>Iudex Grundyr Big humanoid in armor swinging a sword at you. >Abyss Watchers Big humanoid in armor swinging a sword at you. >Pontiff Sulyvahn Big humanoid in armor swinging TWO swords at you. >Yhorm the Giant Big humanoid in armor swinging a sword at you. >Dragonslayer Armour Big ___________ armor swinging a sword at you. >Champion Gundyr Big humanoid in armor swinging a sword at you. >Lothric, Younger Prince Big humanoid in armor swinging a sword at you. >Nameless King Big humanoid in armor swinging a sword at you. >Soul of Cinder Big humanoid in armor swinging a sword at you AND sometimes uses the magic attack from the Crystal Mage.
Dragonslayer armor is using a greataxe, the Gundys are using halberds, and Nameless king is using a spear. I dont know how you could possibly mistake those for swords. You must be blind and retarded.
>play this game near release for a while before losing steam >using a UGS build >come back after fuck knows how long, next thing to do is the Lothric and Lorian fight >beat it, haven't touched it since
Idk man, this game just didnt give me any of the drive to keep playing and find out what's next like DeS, DaS, and BB. Maybe I'm burned out on souls
Chase Butler
every single souls game has terrible gameplay because it hasn't evolved at all from demon souls & nioh 2 is going to bury this shitty franchise for good. cope
Dylan Scott
>Chaos Witch Quelaag Big humanoid swinging a sword at you >Great Grey Wolf Sif >Big dog swinging a sword at you >Crossbreed Priscilla Big humanoid swinging a sword at you >Knight Artorias Big humanoid swinging a sword at you >Gwyn, Lord of Cinder Big humanoid swinging a sword at you
not to mention >Taurus Demon Big monster swinging a club at you >Stray Demon Big monster swinging a club at you >Demon Firesage >Big monster swinging a club at you (fire edition!) >Asylum Demon Big monster swinging a club at you
Dark Souls uses the same boss 3 fucking times with the Asylum Demon
Carter Baker
The bosses like Wolf Sif are fine because they're unique and interesting. Re-using the same overused form 7 times back to back near the end of the game like in DS3 is inexcusable.
>The bosses like Wolf Sif are fine because they're unique and interesting. it was really interesting when I hugged a dogs nuts as his futilely tried to hit me with his giant anime sword and eventually he gave up fighting entirely
go back to posting on reddit about how sad you got when a dog was hurt you mental patient. dark souls makes you fight the exact same boss three fucking times
Logan Martin
I really hated the emphasis on speed and dodging in this game, I would have liked more defensive options and viable tank builds but w/e
Ayden Torres
>I want to hold one button and be invincible have you tried getting good?
Ryan Flores
Now do Dark Souls 2
Lincoln Perez
I mean. That's kinda what I wanted. Cool duels with scary weapons and fire. 10/10 best souls. Only summoner shitters think otherwise.
Dodging spam and stun lock/dps meta made this game the easiest in the series
Zachary Jackson
Stay mad. The best, and most hype bosses will always be a human that uses a similar moveset to yours, making it a fair but challenging 1v1. Monster bosses are always garbage.
David Sullivan
How does your reply even make sense? Dodging achieves the same results that tank builds would, only with the added benefit of allowing you complete invulnerability and repositioning in the same action.
Jaxson Torres
>all bosses same and humanoids! I want to duel giants with badass weapons. Why do you have an issue with that? What did you want replied to your blog post?
Jack Diaz
wow, no one responded to you in the last thread, so you had to repost it yikes lmfao
Daniel Murphy
>Glaive/Halberd = sword >Multiple flaming greatswords with grapple claws = sword >Twin greatswords enchanted with magical effects = sword >Machete the size of a building = sword >Giant electrified axe = sword >Literally just magic = sword >Ancient dragonslaying swordspear = sword >Malleable fire poker = sword
I don't expect you know much about medieval melee combat but there is a world of difference between those and swords, least of all reach.
Ryder Cox
you can stunlock enemies in every game (zwei pancake in ds1, stone ring estoc/mace in ds2 instantly come to mind)
>Dodging achieves the same results that tank builds would, only with the added benefit of allowing you complete invulnerability and repositioning in the same action. except you also need some element of timing. greatshield and/or high poise builds in the previous games are just passively standing there or mashing R1 while invincible and chugging healing items whenever your hp dips
Christopher Walker
I mean....if you mean "I wish I could use a shield and guard instead of having to dodge everything" then you can still do that to a lot of enemies and bosses.
If you mean "I wish I could get so much poise that I could stand there like a retard and press R2 while barely getting scratched" though....fuck that, that shit was absolutely retarded.