strongest potions."
"My potions would kill you, traveler. You cannot handle my potions."
"Potion Seller, enough of these games. I'm going into battle and I need your strongest potions."
"My strongest potions would kill you, traveler. You can't handle my strongest potions. You'd better go to a seller that sells weaker potions."
"Potion Seller, I'm telling you right now; I'm going into battle and I need only your strongest potions."
"You don't know what you ask, traveler. My strongest potions will kill a dragon let alone a man. You need a seller that sells weaker potions, because my potions are too strong."
"Potion Seller, I'm telling you I need your strongest potions. I'm going into battle! I'm going to battle and I need your strongest potions!"
"You can't handle my strongest potions! No one can! My strongest potions are fit for a beast let alone a man."
"Potion Seller, what do I have to tell you to get your potions? Why won't you trust me with your strongest potions, Potion Seller? I need them if I'm to be successful in the battle!"
"I can't give you my strongest potions because my strongest potions are only for the strongest beings and you are of the weakest."
"Well then that's it, Potion Seller. I'll go elsewhere. I'll go elsewhere for my potions."
"That's what you'd better do."
Witcher 1: Yes.
Witcher 2: Fuck no. TW2 actually had the worst alchemy system of all of the games.
the knight
2/2
"I'll go elsewhere for my potions and I'll never come back!"
"Good. You're not welcome here! My potions are only for the strongest and you're clearly are not of the strongest you're clearly the weakest."
"You've had your say, Potion Seller but I'll have mine. You're a rascal, you're a rascal with no respect for knights. No respect for anything...except your potions!"
"Why respect knights...when my potions can do anything that you can..."
The Traveler. Potion seller was just trying not to kill a guy.
These are the only two good answers. Atelier does a lot of fun quirks with its alchemey system that keeps things interesting but the newer games never held up to the older ones somehow. The series main pull has been excessive moe recently.
You want Kingdom Come: Deliverance for good alchemy, shit's really involved.
Kingdom Come Deliverance had a pretty good alchemy system. Have to use the right base sauce, the right ingredients in the right order, cooked for the right amount of time, and then choosing the right method of distillation.
this
The crybaby knight
Kingdom Come: Deliverance had a cool alchemy system
youtube.com
A few important details.
>My potions are too strong for you, traveler.
The potion seller calls the knight a traveler as soon as he comes in.
We can deduce from this that he is traveling from the castle to the battlefield which happens to be far away. The potion shop is between the battlefield and the castle.
Another thing is, potion sellers in the Middle Ages were known to be snake oil merchants. While it's obvious the knight is desperate, the potion seller is merely noticing this and using it as a way to ruse him and avoid selling him his potions, as if he does, he might be exposed and shut down. An entire army would be coming back from the battlefield to the castle and the potion seller, established far from the castle precisely to avoid encountering a large number of knights, would be compromised.
Kingdom Come Deliverance has a bizarrely detailed alchemy minigame. It has maintenance of all kinds of equipment that happens purely in the inventory, a small sword sharpening minigame on a grindstone, and a standard lockpicking minigame, but the alchemy minigame is some cooking mama shit.
There were supposed to be a lot more detail in many of the other mechanics - especially those related to smithing because that is what the lead should know most about (and also because Vávra is actually a smith by education), but it was Vávra's obsession and perfectionism that lead to them being delayed, and eventually cut or massively simplified.
I got this game and never played it. Is it worth a shot? The Only RPGs I have played before are a few JRPGs, TES 2-5, and Dragon's Dogma.
Unironically Cooking Mama
Kingdom come deliverance.
Has fun alchemy, it's a smaller part of the game but it's an involved mini game.
Better than the Witcher game which is just sad.
fkin love justin
youtube.com
+1 thought it was really well made here, also having to read the book for the recipes
It's... kinda difficult to recommend. It does a lot of things really well, and a lot of things really poorly. It's very janky in that trademark european way, and it has some serious issues with ballance and polish.
That said, the environments are some of the most beautiful you'll ever see in a game, the characters are solid, and there is a suprising amount of depth in it's RPG mechanics. But it is also slow, weirdly paced, and some mechanics are incredibly broken.
It's a mess, but with a lot of passion and talent on display.
It's basically TES but in a historical setting. There's a lot of quirks to the combat and you start out very weak, so people either love it or hate it.
If you got the game already, then I'd say yes.
Be warned though, it's not a fantasy RPG, it does have flaws and the combat isn't "Press MB1 to win".
In a perfect world, we would have games with good alchemy systems. But this is not a perfect world.
Morrowind's was kinda cool to fuck around with tho desu
I wish Bethesda alchemy wasn't so op. Just replayed oblivion. Wanted to play an alchemist. All I did was walk around for maybe a couple hours picking up random shit and going to farms. Within the hour I had enough gold to get anything I wanted due to trash potions being so valuable.