ALERT: This person rang your doorbell at 10:28 AM.
ALERT: This person rang your doorbell at 10:28 AM
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>Looks like we're not the only ones after Metal Gear tonight.
B-but I don't have a doorbell...
It's okay. Canon hitman is SASO no knockouts. Im fine.
I need to use the bathroom.
>ALERT THIS PERSON TRIED TO GET YOUR THREAD BANNED AT 14:00
Sure thing, go right on through sir. Please make sure to flush.
let's talk about how IOI scrapped bonus missions in favor of permanent elusive targets
That is impressive
What?
SIR, YOU CAN'T BE HERE. MOVE ALONG. THANK YOU.
>*puts on your dad's jacket*
>*walks into your house*
I-it's good to see you again dad, have you been working out?
more like this please
Very well sir.
holy shit nice
very nice
Kek
a classic
This is the best Hitman kill I have ever seen.
Auto reply “thanks, you can leave it at the door”
Go back to fapping
ayy
Worry not, her time will come.
A Tom and Jerry classic.
Is this currently bugged? I tried to sabotage the clock with the screwdriver, but nothing ever happens.
Yeah, it's not consistent. That's what I did in
I see. No biggie
holy shit nice
he installs a doorbell and rings it at 10:28am
what do you do then, huh?!
No Jesper Kyd
Generic atmosphere
Bad menu design
Could have been even better
>47 the target is locked inside his room, it maybe difficult to coax him outside. Hold on...
>There seems to be a doorbell instillation crew just downstairs. Any ideas 47?
>For whom the bell tolls....
this
, the target is local shitposter and tendies aficionado Mr Yea Forums. Even his own family members are seldomly allowed into the secret bunker where he is in hiding. You will have to get a bit creative
Mission Stories
>Disable the family WiFi
>Reschedule a visit from the grandparents
>Pose as a cute girl online
Music has never been the sole focus of the franchise, and the atmosphere of each game is constantly in flux due to the variety of locales that 47 is made to visit. Any issues with in-game menus are trivial because players do not spend much time navigating through them. Your complaints are trifling.
KEK
*clink*
lucky find!
>Unnoticed kill
was it kino?
files.catbox.moe
What did Roberto mean by this?
He'd be /ourguy/ if Caruso wasn't in the same mission
>self-closing doors
it's 2019 ffs
THAT is Franny De Sanny
I really miss elevators
w-where did he go? did the hay exploded him?
I wonder if there's a way to enable THAT IS message on consequent playthroughs. I've started playing H2 again and not hearing THAT IS VIKTOR NOVIKOV was a major turn-off.
who /suitonly/ masterrace here?
I only play SO. Anything else is too easy.
So you have to go on a massacre for most missions?
coins are your friend
SASO is the only way. Although I’ll sometimes do cleaner runs where I just do it operator style.
Hows the Jew York City map? Does the game run any smoother?
underrated
Can you imagine being a police officer trying to figure out just what the fuck happened here?
this, also;
>not listening to your own music to add personalized atmosphere
I want to do a SASO run where I KO every single npc on the map, but something always goes wrong and I lack the patience.
WHAT THE HELL ARE YOU DOING, RELEASE THAT MAN
HELP, HELP
I like to imagine that with all of 47’s hits. How do you explain 3 Columbian cartel bosses dying under mysterious circumstances on the same day with the only evidence you have to go off of being that the local shaman was found unconscious in the bushes?
Now I want a forensics lab level where you have a bunch of guys trying to work out exactly how all your other kills happened.
SOMEONE'S LAYING SOME SERIOUS WHOOP ASS OVER HERE
Probably wouldn't be to bad on the smaller maps like whittleton or Hokkaido
The music in Hitman 2 is actually pretty good IMO
why the fuck couldn't we have more incidents like this.
>try to set up for this in my suit
>didn't get to that room undetected so guards were looking for me while the tape was playing
>Jordan walks into the room, sees me, does a 180, and walks out
>needing coins for SO
From paris to new york mission I only use 3 coins in total. one on Paris and two on Mumbai. Rest of the game is piss easy to SASO.
The game is a clockwork toy, the second you mess anything up the whole thing starts falling apart
>that feel when the music that plays while you're on your way out of the map
It’s cool, but I hate how it plays over dialogue. The dialogue in general has problems with other sounds drowning it out.
Why would he needs to disguise a NEET?
The game is pretty good but too much of it is stuck behind paid DLC.
Been playing the game a lot more actiony than usual, using a lot of the SMG's, Assault Rifles, etc. The game's shooting mechanics are surprisingly fun. Now that I don't get a massive chug when firing guns, I may try a kill everyone run.
At least my death will be quick enough. Hopefully. All kills 47 does look like freak accidents.
Yeah, burning alive while trapped in a metal cage sounds lovely.
>burning alive while trapped in a metal cage sounds lovely.
At least I'll smell nice for once. You know, it's been suggested that smelling something delicious can stave off starvation for a little while, or so it's been suggested.
Yeah.
Could have sworn I saw something. Hmmm. I need to quit drinking.
Steam sale was a fantastic deal
the season pass is on sale on PSN at the moment. I wish I had waited a week longer.
Imagine this is the man that kills you
Why is he reading the newspaper backward
I covered my doorbell with a little plastic box that says "Please don't knock or use doorbell. The baby is sleeping"
It works wonders. And I don't have a baby.
better to be killed by someone who's /fa/ af
Sports is on the back usually
You gonna go and tell him?
>want to play this map
>it's the best one in HITMAN 2
>need to buy HITMAN 2 at full literal price to literally get it, literally
>literally, literally and literally literally, literally
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
But look at the way it's folded. He's reading the bottom half of the front page, upside down.
Retard
These have to be physics hacks to be remotely possibly. You can put 4 explosive devices and 20 propane tanks under a target and they still won't go higher than 15 feet in the air.
t. 600+ hours played in Hitman 2016 and 2018.
>still silent assassin
was it all fire extinguishers? I thought those were nerfed
Pretty sure the coin trick still works in 2018
both sides are the front page
HEY MISTER! WHO ARE YOU?
It's worth it user.
swimming trunks suit when
no homo
>Hey! Does anyone know this guy??
>10 guards whip out fully automatic riffles and spray bullets in your direction as you weave through a crowd of 50 civilians while crouched
>They kill dozens of civilians just to get to you because you passed the red rope into the VIP area without the proper invitation.
Just buy HItman 1. It's a legacy map, not a Hitman 2 map. And the legacy maps carry over to Hitman 2 in case you ever buy that.
Isn't Miami the one they have for the starter version?
They also have the same extreme policy for littering.
The one before that. The house on the beach which for some reason I can't remember the name of and am too lazy to check.
Why didnt you buy it in the steam sale? It was 80% off.
Open the door because I'm a irrelevant nobody and he probably need something to kill someone of importance.
Hawkes Bay, the biggest cocktease of any Hitman level.
>steam sale
Too poor to upgrade PC. Too many parts and brands to choose from. All help offered to me is considered deceit.
logicalincrements
I regret not buying it for my second account just so I could use it to farm the Ghost Mode achievements. That was annoying to do with real people.
So whats all this about HITMAN (2) not being a commerical success. I really hope thats not true. They deserve the money.
The lockpick is the best item in the game, prove me wrong. You literally cant.
Well, it didnt have a big player peak for PC during release.
Thats all we actually know.
It sold 200,000 in its first week. In May of 2018, Hitman 2 had 13 million players. It is by no means a failure. Whoever says that is uninformed.
correct, and coins are the most useless
Lockpick or Coins. Coins have so many uses that people don't even learn about until later in the game. For example, putting a coin beneath the front of a toilet. An NPC will stop in their tracks and go to pick it up. Boom, instead drowning with no poison needed. Noise distractors can also do this but it's less reliable. You can also use guns to drown police/guards.
Bit worried about the maldives level. Not alot of verticality in that. But excited to see what they come up with anyway.
Best, but the most OP is that new tazer phone. It's basically a free accident kill.
>get mad when they're sold individually
>get mad when they're sold together
this is why developers should NEVER EVER listen to their fans.
The ability to attact civilians with an item on the ground is priceless in SO/SA runs and on Master difficulty. You can lleave a trail of coin 'breadcumbs' and they'll follow it to a private spot. Coins are insanely overpowered and under-rated.
>until later in the game. For example, putting a coin beneath the front of a toilet.
Im quite sure my very first Dalia kill in 2016 was with a coin towards the toilet
IOI actually opened up another studio in August of 2018. That's not something a failing company would do. Their only title is Hitman, so it goes to say it's a big success.
Hitman games always sell well over time rather than immediately and rely on word of mouth as their main marketing tactic (you can tell that much by the fact that Hitman 2's major selling points in the pre-release marketing were things like the new mechanics which only the hardcore fans care about). If IO has enough money to make DLC levels, then they probably have enough to make Season 3.
Any gun that isn't a pistol can do the same job. The best items are coins and the lethal syringe.
SteamSpy's last estimates before they shut down last year were 2,000,000 to 5,000,000. Mind you, that's PC only. Steam only, at that. That doesn't count PS4, Xbox, etc. They're doing just fine.
I hope with this along with hiring multiplayer devs for their engine they'll be making Freedom Fighters 2 soon
No, not towards the toilet. Placing it under the toilet precisely. There is a keybind to place an item in a specific spot. I'm not sure of the default. I hold down ALT then use E to placy it on the ground. By placing it directly under the front rim, it's a guaranteed drown without the unpredictability of a toss. You can also use that method to place weapons on balcony rails and push guards over when they go to fetch them. Stuff like that.
IM BEGGING YOU, COME BACK TO ME
RITORNA ME
IM WATCHING YOU, I FOLLOW YOU
RITORNA ME
as a bald man myself i will never turn down a bald brother in arms, i open up and ask him how can i help
My wife won't let me shave my head because she said I have a funny shaped head.
you can always just try it out, it will grow back quickly
you can just wear a baseball cap if its bad
Why do games do this Yea Forums?
ROCCO had the best score in that game
Fuck it RATEM Yea Forums
>God Tier
Isle of Sigali
Sapienza
Hokkaido
>Great Tier
Paris
Miami
Mumbai (except for that one objective in the sewers)
Vermont
Santa Fortuna
>Good Tier
Colorado
Colombia
>Shit Tier
Marakresh
Bangkok
New York
Is that Hitman Absolution? If so it's actually really funny.
>colorado
>good tier
yikes
>New York
>Shit Tier
it's sniper assassin where they had a competition which Rocco won
New York was such a disappointment. Couldve atleast added the classic 'subway system connected to the vault' cliche.
>santa fortuna
>colombia
arnt they the same?
>I need to use the bathroom
oh... ok sir. its down the hall.
Why did they remove Ave Maria from the Seiger 3000?
That was my favourite part of Hitman 2016.
They are, and the retard even gave them different ratings
Sapienza is shit tier tho
but it's back
use the advanced model
Those songs they recorded for Jordan are actually pretty nice
youtube.com
Why? The mansion (interior) itself is a bit bland, but the rest is top tier.
Whittleton Creek and Hokkaido are my top picks
Colorado and Mumbai can eat a bowl of dicks.
It's nothing special and too easy
>Whittleton Creek
It's literally the Colorado of Hitman 2. You have shit tastes
New York feels a lot more like a classic Hitman map, which is a nice change of pace
Vermont is boring. C/p houses and overall just a small map.
>can walk around in a suit without being immediately gunned down
I don't think so Tim
Whittleton Creek is maximum comfy. Colorado is like what's leftover when a tornado runs through an urban area.
>God tier
Sapienza
Mumbai
New York
Hokkaido
>Great tier
Miami
Whittleton Creek
Paris
>Good tier
Marrakesh
Santa Fortuna
Sgail
Hawke's Bay
>Shit tier
Colorado
Bangkok
it's insane how fucking fast NPCs can be, especially guards when they are in hunt mode
You enjoyed NY that much?
>flat map with a couple of vertical spots with a dumb second objective after killing the people
I have a few Hitman games in my library from a bundle but I never actually played any of them. Should I try them, and which one? I have Codename 47, Silent Assassin and Blood Money.
Yeah but it's cozy
Yes, all the guards magically convene on your position 200ft away from where the crime happened. And, without fail, every 60 year old slag in a knee-length pencil-skirt and heals can out run you.
Just blood money. The others are too dated at this point and not all that fun.
my nigga, shame that there won't be any more of that
they have a soundcloud if you didn't know: soundcloud.com
i like it for the setting. i also liked a new life in blood money. the fact that its a suburban neighboorhood makes it hit closer to home. its comfy. way too big though in hitman 2 which is a big issue in that game
>a dumb second objective after killing the people
You basically complete that second objective in the course of assassinating the 2 targets. You'd have to make a deliberate effort to avoid gathering evidence to miss it.
>didn't jettison him into a manhole
7/10
Mumbai is great fag, the train kill and Kashmirian elevates it into the top tiers
I've always wanted a bank level and I feel it delivers in making a heist style level. It's also refreshing to see a smaller level with only one target. I've found myself replaying New York a lot.
The only let down is the bank robbers doing nothing.
>too big
wtf am I reading
Janus is blasting off again
Did the doorbell ring back?
The level itself is a clusterfuck. It's disorganized. Trash and clutter fucking everywhere. Guards roaming 1/3 of the city that literally start yelling at you for merely existing no matter what outfit you have on. The only redeeming part of the level was the office building.
That didnt kill the guard? How?
>The level itself is a clusterfuck. It's disorganized. Trash and clutter fucking everywhere.
It's India
>single target
>small
Thats why I hate it. Oh and the fact that there's no outside. There's just so much wasted space in that level. Would have been better to make the bank part of a mall or something. Or a small financial district/plaza.
maybe its not too big. the starting locations suck. the only suit location is near the bus stop which makes certain areas annoying to run to if you have to restart. 47's max speed is a brisk jog which if you even jogged around the block, you know it can take a while.
Doesn't change the fact that it's a cluttered & confusing garbage dump and a terrible idea for a level
New York isn't a legitimate level, though. It's additional content plugged in through the Season Pass. You can't really compare it to 'real' levels. It's small because it's a reach-around, not the main event. Which is fine.
I will say that there aren't really a lot of kill opportunities. You'd think there'd be a way to get Athena down to the Vault, but apparently not.
Oh great, does this mean the resort mission is gonna suck as well?
He's late.
The resort mission apparently involves a brainwashing cult of some sort if the pamphlets in the banks are to be believed. It could be interesting.
The only question is how this Bank/Resort arc is going to lead to Season 3.
It's safe to expect it will be the size of New York. Absolutely. You'll have to wait for Season 3 to get 'real' levels. But is that really so bad? I mean, it's not like New York wasn't fun. It was just a little something on the side. That's fine with me. I appreciate them doing that.
Is it like the cult from Patient Zero?
I really hated mumbai's yellow piss filter. Why did they have to do that.
sunset + smog
Well, we are paying for them. That being said, it's not the end of the world. And at least they're not colorado tier.
I tried to do this the first time I played that mission, gave up and now I realize I didn't missed much.
If theyre giving us micro levels, I'd love to see one on an airbus A380.
People have been clamouring for an airport level so much that I bet they'll do it as a main mission.
That or as a sniper level.
Are the new targets that came at the same time as the bank level any good? I quite liked those mixed up old levels in season 1.
I'd love to see the follow (re)done in hitman 3
>Airport
>Cruiseship
>Disneyland-esque themepark
>Shopping mall (with kinoplex)
>High tech factory complex
Do you really expect DLC to be the same quantity of work as the base game?
I don't have a problem with the small levels in 2016 and 2018
The ICA training levels and Hawke's Bay have given me plenty of fun
I don't want every level to be Sapienza sized
Blood Money had a good balance of bigger and smaller maps
>I don't want every level to be masterfully designed with more detail than some games have in their entire campaign
I think he just meant the size, you can make small level with a lot of details too.
big levels = replayability
Variety ya nigs
I have my own crazy level ideas:
>University
>Gun Factory with a firing range
>Metro Station in Russia with secret passages leading to an underground FSB base
>Neon-lit Asian City streets with a brothel
I want future Hitman games to feature a female protagonist. Not because of equality, but because It’s my fetish to be killed by a woman assassin.
>get killed by female assassin
Blood Money had that.
Isn’t it regarded as the worst game? It’s also on sale on xbone I think, so tell me more about it.
Can you play as her whenever you want?
>blood money
>worst game
In what fucking universe? The new HITMAN games are basically blood money games
she's not a protagonist but you get to die by her hands
Instead of something like Paitent Zero, a 4 mission Bonus Campaign in the existing maps playing as female ICA operative would be a good way to mix things up.
Either that or they should introduce female guards for more challenge and enemy variety.
Wait absolution is. I got it mixed up. I know next to nothing about the series, sorry.
Sounds good to me. Only one mission though?
two missions potentially
In two missions. The second instance being a far more vicious murder.
Yeah, one mission only. If you want to stretch things out a little bit then your handler comes over during the last cutscene before the funeral to "kill" you
>47, the target has booked a date with a well built, bald escort
>you take it from there
I agree that small levels can be good (see: A New Life in Blood Money), and I'd like to see more good ones instead of just big for big's sake, but I feel like the 2016/2018 offerings have been pretty weak.
>Challenge complete
>Power bottom
Hmm. Alright so I kinda wanna get Hitman 2, but in general I’ve heard good things about blood money. Which one is worth the $25 more?
That's why I liked the newspaper at the end of the missions in Blood Money. Seeing the world from outside of 47's perspective is always hilarious.
you should play both. But i'd say hitman 2 worth more since it's newer. If you like it buy the legacy pack too
>im just gonna die and not even know what hit me
There is no reason anyone would hire a top tier world class assassin like 47 over me. I'd check what he wants, better than being a barrier to whatever his real goal is. I'd be more worried about opening the door if Jamal and Devontiquarius are outside.
How are you forgetting that fantastic mission from Absolution where you can get killed by the assassin nuns?
>spoiler
I thought what happened was that she helped fake your death and then gave you your silverballers so that you could defend yourself
Vatican has a budget for that and for the kids of course
>Dying to THIS man
truly embarrassing
>talk to the head Madame in the brothel
>It's Mei Ling
>she recognises 47 and gives him the master key to the building
>she kisses 47 again and 47 takes it much better than he did the first time.
dudes chest is a fucking rug
>47, I have intel. It turns out your target has a one-on-one tutoring session with a student. And 47, that student very much looks like Helmut Kruger. You know what to do.
:That didnt kill the guard? How?
: He was not part of the contract
RETRY
EXIT
When is the resort coming out?
Nah, just place coins and an explosive down. then drag the body over and fire
Someone describe this or upload it elsewhere - 4chsn is blocked on my cellular
I am salty they wasted a prison concept on a sniper map.
Why can't I detonate explosives placed inside a briefcase? What kind of bullshit is that??
Because it's not placed, but stored there.
But why would you want to?
Honestly they could have allowed to do that, Hitman Blood Money had it.
Yeah, but it wouldn't actually give you any new possibilities.
That large c4 thing is suspicious, isn't it? Besides, I want to live out my Hitman fantasy, and blowing up a large group of people with hidden c4 is just that.
mate. the briefcase is homing device that goes around corners and follows target npcs like the wrath of god
now imagine it explosive
>That large c4 thing is suspicious, isn't it?
There are rubber ducks, and all the other toys, if you want inconspicuous explosive.
Didn't they fix that?
you can attach explosives to the briefcase. Detonating attached explosives while the briefcase is in mid air can give it extra air time.
Now imagine two briefcases
thats not a hitman fantasy, thats just straight up IRA terrorism
Well you’re in a minority
>namman
IT AIN'T ME
>unnoticed kill
I guarantee 47 has indirectly gotten alot of people killed. I'm sure third world drug kingpins don't die without some guards being killed for incompetence afterwards
this was the best part of the game to me. just committing the most petty of crimes and giggling as i escape while dozens of innocent people die in the collateral damage.
It's a Golgo 13 reference, just like the eventual airport map will be.
Well they kind of blur together in this game
that dude is living in the year 2525
ARE WE STARS
JUST 'CAUSE WE'RE MILLION MILES AWAY
I would unironically listen to a full album by The Class.
>ywn be this good at video games
What you didn't see was that 6 bagillion attempt he did beforehand to get this result.
I always thought of those as different characters, LOL
I mean if you killed her in YBWO then it can't be her in DWTD
Same reason that you can't throw empty syringes, or throw guns, or carry more than 2 objects
Some bullshit about """"balancing""""
Yes I'm so sorry if I carried too many small concealable items in my single player game
Faggot niggers will defend this.
well said, user
>sapienza
>playing some timed escalation
>put on a particularly spy-ish track
>have a plan but the target is hardly cooperating
>my time is running out
>music swells
>mfw
this would never have happened with vanilla hitman music
It's $40. You can't buy the only 2 worthwhile things there on their own so you're paying 2/3 of the full game for 2 significantly smaller levels
Describe it to me or reupload somewhere else - I wanna know :(
How many hours left for the current ET? The badboy?
I've been defending Colorado for a while now, but now as I try to SASO it on Master, it can definitely fuck off right now. I hate the moving of key items to arbitrary people. Like, WHERE THE FUCK ARE THE DRUGS TO FREAK OUT SEAN ROSE REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>WHERE THE FUCK ARE THE DRUGS TO FREAK OUT SEAN ROSE REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
I dunno, maybe one of the targets the fucking TORTURER FULL OF DRUGS?
Also you dont want to kill rose as he freaks out in master SASO, getting his mask is nearly impossible
Get into the basement, then draw his attention to downstairs when he is checking the grandfather clock
He's not carrying it, only the garage and basement keys.
Colorado took the point and click adventure style puzzle solving too far. With 4 targets, it just becomes a chore to play.
Check the dude who stays with him inside the cabin, the one who wants to learn about torture
Im sure one of them have it
After the steam sale, I'm sure there's a bunch of key sites that have the full game for peanuts.
Honestly, big maps like Paris and Sapienza can be completed fairly quickly despite their size. Caruso and Franny are never too far away from each other, and the third object is directly beneath them. Big levels like Marrakesh, Mumbai and Santa Fortuna are the ones at fault, not only are the maps huge but the targets are on the complete opposite sides of the map.
Playing a massive mission like Mumbai or Santa Fortuna for the first time is seriously cool, but they definitely become a burden to play down the line
?
>Well you’re in a minority
Doesn't make him wrong. Historically, it's been the majority that have been sheep which aided evil and corruption. Fuck Mumbai and poo-in-the-loos.
It's strange that you claim it's not a good value, and yet I've never heard anyone complain about it in these threads until now. It seems like people are generally pretty happy with the monthly content additions they get for the subscription price.
Pretty sure you've still got a couple days left
new players who shit the bed because of "muh always online" and didn't get the game over a year ago are just now showing up and bitching about the season-pass. Failing to realize that it's already covered a year worth of monthly additions to the game. Should have bought the game earlier. You say Hitman 2016 for 2 years as a demo. It's not like you didn't know what you were getting into.
The one save grace about Colorado is the perimeter. First thing you do is clear the 10-12 guards all along the outside, and this gives you an enormous full-border body-stash. No one ever goes outside that fence. And no one can see through it if you put the bodis right next to it. But that alone takes like 40 minutes to do safely because there is 2 guards walk in circles and you have to wait for them to pass before you make a move. You have like 5 minutes before they come back through. Clearing them first helps a ton if you can manage it.
>playing the most recent elusive The Badboy
>him and his agent going on about how great Kane & Lynch was
It's time to let it go, IO.
I’m thinking about getting Hitman 2 on sale for $23. I heard you can get the legacy pack for $20 which includes Hitman 1 maps. Is the game really good and worth it? I played Absolution and loved it.
It takes lots of playthroughs to know how, though. For example, SO/SA Sapienza.
>1. Head straight to the morgue wait about 5 in the freezer room. Kill the guard and scientist that walk in. Boom, virus destruction dongle and keycard to lab.
>2. Run to the mansion, around back, Caruso's main roomwhere the telescope is. You can kill his 2 guards, then him, without leavin the room or being spotted.
>3. Go back outside next to the pool. Take out the 1 guard in the grass, hide the body, then take out the golfer and grab his phone. Call Franny. Go to her room and wait. As soon as she walks in, kill her, then leave
>4. Pop down to the lab and hit the kill switch on the virus with the dongle. No killing necessary. Escape by plane.
That's about 15 minutes, and not even the fastest way. But it's the most forgiving. Ideally you'd have the golfer's phone first and call franny right before clearing Caruso so she starts her long trek downstairs while you work on Caruso.
But the point is, you'd have no idea about any of that -- especially about the dongle -- unless you'd already played the level a few times.
> Is the game really good and worth it?
Yes
>I played Absolution and loved it.
Oh. Well even still, yes.
>I played Absolution and loved it.
Disregard what you know about Absolution, it's not much of a Hitman game. I'm sure you'd like nuhitman regardless though.
It is definitely worth it. This is my played time after finishing all the achievements and challenges, including July's. That's how long it took just to see all the content.
A university would be pretty cool but I don't think they would set any level in places like the whitehouse anymore, or a school or something like that. I'm still holding out for something like an airport level though
That's an overly complicated way to do things for Sapienza. A much faster way is:
>start in the safdhouse and sneak through the kitchen
>climb to the roof of the observatory and make your way to Franny's office
>kill her while she checks her desk, dump her body in the container, and grab her keycard
>shoot the panel to turn the telescope
>kill Silvio with the planet fixture as he enters
>go downstairs into the lab
>walk along the side of the lab and shoot the stalactite to destroy the virus and exit via the plane
Takes no more than 3 and a half minutes.
In blood money you could climb and carry a briefcase at the same time, wish you could do the same but I guess I get why you can't do it anymore
After all the promotional images of 47 in an airport for ™1, I was almost certain that they were eventually going to include an airport level. It's not like it would be any more taboo than No Russian. It probably won't happen though.
Still crossing my fingers for a game dev studio or a vidya convention though
My thing with these methods is that I am still haunted by accidents/bodies found from accidents causing SO/SA to fail. I had so may issues with that in Hitman 2016 that I just strongly prefer to them down with my own hands.
They're still more forgiving in Hitman 2 than Hitman 2016. You can carry 2 large weapons, like assault rifles, in Hitman 2. In Hitman 2016 you could only carry one. Better than nothing. But I'd still rather have sniper rifles be non-hostile in guard outfits than be able to use briefcases in all outfits.
Hitman didn't even have a briefcase despite having it in the promo art. Hell, older hitman games didnt have some nice minor stuff in old art too. Airport level is definitely doable, hopefully in hitman 3
specifically because you can carry a sniper rifle on your back up ladders and ledges, but not a briefcase
Have they fixed A House Built on Sand yet?
I'm really excited for what hitman 3 will improve upon, hitman 2 build quite nicely upon hitman. what would hitman 3 have or improve upon?
Bodies found by accidents don't count as found and haven't done since before Sapienza first released.
If you're really that paranoid about it you can follow Silvio up to the telescope and fiberwire him while he looks through it. Then it's just a matter of hiding the body and either KOing or Emetic poisoning his guards.
If by fix you mean give me my fucking blade unlock, no
Have they added any new contract unlocks? I got the wrench and I haven't touched contracts since.
Dual ballers
point shooting
fewer weapon reskins
maybe a currency system
>Bodies found by accidents don't count as found and haven't done since before Sapienza first released.
Exactly. They aren't supposed to. If you visit the forums, you'll see lots of people saying otherwise. That's why IOI added the SA indicator in June.
Things I want, maybe as a reworked master difficulty, instead of just more enforcers and cameras
>npcs notice blood puddles
>dragging bleeding bodies leaves a blood trail that guards can follow
>each security terminal only controls the cameras in that particular area
>ability to throw guns
>leaving your suit and gear on the level prevents silent assassin
>being able to carry disguises in the briefcase
>lockpicks are finite, like scramblers
You can unlock a toolkit that works like the briefcase, not sure if you're interested
I want weapon customization, human shield, dual ballers, some type of currency, and a carnival level
>>lockpicks are finite
That would completely break the balancing of levels. The lockpick is only useful for opening doors and nothing else. This means it's already balanced by technically being a waste of an item slot if you know how to circumvent locked doors in other ways.
Hitman 1's episodic release gimmick really made people sick of the game by the time HItman 2 came out, and there just wasn't enough new content in the second game for people already burnt out on it to justify a purchase. Even Giant Bomb didn't seem to give a shit about Hitman 2 when it came out. That said, the game seems to have become an evergreen seller for Ubisoft. I constantly see threads for it here, and people seem to be jumping in consistently whenever it goes on sale. Even I ended up buying the complete edition of Hitman 2 shortly after Hitman 1 went up on PS+ as a free download. It's probably done pretty well at this point.
>That said, the game seems to have become an evergreen seller for Ubisoft
I keep seeing people think Ubisoft owns Hitman. It used to be owned by Square Enix but IO Interactive bought themselves out and now they own the license themselves.
why post a blank image?
I think it's the menu design or something. I actually know better but I still typed out Ubisoft anyway.
What Hitman 3 needs is more weapon variety. It would be alright to mess around with, but it's mainly for the guards. I want to see guards using shit like tasers, snipers, melee weapons etc. Local accents help differentiate guards, sure, but level specific weaponry would help a ton. Sick of seeing Bartoli's everywhere.
>accidental
>unnoticed
I just want one target to be a high school science teacher that's just using the job as cover to make a deadly virus or something, so 47 can do the whole "How do you do, fellow kids?" routine.
>you now remember that IGN gave Hitman 2 a 7/10 for being "more of the same"
How the fuck is that even a valid criticism when more of the same is exactly what the intended audience wanted? I just don't get that.
Honestly, I think the episodic release of 2016 is what kept discussion going all year. I still remember that we got daily Hitman threads for a least a week whenever a new episode dropped, which made sense since each level almost has enough content to cover an entire game. With Hitman 2 being released all at once, people got all the discussion out of the way early, so there was a massive content drought between launch and the release of The Bank.
1. Electric phone
2. Lockpick
Everything else is situational
It's "literally" $23 on PS4 right now, user.
>make electric phone accident kill when walking over puddle
>accident knock out anywhere else
There, it's fixed.
I'd whole-heartedly recommend getting the game and the legacy pack, it's much better than I was expecting it to be. For the past few months, it's been sitting in my library as the perfect game to play when I've just come back from work and have an hour to blow off some steam real quick.
>explode fire extinguisher next to terry norfolk's car
>accident kill
>BODY FOUND
Nice one guys, your tutorial from 3 years ago is still broken.
>>leaving your suit and gear on the level prevents silent assassin
throw coin in well
SA lost
I'm still upset there's no Jesper Kyd, but you can't deny that the nu-HITMAN composers are talented as fuck with their wide range of genres they cover.
>Silvio Caruso's home-made video and music in Sapienza
>The band in Club 27
>The band in Santa Fortuna
>The club music in Miami
>The radio songs
>All the great atmospheric songs/motifs in all the HITMAN 2 levels
Pretty great but I still want ominous as fuck choir chanting after you kill a target
I think he meant like Blood Money where leaving your suit or your guns on the floor would count against you.
Marakresh is severely underrated. especially night Marakresh. sniper escalation is kino and I liked the 3rd world atmosphere better than Mumbai. New York being in shit tier is kind of harsh too. it's at least belongs in good tier. Bangkok and Paris deserves to be in shit tier though.
more people would dislike that than would like it. there's the SASO challenge for tryhards and everyone else can still get SA while leaving their coins in the bottom of wells. everyone's happy.
>hate bankok
>has my favourite unlocks
>forced to max out mastery and play it the most
Coins don't remove SASO in Blood Money, just leaving your suit and your weapons on the ground.
I'm glad they didn't introduce that penalty even though it's more realistic. The levels are so large that looking for dropped weapons/starting suit/briefcase, even with the minimap screen, would be a pain in the ass and not fun.
I DO want them to bring back bloody suits/weapons making NPCs suspicious/panic and the newspaper article results screens with the weird/fun titles.
The only nu-HITMAN track I don't like is 2's mission exit. I really preferred the 1's, even if it was so long that it was prematurely by most cutscenes.
also, patient zero's sniper mission was so good. I wish sniper assassin missions were like that.
>You want a cool port mission?
>here you go lol
The ultimate cock tease. If they're so intent on having sniper assassin as a gamemode, I wish they'd do smaller scale missions, reusing levels like the way Patient Zero did. All that time spent making cool location only to relegate it to a gamemode with no real lasting appeal.
I can't believe a prison location is being released in less than a week's time and I'm not interested, what the fuck
>try to do Himmelstein
>have to use a digital trigger controller instead of analog so slow-mo never gets activated
>it's shit and way too fast-snipe/time reliant
I'm okay with the idea of sniper maps but not okay with shit design
Does downloading the 1st game's levels on 2 increase the filesize drastically?
97GB in total.
Just let that sink in for a minute.
>"Does downloading two games instead of one game in crease filesize drastically?"
Why can't they just let us FPS into the sniper maps?
why can't they make AI that just gives a fuck instead of being 100% scripted?
>shoot guard posted at door
>other guys gets pissed and then comes right back after dealing with it
>shoot him
>gets dealt with
>nobody posts at the door as their replacement now so just walk right in because nobody is standing guard anymore"
How hard is it to just script this?
The Bank was really well received, maps like Santa Fortuna less so. Do you think we're going to start getting smaller maps in the future?
Possibly. They basically used Sapienza and Paris as the templates for the S2 missions, so I don't see why they won't learn that smaller maps are popular also.
On the flip side, I'm confident that this next batch of sniper missions and special assignments will be the last, as they're REALLY unpopular.
I want more maps where an angry bald white man isn't horrendously out of place in most disguises like he is in Santa Fortuna and Mumbai
>tfw around 400 hours in Hitman 2016/2018 yet haven't touched Hantu Port
Such blue balls with sniper missions. IO makes such cool levels and you're stuck there, sniping one man at a time.
>that literally start yelling at you for merely existing no matter what outfit you have on.
it's explained, they hate suspicious white people
Is Tobias Rieper literally Duke Togo
Depends on how they design it. Vermont would be amazing if it weren't for the dumb "find clues" objective, I wouldn't mind a remixed Whittleton Creek down the line. The Bank was pretty comfy and fun, even with the "steal the core" objective because you can just stuff it in a briefcase and walk right out any exit.
>I wouldn't mind a remixed Whittleton Creek down the line.
Good news, a worthless, bare bones halloween themed special assignment is all but confirmed
The closest instance of that was in the very first mission, Paris. Dalia metions they are "a few guards short" if you ko and hide some.
But nothing comes from that, her AI doesnt change
>worthless and barebones
I mean, it could be neat. Halloween/fall themed shit in games is always comfy plus Halloween means we'll probably be unlocking another silly suit, I wouldn't be surprised if we unlock the Scarecrow suit or something like pic related.
When are we getting a Supermarket level
I wish there was
>more 2016 level escalations
>more escalations in general
>more featured contracts
>more featured contract rewards
>more 2016 level escalations
they all sucked ass though
>more featured contract rewards
No thanks, don't want to have to grind out 100's of shitty contracts just to get some handy-man toolbox items.
Come on man act your age.
What are you, 46? 48?
t b h you only need the wrench
old escalations were too long and boring
>kill guy
>kill another guy
>kill both while wearing X disguise
>now hack a computer or rob a safe
>now do everything with the same disguise
just give me all the tricks at once instead of doing the same shit 5 times in a row. the goty ones were you actually unlocked something were better especially the hokkaido one where got that hilarious pistol that penetrates targets and anyone who entered your room was a trespasser you had to kill.
Don't forget
>the map now has invisible tripmines lol
>that hilarious pistol that penetrates targets and anyone who entered your room was a trespasser you had to kill.
ITS CALLED STANDING YOUR GROUND, YOUR FILTHY HIPPIE
GOD BLESS TEXAS
FORGOT IMAGE
I just wont open the door.
What's he going to do, break into my house?
>rarely noticed and never remembered
>has the face that looks like it was chiseled by god himself
>each security terminal only controls the cameras in that particular area
It used to be like this. I think it was really tedious when you didn't know exactly where they were. While it was unrealistic to make them all constrolled by 1 security station, it also improved the gameplay itself. So it's a tradeoff.
just the ones with the hide the mine detector and go seek
It's too late for them to fix the Electric Phone issue. There's already thousands of Leaderboard scores that have been tramped because of it, and no one will ever be able to beat those scores if they nerf the Electric Phone. The damage is done. Just leave it as it.
You will soon feel a briefcase against your head and you'll wake up in underwears.
yeah I kind of surprised myself. I had no idea I'd be playing Hitman 2 for 3 months straight, then going BACK and playing Hitman 2016 when I ran out of content in Hitman 2.
>there's the SASO challenge for tryhards
Eh? I always thought SA/SO was the way the game was meant to be played. You can tell that levels were built around it, with the placement of items/NPCs/alternate routes. Just running around stabbing shooting everyone is some zoomer-tier shit that makes the game ridiculously easy.
He's probably just trying to get rat poison from my garage.
Check your keybindings map. There is probably an alternate key to slow time. On PC, it's Shift. Or, at least, I have mine bound to Shift.
graphics aside, he's supposed to be a blend of all nationalities so he blends in everywhere. He's not canonically white. He's an absolute mutt. He just looks white in the game for whatever reason.
>Hawkes bay contracts mode
IMAGINE THE KINO
That doesn't change the stupidity of the mechanic. Do you realize there's like 11 other levels where people should be suspicious of a bald white man? So why only put that mechanic in Mumbai?
not to mention half the people in that level are Caucasian men and women. but only you get chased around.
>Vermont would be amazing if it weren't for the dumb "find clues" objective,
Why do people keep saying this? It's impossible to miss the clues just in the course of killing the objectives. They're everywhere!
ALERT Guards are now looking for a suspicious bald person
youtube.com
ALERT Guards are now looking for a suspicious bald person
And the pistol-only-out-for-7-seconds shit. I hated 2016s escalations.
not that user and I do agree but it shouldn't be mandatory at all to finish the mission
>contract #12347
>kill these three guard on the beach with a katana
>your only disguise options are bodyguard or default suit
wow can't wait
you can't beat shinobi for kino. alma saw me slice a guy and she literally ran out of the house and tried to swim away in the ocean to get away, didn't even try to go in the panic room
but she drowns. that's kino.
the mood from Jesper's soundtracks are beautiful
I didn't want to spoil that nigger
>University
I can just imagine all the dumb shenanigans with Prof. 47, or 47 trying to pass of as a 20 year old student
Nah, he would've been a janitor.
variation in guards
some rentacop in paris shouldn't be the same as a sicario working as a bodyguard for a drug lord who shouldn't be the same as a a paramilitary raider hunting for relics
weapons, behaviour, also off-map backup for guards, it's silly how massacring the bank leads to no police response
I could've sworn that they promised emergency response units even back from before TM was released
Guards noticing something's off when some 20+ people report hearing a coin noise and then aren't seen ever again.
And a fucking fast-forward button.
Bring back the newspaper from blood money
That's Miami, it's a Hitman 2 map
The only thing missing to make this perfect
youtube.com
im on my phone but can someone aiportrait 47?
>Using coins on the two easiest SASO maps in the game
Why there are so many version of Hitman 2016? I don't know if i should get Hitman Definitive edition or Hiyman The Complete First season, like, what are the differences?
they did the same thing with hitman 2
i dont even know what gold edition was or what was in it, i just got it cause it was 2x more expensive
based... i guess? At least IO is getting money
M-Mr. Clean?!
>Professor 47
>There is a full class
>Like when he dressed up as the drummer to kill Cross, he needs to give a full lecture to his class then in the end talk with the target in private
>47 starts talking about weird assassination related stuff, such as giving an entire physics class on Bullet Drop
>"So Billy, if i shot a .42 bullet, total mass 19g, at 755m/s, at 76º angle, wind blowing at 1.8m/s against the bullet, at a target 1800m away, whats the energy the bullet will have upon arrival, and will it be enough to pierce his bullet proof vest?"
He leaves no trails or stains, believe me
that would be fucking awesome, there would be a lot of good interactions as a teacher or a student
>all those cool weapons
>game is about stealth
>killing is bad
I hate this shit. I can't force myself to use all those lethal methods of killing and fancy guns. This feels wrong. Same problem with MGS5
If 47 had a mission that had you as the target, what would the mission be like?
Where would the mission take place, how hard would it be to kill you, special interactions/kills, etc.
too bad most of the guns aren't that different, in both games I feel. especially the snipers in hitman
That would be a really funny mission, 47 having to assassinate Mr. Clean
>santa fortuna escalation
>you have to kill the band
no please
i played a gig with them and everything, they're good lads
47 blending in as a cancer patient should have been an option in hokkaido
alternatively he should be able to disguise in a wheelchair as a patient
You would have to finish an objective while someone is following you, even a person who you already talked to get an item will suddenly be the Hitman
I meant you as in you user, like the real person. base a mission around you as a target
How do you think he got into Hokkaido in the first place?
>killing is bad
if that were the case the game would have non lethal options for the targets. in any case that's what multiple playthroughs of a map are for. saso a map then go nuts with all your toys. i wish more maps had ninja challenges besides hokkaido and hawke's bay
>a broken glass
>in the bathroom
>100 feet away from the body
>the coin killer strikes again
the agency set him up there to get a routine check up
>no Hitman 1 challenges in remaster
Just why?
Return fucking walther2000, I got all the new versions of it but I want classic one that looks like IRL wa2k.
Do you still need to do 20 different kill challenges in the master difficulty to 100% the mission?
Having to redo every opportunity in professional made me mad in 2016.
I get my impossibly bald head of security to do a perimeter sweep.
nice, didn't pay attention to this week ps update
i was waiting for this sale
Why is it going so slow?
I wish I could shoot open locks.
I didn't like the Isle of Sigali. I feel like it went back to the 2016 map design philosophy of "Get to the secret area and find the god costume" but with Hitman 2's bigger, more segregated map design. It felt weird to me.
Also I feel like Marakesh is underrated. I liked it more than Colorado that's for sure.
Oh fuck...
8 minutes until it's 10.28 AM
The map could totally be repurposed to some sort of beach party with very little effort. I feel like Hawke's Bay is underutilized, although it was a pretty cool atmosphere, making you feel like a filthy criminal instead of John Wick for once.
>Can't use a syringe to poison food
gay
why would you waste a syringe on food thats what the vials and bottles are for
>let's make vials completely useless
I bought a syringe with me thinking it would be more versatile than pills. Silly me.
Instead they made syringes useless. I can't think of many situations in which a syringe could do what a screw driver couldn't.
Canon Hitman also doesn't get seen my security cameras, so clearly this is some shitter playing
You're fucked dude
>And I don't have a baby.
that was obvious
syrings far more versatile, you can poison targets directly without waiting for them to walk to a drink/food and you can do it in pretty much plain sight because they're instant and they make no noise.
Why do they even bother mentioning the sniper rifle unlocks when you can only use them in Sniper Assassin? They're just skins. All the 'power' and abilities from Sniper Assassin rifles comes from increasing your mastery level, not the rifle. If you could use the rifle in normal gameplay, that'd be different. But this is pointless. The only people that even play Sniper Assassin just do it to complete the challenges for the sake of being able to say they did it.
>killing is bad
are you high?
Am I the only one that's glad there's no reinforcements? I like setting up a spot and clearing every guard in the level so I can walk around and freely complete challenges, drag bodies around, punch people in the face, etc.
>*clears throat*
>Ahem, good morning sir, how may I help you on this fine day?
>*squint eyes as you look over his clothes and shiny bald head*
>Why, sir, If I may be so bold to ask, how is it that your head is so shiny? What sort of oil are you using?
After having a good chat with him, invite him to eat dinner if he's interested, if not bid him farewell and go to sleep with one of my girlfriends.
I am still mad how the special ways to kill a target or gain advantage is so hand holded in recent Hitmans.
Let me give you an example, I'll use the wedding mission in Blood Money.
>Hitman doesn't start with the invitation to the main party
>so I put a bomb in a present, leave it somewhere close to guards at entrance but not in a place someone could get killed by accident
>detonate it, and quickly get inside the building as guards investigate the explosion
>weeks after I learn there is a drunk guy with invitation that conviently drops out of his pocket
Now, how it would look like in recent hitmans.
>hear a conversation of two guests
>"Hey, seen Johnny?"
>"Yeah, drunk bastard is sleeping in the shack, hope he didn't lose his invitation"
>get the invitation
The way they have 2016 and 2018 mixed together with the Legacy system is a complete clusterfuck. You can go to Steam's forums at any given time and see 3-5 posts on the front page from people asking what the fuck they're supposed to buy, or saying the Legacy content is showing up in Hitman 2.
that's because those fucks don't read or use fucking google...
Your level score does not mean anything. It only applies to leaderboards. It does not affect your XP level (by your name in the bottom left) or challenge unlocks. There is absolutely no reason you can't walk into a level and mow down any motherfucker that moves unless you are specifically going for a challenge like Silent Assassin, Sniper Assassin, or a challenge that says 'Don't get spotted' otherwise. There is no actual penalty. Leaderboards are only for speedrunners.
>Unlocking Sniper weapons for use in normal gameplay through the sniper assassin unlocks
How dare you have a good idea. Who do you think you are?
I tossed a C4 demo charge from the stairs above them and ran and hid the closet after detonating it. It was sad times.
You can still kill them the janky way, and it's usually more fun to do so. Doing the opportunities honestly feels more like replaying a game just to see the alternate endings to me.
Yes but they have a Silent Assassin UI indicator icon now so you can see if something went wrong. It makes doing SO/SA on Master much more forgiving since you always know if you're on the right track or not.
Your ability to shoot open locks is based on the gun you're using. High power weapons, like the 2 body-piercing pistols, can break locks. So can most semi-auto rifles.
>Sgail
>get all the way in
>get the suit of armor and the longsword
>go back to the docks, killing exactly everyone in your way (except the constant that is)
When you are tired of sneaking about there is no better feeling
>start in the elite bar upstairs
>run out and across the bridge
>break left, kick that guard off the edge
>backtrack, shoot that guard in the face
>take the blue-cloak elite security outfit.
>enjoy only 4 people in the level being able to see through it.
>Silent Assassin UI indicator
where do i turn this on? or is this for master only?
Game makes you act like some damn police man instead of an assassin. No one that hires an assassin is going to do it because the person is evil. They're doing it for sociopathically selfish purposes. Where are the missions where Diana is like "Well, 47, this nun witnessed a crime by the mafia and is scheduled to testify. It's time for her to meet her maker" or something.
Ahh fair enough. Guess I'll be packing a shotgun from now on.
When I get tired of all the bullshit I do what I call a "cowboy 47" run.
>Start with the cowboy suit
>Any non silenced pistol
>Must bring any non silenced rifle or shotgun in a briefcase or stashed in the level, must keep this weapon on you or near you at all times
>No using non lethal weapons
>Target kills must be by firearm, or firearms related (shooting a light to drop it on someone's head for instance)
>No outfit changes
you can turn it on in options
Getting to Mastery 15 unlocks that arctic rifle for use in the sandbox levels, dude.
>you can do it in pretty much plain sight
that's never worked for me. If anyone is looking in your direction, no dice. Which is dumb because if you're in a crowd of 15 people packed together, no one is going to noticed a needle-stick. I mean, that's practically cliche assassin methodology. You see it in movies all the time.
None of the unlocks from Himmel or Port carried over to sandbox.
Why are these games so good? I don't think I've enjoyed myself so much in a game in years.
This one does.
You shouldn't need an FAQ to buy a fucking game.
But all unlocks there are rifle parts
I don't think they'd mention it, if it wasn't for sandbox.
Here is a picture of it. Bottom left corner. Green means Silent Assassin is okay. Red means Silent Assassin is broken. But it could also mean the break is only temporary (ie: you're spotted by a camera, but it will go back to green if you disable the security system)
savescumming actually ruins this game's experience. don't abuse it.
So if I was cheap enough to buy only the standard edition, how do I get access to New York? Does the expansion pass cover all upcoming content? Should I just buy it separately? Is there like a gold upgrade I'm not seeing?
All of the Sniper Assassin missions have serious balance issues. It takes about 12 hours of play to get from Mastery Level 1 to 20. BUT, there's THREE rifles. And they don't share Mastery Level. You have to play for 36 hours to max-out the 3 rifles for that level. AND that Mastery doesn't carry over to other levels. You have to start all over. That's insane! Those levels are fucking terrible. I can go from Master 1-20 in any sandbox level in about 4 hours, and that's actually enjoyable.
Pic related, if you never noticed those tabs. The 3 rifles for Hantu.
Have you ever actually played Hitman, because nothing you're requesting actually makes any sense.
there's a gold edition but don't buy it, wait until the content comes out to see if its actually worth it first. you can't buy new york separately because wb gonna wb
Wait until you learn about the Cheat Engine scripts that give unlimited saves on Master.
The 2 other rifles are multiplayer only too
Probably more than you.
I thought hitman would be about assassinating good people on occasion but its not. not sure why they felt the need to only make us the good guy but its worked out so far so im not really gonna complain
Last time I played there was only the one sniper assassin level but I'm glad someone else is just as baffled by them as I am. Like the mansion level lasts 20 seconds if you do it properly, it never changes every time you do it, it's not remotely challenging and all the challenges are just busy work that don't actually require any skill. And yet you have to play the shit a hundred times to upgrade your rifle. I genuinely don't understand why it's in the game.
So you're just dumb?
It works because the gameplay is good. But the story is dull shit toned down so SJW types don't start flinging their feces around. God forbid you kill someone that isn't absolute evil personified.
It's dumb to want an adult plotline that isn't tailored to be as inoffensive as possible? Fuck off with that garbage. Go back to Smash.
sniper assassin itself is shit. thank fuck the patient zero mission in colorado is a demo for it and now i know to wait it out until the season pass is dirt cheap or new york gets released seperately (not likely)
i wish they would make sniping more organic on the sandbox levels but even then its silly when you're using a suppressed rifle from an enclosed location like the hippy's room in sapienza and the npcs automatically know where you are, not like its hard to escape without being seen, but its still silly.
The targets are made to be as unlikeable as possible because the game is all about killing them, numbskull.
Honestly looking at the mansion it looks like it would have been an amazing sandbox level just by the layout. Multi story mansion over looking a huge garden with a hedge maze and everything.
They only know you where you are if someone sees you. Anyone. Some pedestrian 300 yards away from the target an unrelated to the faction. If not a single person sees you, you're okay.
What bothers me more is that if you're in a place they can't reach, they never leave. Like the Morocco rooftops or Colorado water tower or Hokkaido roof. They will stay on constant high alert for hours until you come down even if you're just in 'Searching' mode and haven't been spotted.
I don't understand how you're not seeing the problem. Employed assassins don't get to pick their targets, and 99% of the requests they would get would be morally unjustified or downright evil. The idea that every target you have is some murdering child rapist is ludicrous and turns the story into a 6 year old's fairy tail about how justice always prevails.
I don't understand how you're seeing a problem.
I don't understand how you're not seeing that I don't care what a real assassin would do. These games are far from being realistic.
Adults want things made for adults, not children.
>"hrrr drr but y tho"
Are you legit retarded?
>yeah I collect these!
So because most of the targets you kill are evil, as is the case in every Hitman game, that means it's made for children?
>I thought hitman would be about assassinating good people on occasion but its not.
Oh wait you actually trust what Diana is telling you? You think that these briefings are truth? Haahhahaha my bro
It's a fun way to thin out a level. You need to find a room that you hide bodies, next to a room that you can subdue them privately, next a room with civilians. Toss a gun on the ground in the subdue room, lure a civilian in, and they will go find a guard/cop. Ideally the civilian room will have 2-4 civilians so you can juggle them and always have another god enroute because travel takes a while. Eventually every single guard on the level will be removed. The civilians will look at the gun and be like 'oh well' then go back to what they were doing. At that point the level is truly a sandbox with zero danger.
I thought canon Hitman was Professional. Like he wouldn't care about killing a couple of innocents if they get in his way somehow. He kills the mailman in Blood Money just for seeing him.
Yes. It means SE and IOI are afraid to make a target that isn't evil because they don't want backlash for SJWs and soccor moms. If this was a visual novel, people would be bored to tears by how drab and retarded the whole thing is. They're lucky the gameplay is good because that means no one pays attention to the story.
You're being silly. I can only hope intentionally so.
I am sad about the panda.
How do we hire 47 to get the servers and release them to the world?
Can you honestly say the story would not be more interesting if some of the targets were innocent people in the wrong place at the wrong time, and hearing Diana's thoughts on such situations? Or even 47s? Instead of "Bad man bad. Kill bad man. Yay"
oh, wow, when did that happen? I was just reading something about 8 hours ago.
>if some of the targets were innocent people in the wrong place at the wrong time,
Not really.
47 is the best of the best, and generally you dont pay several million to assassinated some goody two shoes. You pay thar money to kill the man responsible for your kids death, your big drug lord rival, etc.
Announced 12 hours ago, actually closed down some 30 minutes ago.
Disagree. I'd say it's the other way around. It's the bad guys hiring assassins to clean up messes. Witnesses, enemy's families, guys your wife cheated on you with, business rivals. It's just as likely they're going to be killing innocent people.
Yes, but why would you hire the world's greatest hitman to take care of a witness to a mob hit?
Obviously you would hire a hitman to do that, but it's way below 47's pay grade.
He doesn't even have a pay grade anymore. He's just on his own vigilante killing spree.
I somehow doubt ICA charged all that much. They were probably the joke of the entire assassin industry. Those little snowflakes that wouldn't get their hands dirty unless it was against someone that deserved it.
Watch out ladies and gentlemen, we've got an sjw boogeyman on the loose.
>47 we need you to kill an innocent soccer mom because she witnessed a mafia hit.
>Intel shows she's alone in the house for at least six hours a day. I don't know just walk up and shoot her or something.
Ahhh yes riveting gameplay. much more interesting than assassinating the leader of an evil secret society that has surrounded themselves with highly trained and unscrupulous armed guards in a literal castle.
Yeah
OR
That helpless heart surgery patient that you killed by smashing his heart was actually just a rich guy and someone wanted him dead. 47 is the moralfag autism hitman and Diana is his psychopathic handler who comes up with stories that motivates him to kill people who actually are innocent.
That's my head cannon at least
I hate that fucking BBWWWOOOONGG at the end
And you can't complete Blood Money without killing the innocent priest and reporter in the final level.
the pedestrians must have xray vision. i just did sapienza in tm2 and went in through the lawyer's office, climbed outside, up a floor, and then back in to knock out the guard and killed the surveillance. the SA indicator was green. i shot de santis from way inside the hippy's room and without fail two guards came running and proceeded upstairs to come looking for me.
He was just a rich guy, you killed him because he had a secret second job.
MR WORLDWIDE
DALE
Jordan Cross was innocent too
>You successfully poisoned a target,have an accident prepped for the next target and are making your way for an exit as you simply must wait for the inevitable
>youtube.com
the music is BM is so fucking good, newer games is alright but pales in comparison
all the old games have superior music
even with squenix money for tm1 they got the most soulless sound library shit. then with wb money they did the same thing again, what a waste.
youtu.be
youtube.com
youtu.be
There was once a link posted to a short story in the hitman universe about a clean-up of an assassination attempt gone horribly wrong, does anyone have it?
Have you ever seen a man look this happy?
It’s nothing why did you post this?
I heard they're making another film and tv series even. why are they doing this?
Yeah one of the first things I learned in Hitman was shoot, then move. Shoot, then move. As long as you stay on the move, they won't find you. If you have 3 targets and you're playing for fun, you kill 1 person in one area, then go to the next. Kill one, go to the next. And keep going in a triangle as the alerts fade.
One of the more fun sniper adventures is using the Sapienza tower during The Icon. You can kill everyone on the set and only get 2 or 3 guards coming up the steps. It's a bit of a mystery considering 1 shot can pull 5 guards during World of Tomorrow. But you can kill 20 people and barely any guards come after you in Icon.
Jordan Cross killed his girlfriend by pushing her off a balcony.
no she slipped
Exactly, that's why they close by themselves
Manually closing doors is so 2018
Yes. She ... slipped. Very unfortunate.
i'll stop savescumming when you stop RNG head movement
>New York Bank, main lobby bathroom
>One bathroom door is permanently locked and automatically closes.
>The other door doesn't automatically close at all and stays open.
>The bathroom that shares a wall with the lobby can be seen through by NPCs sometimes if you leave bodies in it.
That whole bathroom is a mess. Also, why doesn't destroying mirrors prevent NPCs from seeing you in the reflection?
Expired Spaghetti Sauce > Brick > Muffin
>Fish
>Featherduster
>Wrench (From Featured Contracts challenge)
Most under-rated weapons in the game.
>melee
>thrown
>non-lethal
>can be used as distracters
>NPCs don't question why you're in a tailored suit carrying a fish/feather duster/wrench
>pass security checkpoints
You are correct, the others who disagree with you are low IQ fags.
The real hitman would work for jews/illuminati, and the targets would be like seth rich, julian assange, whistleblowers etc
Wealthy elite rarely kills each other, its the rules.
>I play video games for the realism
Why the fuck are you even playing Hitman then?
for me its dr. popp
sold my 2060 won't get to play prison map until september ;_;
Fucking dr. popp casuals can fuck right off. You're even worse than bust fags.
What are you buying now?
you're just mad you can't live the taste
just paying my rent
To shoot a nigga in his head