>PS1 has nearly 3000 games
>Saturn has over 1000 games
>N64 doesn't even have 400
Why does anyone give a shit about the N64? It's about as relevant as the master system is.
PS1 has nearly 3000 games
Because it was from a time when Nintendo actually gave a shit about what games got put on its system so most of them weren't shovelware trash
It's got a lot of nintendo first party games people have a lot of affection for, and if you're playing on actual hardware the cartridges are way better than the CD load times of the others.
That said all three of those consoles only have a handful of games worth remembering these days.
Too bad the majority of n64 games are still trash
What i dont understand is those who claim the gamecube was the best console ever released, like what?
People who say this just grew up with the console. Gamecube had the more boring and flawed nintendo games.
Ninty circlejerk.
To be fair, you have to dig into the japanese Saturn games to get that number. IIRC the western # is only like 600.
I agree with the premise though, the N64 was still #2 in the west, so it really shouldn't have had so few games.
System has some bangers on it. Kazooie, Tooie. Goldeneye, Mario Party, Goemon, blast corps, zeldas, Mario, chameleon twist, sin and punishment, ogre battle, Mario kart and tennis, bomberman, Pokemon stadium.
Those are just a few, sure I’m leaving some out.
Now how many of those Saturn games are good?
like 4?
>most of them weren't shovelware trash
looking at the number of literal pokemon accessories and mario party games, I can't agree with you.
the n64 is tied with the gamecube as far as mediocrity goes.
All libraries are valid. The N64 library is also aided (at least a tiny bit) by a handful of Japanese exclusives.
>Pokemon stadium.
I'm not convinced you're leaving any out if you're name dropping literal pokemon accessories. Why does anyone mention the pokemon stadium games seriously? They are 100% disposable trash.
>Saturn has over 1000 games
and most of thme stayed in Japan
At the time, after playing pokemon blue or silver or what have you, the stadium game was amazing. Gorgeous (relatively) animations, way bigger pokemon, fully coloured
And now? It's a way to battle pokemon. Insignificant single player content. Poor way to emulate the games on a TV. Why should anyone care about it? At the time it was good for a rental at best.
look at how hard the fucker is to emulate, it was probably a bitch to make games for and I doubt rare would've even made games for it if nintendo wasn't a minor owner from the snes days
n64 is shit no surprise here
I think it's just because the hardware is a fucking disaster and despite being 4 times faster than the competition had lower resolution textures, ran games worse, shittier sound, and ran most games at 20fps or below.
This, If we're going by sheer number of games that were worth playing PS1 handily destroyed the completion. But even if you're talking pound for pound I still think the PS1 had a better ratio of good to bad games than Saturn or the N64 both were flooded with shovelware and shitty games.
Have you ever heard "Quality over quantity"?
I don't think even the worst Saturn games were as bad as some of the utter shitware dumped on the 64. Even the worst games like Bug and its sequel aren't as fundamentally awful as shit like quest 64.
Number of games doesn't matter. What matters is number of good games.
youtube.com
The N64 has neither
I just got my Saturn. It's so fucking great. I cant believe it didnt do better. Aesthetic as fuck and the D-pad is pure joy to use.
Burning Rangers was short overall but fun as hell and I will be back thanks to stage randomization.
Enemy Zero was fucking tense my booty could cut diamonds wouldn't have killed them to put in a map though or least vary the hallways up.
Any tips for Panzer Dragoon I always beef it on stage 5?
Love this console I'm like 24 years late but the Saturnbois were right.
only way to play best game of the forever, user
Saturn controller is in the pantheon of greatest controllers.
True, and if you've ever gone to a yard sale with N64 games you always find garbage like this mixed in so it's not like these things came out and no one played them.
The N64 would still end up last.
See
Read carefully.
Think user means pic related.
>want to play BoF VI since it looks gorgeous
>can't figure out how the PS1 emulator works and keep getting weird audio bugs
I wish this shit was as easy as SNES emulation.
Get another iso. If you're using a fan patch, do it over with a fresh iso.
And as a little anecdote my friend traded me his bat mobile toy (the one from the animated series that you could put batman into) for this little gem and came back crying the next day wanting to trade it back. This game was so bad it made a little boy cry.
You could've just said goldeneye and that would've been enough.
...though I'll admit I a tad miffed you didn't mention smash.
Who cares if the N64 had bad games it also had OoT, MM, SSB, SM64, Mario Kart 64, Paper Mario, Goldeneye, Perfect Dark, and Banjo. More than enough games for any kid growing up.
All of which are better than anything Playstation or Saturn had to offer. Sure the numer is small but the games speak for themselves.
unironically actually a good and underrated game, cool RPG meets fighting game system
Where does shining force fit on this list?
>It's a way to battle pokemon.
>Why should anyone care about it?
I dunno. It's almost like battling pokemon is the entire reason millions care about the series.
>that one game you really like
Pleb tier.
You and your friend have objectively shit taste. Hybrid Heaven was awesome. The combat was fun and creative as fuck.
I thought it was alright, but I didn't miss it once it was gone, I did end up trading him the batmobile back so it's probably still in my N64 bucket in my closet.
Ah yes, the familiar cry of the PS1 consumer whore as he wonders why his life feels the most empty, when he has the most options.
Little does he realize that the amount of options is what makes him frustrated and fuels his desire for more options. He is barely aware that what he feels is the downward spiral of the logic of the death drive. His attempts to alleviate his frustrating desire through consumption are bound to the gradual destruction of his ability to desire as such and so his ability to feel. It is in this sense that he is driven toward death.
>fundamentally awful as shit like quest 64
Aside from the absurd encounter rate coupled with the huge environments, why do people hate Quest 64 so much?
Aiming in this fucking game is impossible.
>Its awesome bru just like Star Fox!
quality > quantity bitch
PS3 ain't got no games
>Hybrid Heaven was awesome
That's an overstatement, it was unique and tried some interesting things and I'll give it credit for that but it doesn't execute them very well and the game overall isn't great. I wouldn't recommend people play Hybrid Heaven in the same breath as I would recommend someone play Ogre Battle 64 or Mischief Makers which are both solid games I would have no trouble recommending anyone with an N64 play.
see
I'll let this convicted child rapist explain it for me.
youtube.com
Nintendo was still actively being cunts to third parties and Sony was offering deals. It was also less costly to publish with Sony due to discs vs carts. This coming from someone who thinks the 64 has more "must play titles" on it than the PS1.
Melee is a hell of a drug. It also got a few entries in some series which were skipped in America during the N64 days, like Animal Crossing and Custom Robo. It also brought back JRPGs with Tales of Symphonia and Baiten Kaitos. Then there are just some standouts like F-Zero GX and Metroid Prime. I agree with you that a lot of the mainstays for Nintendo ended up as jank. Like it or not, Sunshine, Wind Waker, Star Fox Assault, Double Dash etc are all games with split opinions.
Imagine thinking the PS1 had a better ratio of good to bad than the others. Bloated libraries = lots of garbage, and the PS1 is no exception.
There are no FPS games on PSX or Saturn even close to PD or GE.
It has nothing to do with giving a shit and everything to do whit the n64s limited cartridge space.
Most developers where not realy in to making 64 megabyte size games in the age of the CD.
Or severally gutting existing games just so they can run on a n64 like RE2 did.
Nintendo shot itself in the foot for using cartridges.
And as much as i like some of its exclusives its like a library of less than 20 good games at best 5 of which are still worth playing today.
Unless you are realy in to platformer colectathoins n64 doesn't realy have a wide selection of genres i can think of only 2 jrpgs and like 3 action games on it.
Meanwhile iv played over 100 good games on the PS1 and at lest 40 good games on the Saturn of all genres.
quality > quantity
Nintendo has always been notoriously shitty to 3rd parties and it was even worse back then. The cartridge format and the much higher cost of an N64 release also pushed many 3rd party developers away.
>Playing FPS on consoles.
U forgot TUROK DINOSAUR HUNTER
(and turok 2, 3, rage wars)
You get all your opinions secondhand or just this one?
I'll definitely give it that. Then again if you wanted FPS games PC was where you should have been spending your time not the N64.
PD, GE and Turok 1&2 are all way different from PC FPS games.
This holds true if you can delude yourself in to thinking the n64 games are so much better than anything else on the PS1 or PC at the time.
Not saying the good games on the n64 are not good but they are nothing extraordinary.
Nintendo fans have a tendency to over-blow the games exclusive to its system and make a decent game seam like the greatest shit ever.
Quality > Quantity
>cuck 3
>good
>the n64 games are so much better than anything else on the PS1 or PC at the time.
exactly
Just proved my point.
N64 has a small library but out of those ~400 games you'd be lucky to find 40 of them that were actually good and still worth playing
PS1 has ~3000 games and I recently attempted to backed up my PS1 .iso library cutting out all the shovelware and fitting it onto a single 50gb blu-ray and found that boiling it down to ~200 was leaving quite a few gems out especially since i was including fan translated JPONRY games so I ended up having to get a second blu-ray and found an additional ~150 games to put on there.
only if you're 5 and bad at games
lol scrub
no u
youd be lucky to find 20 games worth playing out of those 3000
N64 games were shit. PS1 games had better ever, esp graphics
Are you asking for recommendations?
N64 is a childhood to a lot of people.
But you're right, it has a handful of concentrated amazing games.
Most of them are first party or Rare, I don't think anyone would deny that.
And further more a lot of the 1st party ones got perfectly good sequels.
When emulating a Saturn or PS1 you're often times trying to play a hidden gem out of their expansive collections.
When emulating N64 it's almost always for M64, Ocarina of Time, Banjo or Conker.
you can try
i guarantee you that i'm better at 1v1 in cuck 3 than you are. that doesn't make it a good game.
>>only if you're 5 and bad at games
what does this even mean
Bug isn’t bad just average.
>M64, Ocarina of Time, Banjo or Conker.
>Conker
One of these things is not like the other.
One of these things
Doesn't belong.
nintendo games rewards pirates with ads and click money. the saturn history can burn in hell as far as they are concerned. The only "history of gaming must be salvaged" shit they care about are the one that brings money in their pockey.
It's not even a challenge unless you give me some sort of limitation.
>it also had OoT, MM, SSB, SM64, Mario Kart 64, Paper Mario, Goldeneye, Perfect Dark, and Banjo. More than enough games for any kid growing up.
>All of which are better than anything Playstation or Saturn had to offer.
Hahahahahaha
N64 games i can think of that are good right now and still are playable today.
Mario 64
Banjo 1
and 2
Zelda ocarina
Zelda Mask
Mischief makers
Sin and Punishment
Star-fox
Paper Mario
Ogre battle is the only games on the system left i acualy still want or care to play.
Ps1 games i can think of on the top of my head that are good right now and still are playable today.
MGS1
RE 2
and 3
Silent Hill
Dino Crissis 1
And 2
Megaman X 4
and 5
Symphony of the night
Tomba 1
and 2
Ace combat 2
and 3
Spyro 1
Spyro 2
Spyro 3
Tekken 3
Soul Edge
Gunners Heaven
Parapa
Unjamer Lammy
Bust a grove
Tiny Tank
Twisted metal 2
Rouge Trip
And like a shit ton of JRPGS like Suikoden FF Front missions Hell the list would be biger than the non JRPG games.
And as far as the backlog of games goes i have at lest 50 or so games i still want to play on the system.
As in idort who played most of these on actual hardware and emulation i realy dont see what is so special about n64 games unless you are realy realy in to Platformers.
20 good platformers.
don't be mean, it's just a rationalization kids with the console make now that they're older.
Even die hard nintendo fans who owned the system as a teenager or older recognize the library is really small.
The library wasn't small
Compared to ps1 yes
Akuji The Heartless
Ape Escape
Castlevania: Symphony of the Night
Castlevania Chronicles
Crash Bandicoot
Crash Bandicoot 2
Crash Bandicoot 3
Frogger
Heart of Darkness
Jumping Flash
Klonoa: Door to Phantomile
MediEvil
MediEvil 2
Mega Man 8
Mega Man X4
Metal Slug X
Monkey Magic
Oddworld: Abe's Oddysee
Oddworld 2: Abe's Exoddus
Rayman
I love the N64 bu remembering it now, I kind of sucked, I remember finding myself going back to the NES, SNES, Genesis, PlayStation, and Game Boy, I also didn't play my GBC much and I wanted a Saturn. When I got the GameCube it was worse but the GBA was a gem, that felt like a return to SNES era Nintendo, I wanted a Dreamcast and I moved on from Nintendo home consoles at that point for a PlayStation 2 and Xbox, from there I got an Xbox 360, wished I got a PSP, and I was going to get a DS but it never got Metroid 5 so I skipped it, haven't got a Nintendo console sense and 360 was the only console I had 7th gen, Switch Lite will be the first Nintendo console I will buy since the GameCube and GBA since Metroid 5 is finally in development again.
*but
Well compared to PS3era and PS4era yeah, fuck it's depressing how bad things have gotten these days.
Remember when things were good? This is what all console libraries should look like.
the N64 has so fewer games because the PS1 was more popular, treated third parties better and it was much cheaper to shit out shovelware on disc than on cartridge.
This is such a stupid question. You're waving that 'Zoomer' flag loud and proud.
This image is why I shit on retards that defend PS3 and PS4 era Sony and think the PS5 is going to be anything special, we'll never have another PS1 and PS2 era Sony and it's fucking sad.
i just want to play gaems. i will play n64 and ps1 gaems because i can own both systesm tabhks
saturn is the shit tho
Consoles had an excuse to have such a library back then because of PCs at the time being considerably more expensive if you wanted same level of grafics.
And controller support was also limited on PC.
+ Consoles had 3d hardware ahead of what PC could do a the time console hardware even worked on a different level of a PC.
Nowadays consoles are nothing but literal PC hardware only limited in its capabilities whit a limited accesses OS.
And literally all stuff consoles can do PC does too if not better.
>Nintendo shot itself in the foot for using cartridges.
I disagree. Cartridges were much more durable and better for kids or drunk friends. They still are, which is why Nintendo continues to use them in the Switch. Cartridges just needed time for technology to catch up. CDs filled the void in the mean time. Cartridges have been and will always be far superior to CDs.
I've been building PC's since 1992 and consoles have never out-performed PCs with graphics or sound. We had 3DFX and Soundblaster in the early 90s already humiliating consoles.
>OoT, MM, SSB, SM64, Mario Kart 64, Paper Mario, Goldeneye, Perfect Dark, and Banjo. More than enough games for any kid growing up.
>All of which are better than anything Playstation or Saturn had to offer. Sure the numer is small but the games speak for themselves.
>OoT: 7/10
>MM: 8/10 despite being OoT asset flip
>SSB: 7/10 basically demo of melee
>SM64: never played and cant really get into it
>MK 64: ok, i'll admit it's 9/10, but isnt even the best kart racer on the system (diddy kong racing), or of that gen (ctr)
>paper mario: truly unmatched by anything else i'll give you that
>GE: mediocre at best, unplayable framerate
>PD: masterpiece but again unplayable framerate
>banjo: good but not better than MGS or shining force III
xigger
funny, turok came to pc.
You are kinda missing the point.
You are comparing the anecdotal physical advantages to actual hardware limitations of the medium.
Its like comparing a Brick mobile phone to a modern tablet.
The fact Nintendo used cartridges during the n64 era is exactly why the system had only a handful of games.
IF Nintendo used discs the system would probably also have games like FF7 Silent hill etc and probably the best versions of those games.
>consoles have never out-performed PCs with graphics or sound
Just getting the screen to scroll remotely smoothly in 2D platformer was an accomplishment on DOS in 1990. Also what console is Sound Blaster superior to?
quantity =/= quality
3DFX couldn't into hardware T&L mean while the N64 did it out of the box, requiring you to have fast (and expensive) CPU to brute force it. The N64 was also out before Pkeks even had 3D accelerator cards. Before that PC users were struggling to break past 320x200 256 color graphics and still have smooth gameplay because of simple the video cards they had (they're just a framebuffer and a DAC).
The Sound Blaster had an wimpy FM chip and it's digital sound was too simple for own good with effectively only one stereo channel. if you wanted to mix multiple samples together that required a fast (and expensive) CPU to brute-force it.
The fact is that if you wanted to match the console experience you needed a fast Intel CPU that you cost more than double the console.
N64 cartridges cost an order of magnitude more than a PS1 CD to produce this was not insignificant. A PS1 disc cost about $.10 per disc which netted you 650MBs of usable space whereas an N64 gamepak cost about $10-20 and only netted you 32-64MBs. That cuts heavily into profits, it also limits what kinds of games you can make on the N64. This is why thrid parties like Squaresoft and Enix jumped ship over to Sony, that was a fucking huge loss for Nintendo and they never really recovered from it. Even now we feel the repercussions of this blunder. Nintendo was the dominate force in gaming up until they made this mistake it can't be understated just how dearly their choice not to embrace the Compact Disc shaped there current position in the games market.
No, not until 3D accelerator cards hit the market in the late 90s did PCs start to catch up to and occasionally surpass consoles. Voodoo2 was a big deal because that was like the first time you could actually get console level performance on your PC, prior to that PC games looked and sounded like this.
youtube.com
Uh huh.
Nintendo bonus points
MoH is dogshit compared to PD or GE.
I had both an N64 and a PS1, I enjoyed both, but lets be honest anyone who had both played their PS1 like 80% of the time and probably had way more games for it. N64 was for Mario Zelda and a handful of other games. PS1 was for everything else.
PD and GE are both mediocre games with bad controls and abysmal performance
b-b-but locational damage!
>Just getting the screen to scroll remotely smoothly in 2D platformer was an accomplishment on DOS in 1990.
Commander Keen, circa 1990, says otherwise. Wolfenstein followed shortly after. These were both games that consoles couldn't handle due to memory limitations. Not storage, memory.
>Commander Keen, circa 1990, says otherwise
No it doesn't, in fact it says exactly what I said.
There were a lot of reasons. First off, before Mario 64 launched, everyone thought 3D was a joke, a fad at best. So that meant they didn't have a ton of people clamoring to support their system. The N64 was also, apparently, extremely difficult to program things on, likely because it was the first console foray into true 3D. So whatever did land on the console probably took a lot of effort and learning from the said developers. Why waste time on that when its so much easier to churn something out on the ps1. And I suppose that final reason was that Nintendo had done significant damage to its reputation with 3rd parties at this time. So on top of the difficulties programming for the console, you had many studios just completely unwilling to try and work with them.
>Because it was from a time when Nintendo actually gave a shit about what games got put on its system
That time never existed, see pic related. The Nintendo Seal of Quality only ever meant that the developer paid Nintendo's licensing fees, and those fees are a big reason why developers dropped Nintendo the second viable competition like Sony showed up.
Most of N64 was first-party.
Also the controller was/is very nonstandard.
PS was the kind of console that just had a ton of v low quality shit shoveled onto it.
Having a ton of games doesn't necessarily make a console good, user.
I played Commander Keen in 1990 and Wolfenstein in 1992 and I never had any problems with stuttering or crashing. You think the NES could handle Commander Keen? It's memory count was higher than Castlevania and the graphics were better. It couldn't. And the SNES couldn't handle Wolfenstain 3D, either, which should be obvious.
Woflenstein 3D was eventually ported to SNES in '94 after they gutted and censored it.
>I played Commander Keen in 1990 and Wolfenstein in 1992 and I never had any problems with stuttering or crashing.
The screen scrolls smoothly in Commander Keen, this was an accomplishment for DOS gaming in the year 1990. NES had smoothly scrolling games since 1985.
>It's memory count was higher than Castlevania and the graphics were better.
You are actually delusional if you think the graphics are better.
Nintendo actually had a pretty extensive checklist and testing period plenty of popular SNES games got rejected multiple times had to go through numerous revisions before finally passing. Basically it boiled down to stuff like the game shouldn't crash or freeze under normal play conditions, and the game shouldn't harm the console in anyway, and the game should look up to a certain visual and audio standard making use of the hardware advantages of the SNES over the NES. The seal of quality wasn't really about how good the game was they used more objective standards like did it use the full color palette, does it crash five minutes in, a game could be absolute dogshit to play but as long as it worked and didn't look or sound like a NES game it'd pass.
>w-w-we didnt want SOTN anyway this clunky trash is much better than that shovelware
>Reccomends great PSX platformers
>doesnt mention Tomba
SHAME
the Saturn port of QUAKE is one of the worst ports ive ever experienced in my life
keeping consoles and PC's seperate was for the best
no games that where getting dumbed down and you had different experience on each platform
Microsoft was a mistake
Commander Keen looks like fucking shit compared to Mario World wich came out in the same year
>a PC from 1990 has more memory than a console from 1983
No shit.
>the graphics were better
Commander Keen 1 looked like a low budget licensed NES game and even the sequels look like dogshit compared to the average Genesis game. Commander Keen was never anything more than an "impressive for PC" game in an era when PC platformers ran at terrible framerates and only scrolled in increments of 8 pixels at a time.
imagine gloating about the large amount of shovelware and games that also ripoff N64 games
>i-i-its all shovelware i dont need it anyway
the go to cope mechanism for the n64fag for over 20 years
Are you enjoying your inferior ports of Ridge Racer 1, Mega Man Legends, and Resident Evil 2?
more like inferior ports of everything
youtube.com
>Had N64 and PS1 growing up.
>Had great games on both consoles.
I just can't comprehend threads like these. Like, both consoles had genunely cool things.
>Why does anyone give a shit about the N64?
emulation is a business, not a charity. People oversell nintendo games over the rest because they are the ones that emulator consumers want.
There’s 2 jrpgs on the N64?
>The eternal struggle of the idort.
Poorfags always feel the need to defend their choice in brands, and usually by lashing out at those who have a competing brand. This is how rabid fanboyism is born.
how many games did the 3DO have?
Paper Mario and Quest 64. There's also a couple strategy/tactics RPGs and a mystery dungeon game, but that's about it.
>Nintendo actually gave a shit about what games got put on its system so most of them weren't shovelware trash
Oh man Superman 64 is truly the game of the decade
Because Nintendo fans.
It's that simple. They've always known their systems are at best, supplementary garbage to ironically a Playstation and so they never try to defend it on a standalone basis because they literally can't.
PS1 > N64
PS2 >>>> Gamecube
PS3 > Wii
PS4 > Wii U/Switch combined
Put it this way. If you can only buy one system not named PC (because ironically buying a PC invalidates Nintendo entirely, because you can emulate all of their worthwhile games), it's always going to be the Playstation. And that's just a fact. You simply miss out on too many games (good games) to go the Nintendo route for your daily wahoo ping ping dose
rate my ps1 folder. anything missing?
Ps1 has a lot of games but only the jrpgs were good
The rest were ugly messes
And the N64 had only ugly messes
Guess that';s why the N64 sold like dogshit
i could have picked n64 or ps1 and i chose ps1 cause i had i seen crash bandicoot. if i had seen mario 64 maybe i would have picked that instead. glad i went ps1, i still think nintendo is more for kid games/family friendly games, which is fine but i like violent and weird games which it doesn't have
it's the best version of the game at the time.
>stop bringing up historical context, it makes my shitposting more difficult
Instead, there's better ones.
The N64 has some fucking amazing games, bujt that's just not true. If you ever took a trip to Blockbuster you'd be surrounded by trash titles. The only ones left to rent on weekends. The real reason is because devs jumped ship for CD games.
commander keen runs at 17fps dude. console games ran at 60.
>Offering deals
Just like Epic!
Hybrid Heaven is fucking amazing, but it's not surprising that a stupid little boy didn't get it.
>low quality 10 FPS version
>the best at the time
lol
also the devs themselves said the game could have run 30 on Playstation
colored lighting (PC version had none), solid framerate equivalent to the PC version, only a handful of instances of cut down geometry, better physics than quake, god tier secret levels, excellent secret & side content.
In comparison, it is more faithful and attractive to the N64 version, in ways outpaces the PC version, and is superior to the PS1 version, which did not exist.
>still arguing about this over 20 years later
Imagine missing out on a bunch of great games because of brand loyalty. Literally nigger tier level of thinking.
agreed, people should ignore the saturn less it's really a great system. N64 however you've probably all already played the games worth anyones time on it. Still caring about it today or even defending it is embarrassing.
great thread for 2019
>Why does anyone give a shit about the N64?
No one really does. It easily had the worst Nintendo game libraries of all time due to its horrible sales in Japan plus the high cost of cart manufacturing and distribution. Gamecube sold worse but at least the game library was an order of magnitude better. Yeah you have the Mario64, OoT, and various 12fps Rare games crowd but thats pretty much it. It was the first Nintendo console I skipped.
the gamecube was about the same as the 64 in terms of quality, maybe a little lower.
Why are you such a shit brained baboon?