Is he right? I'm looking for a challanging game, is this it? Should I download it?
Is he right? I'm looking for a challanging game, is this it? Should I download it?
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Depends on the challenge you wan't. The game is just rng and the difficulty is mitigating it and dealing with it.
This. I like it a lot. It's frustrating, challenging, but also rewarding. I'm due for a replay, I bought a dlc not long ago
Define what sort of hardness you want.
A game can be hard in the sense that you must change your strategy to counter RNG screwing you over.
A game can be hard in the sense that you must time your actions perfectly in order to win.
A game can be hard in the sense that you must have high actions per minute to keep up and have a chance of beating it.
etc.
how can it be "hard" if it's random?
one that requires high IQ
because it throws you into really hard situations
Then Darkest Dungeon should be good
And play Etrian Odyssey without grinding
Play Zelda 2
Either doesn't exist or it's very rare. Every game is about finding how it beats your ass and changing your strategy to counter that. Once you've figured that out, it's easy.
There's no game that changes its base mechanics and "game AI" to keep its challenges difficult and unpredictable, to my knowledge at least.
Maybe you'll like those autistic Zachtronics games, but I don't know if those are high-IQ games or that they just require some really intricate pattern recognition or whatever to be good at them.
artificial difficulty isn't actually hard
Also Aurora4X might be up your alley.
its not 100% random obviously, there's a shitload of strategy involved and if you play well you will be able to mitigate 95% of the bullshit the game throws at you
Darkest Dungeon is fun and tough. You'll definitely want a mod to increase inventory stacking though, it's really limited in vanilla so you have to spend hours grinding the same levels to gain money.
The game also locks permanent upgrades behind DLC paywalls, and balances the game as if you had those upgrades. It's a little annoying.
After trying out all the vanilla characters, download a modded character. Then another a few hours later, then another. They're extremely well-made and some feel more vanilla than the actual starting cast.
Just use double crusader at your back line and nothing can go wrong
Because you have to manage the randomness in a way that makes you victorious?
You can make no mistake and still loose. But I wouldn't call it hard.
IQ is pattern recognition
>rng-based gameplay with permanent consequences
Might as well play slots, OP, they're hard too by this definition.
You can cheese it with Crimson Court DLC. Just buy the bank first and you'll never have money problems.
>rng shitfest
>hard
its a math game. you're stacking the deck with as many high number cards as you can get, and removing all the low ones, but the RNGs deck always will have cards that can show up that are higher than yours, and you can never remove all your low ones
>shitfest
Sorry.
>rng fucking garbage
get good
If you are good enough the RNG won't hurt you. Also the RNG takes as much as it gives, scrub.
A timesink more than a challenge. Getting the right RNG will make you avoid spending as much time in the game, simple as that.
Darkest Dungeon is "hard" if you think Pokemon is hard. In fact I'd argue something like a Smogon run is harder because you have less control over which wild pokemon you encounter and all the variables of STAB, stats, tons of different move and ability effects, etc.
Nuzlocke run*
pokemon is very hard though
Really good game
I love the narrative and artstyle too
youtube.com
literally the only good parts of that "game"
ah, you're bad aren't you
this sounds like the results of a ragequit
>you noticed the game is shit? must be bad lol
you can't be bad at rolling dice
>Literal Who YouTuber
if you're not shit at prep you mitigate RNG pretty easily
he's Yea Forums incarnate and ourguy
It's hard in the sense that one mistake, poor choice in hero or a poor dice roll quickly undo hours of progress when your entire level 6 squad gets wiped and you're left with a bunch of level three heroes. It's hard in the sense that the deeper you go (no pun intended), the cards get more and more stacked against you, and you need to consider even more status effects, damage mitigation on mobs, healing and inventory management.
But yeah, once you learn the formula it's a matter of stacking numbers against each other, something that isn't really "hard" but requires patience, planning and a little bit of luck.
Personally, I'd recommend the game based on the aesthetics and gameplay, not necessarily any perceived difficulty.
Should I start streaming this game just to embarrass Yea Forums? I can clear Bloodmoon easily within 0-3 deaths, and those are usually from just playing lazily because I get bored.
Normal is 0 deaths no problem, I'd even go for the heart Leper cheese.
sure, go on darkest
i'll make fun of you when you fail because you will
>Calls it a shitfest because he got his ass pushed in
Whether you like rng or not it was difficult for you
My darkest run was 2 deaths because I didn't want to let my hellion out of the hag pot even though I needed her damage. I like it better than CC because it's more fun but I kinda wanna turn CC on anyway just to exploit it.
dadc
>I didn't want to let my hellion out of the hag pot even though I needed her damage
you fool
Hellions the only one you don't want in the pot