So the new Kill la Kill game is so disappointing

It's insanely unpolished, has gamebreaking bugs, and isn't worth $60.

It's story mode is two hours at best, and that's not even counting that Ryuko's story mode is an almost exact copy of Satsuki's.

SPOILER WARNING:

It also plays the cliche "JuSt A dReAm" ending.

The character selection is small, and the RNG mechanic is unnecessary.

The developers behind the Little Witch Acadamea game worked on this, while ArcSys published it, which is disappointing, since ArcSys' own games are really high quality, aside from BlazBlue.

That set off red flags for me when it got announced, but I was hoping things would be different since ArcSys said that they'd be working closely with the developers to get things right. That TeamRED, the GGXrd devs would help out get it so the characters would look 2.5D, and "help" with gameplay mechanics, but it turned out so unpolished.

The gameplay is leagues less in-depth than a Guilty Gear game.

I'm so disappointed, because I REALLY enjoyed Kill la Kill when I first watched it, and being teased with a story mode where it centers around Satsuki sounded so great.

The end-game boss is a fucking baby made out of life-fibers, which is actually fucking retarded.

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The Switch version also has massive slowdown, and the PC version has no keyboard support at all, alongside support for only three resolutions.

TRIGGER should have just gave the IP to Omega Force to make a Dynasty Warriors game, that would have been much better.

Has nice milkers though

It's a cheap anime arena fighter. Did you honestly expect it to be good in any way?

so it's shit like the source material?
shocker

I don't think anyone cares about the gameplay or the story, it was all about the fan service from the begining, was it at least successful in delivering that?

now imagine if they made a story (no pvp ever) based game and it was handled by platinum

it might have been okay as long as it wasn't done by the section of platinum that did korra or the tmnt game

I'm just about done with arenashit. They're all just reskins of each other.

shut the fuck up and post Satsuki booty pics

>has a pc version
fuck, guess I'm getting this game then

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I was really surprised to see this with a price tag of 60 bucks. I expected it to be 30 at most. Since ASW were supposedly overseeing the project I was hoping for it to be designed with competitive play in mind (unlike every other arena fighter) but I don't really see it having a scene unfortunately, though I'd love to be wrong.

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>shit la shit gets a shit game
lmao maybe you should kill la kill yourself faggot

Post Satsuki eyebrows

>I'm so disappointed, because I REALLY enjoyed Kill la Kill when I first watched it
How can you be disappointed if you're already used to eating shit?

>arena fighter based on shitty anime ends up being bad
woooooooooooooooooooooooooooooooooooooow

This is so goddam disappointing. I knew something was iffy when I tried it months ago at Sakura-con, but I figured it was being handled by the Guilty Gear guys, so they'd be able to turn an arena fighter into something resembling a playable fighter. but so many reviews are mixed. What the fuck was the point?

Would it be worth finding it cheap down the line? Jojo's All Star Battle was fun enough despite the flaws. It fucking sucks that licensed shit never gets the polish it deserves. and now my faith in the team red guys is shaken (even if they weren't directly responsible).

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>game made by off-brand developers while being "overseen" by ark shyt
>WTF HOW IS THIS BAD

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>anime arena fighter is unpolished
what a surprise

user you were waiting all day to say
>kill la kill yourself
weren't you?

>Thought a budget arena fighter would be good
>Thought ArcSys were involved just cause they are publishing
>Thought anything involving trigger not called Inferno Cop would be good
You only have yourself to blame. Like really I have no idea why you guys hyped this shit up, it was clearly always going to be bad. People just saw ArcSys and thought that somehow it would magic into being a legit fighter, when good arena fighters like Gundam play so different cause it is only way to make the open arenas and free movement work.

Hey if it's such a bad game, why doesn't Yea Forums just ignore it like all the other bad games? I'm starting to think most people here are children

Can they stop making these anime fight games that so obviously have no polish put into them

They all stink and they only get by thanks to the hardcore anime fans and they stink

My only hope for this game is for it to revitalize the KLK lewds

>no siscon ending
Dropped

You only have yourself to blame. The game is only published by ArcSys and they probably just helped with the cel shading and nothing more. Play an actual fighting game now like UNIST.

Who could have know?

>Cheap fighter
>$60 Price Tag
I think that about sums it up right there.

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>but I figured it was being handled by the Guilty Gear guys
It is amazing how easily people are fooled with this shit. Overseen by has always been marketing speak for fuck all involvement, it should have been clear to everyone from the announcement this wasn't going to be more than a cash in.

>Play an actual fighting game now like UNIST.
Solid gameplay. Complete generic trash character designs. At least KLK looks good.

we have a metric ton of these arena fighters, all of them play and work the same. They're the equivalent of Kart Racers for Childrens cartoons for anime.

You have no one to blame but yourself.

>the gameplay is leagues less in-depth than a Guilty Gear game.

Now this statement is just pathetic. What the fuck did you expect.

>The end-game boss is a fucking baby made out of life-fibers, which is actually fucking retarded.
Not Ragyo?, meh

I'm not seeing the critique about the gameplay. It flows well, isn't sloppy and is very flashy and fun to play. Unlike arena fighters like Jump Force and the My Hero Academia game. You can play it like a button masher but if you actually take time and learn combos you'll seriously do better than any button masher would.

>11/10 demo
>5/10 game

>The gameplay is leagues less in-depth than a Guilty Gear game.
Its not made by Arcsys, you dumbnut. They are just publishers

Gameplay felt pretty nice from the demo, but the RPS thing is super wack. I've wanted an arena fighter that has competitive depth for a long time, but most of them tend to put all their focus on fan service and leaving the gameplay just button mashing tier.

Buy Gundam Versus. It's literally on sale right now and it's exactly what you want.

>TRIGGER should have just gave the IP to Omega Force to make a Dynasty Warriors game
I'd play that, that's probably the best genre for the series, large scale but fast paced, with over the top power.

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You sound really mad, like a massive overreaction.
First off I just finished Ryuko's story and yeah it's on the same track but you see things that initially were skipped due to perspective and have different fights as a result.
The biggest issue I find is that the game is an absolute fucking resource hog and leans on the CPU far too heavily, though that may be just fucked optimization more than a bug.
Also "Less in-depth than a Guilty Gear game", no shit it's an arena fighter, if you cut GG2 Overture down to only its combat it'd play very similar because 3D fighters can't account for inputs.
Also There are spoiler tags, retard. Use them
On top of that Life Fiber Baby may have been a piss easy fight but the climax is still well above the actual show, especially at the end of Ryuko's story where you fight an immortal Satsuki, forcing you to get the 3-Star finisher on her to end the match.
I hated the fact that the ending followed that annoying ass trope too but not enough to ruin it for me like the show's final fight against Ragyo was.
ArcSys definitely helped up the tempo and the only reason the RPS mechanic is RNG for you is because you're fighting CPUs, and even then near the end of Ryuko's story I noticed some of the characters had quirks in their choices during BV like Ragyo never picking Provoke, which allowed me to cheese them to Level 3.
The roster is small but at minimum four more are on the way and possibly more, besides a small roster isn't the worst thing so long as everyone has a unique playstyle which I felt they managed here.
At this point I just want them to fix the fucking CPU-hogging so I can run this at max settings without it trying to murder my computer.

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I I'm thinking about refunding this, I literally do not understand the gameplay. Like, my attacks just go straight through people sometime and everyone has an unbelievable amount of HP. Also, playing the final story chapter my game crashed after completing it and I didn't get any unlocks desu

You fight her before that in both stories It's neat because as you get her HP down each character swaps in to help you in the fight.

Where is the SFM porn?

How do you unlock Donte?

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I've actually played that a bit already, but I don't have anyone to play these kind of games with so it being 2v2 is pretty off-putting. Same thing with Dissidia being 3v3.

Why the fuck is is $60?

Capcock go home.

>Using Rashid to shitpost
Fuck off and take your trashy microtransaction hell with you.

>I'm bad at video games
cool story bro

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>so many reviews are mixed!
>go into steam reviews
>it's all retards with babby's prebuilt gaming PC who have no idea how to use it

The real reason to play vidya

Didn't try it yet, but did they really fuck it up?
Also, they were making a fighting game about an anime. Where are all the crazy outfits and characters modes? Fanservice like that would sell

There's a 1v1 mode for Gundam. No one plays it because it's not designed for it, but it exists

>all these niggas trying to mash a win out with dual blade satsuki or ryuko
>stomping their asses with plain old Bakuzan Satsuki
>10 win streak

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I forced the game into GPU mode in the control panel and the thing still uses 60% of my CPU for some reason.

how does an old obscure anime get a fighting game but not fate grand order?

Is there any way to unlock costumes like Ryuoko's pajamas, even if just for the gallery mode?

If Chamber of Time had the same amount of dev time as IF it would probably be considered one of the best anime games in recent times.

Because Fate/Grand Order has a gacha arcade game

>old
>obscure
>Killa Kill

I'm saying the anime came out years ago, it's a bit late for a game...it's not like dbz

>Pc version
I guess I have buy this now

Why people get so butthurt when you criticize their shitty licensed shovelware?
When you do the same on the Senran Kagura threads its fans get mad as shit and after a while start spamming "muh Deep Crimson"

I like the game but i do think 60€ was a bit too much for what it offers , im not going to refund it but i will be more careful buying games from this developers .

Going to wait for the deepest of sales because i'm only in for Nui

>shit pink projectiles all over the screen
>behold! Optic blast!
NANI SORE

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I didn't know that this game was on PC shit. Now I want to buy it.

>Expecting quality from a Kill La Kill game
Zoom zoom.

I really recommend the ps4 version if you plan on playing online

what about eventual mods tho

literally any anime fighter is going to be shit barring a few very few exceptions.

>hurrdurr kill la kill game by platinum when
KlK was never good no matter how much you redditors attempt to pretend otherwise

Pc has the edge in fidelity and mods, ps4 has a real online population

this but Sanageyama

>Kill la Kill threads were full of people citing Metal Gear Rising and spamming STANDING HERE I REALIZE

Five years later and still remember the second hand embarrassment.

Jokes aside, I could believe that song played in KLK at some point.

S+ tier: Satsuki
S tier: Inumuta, dual satsuki
A tier: Gamagoori, Ryuko, Nui, Ragyo
B tier: Nonon, dual Ryuko
UNGA BUNGA tier: Sanageyama

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Been playing it and I dont think its that bad but definitely not worth $60

>LWA
Flop
>Fighter Z
Lost hype cause meddling
>KLK
Busted

Any popular anime games that didn't go bust in the last few years?

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Type-Moon are jews who put the least amount of money into anything they shit out.