EDF thread, join my lobby edition.
Earth Defense Force
destroy my dick and balls
that doesnt fit the lobby guidelines but ok
I forgot to mention its a pirate lobby maybe thats why, but I changed it to a public lobby since nobody joined.
>room name gotta get that 70%
>playing on normal
why are niggas so dumb
do they just not know
Game's pretty expensive
Sorry I left your lobby before reading your just-posted message.
Anyone up for buyfag hardest 95?
it's long and really good though
I'm in
Gimmi 20
piratefag using the fitgirl repack here, what do i do with the steamworks files in the noDVD folder?
put it in a special place and hope for the best
Yea Forumsdf, room's up
And where is said place? The base game folder? I can see a similarly named file there.
I tried searching around for what to do and can't find a clear answer, and I'm worried about fucking something up.
actually the steamworks in the fitgirl pack is garbage, use this instead
mega.nz
it goes in the install folder :)
Thanks a bunch.
I'd buy the game on PC but I already bought the PS4 game and didn't want to double-dip while not knowing if my toaster can handle it.
>phobos cluster bombs
It's... beautiful
1 slot open
>last thread died at 353 posts
It was fun while it lasted, I really love you guys.
tfw came back just as its full
Then make more room
I want to play more but its just TOO HOT right now
I manage maybe two missions before I start dying IRL
That and carrying randoms through Cave 3 kills motivation
Are there any way to edit online mission progress? If I beat hardest or inferno there's no reason not to have the easier missions completed.
Friendly reminder to respect your brave Air Waifus out there
>Highest DPS
>Fastest
>Great weapon variety for all situations
>Can fly
Is there anything she can't do?
You forgot ''Easy access''
are NCs better than garlics?
what about large mortars?
Man ranger is hard as fuck because nothing deals damage. Every other class easily has 10x more dps than you.
Fencer still outclasses her overall because he doesn't have to worry about energy and has better long and mid range weapons along with close to 2.5x more hp
Minion Buster
Nah half the time it’s because your decent weapons are low level and you have to grind like hell to make them viable
Its not his damage output that makes him hard, he actually has really good dps. It's his lack of movement.
Wtf did you just call motherfucker!?
Ima dab on u
can someone post the japanese fencer video please
Just play something else then
The best a ranger can do for movement is to either take a bike or something to boost move/sprint speed.
you have a sprint by default which can be upgraded and free bike
you can't be complaining about ranger mobility when air raider exists
NCs are used as a stopgap because there are no garlics between levels 33 and 70. Later ones have good rate of fire too so you can shit out lots of dps when dual wielding it.
I think they're all good choices for when they're level appropriate. NCs aren't as single purpose as gallics, but they happen to dominate as sniper weaponry for most of the level ranges simply because there are no gallic models from weapon level 33 all the way until 70. Higher level gallics put out more damage than a comparable NC, so as a sniper weapon gallic is king, and the NC will be used for other purposes. Heavy mortars end up being okay as anti-frog (destroys limbs real good) and transport/anchor weapons, as well as obviously being able to take out groups of clustered enemies. Actually, it's because they can kill enemies spawning as they deal damage to the spawner that I consider them good for that purpose, but they won't do as much dps as hancannons/gallics would do. Their damage really starts to fall off in later weapon level ranges/higher difficulties, where your focus would rather be to kill the spawner as fast as possible.
open room when
>you can't be complaining about ranger mobility when air raider exists
*laughs in Grape*
What's the fencer equivalent of the Ranger's Slugger ARs?
Might be good short range but long range is a nightmare. The fencer's cannons do more damage and have twice the rate of your snipers.
He can't clear anything. Air raider can spam 3 gunships around him and call in a nyx to clear even more shit.
Gotta get 100%
You can always start one user
When does Ranger get fun?
youtube.com
This one?
Ranger clicked for me about halfway through Hard when i started getting good shotguns and the better Slugger ARs.
Probably the UT gatling guns when it comes to less accuracy. Still it has an xboxhuge ammo capacity though.
veedf
rage
Mission 22
HARD
Gonna play 4 hours at least
gimme a couple of minutes, I'll hop in
I had a maxed out UT2 that was my baby for the beginning of Inferno, but it couldn't hold up later on. Haven't had much luck getting upgrades for the newer models, even with farming gammas in that one map with the rocks you can hide in.
I have EDF: insect armageddon
is it worth playing or should I just get 4.1?
Insect Armageddon is very different from the others.
As for 4.1, Why aren't you playing 5?
>Highest DPS
I don't really think that's true. Air Raider outclasses just about everyone in most situations when it comes to damage and Fencer has probably the highest single target DPS with his Jackhammer.
I mean if you want to pretend she has unlimited energy and can spam her guns non stop then yeah she probably does have highest DPS but it doesn't actually work that way.
>poor
Doesn't really come in clutch when you need it a lot of times since you can't call it out right away. Sometimes you have to start hauling ass pretty much as soon as the mission starts and you can't stop to wait on a vehicle drop until you're safe, and by then you don't really need it anymore.
So he is bad then huh? I cleared hard on AR then switched to Ranger and only made it like 5 levels before I switched to WD. His dps was a joke and he just wasn't fun to play at all.
you can pirate 5, though. You can even play the pirated version in multiplayer as evidenced by these threads.
I highly doubt even two of the strongest Jackhammer would have a higher single-target DPS than the strongest Phalanx.
He's the boring but practical class. Pick up a sniper and a shotgun and you can deal with almost everything.
air raider gets nixes that are quite tanky, posts, turrets, airstrikes. Ranger gets a sprint and the armor on his back, or a bike that's made of paper.
He's in a better place than he was in 4.1 but he's still hard mode. You cannot argue in good conscious that its not the case.
ONE HUNDRED AND TEN. THOUSAND DAMAGE. PER. SECOND.
Anyone for a late game hardest room? Preferably 94+, but a bit lower works too.
I would gladly join
He can clear shit fine. Stop comparing him to air raider who with that kind of setup gets fucked the moment something comes in close.
vdf
94
hardest
buyfag
It's definitely true, the DLC Phalanx hits 122k dps with a 5.3 second burst, and it's cheap enough that you can afford to do it repeatedly.
The best non-DLC Phalanx hits a comparatively "low" 55k/second for a 4 second, but the energy cost is also significantly lower.
The best Dragoon lance is 40k damage on a 1.5 second charge, on top of being cheap and piercing enemies.
Stardust Cannon F hits 12680 damage per shot on a 0.67 second charge, and you can afford to spam it quite a bit.
She's got at least one option for 5 figure DPS in every single one of her categories, no other class even comes close.
Pirated?
Phalanx does do ridiculous damage and probably does more on paper than the Jackhammer but you have to look at from a practical standpoint.
Phalanx has a charge up time and then if you're using it against something like a frog or armored alien you're going to have to fly in which means even less energy so you're probably only going to get off one Phalanx before you have to retreat.
Fencer can just run in and Jackhammer 2 or 3 frogs on a single reload without having to worry about having enough energy to fly back out.
Hey dipshit. You can charge it and hold it indefinitely. Zero reason to start charging on approach. It has fuck all for cost, you can get 4 to 5 off if you are not a moron like yourself.
2 more slots open!
>air raider who with that kind of setup gets fucked the moment something comes in close
That's not true at all. Gunships are the AR's best weapon against enemies that get too close. I think you're thinking of bombing runs or missiles maybe.
I can kite shit all day with my 150mm cannon that has 17 shots plus gatling gun. Then I have a spritefall if shit gets really hairy I just drop it on myself and roll like a mother fucker.
Yea Forumsaliant infantry
Yarr Harrfags
Level 47
Have you even played Wing Diver?
You'll usually charge the Phalanx up in advance, and fly in with full power.
You don't need to fly constantly, and even if you're playing aggressively, you can get around 3-5 uses with flight in between before you need to back off and recharge.
Some of the bombers don't have friendly fire.
Air Raider mains are the worst.
*calls spritefall on the wing diver*
*levels all buildings*
*drops bombing run on the team*
*kills friendly NPCs with tempest*
I'M HELPING!!!
Get the semi auto AR that penetrates and get auto clicker. Now you got a laser with really good damage and range (for an AR). Second slot is flexible since the AR can handle everything within 250 meters
I love fencer but man I can not stand using jackhammers, why did they try their damn best at just making the whole fucking screen an eyesore when using them?
Not only can I not see shit I might as well start having an epileptic fit.
>that indifference at killing the blue dots with air raids constantly
Its kinda scary
Air raider makes up for it by dealing retarded damage at ridiculous ranges. Nix is also pretty good. Ranger vehicles gets overshadowed by legs by a fair margin, it's basically a non choice at hardest/inferno
Love these dickheads that probably get carried all the time so they decide the NPCs are worthless, especially in missions where you get a bunch for a reason.
Who would waste a split second moving the Bombing run forward a bit? Nah lol man just click that shit everywhere and die instantly after.
>noobs protect air raider
This is Storm 3, we're here to rescue the damsels in distress.
>retarded damage
It's really not as good as you think it is.
Minigun + Spritefall seems to remove queens/mother/kings just as fast as fencer or wd
>Air raider makes up for it by dealing retarded damage
>Kill your teammates in the process
Thanks
>when you get disconnected from your own session
EDF!
Setting it back up
WE DONT NEED YOUR HELP
How can I convince my friend that the Titan is a meme vehicle, he is fixated on that shit and refuses to use mechs.
>Fly under transport ship, just about to phalanx it.
>Air raider calls in Spritefall on it
>Get oneshot by a laser
It also happens a lot with Araneas, for whatever reason.
You dont
You're just gonna have to watch out for the retardly huge AoE
Convince him to use the ambulance instead
You can't. It's better to kill him at the start of the mission so you can finish it, without he getting in the way.
Reminds me, I know it would be hard but man can we get a game where certain weapons are just fucking useless at higher difficulties like Inferno?
I know some things have their niches but then there is stuff that is just flat out worse than using something else and it's like why man? Options are cooler when they actually mean something.
I accidentally a word there, I'm sure you can figure it out what I meant to say.
B I G C O R E
IS FOR B I G G I R L S
fencer running about with the gale exoskeleton looks like such a fucking meme
What are Wing Diver's core values?
Maybe if you wanted to roleplay as a Ranger.
He can still boost with the new 4-4 charger though
Why does a wing diver need shoes?
What if you equip both? Then you can keep some momentum while waiting for the boosts to recharge and run and gun. Obviously a meme
cold feet
Wing Diver homing weapons any good? Tried the early geists they were slow garbage. Ghost chaser was real fun for flying enemies, tadpoles get BTFO.
Anyone figure out how to transfer saves from a version without the steamworks patch to one with it?
Is this game worth the full price?
>*violently blushes*
I would say so, Easily got 150+ hours out of the PS4 version.
It was so bad in 4.1. I remember the first available Titan getting shredded on Hard.
We hopped in and started to accelerate and the thing crumbled. I think he fired one Requiem Shot before it bit the dust and it just hurled a bunch of ants into the air towards us and over our Ranger allies and then they killed us.
I was pretty bad with Vehicles too though. I always used Grape. I just liked its speed, cheap cost and the way it looked.
Allright what about their DLC shilling? Niggas going full paradox.
Mirage-15 and the level 21 Ghost Chaser for clear skies and denying pillbugs.
The higher-level Ghost Chasers for actually killing stuff, but unlike the level 21, they can't be used from the ground.
They're also your best option for taking advantage of a beacon.
Geist for killing teammates.
It's actually not bad offline, but the only time I'd consider using it online is against wasps.
The others just don't seem to deal enough damage to justify their costs.
The mission packs are the only DLC worth getting. Everything else is just meme weapons that get outdated after the first mission
Let's not be hasty user.
Most of the dlc is worthless anyway, there's two mission packs that might be worth it.
I wish the decoys were as good as their 4.1 incarnation.
The singing and dancing is certainly nice, but imagine being able to stick one to a laser ayy from across the map, and see it spaz out trying to hit itself.
One look at the game's steam store page is giving me paradox flashbacks is all I'm saying.
you know it's not paradox because the dlc isnt hiding away important mechanics that should be in the base game
No fun allowed, the 4.1 decoys could be used to break a ton of missions and they didn't seem to like that.
Only the two mission packs are worth anything. The items are all gimmicky and quickly outclassed.
It's probably obvious, but should I be playing the pirated version on a burner steam account?
How are you defending this amount of DLC holy shit you shill lmao
Because most of it is minor things that are more useless than anything.
You aren't missing out on anything by not picking it up.
most of the DLC is useless past the 1st mission. the only useful things are the DLC maps, the DLC WD core and the DLC ranger probe.
I mean, 4.1 had golden vehicles that were worse than 99% of the normal vehicles
that was a joke about paradox you massive fucking idiot
flame revolvers are such a meme
but when they're good, they're so fucking good damn
of course it is, digital distribution is always expensive because even 1 cent for digital distribution is infinitely over priced. Even piracy isn't a good deal, you are just getting it for what it is worth - $0
just pirate
>buyfag
No you aren't, real buyfags like those on Yea Forums actually get something in return for their money, you people are pay pigs
You can't buy it on PC though, giving them a donation for a download is not buying a game
Hate how they do balancing desu.
Compare damage Limpet Guns did in 2025 to 4.1 to 5 and you will see exactly what I mean, same for Wire Guns.
>sir air raiders aint air raiding, they prefer shooting shit with limpets and wire guns
>alright bro, give some nice buffs to some air stuff and nerf limpets into the dirt and delete wire guns.
Why have options? Now you have to be genuinely retarded to be bringing Limpets to do anything but cave missions or destroying ships.
do you have to have Steam installed for the pirated MP to work?
>all dlc are literally who weebshit game items
keep seething waifufag
Slot open!
Limpets are for SHTF situations and your literal last resort weapon. Unless you're playing SP, you'd never have to destroy ships or shieldbearers. Let that job to the people that can do so better, like a ranger or a fencer.
Why are you not hosting buyfags lobbys?
you are not an inmigrant supporter are you?
wait, the ranger can use the decoys as well?
God damn, I just beat Bloody Battle as wing diver. That was fun as hell, but seriously fuck those beam aliens. Are they supposed to melt you that quickly and be near impossible to dodge without cover?
1 free slot
Doesn't make a difference since all the dlc is hot garbage past level 15 on normal
Yes but it hardly means anything when the Decoys in 5 are actually shit and not brainlet shit people would like to think back in 4.1 when they could be launched across the map.
How is this price justified
Look into 4.1, it's only $20.
110 missions, 1200 weapons, challenging endgame, fun co-op experience. it's well worth it user
its oddly fun to play with other people, even though you can use less than 50 letters in chat, forcing everyone to spam EDF!
Single player is really solid as well. It lacks the sheer craziness of MP, but if you have an extra control lying around, you can play coop with a split screen.
It's better than most games that are the same price user.
Yes, the shotguns, lasers, and flamethrowers are all there to counter you, to varying degrees.
anyone hosting lobbies with early missions for piratefags? i downloaded the game and wanted to try it out online
>110 missions in the base game
>4 different classes each with unique weapon unlocks for huge variety with solid enemy variety that fight in different ways
>co-op is fantastic and even single-player is still fun because the gameplay is solid as hell and the campy b-movie themed writing is hilarious
Can't pirate it on PS4. Unless I'm a retarded old fart. Anyone else see that french inventor on a goddamn flying platform, just flying above Paris brandishing a rifle? WTF 2019?
Reminder that DLC missions on inferno has no weapon level limit even on the first mission. Armor limit is still there though.
the titans in 5 are pretty cool - the requiem cannon doesn't suck anymore and you can use explosion blowback to go fast while backpedaling from horde
Now I remember that redneck Titan commander in 4.1
>It didn't do shit sir!
>er, fall back!
2/4
Come on and slam some ayy niggers
Actually make that 1/4
;~;
Ye I can revert back
I'm
Waifu decoys are great, even if just for fun.
that would be cool
how can i join the lobby?
Hosting from EU:
Mission 44
Hard
Room name: Yea Forumsdf
PW: rage
Please help me unlock mission in multiplayer!
Also, legit copy
Just join my lobby goy
unless you haven't applied the steamworks patch then lmao
any buyfags interested in doing some 90+ missions on HARD ?
Yes.
>hey, buddy, we heard you like using Nix
>well, that's too bad
>when you have magnetic ammo
wait until you have to fight golden spiders
Tell him to play Hardest or Inferno. He'll learn real fucking quick.
NICE!
>You're good!
2 slots
mission 34 hard
your logic is flawed but who gives a shit
Just did the first 20 or so missions as wang diver, popping off heads with the lance is pretty fun but so far but these cores don't get you too much milage. How does the phalanx compare?
How is it not? So you'd buy a game with AAA graphics but shit gameplay with no complaints but not a game with incredibly fun gameplay and tons of replayability? EDF is honest to god one of the most fun games out there it's absolutely worth the money.
I hate how the game's damage is all based on shotgun patterns, but the vehicles aren't at fucking all balanced for it so they just melt and are generally useless.
He's shitposting. Don't bother responding. No one's really that stupid.
They're only useless if you're trying to face tank a horde of enemies, but they definitely have their uses.
Grape is good if you want to kite and take down objective like anchors as an Air Raider. Revolver Nix is good in that mission where you're in a giant circle of drop ships as long as you setup plenty of defense with your team first. Can also kill queens really fast and is generally pretty useful at killing large mobs of enemies as long as you keep them at arms length.
If you expect to solo a huge group enemies in a vehicle in Hardest or Inferno without having proper support then yeah you're gonna have a bad time.
phalanx is probably the best infantry dps in the game, but it's got tiny range and costly compared to lance
It feels like the vehicles are balanced to be fighting against player weapons
I just can't fly the helis
even trying to just gently move it over it takes eons to line up a target
if you just hold the stick you swing way past them
Don't bother.
It's just a Janny that's decicated to shitting up video game threads on Yea Forums when they've been going on for too long to find an excuse to move them to /vg/. Happens every time unless the game is moeshit
How do I not feel completely useless playing Ranger?
WD and Fencer can solo entire missions.
AR has huge aoe damage.
Ranger is always late to the party and just seems like a worse WD in every single way. I started to babysit air raiders just to feel like I'm helping when I probably don't.
Helis just generally aren't all that good because their controls are so bad, and also because you're not on the ground supporting your team while you're flying one.
How hard is it to play Air Raider on single player?
You're the fastest mob killer in the game with your shotguns as well as the most versatile with your snipers, just focus on killing mobs while everybody else does the objective, occasionally sniping priority targets. Rangers will always underperform when compared to any of the other three classes, he's the best singleplayer class to play though because he's the only class that has to learn the mechanics of each mission in order to win them, he can't kite the entire map like Fencer and Wing Diver can, and he can't just bomb the entire map like Air Raider can, you have to play smart with him to win when playing alone, and that's a great EDF experience to have.
You're just gonna have to rely on your teammates a whole lot more
>not using the free bike/speed modifiers
>not using the rocket launchers for sniping purposes
>Not using a PT shotgun and use the enemy's corpses as cover while they can't fire back
>Not realizing the the ranger has no real weakness and is the last line of defense when everyone else is dead and spamming EDF!
you're gonna get used to carry a limpet launcher.
silver*
golden ants are probably worse
Hang back and snipe humans, ayys, spawners, etc.
Kill all the small shit with penetrating shotguns and rifles.
Run around and pick up your shitter teammates or friends in my case after they all die.
Sometimes defending the AR is the best play. Seems like the AI in EDF 5 will often go for whoever damaged them last/did the most damage to them so the AR often ends up getting swamped and can't escape.
By fucking FAR the best thing EDF 5 has is having every class get armor after a mission. This single thing alone means you can play your favorite and still have other classes be battle ready without having to spend dozens of hours grinding every one of them into an acceptable armor value.
>not using the free bike/speed modifiers
Still slower than WD and Fencer
>not using the rocket launchers for sniping purposes
Shit damage
>Not using a PT shotgun and use the enemy's corpses as cover while they can't fire back
Implying I have anything left to kill after Fencer and WD finish the job or that I'm even close enough to shotgun range.
>Not realizing the the ranger has no real weakness and is the last line of defense when everyone else is dead and spamming EDF!
Implying the mission isn't over while I stand by the spawn with my dick in my hand
every other class is ridiculous (especially WD and air raider) but that doesnt mean ranger is bad. Take a reverse bomber and your team will love you, end game shotguns can 3 shot aliens in inferno so you wont have much problems close range, just make sure to let your team npcs because you'll need them
Silver spiders are way worse than golden ants. They have shit loads of HP compared to golden ants who have comparable HP to red ants. Silver spiders seem tougher than frogs health wise and are way harder to deal with.
>one of the 2nd DLC bombing runs involve 18 strafing runs
imagine 4 air raiders using that
silver spider are slow and can only move by jumping, theyre also way easier to dodge than turbo ants who just sneak up behind you and blast you with their high speed shotgun, their projectile is so fast they can even anti air WD and fencer easily if they catch you off guard
dont ask, HOST AND SHILL
>Still slower than WD and Fencer
The point isn't to be faster than those two, specially because those two are designed to go fast.
>Shit damage
infinite range and ridiculous low CD make your point invalid
>Implying the mission isn't over while I stand by the spawn with my dick in my hand
>Implying I have anything left to kill after Fencer and WD finish the job or that I'm even close enough to shotgun range.
Well, you have your dick in your hand, maybe that's your problem instead of the other classes being better at specific things
Close range is nice and everything, but how do you even make it to close range when all the map has been leveled by bombing runs and there are shotgun frogs sniping you across the map.
the vehicles are way better than in the previous games for that, they used to melt instantly but now they last a while if you dont let yourself get surrounded, the best nixes have 90/100k hp which is ridiculous
sprint items, in inferno you're not gonna have to pull everything anyways unless you want to get surrounded by a billion bees and drones instantly so the air raiders will have to chill out
>no mission where the ayys field their own elite unit of 4 reverse-engineered from the EDF classes
Missed opportunity tbqh.
Seems like 5 is in a completely differently timeline from 4. They act like they've never seen aliens before and even give them different names so it's logical to assume that the aliens have also never seen the Earth's forces either.
This could be a thing in EDF6.
Well, this is first contact, hence why you start out as a civilian. It would be neat in a future title.
>Ayys dashing around like fencers and bombarding everyone
Ranger's missiles are fast and easy enough that any shmuck can use them
Seems like it would break the game. All the weapons are designed to hit massive 10m+ long enemies, imagine trying to fight a horde of enemies that are the size and speed of your team mates.
I'd say they're still the size of ayy lmaos.
Doesnt seem to trouble anyone online
A fair amount of time passes in-game though so surely they would notice the storm unit consistently ruining their shit at every turn and that could motivate them to cobble together some prototypes to deploy quickly.
Many of the Air Raiders I played with didn't seem to have any problems hitting human sized targets.
they would be ayys with scaled for size EDF armor
Yes this was what I had in mind. Full-sized ayys who have alien-style EDF class gear and abilities.
Room: bug spray
Level: 38
Difficulty: hurd
>They send the Barga
>There's no pilot
>Storm 1, board it.
>Armored ayys going even faster than the standard ones
>With fencer-analogue weapons and shields
>Air raider ayy calling targeting bombardment from artillery humans
>Ayy wing diver flying faster than red drones while spamming you with lightning or a laser or heaven forbid their version of a rapier/phalanx
*Runs up behind you while you're locked into an animation or land after your last boost jump*
*Shoots you point blank in the back*
>Barga is literally useless on 99.3% of the missions
Look at your radar if you're going to commit to big dick attacks that lock your movement, silly. Your dashes should also reset after you touch down from a dashboost and slide for a split second.
how old is 5? i've always wanted to play this series since i learned about the first one but i just never did. Can i jump into 5 no problem and kill some fucking bugs in cool ways?
That is 5k damage, plus tip
E!
You absolutely can, especially with 5 since its a bran new story.
that's where you're wrong
>ayy wing diver with disgusting greenish-grey thighs
>with a flapping skirt and thigh-highs
D!
No E.
F!
Honestly it's because of the new kaiju being so fast that it renders Barga mostly useless against them.
Barga is actually much better at punching ayys and air strike yourself than fighting kaiju with it.
I find myself wishing for ranger's anti-air options a lot on harder difficulties. He can knock down flying targets fast, and from a safe distance.
left,left, right will knock kaiju down.
Yes but they also fall backward away from you so when they get up they are out of your reach.
I never had any more problems fighting Archelu than I had fighting Erginus. Does Archalus just get absurdly fast in higher difficulties or something? Also Barga still can't deal with enemy swarms which is the bulk of what missions will have you fighting against.
Then you just repeat left left right, because you take a huge step forward with the last swing
5 is a little old, but it just released on PC. You can absolutely jump right into 5.
>knock down an ayy as WD
>dodge his shots
>break his legs
>open his armor
>going in for the kill, just need one more lance shot
>entire field turns red
>spritefall called down directly on top of me and the alien
>forced to burn energy to back off, out of lance range
>he lives through the airstrike
>he wouldn't have lived through one more lance shot
Reminder that sometimes airstriking is worse than not airstriking. And hey, it's wasteful to use cooldowns on enemies that are already as good as dead.
What do you guys use for missions with flying monsters with a Wing Diver? Her homing weapons are garbage. I'm at level 72, hard.
>splitscreen mp on PC
how is it? want to try it out but I don't have a very big monitor, wish I had a tv close by now.
Lance them, they like to get in perfect range.
I've said it before and I'll say it again. The fact that wing diver tech is from the ayyys and only works on females might mean that these are the females we're fighting.
I just spam Stardust Cannon
Stardust Cannon tears through air units. There's a reason hunters in real life use birdshot.
>He can knock down flying targets fast, and from a safe distance.
how?
maybe im just not high leveled enough for decent guns to drop but it seems like ranger doesnt have range. well theres sniper rifles but all of em are slow as fuck. it always seems like drones and bees are just out of range for ars. then getting closer gets you shredded.
hard to kill children with the ghost chaser but it does knock them down in one hit.
It doesn't only work on females, the women are just light enough to use the jetpacks.
Despite what the THICC fanart might imply
Most enemies are dead to a full jetpack and a cheap lance, works against everything except type-2 drones. Against them, a mag blaster is usually pretty strong, but timing your reloads optimally is tricky.
heels make them taller they're all basic femlets
That's incorrect. The wing diver shit works on a psychic link that explicitly only works with females.
You probably are still stuck on trash guns, but dunkel and eagle are two really reliable snipers.
use rocket launchers, they have infinite range
BARGA BOYS
>Her homing weapons are garbage.
Mirage + Big Cores. The ones with +200% charge speed.
The spread doesn't look very good to deal with those red type 2s flying really up in the air
How does Ranger and Air Raider deal with these on Hardest/Inferno?
Couldn't deal with them in EDF 4.1 on those difficulties, can't see it here. Too fast and too many.
>red type 2
Just get up in their face and rapier them
>ranger
Any piercing AR or shotgun
>AR
any air strike or fire nyx
>big core
>first time playing edf
>get to mission 46
>shoot at the robots that fell from the sky
>suddenly ”Those aren’t robots...”
>shoot off it’s helmet and decapitate it’s leg
Post yfw
Also the Slaughter E22 GA is so fucking good. This game’s shotguns are KF2 levels of satisfying
room: veedf
pw: rage
buyfag
mission 71, hard
kill ayys and tadpole tardos
im bad at leading on those by the time the rocket gets there they already moved.
In 4.1, AR protected himself with turrets until he could call in a napalm chopper, then casually watch the ant parts fly. I haven't gotten around to doing AR in 5's later missions yet, so I don't know if it's worth using that strat considering there is only one mission purely with green ants in the open, and the rest have them mixed in. I'm thinking just off of mission structure alone it ain't very worth it, probably has got it right.
2 slots open
Without using a vehicle or a limpet gun, are there good ways to take out a dropship as AR?
Nyx aside from terrain angling bullshit with tanks
Red Nix fly up it's ass and spam everything.
drift a tempest.
Spritefall
Nix is the best way if you're doing it solo. Otherwise just rely on your team and do what AR does best and kill giant mobs of enemies for your team while they take care of ships for you.
>without using a vehicle
But ok, I’ll bring the nyx next time at minimum
>drift a giant fuckoff missile
This sound fantastic and I’m going to do it.
Does that even work? Figure the top would block it.
Dropship are AR's weakness, without vehicle you don't have any choice except limpet or hope for turret AI shoot it.
>Does that even work? Figure the top would block it.
it doesn't work, kinda. The laser can bypass the ship and hit the ground forces, but it receives no damage. It has to be hit from the ground up.
Spritefall and some air strikes go right through a dropship
Still wont damage it tho
Does the PC version run well enough?
>that squish when you kill multiple pillbugs with one shotgun blast
>When multiple pillbugs are rolling at you in a straight line and you got a gatling gun revved up
Hooligan cannon/GrindBuster for AR when?
>haunted by the noise whenever it gets silent because I farmed mission 87 too many times
The monster... it....
yes
Shut up egg chan. Go and make me an omelette .
Your fps is going to drop no matter what hardware you have when you get deep enough, but yes.
tfw no Spritefall lady wife.
When does Fencer get fun? I keep seeing people say Fencer is a better Wing Diver but when will I be able to dash and boost like there's no tomorrow?
When you get dash cell and jump boost 2 or higher
Late game fencer makes everyone look like slow garbage. Like, really late. Hardest/inferno late. You need the right multi chargers and exoskeletons and shit.
1 slot open for the finale! We're at 109 now.
>the 300% walk speed exo with dual gats
funny shit
>at endgame the gatling gun is literally three gatling guns strapped to a rotator to make a bigger gatling gun
Fencer is too fun.
The jump reset never goes away. Upgrades only give you more jumps between resets, but you're going to have to make hard landings as a constant part of his gameplay.
It's cool shit, but I would have loved to see a single giant gatling gun in the vein of a 20mm vulcan or GAU-8. The UT guns come close.
>TFW Wing Diver's new dash mechanic means she can stay airborne literally indefinitely.
Buyfag room up
Room: Yea Forumsdf
Pass: rage
Mission 85
That'd be really fun if in 6, Fencer gets giant guns that require both slots to hold.
1 slot open! Last two missions!
Oops, hard
Gatling gallic
Feels great to boost up into the air, then gently glide to your target and recover nearly all your energy on the way there
The galleon rapid-fire cannons were disappointing. I hope they eventually become something at least rivaling the Ranger's slugger AR.
Two slots open
I just rock dual nc desu
though lately started doing asymetric loadouts with nc+galllic/heavy art
They are solid, what are you on about? You are not going to rival rangers ARs dude for DPS, its just not happening in any game.
>hey bud me and the boys heard you like doing fucking anything
>lmao no sit down bitch nigga
>Want to do mission 35, 36 or 37 on Hard
>Only room up is a Korean one
fml
one slot open mission 75
>baps you all the way into the abyss
That have great accuracy and range. They're pretty good.
Room for 2!
>Galleon armor piercing cannon
>it doesn't do penetration damage
fucking why
Saw a retarded comment on an EDF-related discord, so let's settle it:
Does shooting an alien's arm lower their overall hp?
What
On to mission 86! Room for 2, Hard
Had a guy tell me that it was pointless to aim for penetration on limbs and body, since "shooting arms is only for cc". I'm just wondering if that's a common belief, or if this guy was especially retarded.
>*calls spritefall on the wing diver*
based. reparations for being teamkilled with that shitty blue cannon that wipes the team
Meanwhile we're doing all the fucking work while you're jacking around doing fuck all.
>Anchors appear - Spritefall those bitches to oblivion
>Huge mob is coming - Bomb them to hell
>Queen/King anything - Turn them to soup in seconds while you scurry away
>Dropship drops 4 armored aliens - Wreck them from 400m while your WD literally can't do anything
But god forbid that one time you decided to run in with your Phalanx on a group of 4 frogs and got Spritefall'd to death. Bitch you were gonna die anyways. Know your place, you literally only exist to survive and rez people.
Was fun playing with you newbies
But I gotta eat
This, based and monster energy pilled.
Yea Forumsdf
Hard
mission 76 (the one with the BIRDS)
no password
quick session b4 gf aggro haha lmao ecks dee
youtube.com
tl;dw - Shooting off arms and legs reduces the overall hp
Bad chair raiders are the worst, this is known. Destroy all buildings, destroy all cover, friendly fire for days, usually just for noticing that another player is fighting six whole monsters at once! Gotta call in phobos for that. And they typically aggro the entire map for no fucking reason. But it's fine, because the enemy will just attack their team, who is still on the front lines. And your team should really be thanking you because due to your tireless work, they only have to fight five monsters instead of six. Sure, you killed NPCs, destroyed cover, and did friendly fire, but some of those dots were red! And once your mech comes out, you'll nearly be as useful as a stationary fencer!
Guess what dipshits, bombing runs are actually pretty fucking low damage, and a terrible way to start a fight. WDs and fencers have the tools to obliterate multiple aliens if they have cover and the enemy isn't aware, but instead you destroyed cover and pulled the map to inflict maybe 1/8 of the enemy's health. I was fucking shocked when I found out that AR actually gets a birds-eye view of the battlefield when he calls in airstrikes. I had been thinking, oh, it's a chaotic game, there are explosions, he probably just panicked and put it in the wrong spot. It blew my mind that people had that kind of perspective advantage, and still called in the ass-terrible shit they called in. They really have no excuses.
There are good AR players, but they're not replying to this post, because they see the exact same kind of trash players using AR wrong.
>dashes between all the pylons on the map, zapping them with phalanx in seconds
Don't worry, I'll let you Spritefall the last one
>Bombing plans
>doing anything other than levelling cover and aggroing the entire map
every class has options for bosses, you're not a big deal
>dropship
lmao, how's that limpet sniper working out for you?
And they have no understanding of the game either, because they marched through 80 missions literally never thinking more than "click in the general direction of red dots". What's that, you're being attacked by bees? I bet a visit from Phobos will cheer you up. I saw so many retards dropping airstrikes on shield domes because they just don't know what they're doing. Hey bad air raiders, it's okay to be bad, just don't be a fucking problem.
If the controls were better, you could actually line up shots properly too. That and y'know, actually help your team.
Then there's some serious oddities like the flame thrower heli. Lmao
am I remembering wrong or could you pop the shield bubbles with excessive damage in an earlier EDF?
maybe I got a weird first impression and misunderstood the compressed versus expanded shields or something and decided "it was hurting the shield!"
Sure there are bad Air Raiders, but I think this post proves you're just bad at the game in general. Each class has their strong points.
Air Raider is good at certain objectives like killing anchors, queens, hives, frogs, armored aliens and large mobs of enemies. He's not only good at those things, he's better than any other class at those things in most circumstances.
What he sucks at is dealing with enemies coming from all sides and getting in his face and of course drop ships and shield bearers. Fencers and WD's are great for taking those types of objectives. But the problem comes in when you want to try and do it all. You not only want to kill the mobs but you also want to kill the anchors too instead of leaving it up to someone more suited. EDF is designed as a team game. Yes you can play it solo but it's incredibly difficult and for good reason.
>bombing runs are actually pretty fucking low damage
Wrong. Even in inferno a max level bombing run can completely destroy all the normal ants and spiders and will often even leave frogs as just a torso. They're only really ineffective against armored aliens, silver spiders and black ants. And even then they aren't totally useless you can time it with a spritefall to be very effective.
based
>zapping them with phalanx in seconds
>leave the mobs that they spawn a sec before destroyed to your team to deal with or worse big anchor mob like gold ant and silver spider unlike Spritefall spam
>every have option to deal with big boys
>but Air Raider can do it easily with Spritefall while WD only have 2 weapon loadout and Fencer takes too long to kill them
Also he was clearly talking about dropship that transport ayy and frog
Tell my WD friend how to manage his energy please. He uses it all and then dies on the opposite side of the map behind enemy lines and near enemy spawns.
Hey, if we'd be doing better without the air raider, clearly we aren't the problem.
Air Raider can a very powerful class, sure, but that doesn't mean you're hot shit just because you're playing it,
It's the #1 class for teamkilling, both other players and NPCs and it's the #1 class for levelling all the buildings then complaining when we get raped by ayys.
>Air Raider is good at certain objectives
Possibly overstated, but not completely wrong. AR is a good class, I'm not saying he's weak. I'm saying that he attracts trash players who fuck up the game. Doesn't matter how strong he is, if his overall impact is a net negative, then I'd gladly trade him in for one (1) additional NPC.
>Wrong. Even in inferno a max level bombing run can completely destroy all the normal ants and spiders
Wow! Really high value targets, right? Totally worth making the map unplayable and doing friendly fire to kill those scary normal ants. It's a low damage tool that's best at thinning out crowds, and if literally any negative outcome comes from the use of it, then it's not worthwhile. It's certainly not worth risking friendly fire, or destroying cover just to do what a fucking assault rifle can do.
>You not only want to kill the mobs but you also want to kill the anchors too instead of leaving it up to someone more suited.
You mean like the class that can kill anchors in literally 4 seconds? Or do you mean the class that can clear their own trash mobs easily? Or do you mean the class that benefits from the altitude of standing on top of anchors? Oh wait, that's all the same class. Gosh, maybe killing 1/4 of your team to steal their kill wasn't worth it. Hmm, that's going to require some thinking. Oh well, it's not like you can aim literally anywhere on the map at any time, you're completely committed to going after that target, because otherwise you'd have to move your mouse 20 degrees.
I've played with good AR players and I protect them with my life because they're a goddamn rarity. I hate bad AR players and they deserve to be hated.
Tell him to hop and tumble to get around cheap, no jetpack. Or hover and tumble spam, that's less efficient, but more efficient than forward-boost tumbling and nearly as fast.
>Debating between new shotty and old shotty
>They're pretty close stats wise, old has faster reload, new has slightly more damage and magazine size
>Don't pay attention and bring both
>Destroying the mobile base
Now I'm stuck on top of the base dead for the rest of the mission with two shotguns and the host won't retreat to let me bring something useful
Host please.
You say that like stuff doesn't come out before spritefall starts up, like WD can't handle mobs herself, and like she couldn't kill 3 or 4 anchors in the time it takes you to kill one.
Spritefall on anchors is certainly nice, because it's fire and forget, and can handle the ones with annoying spawns like wasps, but it's certainly not the only option.
Oh no, I'll have to "waste" a slot on something "useless" like phalanx, dragoon lance, stardust cannon, or great plasma cannon to beat this boss, however will I cope?
You say WD has two slots like that's a major limitation, when she can beat plenty of levels with just one.
You aren't doing better without Air Raider though. Play through Hardest and Inferno without one and then come back and talk to me. No other class has the tools to deal with anchors, frogs and armored aliens as effectively as Air Raider can.
Yeah I'm sure the shitter Air Raiders in hard are giving you grief and you feel like you could do without them, but hard is fucking baby mode. I can't tell you how many times a group of just 3 or 4 ayys has ran my team in circles until I showed up with a spritefall and 150mm cannon shots and basically decimated them in a minute.
>You mean like the class that can kill anchors in literally 4 seconds? Or do you mean the class that can clear their own trash mobs easily? Or do you mean the class that benefits from the altitude of standing on top of anchors?
Bruh I've played plenty of WD and they suck at killing anchors compared to AR. In the time it takes you to fly over to the anchor and potentially die I can already have killed 3 anchors AND the trash mobs they spawn too. You're just getting in the way.
Maybe eventually the wing diver will get up here and res me, but I won't be able to do anything anyway
If you get hit by bombing run as Fencer or WD it's your fault desu.
You're also over exaggerating hard on ants and spider where they can 1 shot you when swarmed just because you play WD, not every class can get away scot free from those trash mobs.
If you want to have like what you describe to be the "best" then your lobby would probably be filled with WD and nothing else so good luck I guess.
Chad Raider here
My only loadout is 2 miniguns, an Autocannon and a Caliban
it rips singles and mobs, doesn't hurt buildings and only tickles my team
I will later, I'm playing Let It Die right now.
Mad jelly of mai waifu
>try on harder difficulties though! AR is required!
Fencer/WD only is a paradise on hardest. High skill gameplay, teamwork with mobility, people can actually give proper support to each other. I'll keep you posted on how fun it is in inferno. Playing next to AR players isn't fun, and it certainly isn't mandatory.
Noo I gotta go out later.
>Anchors
*shreds them in seconds*
>Frogs
*shreds them in seconds*
>Aliens
*shreds them in seconds*
get over yourself
No one's saying a good air raider can't be effective, you don't have to take people talking about the numerous problems caused by bad players of the class as a personal insult.
>WD only have 2 weapon loadout
I only need one.
>Fencer/WD only
>High skill gameplay
>teamwork
>people can actually give proper support to each other
>hurr durr me dash and kite around the map separately until someone die then I'll go res
Christ
>Hurr me equip spritefall and point it
very skillful indeed
How the fuck did you even get up there?
But you don't do any of those things do you?
>Fly to anchor, maybe. Maybe you have to rest first if it's tall.
>Destroy it in seconds whoo!
>Oh shit I'm out of energy again
>Wait who just killed the other 4 anchors? I thought I was the only good class
Frogs
>Shred them in seconds....unless
>There's more than one which there always is
>Now I gotta fly out and regen so I don't get insta popped
>Yay I killed 4 frogs in 2 minutes that's a new record!
>Aliens
Same fucking story except instead of actually being able to kill a group of 4 you just hide and wait for someone else to kill two and then you run in like a hero, kill one in seconds and then die to the other one.
Bruh cmon just admit it, you've never played Air Raider. An Air Raider would incapacitate those ayys in seconds while you run around behind buildings. Believe me I've played WD and she's great, tons of fun. But she isn't good at the same things that Air Raider is. And believe me there's tons of times where Air Raider feels weak when you're getting mobbed by shit loads of enemies and you can't do anything but try to roll away frantically.
Unironically yes, with all the shit in the game where you can fuck up your aim in split second like lamp post or corpses falling from sky or blew over and how slow you are.
hey AR players, what number is shown here? Testing a theory
all i see are red dots on my minimap.
Air Raider is good for certain farming maps on Inferno, like in MP1 Mission 2 or 3 or whichever, the one with the armored frogs and the hornets falling out of the far left ship. You get WD and Fencer to kill everything else and AR to just spam satellite barrages on the hornet falling out. I got 200 armor and a fuckload of weapons last time we did it.
Time to call in a Phobos.
>2 missile launchers
>radar system for added range
holy fuck this is fun
Believe me I've played WD
I rather doubt it with how just you tried to describe her.
What's your point anyway?
What are you trying to get at here?
Literally no one said Air Raider was useless, or didn't have things it could do well, people were complaining about the players the class tends to attract.
>Literally no one said Air Raider was useless, or didn't have things it could do well
That's wrong though. Several people have said that and have also said they'd rather just have teams of WD's and Fencers.
INFERNO LOBBY, STARTING AT 2
BUYFRIENDS ROOM NAME vdf
Is it the ones with 3 ships shitting out red hornets?
Saying that Air Raider wasn't required, after you were implying it was, or that they enjoyed playing with other classes more.
No one said the class was useless or couldn't do anything, bad players aside.
>3 ships
Pretty sure there's 4 or 5, at least on Inferno.
You're just downplaying it at this point. Some people have been shitting all over Air Raiders and now you're just saying, "well they just said they're not necessary". They said a lot more than that.
I mean technically no class is necessary, you could beat any difficulty with 4 of any class. It's not optimal but it's possible. But that's definitely not what was being discussed.
>hey here's a bunch of bad AR behaviors and the reasons why they're really bad
>okay, but in theory AR can be useful
You really failed to read the conversation.
Lobby up
Now at mission 62 - Hardest
EDF! EDF!
You're right it was just constructive criticism all along. I forgot for a minute I was on Yea Forums, the most positive and helpful community in all the world.
>people are on hardest and inferno already
Fuck I must be getting old.
A bad ranger. fencer, or wing diver can usually be ignored, they'll lie dead for half the match, and you can play as you normally would.
A bad air raider, on the other hand, is infuriating to play with in ways that can't just be annoyed.
Yeah actually I do just want you idiots to play better, or to play a different class. Or at the very least to stop defending your terrible bullshit behavior.
I agree. Please stop playing WD. Fencer can do everything you can do but better and also they don't seem to whine as much.
can we get uhhhhhhhh 2 more
Nah man, not like that. You have to identify specific behavior so that when they play bad later, they think about what they did wrong. Like how every time you level a bunch of buildings to get a bombing run that doesn't reduce the number of red dots, you're going to think, "oh shit, that guy was right." Or how every time you call an airstrike directly on top of a teammate, and it SOMEHOW results in a teammate getting killed, you're going to think "oh shit, that guy was right." You have to actually be right, and I'm right, which is why you're arguing off the point.
ok back
>telling people to stop playing whatever class
Bitch I gotta get 100% completion somehow.
Been playing kinda casually with some friends, wondering if there's a typical point where you wanna ramp the difficulty or if it's a "clear then start grinding"
teamwork!
Not a problem for me bud. I've already beat the campaign on hardest in multiplayer and I'm halfway through Inferno as Air Raider. You must be thinking of someone else. Keep your shit opinions to your lobbies in Hard.
ignore metafags
acquire fun
name: Yea Forumsdf
pass: rage
buyfag
mission 26 hard
I played through hard with two classes and then when I got a lot of shit Air Raiders it started to annoy the fuck out of me because it was my main class so I switched to hardest.
Mainly it wasn't annoying because they were bad, it was annoying because they couldn't carry the team when they should have been able to. Like in the Deroy missions, I couldn't do jack shit as a Wing Diver but I had two Air Raiders on my team and we kept losing. I switched to Air Raider and we won like it was nothing.
Basically just switch to hardest whenever you feel ready but just know you'll need to beat hard on multiple classes to get that sweet 70%.
Wing Diver is made for breeding!
>tfw we've been on normal because it seemed like a decent balance and while we rarely lose we do get fucked up sometimes.
o-oh.
Normal isn't that shameful, but it sure is unnecessary
Not really in a shameful way, just "oh, we're restricting our drops for not much real reason"
Don't even waste your time on normal. You get the completion bonus for normal and easy if you play on hard and hard really isn't that much harder than normal because you get higher level weapons and more armor.
If you lose don't get discouraged. It happens all the time. You'll go into a mission with the wrong loadout and get wrekt but all you have to do is adapt and overcome. Basically what I'm saying is hard should be your baseline because hardest and inferno are an entirely different ball game.
>nip has weapon limits off
>all my 90ish ranger weapons still feel like shit
Did you try the Dragoon Lance? It's how I usually kill them.
Stardust Cannon works as well, to an extent, and the Sniper Weapons if you're bringing them.
Being ranger is suffering.
You could just set a ranger with a breacher at the bottom of one and one shot them in sets of 2. Dont even need air raider for that.
>user plays EDF5 with his little sister
Makes sense, I just figured with it being a grindathon that it was all about going through from normal to inferno.
man I wish I knew what to do with AR vehicles outside of the healbus
Pretty sure that would shoot down the ship. You don't want to do that, you want hornets to keep falling out. The satellite doesn't damage the ship.
What ranger weapon is good against deroys?
That used to be the way to do it, but now if you clear hard you get the completion bonus for normal and easy which is great.
Seriously get out of normal right now and start playing hard from mission 1 with your favorite class. It's really not that difficult at all and it will make you better at the game and prepare you for what's to come.
Rocket or Sniper but usually AR in my room just kill them before I have any chance to fire at them.
Who's looking for another team member?
Hoping for someone with discord so we can voice chat.
i saw somewhere in one of these threads that you could farm ceratin weapons by playing certain missions on certain difficulties, is it there a guide to see wich missions to play to get what weapons?
Grape is super fast and is good when you want to run around the map and snipe objectives with Spritefall/150mm cannon/Gatling cannon/Bulge Laser or whatever is good for the situation.
There's a good Nix for every situation but mainly the best one is the one with dual revolver cannons, it can kills mobs super fast and is also good at taking down teleportation ships.
Red Nix is also good in a lot of situations because it's quite fast and the shotgun attack is pretty good against most everything except frogs/aliens.
I can't remember what it's called but there's also a Nix with dispersal mortars, very slow but can clear mobs extremely well until they get close to you.
And that's pretty much all you need to know for vehicles. Helis are situational, tanks are garbage and Caliban is useful with an organized team.
me
>Red Nix is also good in a lot of situations because it's quite fast and the shotgun attack is pretty good against most everything except frogs/aliens.
But that's the opposite, the Red Nix shotguns stun lock them and can face tank 2-4 ayys and frogs easily and you only get 20 shots each so using them on trash is not that good ammo/kill wise.
Also plus point being able to bunny hop into their face really fast or disengage.
I was running around the outside when it was grounded trying to get up the mud shit, so I could shotgun the palsma canons
One of them hit me and bounced me on top of it
I was fine up top till the AI Air Strike hit me
>tfw playing anything but fencer just feels boring
Why is fencer so fun?
still not working for me user
I don't know what I'm doing wrong. I'm literally copy and pasting my info and searching online and I don't come up.
They're genetically enhanced/created in a lab. They're basically barren androids whose sole purpose is to protect our mother Earth from any alien attack
Worked when I sent you one but i'm not guy you're replying to. Had to make sure S was capped though.
Doesn't really work that way in harder difficulties though. Frogs/Ayys will shit on you and basically blow you up instantly if they're in a group. Even if you're able to stun lock a couple of them with your flamethrower the other two will wreck you super fast.
I just did that on hardest.
Weird. I've not gotten any requests.
I mean it's possible but definitely hasn't been my experience. Generally outside of the "tutorial" levels there's usually a lot more going on than just one enemy type.
Also could be because my Red Nix is low level, I'm not sure what level you get the next upgrade is but I haven't hit it yet and mine is quite weak. But generally speaking it seems likely it would be difficult to get close enough to frogs/ayys with the Red Nix without taking a lot of damage if you have an Air Raider on your team that's been bombing the fuck out of the ants and spiders.
yes. you can literally shoot off the same arm several times and it will die.
does the cheat engine table unlock the dlc weapons too?
This but Wing Diver for me
I cancelled it but yeah it works.
The hardest Red Nix has like 37k HP, they can definitely tank multiple ayys and frogs. Also when the situation where there are multiple tubeships and you already used spritefall on one and the other drop close that's where you go in with Red Nix and fuck them up.
You don't have to get absolute close either with the shotgun so you can stay outside spritefall range from a other AR but get on close range you'll get reward with flamethrower.
Same. Popping frog heads in-between dashes or clearing groups with heavy cannons is too fun.
Sounds reasonable. I'm at level 45 Nix Red Shadow and it only has 13k HP in Hardest and it doesn't last very long and the shotgun is quite weak, can't even one shot a drone at point blank range.
The best I can get right now is a Nix with dual revolvers at lvl 63 and it's quite good. Definitely doesn't have the mobility of the Red Nix but seems better in more situations overall.
You're not far off from Red Nix and yeah the green with duo revolver and missile pods are better are clearing annoying trash both air and ground but once you get swarmed you're pretty much done for unlike Red Nix where you can jump away.
Unless there are a lot of bees and drones I usually just take Red Nix because of the mobility and ground trash clearing from flamethrower.
The problem with green one however they takes way too long to kill medium mobs like normal ayys and silver spiders so you'll get swarm by other trash if they are present while Red Nix can jump around and do burst damage for quick kill with shotguns.
I was the fencer there, we got there in the end though. Inaccurate long range is suffering.
>Grape is super fast
>tanks are garbage
There are fast tanks though.
>the fact that they neutered tanks and rails but gave us usable grapes and bikes
why did it have to be like this
Tbf it can be really hard to see where is what.
Also one of the reasons I go with spritefall and the 105 multishot for my AOEs rather than Phobos.
IS that thing from 4.1 where hackers could fuck up your save if you play with them still a thing?
>Cant call in vehicles from the start anymore
W H Y
no
Not-KingGhidorah when
>main shotguns
>fight armored ayys by flanking them while my AI buddies distract them
>pop out the corner and blow off all it's limbs in 3 shots with my breacher
>all it can do is stare blankly at me as I reload to finish it off
War is hell
If it can make you feel any better the thing they've got on their back is a mind control device so you're not really fighting soldiers, you're fighting brainwashed citizen from another planet who would have never raised a finger to harm you otherwise so you don't need to feel bad when shooting them
EDF!
Maybe.
The game automatically keeps backup saves anyway.
I’ll be sure to end them quickly next time
buyfag lobby now or ill gonna fap to your waifu
They greyliums scream quite nicely when you hover right up into their face to bukkake them with STARDUSTO CANNON
>mfw dirty illegal aliens try to breed on my world
You don't even know who my waifu is.
My go-to strategy for inferno has been to just stick turrets and a guard post on nyx red guard and go about slaughtering everything.
Spritefall-chan
Those final two missions were really something else.
>yfw final mission the boss summons ayys
>all it takes is one hit to kill you but they're you're only source of health left if you manage to kill them
I've been very underwhelmed with Stardust Cannon vs ayys. Lances do the job much better, faster, and with less energy and risk of blowing yourself up.
>unlock Slugger NN3
>every other rifle feels like a pea shooter
It's my fallback gun when trying out goofy shit in case they end up being shit.
>meet up with wing divers
>they start chatting
>”maybe you can’t fly fast because of the weight you gained”
Bro what the fuck. You can’t just say that to your comrades. That’s fucked up
>tfw wing divers still bully you even though you threw up before the mission like they said to
...the bees as they land. Fucking air raider mains I swear.
what shits me off about ranger the most is that the dash directional control is done by the right stick, not the left
>using a gamepad
If I pirate this can I play online with other people who have bought the game, or just other pirates?
Only pirates
I thought so, but holy shit I couldn't believe how many lobbies I saw online on my pirated copy. Thanks!
Fucking mission 100. Im considering doing it on easy just because i died like 200 times. They overtuned it by adding fucking snipers which can drain your health from 1000 to 0 in 2 seconds. Cant even evade the attacks.
Solo or online and what difficulty? What class are you playing? Maybe I can offer some advice
shut up
O-okay
Looking for people:
>pirate
>callsign d
>91
>hard
I still think WD's fully charged Raijin α in underground map is the best thing you will ever see.
Firing it into small tunnels and watch 70% of red dots disappearing from ricocheting lighting is so damn satisfying
Yea Forumsdf
no password
mission 36 hard
>no passowrd
i pass
>its a four air raiders episode
>be an regular soldier when the world gets invaded
>die of radiation poisoning from tactical nukes because your commander was too dumb to shoot at the red glowing part of the ship
Air Raider's buster bomb
steamcommunity.com
my stem profile. someone make a room.
Best wing diver weapons go
Force lances.
Three way shot and grit gun
BUYFAG
VDF
HARDEST
37
RAGE
where can i buy this cheap?
leave
just pirate it then buy it when it's on sale faggot
dasdas
>Lobby Random tells me not to bring a Balam to Mission Crimson because Balam sucks against Ants
>He didn't know
ALRIGHT YOU NIGGERS IM GONNA COP THIS PS2 GAME
IT BETTER BE FUCKING GOOD
Power Lance
Dragoon Lance
lvl 10,15 and 55 Plasma Cannons
Everything else is trash
we got another one boys
no going back now..
(this mightve been the most I've spent on a game in 10 years)
Nice!
E!
G!
G!
G!
Nice!
The egg-shaped egg... I finally found it... now DESTROY IT!
>Join Yea Forums room
>they're still in a mission
>they start farming
Anybody have the entire song from 5? The only hits on Youtube are the 8 lines you can sing, but I know the AI has some sad ones.
>see a ranger with low hp
>health packs are on the other side of the map, he'd take forever to get to them
>quickly teamkill and revive him
>he says thanks
Iron Rain is basically what if Gamma knock down attack was for every enemy attack period, all of them.
With bad physics too.
Recommendations for Wing Diver weapons? Liking Phalanx and Dragoon Lance so far but having both feels redundant and I've been trying some of the longer ranged options and the only thing that's felt viable so far was the Destroyer Blaster and Lightning Bow
>equips explosion proof suit
no
you
>want to farm weapons so I can clear stuff more effectively
>because i'm limited to hard, my farmed weapons are lackluster
should I just clear the campaign on easy at this point just so I can farm some proper shit
what mission do you get told that 'you're storm one' or what not? I got to the mission where you pilot barga and it was like 'leave it to storm leader, he's piloted a barga before', but dont recall the prior one.
don't forget the DLC bike, no regular bike gets penetrating lasers.
return to base 228 pt1
>there are people who played through anything other than hard first
>there are people who finished each mission more than once in doing so
>there are people
How dare they play their video game in any way other than some autistically predetermined way, let's execute them in the streets for their horrific crimes against humanity
Plasma cannon is a long-range aoe damage dealer, and heavy plasma cannon is great for deroys. Closed laser is cool, but kinda low dps. But fuck all that shit, get blink ball. Blink ball and split ball are zero-cost weapons, you can use them even during emergency charge. They're really good explosives and they're completely free, spammable every few seconds. Split ball breaks apart in the air so it's like a dispersal mortar, fantastic for when you're flying above a crowd of enemies.
Oh, and bolt shooter, that's a perfectly good long-range weapon. Not particularly exciting, and not particularly strong, but it gets you equipped.
I started on hard, I've dropped to normal multiple times though just because I didn't feel like dealing with bullshit because I hadn't acquired and maxed out weapons for specific missions.
So plasma cannons and balls for wing diver?
You always want to have at least one short range weapon in your loadout, often this is a Power Lance. Your second weapon can vary depending on what you want, the mid range magazine weapons are good for staying safe during an emergency recharge while the plasma cannons make you effective at long range and AoE. The snipers are pretty garbage though, I wouldn't take them unless you have to. Another good choice is taking a Dragoon Lance or Phalanx as your secondary, really helps with Frogs, Ayys and Anchors.
Almost all of my hard completion was done with Power Lance + Plasma Big Cannon M2
Mag blasters are somewhat useful as backup weapons, though most of them have underwhelming damage
Monsters, Raijins, and the Great Plasma Cannon are your sniping options.
Stardust Cannon is a great option, it's always at least usable against every enemy type
The other weapons tend to be more situational, but they do have their perks
Hell yeah, that's a perfectly fine long-range shelling build. You can get extra energy efficiency by mixing in blink ball throws between your plasma shots.
>nobody recommending grit shot
sad
Why do people shill the Stardust Cannon? Is it really that good for offline? I've tried it many times online and it just feels completely lackluster while also costing 3-6x the energy of a Power Lance or more. Its damage isn't even that great, especially considering you'll almost never hit all the shots and you run the risk of killing yourself with it.
Who would expect someone called "Waifu Warrior" of being from Yea Forums?
Side note: I finally got to Europe 2, the hilarious European commander is not nearly as funny in Japanese. I expect he's talking in some strange dialect but I don't know enough about Japanese to tell.
He still calls them Big Anchors though.
Yeah, it's weak, expensive and the projectile is slow. It's good vs big monsters, but so is phalanx, and phalanx does loads more damage. But on the other hand, a gigantic electric shotgun that fills the sky with bullets is pretty fuckin cool.
Very good range, versatile, still relatively cheap and fast to fire.
beeg ankaas
>farming at all before inferno
>farming at all
Mian is mai waifu.
lmao that all trash is dlc?
piratefags have wveeything unlocked also its all useless lmao