Fan-Made GTA Maps

Post and rate others

Attached: GTA Fire Springs.png (1200x1200, 389K)

Wtf is going on up there
Is that a nascar arena?

explain your map

Why do amerigrids like driving in straight lines so much?

because we're straight

I thought it was supposed to be a rendition of Vice City, what city is it based off of?

how do you make them shits?

Far too vast. Where's the fun in driving down this?

Attached: file.png (768x355, 43K)

>absolutely soulless city layout
>more than 40% of the map wasted on water
a bethesda employee made this

Let's go back to Los Santos yes?

Attached: LS.jpg (1891x1890, 712K)

id make my own but itd get tedious posting a shit ton of buildings in between all the roads.
i know theres a bunch of 'gta concept threads' on the gta forums with similar stuff, i used to look at them cause i was intrigued by the idea.
here's one, its not mine but its fun to look at, fanmade. this one is by sam green art.
also OP yours had too many straight roads, it looks like a bore to drive in.

Attached: vicecityfanmade.jpg (800x1000, 175K)

This is still the best one imo.

Attached: 96a12fa7fed90b9a255eabf68d008f8a.jpg (1024x705, 163K)

holy shit where/howd you make that???
that mustve taken ages, god damn.

Cool

I found it on reddit

Attached: SF.jpg (1961x1961, 749K)

Because you're retarded

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thats cool, maybe in the next grand theft auto we could get a gigantic map of that size.
i always wondered, are they gonna go full circle with vice city? it isnt exactly the neon colored drug filled funfest it was in the 80s

this wouldn't even be fun

Going fast

I wonder if you could make a procedural generator for maps like Also a dedicated Las Venturas game would be great

supergrids were invented in barcelona you moron

i like the map but agree with this. too much water.

too many cities

I would murder so many people just to have this as a real GT:SA sequel. But the graphics would be an upgraded version of the original graphics. I don't mean current gen or "next gen." I mean low poly models, low res textures, but just a little more polygons in important places and a little more environmental detail using lowpoly models. It could work with a map that big with minimal pop-in.

Also add back in all the cut stuff of SA like skateboarding and BMX stunts.

Probably an airport.

You've never been down that one highway strip in Miami, have you

>Beaverside
>San Bernadiso
>Los Puerta
>San Dianus
>Texico
>Tituana
>Sucumental
>Snedding
>San Rifa
>San Rose
>Santa Ruiz
>Santa Marco
>Bakersville
Couldn't the author come up with more creative names or at least look up some historical saints instead of using words that rhyme? This what I hate about GTA fan maps and their low IQ city names.

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Not even a once

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Texico is based user

Probably
>opens up the original map,
>grabs correct pallet with the eye drop tool
>????
>profit

literally gtaiv.jpg.

Attached: San Andreas True Map.png (1536x1850, 1.67M)