BLUNDER'S GAY

how do i beat this guy? I'm serious

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be blade
cast offensive spin

Savescum.

wut

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the guards will mob him if they see him. just wait until a few are patrolling and then do the thing

lol Itried that once and he slaughtered every guard.

Run inside when he starts casting a spell then go back out when he's done, he can do magic missile 2 or 3 times I think.

Or just send Xzar/Montaron in first and let them die.

let me test this

I one shotted him with a nat 20 with my 18/100 strength fighter/mage using a halberd.

Are you playing with SCS or not?

If not seek help, you're retarded.

I DID IT GUYS!!!

the guard killed him

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good on you if you save the day

Gorion would be proud of your actions.

good job fren

Good for you. You probably could have beaten him yourself if you'd hired Montaron and Xzar, though.

you missed a lot of experience by letting the guards get him :)

Imagine for a moment, if you can, that back then players didn't have the resources or the first reflex to go on the Internet to ask for help (cheats) on how to beat an encounter. They simply analyzed the situation and devised a strategy, I suggest you do the same

>BLUNDER'S GAY
I hate that I knew this was a Baldur's Gate thread despite not being able to make out the thumbnail.

Well, the game's not super-stingy with experience, especially if he's got Tales of the Sword Coast. Durlag's Tower pretty much guarantees you'll hit the cap.

where is Jaheira?

>cap
lol

Hopefully Hell where she belongs.

Yes? Base BG had a cap of around seventh level (eighth for bards, thieves, and druids), and Tales of the Sword Coast only raised it by another level or so.

I SERVE THE FLAMING FIST

If I've got one criticism of these games it's that combat can be so 'trial and error'. I enter battle and only after getting my ass kicked do I now know what they can do. Or even where they appear.

He could just go for the eyes.

>Base BG
lol

Shouldn't be a problem after the first hour or so while you figure out what spells to use and which characters are safe to throw into melee.

Yes? When Baldur's Gate came out in the year 1998, it didn't have any expansions or additional content.

In BG1 that's right for the most part.

BG2 there is too much variance in encounters for one size fits all situations.

>When Baldur's Gate came out in the year 1998
lol

>BG2 there is too much variance in encounters for one size fits all situations.
Once you figure out the spell stack and which spells you need to penetrate which defensive spells and resistances and which ones don't you should be pretty much able to tackle everything the game throws at you without much issue. The only real hurdles will be Liches, Planetars, Beholders, Dragons, and Illithids which will take some time to figure out the nuances of each individually.

Cloudkill deals with everything, besides undead and very few, select encounters.

WHY ARE SCS MAGES SO FUCKING OP

I DONT CARE IF ITS PEN AND PAPER SHIT I DONT CARE I DONT CARE NERF THIS SHIT REEEEEEEEEEEEEEEEEEEEEE

>Still can't play SCS
REEEEEEEEEEEEEEEEEEEE

>manage to kill the lich in Bridge District with a massively underleveled party
>no loot except for the torso in his coffin
What the fuck

Because the goal of SCS was to make the game fair for the AI and the player. Not just seem fair but actually fair. As in the player and the AI both have a fair shot. In base Baldur's Gate enemy mages won't use their spells intelligently, hell they don't even get HLA in base BG even though they should. SCS fixes that and low and behold suddenly they know how to play the game better than most retards did becaue the base game never actually offered the play a fair encounter. Everything was always stacked in their favor.

>low and behold
kek

I get what you're saying but it creates and awkward situation whereby you absolutely NEED to have a mage to progress, which I don't personally like.

>low and behold

This is known about the mod though. I also don't like that so I don't use it

>actually fair
SCS buffs most mages. Turning a lvl 4 mage into a level 3/4 fighter/specialist mage is a comparatively huge increase in power.

>whereby you absolutely NEED to have a mage to progress
This was always true in D&D. Mages are in a tier of their own starting around 10th level or so. The trade off is they spend the first 5 levels being worthless, the next 5 being useful for a spell or two but against mostly worthless, and then the rest of the game being unstoppable gods no one else can touch. That's just how mages progress in D&D.

I semi-regularly play d&d with a few dork friends. I've never played an isometric CRPG and I'm wondering whether I should start with Baldur's Gate or Planescape.
I know BG let's you create a custom character with a large slew of companions that aren't all that fleshed out. I know there's a lot of combat and is particularly cumbersome for some people.
I know that in Planescape you play as an undead pre-set MC, but you decide the alignment and overall small defining touches of the MC to make it your own. I know there are less companions that are more fleshed out, in terms of characterization, and that's generally more reading than combat being done.

As someone who is decently experienced with RPGS all the way down to the pure tabletop, is there anything else I should know about these games to help me decide which one I should dive into first?
Which one is lengthier?

>Tl:dr new to CRPGs but play d&d and want to jump into either Baldur's Or Planescape. Which one was overall more enjoyable?

>hell they don't even get HLA in base BG
Hot Lesbian Action?

I disliked the setting of Planescape and the overall requirement of a high wis and int to get the most out of your game. However it is much closer to actually being an RPG whereas BG is essentially a dungeon crawler with pre-created characters.

I feel like people are hugely downplaying the writing in BG2 here...

so there's not much actual roleplay in BG? That's what I'm primarily interested in. Isometric combat doesn't seem like a pull to me but I don't mind if the story, characters and RP is solid
I wouldn't know because I haven't played it. Tell me how it's underrated

I played this when I was 13 years old and I could beat him (after dying a few times). Fucking get good.

Hit him before he casts. You DID pick a martial combat-centric class, didn't you?

Beamdog is a guilty of a number of different crimes. Here are the major ones.

1. The Enhanced Editions are essentially a collection of free mods that had existed for nearly twenty years. Beamdog gathered them all up, slapped "Enhanced Edition" on it and resold it as a new product. There's very very little in the Enhanced Editions that wasn't already out there, and most of it is stuff you don't want (like obnoxious character outlines).

2. The games didn't sell so well and the originals were still far outselling them, even twenty years after their release, so Beamdog had EVERY digital distributor stop selling the originals and ONLY sell the Enhanced Edition. If you want to buy a digital copy of the originals now, they're "bundled" into the Enhanced Edition. Now these scumbags can claim sales from people just wanting to buy the originals as their own.

3. The infamous 600+ bugs on launch. The game is still riddled with bugs (as even a perfunctory glance over their forums show) but the fact that it took nearly two years for them to get a game that had been working fine for 20 years to reach playability after launch is telling of their wild incompetence.

4. This is where we get to the ones that really piss people off. Beamdog couldn't just remaster the game, they had to fuck with the content too. New dialogue for existing NPCs like Jaheira, Viconia, Safana, Kivan, et cetera was written in to make the characters more progressive and leftist friendly. Beamdog shills will argue that "adding content isn't changing content XDDD" but it is when the new content changes the core personalities of the existing characters. This is in addition to adding a slew of their own LGBT (hitherto there were none in Baldur's Gate) NPCs, all flooded with OP attributes and magic items to encourage people to play them despite their cancer.

5. Siege of motherfucking Dragonspear.

6. warosu.org/vr/thread/5402232#p5408278

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>so there's not much actual roleplay in BG?
No, your choices in character class and build have very little effect, the dialogue choices you select does not alter a whole much outside of quest rewards and your selection of companions matters very little, outside of which elf to fuck.

>a large slew of companions that aren't all that fleshed out
This part stood out, some of the companions have pretty good arcs.

Wait for BG3.

The games are typically balanced around foreknowledge of the encounters. Don't be put off if you're tpk'd, save often, and resting is pretty much free.

Why would I do that if I haven't played either of the other two? I don't even know if I like this fucking genre yet, you dolt.
From what I've heard most are just menial quests like get this item or clear this bandit camp. I'm sure a handful are more interesting but I've heard that Planescape puts more emphasis and time with it's smaller selection of companions.
Are most if not all classes truly viable in vanilla BG?

>no xzar
>no montaron
>no kivan
you brought this on yourself

In vanilla BG1, yes. In vanilla BG2, not really. The vanilla classes and sub-classes range from game-breakingly overpowered to completely useless.

I'm guessing there's a mod to fix that particular issue?

Well done.
Hiring them, getting them killed, and taking their stuff is the one true answer. Although I usually have them go punch a bear.

No mods has been made so far to properly balance all classes and their kits. It is so bad that playing a pure class rather than some sort of multiclass or kitted class is a disadvantage in 95% of cases.

iirc thiefs could get to 11 even

it's not an issue that should be fixed except maybe wizard slayer rebalancing

Thanks for the info guys. But overall:

Baldur's Gate or Planescape: Torment?

they're very different games,Planescape Torment is more of a visual novel,where as Baldur's Gate is packed with action
but for me it's Baldur's Gate

the amount of save scumming I did back then for this game and the second one is hard to believe. Slow HDDs back then to

they're both good. Playing through BG1 is the best way to get to BG2 though, and that's the best of the CRPG world. Also, if you're already into the tabletop stuff you'll appreciate taking a character from lvl1 to lvl20+. It's a hell of an adventure

Gay

I have the ToSC ISOs, but I hate having to mount them to simulate disc changes as I play.

Is there a way to circumvent this?

Some people are just incapable of that. They can't just sit and play the game. Not to mention discover things themselves or try a different strategy (with the hilarious result of doing the same thing over and over again despite... not working). In forums' times they usually created a thread every time they found an obstacle, an item or asking how X works. And then another one the next day saying how Y is not effective or what "weapon is ineffective" means. And another one next...

Pirate the GOG version of BG1.

Yeah our characters rarely rise above 5. Maybe we'll get to the glorious 10 mark once but it's usually dying or writing new characters for a new game.
It's sad to see them never reach their full potential.

yeah I'd really recommend the Baldurs Gate series first then. I just played through 1 and then 2 a few months ago. Hadn't done that since like 2003, they just don't make em like they used to. The biggest obstacle is the age of the D&D system itself, which wont be an issue for someone like you.

Well I've only been exposed to 3.5 and onwards but I'm sure not too much has changed. I like that all the races, classes, and subclasses are in game, with all the usual statistical bonuses and negs that go with them.
Yeah the d&d mechanics can be grueling, but it depends on how much the DM & party want to live by them. If anything I could see how the game gets complicated by using every single rule 1:1. That seems like a potential mess. Can you keep the same character from 1-2? Or is there a large time gap between the games or something

you'll get the hang of it quickly. And yes, you can import your main character from 1 to 2. Party members from 1 can be found in 2 as well.

I got a different type of autism. No problems with progress or difficulty, but when presented with a choice, I immediately goto the wiki/faqs because I absolutely must get the best possible reward for that quest.

Ok that's pretty epic. I wish more RPG franchises did that, only one I can really think of is Mass Effect

I want Galt to be bought out before the LCI squeeze. C'mon baby.

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Oh fuck, this isn't biz.

I either do that or have dozens of saves right before choices, despite being hours and hours behind. Just in case.

>5. Siege of motherfucking Dragonspear.
>"Thanks Andrew and Amber for all the hard work you guys did and sorry it drew the ire of a hate group."
I kinda feel bad for them

>analyzed the situation
?
>devised a strategy
???

Is that some sort of website or forum?

>no edwina romance

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High Lesbian Abilities.

Is savescum a legit strategy in these games?

>Thanks Andrew and Amber for all the hard work you guys did
Where is this?

Fall back and let the area guards help you.

Beamdog forums. Is a good way to familiarize yourself with mentally ill people.

Doing God's work. Crpg threads wouldn't be half as comfy without you and the tranny capitalisation waifu poster.

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Based every time