What are the best and worst Total war games
Total War Franchise
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shogun 2
Shogun 2 will always be kino
Best: Shogun 2 + FOTS
Worst: Unironically Three Kingdoms. It's basically a fantasy title, and the "realistic" mode is featureless and dull. The battles feel cartoony and small.
Shogun 2 for pre-Musket era
Fall of the Samurai for post-Musket era
Special Mentions: Napoleon Total War and Rome 1&2
Best Medieval 2 Shogun 2 and Warhammer.
Worst anything gunpowder and I personally dislike rome as a setting.
Medieval 2
for me is Medieval 2 with the third age mod
I like Napoleon and Medival 2. FOTS is also great.
How would a Modern Era total war game work? Think WW2 or Vietnam
Decreased unit sizes to "squad" sizes?Because obviously fighting in rows chest facing the enemy doesn't work in modern time
Larger focus on ambush tactics?
It'd be impossible unless the game became completely real time in and out of combat. Like combining the combat with the overall campaign map
I don't think it would. You're looking for a Relic game at that point.
Something like Steel Division or wargame.
it wouldn't. That is not the purpose of Total War. Go ask for Age of Empire IV.
medieval 2
rome
shogun 2
medieval
shogun
napoleon
empire
rome 2
i didn't play the others
thanks for the dopamine anons. It seems something like a Modern Total War doesn't exist.
my best idea is take Hearts of Iron IV and add real time unit control during battle. can only dream
Three kangz is literally just a slightly better shogun.
>Decreased unit sizes to "squad" sizes?Because obviously fighting in rows chest facing the enemy doesn't work in modern time
that's just any rts
but then you would have to scale the world map to being much larger and turns to be much shorter like 6 hours
Warhammer
and warhammer
Medieval 2 is the best one, but it could be better, for example Rome had much better unit variety and it's older. Mods carry Medieval 2 hard.
Worst is easily Empire. I love the period but the AI can't play the game and it's too buggy in general. They perfected the period in Napoopan but that game's grand campaign isn't as fun.
>units become smaller squads, like you said
>instead of facing each other in open fields, it's cluttered urban environment
>mostly ranged damage dealer, almost no melee
It could kind of work
Napoleon’s AI was pretty stupid too.
Modded M2 > Everything
TW franchise is dead after medieval 2 .Mostly coz new CA wants to release shitty updates to older tittles coz muh politics.Now they police modding as well.FUCK CA hope they beg for jobs soon.
you are aware that HoI IV can easily have several dozen battles happen per day right?
it'd be literally impossible to do them real time
Medieval 2 is the best one
Empire, unironically.
Rome 1 and shogun 2
I liked nepolian for the ships, I feel like its the only total war game that had cool sea battles.
Not him but 3K is not even on the same level of vanilla Shogun 2. All the shiny extra systems they tried to put in either leave you with less decisions to make, don't work, or do nothing.
solid list
I’ve spent just under 500 hours. But as others have said, the AI (especially on the hardest difficulty) was just insane. And naval combat was dogshit.
>shogun 2
Why does everyone like shogun 2? There's almost no unit variety and japan is designed that there is 1 obvious choke point for every area and it removes almost any internal debate on the part of the player as to what to do in terms of strategy.
I didn't hate shogun 2 by any means but I don't think it was very good either.
Decent art style and FOTS+last of the samurai larping.The multiplayer avatar gimmick worked too.
It was for many first total war game too.Hence why Rome 2 total war sold well.
having trillion kind of units is stupid and waste of time if only difference is 1% armor and name
>if
Medieval 2 was pure kino. CA will never make a better game youtu.be
The unit variety belies the actual diversity of effective strategies you could make with them even before you start considering the leanings you get from different faction effects. Compare it to 3K where archers delete multiple units at a time effortlessly, shock cavalry can get 150+ kills in one charge, and infantry has absolutely no killing power and the only meaningful difference between different units of infantry is if they have shields and if they have spears for charge reflection or not.
having trillion kind of units is stupid and waste of time since only difference is 1% armor and name
Yes that is because 3 kingdoms is trash
Naval combat was pretty shit. Skipped all of it until I got SoLs, which is when it became cool.
Vanilla AI is best played normal campaign/hard battle. Anything above normal and they will only sue for peace after you've destroyed their final city's garrison and offer you nothing other than peace. Hard battles is perfect as anything but lifeguards don't route after a volley, but they don't fight until the last man either.
Battles are probably some of the best in the series. The similar units provides some nice balance but are quite dull. A big appeal of the total war games is being able to larp as some historic leader, and there's plenty of weebs about.
I want my 45 bucks back. Even at a discount I feel cheated.
Best: Shogun 2
Worst: Newest Rome one
Yes, it was just an idea. I think Hearts of Iron has perfected the grand campaign, but lacks the fun of controlling individual armies.
Also, you can have several battles in one turn in any total war game at different fronts, just take them one at a time.
>peak Total War
Rome
Medieval 2
>almost great but not quite, using popular settings
Warhammer
Shogun 2
>good games, unpopular setting though
Napoleon
Attila
>mediocre games
Empire
Rome 2
Thrones of Britannia
Three Kingdoms
>obsolete
Shogun
Medieval
This basically, in shogun I felt every single unit brought something new to the table. It also really streamlined the city management and bread system in a way that kept it complex and tactical, and not convoluted like MED2 where you just get 1 of every single building and need to click though every single city every 2 turns because you needed to build a public bath in 40 citys.
Plus crushing samuri with agidashu spear wall feels good as fuck and matchstick guns are kino.
What were you thinking? Complete this sentence "the last few games they've made get dumber and dumber and shitter and shitter every time, but this one will be good because ______"
>Hearts of Iron has perfected the grand campaign, but lacks the fun of controlling individual armies
Perhaps the single best summary of HoI. The grand campaign is fantastic but without the battles its essentially a virtual (but very good) board game. Its the reason why I still prefer Total War. Its grand campaign isn't as in depth but the battles are fantastic.
Agreed to a degree. Only wish the battle AI was the same as Napoleon's. Honestly if Napoleon TW AI and Empire TW Grand Campaign Scale could just fuse that'd be great
I've played most of them. Three Kingdoms is the only one that feels remotely like actual empire management because all the others are just moving armies around for ages. In order they'd probably go
Three Kingdoms
Shogun 2
Warhammer 2
Med 2
Warhammer 1
I don't care about rome at all.
For me, it is Napoopan with the LME Mod, 40 Unit Armies and extra large troop size.
Of course, ONLY in the 1815 Campaign as France, where EVERYONE is hostile to you.
Do the classic TW games support resolutions over 1080p?
I've played em all except Shogun 1 and Medieval 1. Excluding those, I can say that all of them support 1080p
shity zoomer
Okay i'll star and this is the ultimate and the most accurate rating if you disagree you are a pleb from best to worst.
Rome I (Why? because everything in this game feel so good) > Medieval II ( the content the mutlple things you can do, and one of the best mod community, it's honestly a really great game even with it's bugs)> Shogun II (beyond this game everything went worse, the line formation from the fall of the samurai and entering to the modern era with modern rifles and weapons make this game unique) > Warhammer II (why? because the multiple factions make the game unique and really fun to keep playing even if it's bugged you will enjoy the rpg and chessy elements of this game) > everything else is not worth to mention it.
>no mention of Empire or Napoleon
shit list weeb
Unironically Medieval 1
Better AI than most of its sequels
GOAT atmosphere and music
2D map > 3D map
I think its criminally undermentioned in these threads
>empire or napopan
I don't really want to call you inbecile but is one of the most souless and boring games of all, the ost is bland and boring only the loading screens are semi descent, the line formations bugs and sucks it's literally don't move and let your artillery do the wok, the units are just copy paste and rename it and the IA is more retarded, napopan modded at least can be playable even with the GPU overheat bug.
>diplomacy might be half useful for once
>faction management and the political party system from Atilla/R2 could be put into a setting where it actually matters and polished
>retinue system at first glance looks like it has potential and might make army compositions/management of military forces more than move doomstack here and win, bring more doomstacks if needed
>new setting could be refreshing and a present a different scope of tactics and strategy
>might be fun
All things proven wrong by, in order:
>only meaningful change to diplomacy is getting a number for what they think about the deal so you can min max accurately, nothing else is new to the series
>managing your faction is literally "put angry man in court position until he stops crying, give him your extra shit ancillaries if he still cries, hit promote until he shuts up for good"
>retinue system COULD be good except any units beyond militia can only be recruited by the color coded officer class so you just bring 6 of what he can actually apply his bonuses to because anything else is wasting potential for the trade off of literally nothing
>still have an army cap like other games so there's no point in being able to split off retinues since you're wasting army capacity so just bring full armies everywhere
>setting COULD have been interesting if the unit balance, building management, and technology tree wasn't all fucking shit
>spent more time trying to find the parts of the game that are actually good I was clearly missing but never found anything after 90 hours
Special mentions for
>spying is RNG and rarely helps you even if it works
>Thrones province management
>only Yellow Turban officer class that has access to fire arrows in his skill tree cannot recruit higher quality archer units because wuxing lmao
Imagind people being so unbased they dont know the best total war game absolutely BASED
>never played the game
How? It's way more simplified than previous games. There are no more agents, no religion, some building slots are locked so you have to exploit whatever resource the province has if you have full ownership, you can't make a navy, there's no more squalor, you can't even set tax levels, garrisons are automatically managed for you.
cope
no bully but I have never once started playing a Total war game and wondered if the OST was a jam or not. Just doesn't matter to me in these games. But no other Total War games with gunz are set in Europe/Americas. Even if Fall of the Samurai does have the better Battle AI, conquering tiny Japan is repetitive. Just can't compare to literally most of the world.
zoom zooms think if a game is easier then its automatically better
in order from best to worst for me
rome 1 - europa barbarorum mod is incredible as well
medieval 2 - stainless steel, lord of the rings mods are amazing
shogun 2
New warhammer ones were nice but missing some charm the old ones had or maybe its just nostalgia.
It's pretty obvious you are either stupid or haven't played the game, user.
Spies are much better than agents because you don't have to waste time moving them around.
Religion AND squalor are mechanically identical to 3k's combined public order and faction support.
Your whining about locked building slots makes no sense.
Navy battles are a long ditched thing that never worked well in the first place.
Garrisons are managed by attaching generals to commanderies.
You CAN set tax levels. The fact that you don't even know something so basic proves you haven't even played the game or are far too incompetent to click a couple buttons.
He's probably just Chinese user
Don't you find it a little embarrassing? Talking about stuff you know nothing about, looking like a retard by saying things that can easily be proven wrong and shit? Does it make you feel clever, do you think you can trick people like that so easy, take their unamused silence as proof of bewilderment? How embarrassing.
How embarrassing.
How embarrassing.
while I agree with this.. The game only becomes playable after modding
this series has been so stagnant and unremarkable after rome 2, mods are basically carrying it at this point
why the plural? there is one (1) type of agent and it's extremely simplified and truncated into a menu for braindead people like you
squalor is not public order, it's an element of public order. it's missing in this game because it would make your widdle brain hurt
faction support isn't like religion, religion is something you had to manage manually and in this game it's all automated for dummies
you needing your hand held makes sense though
no one even mentioned the navy being able to do battles, since we were talking about management, you mouthbreathing idiot
your minister appearing in a fight is not "garrison management", you retard
no you can't. you either tax a province or don't tax it, you can't set different tax levels
now show how you do it for individual cities like in previous games that weren't made for absolute mongoloids like you
how embarrassing
Spies do different things depending on which government branch they infiltrated. Can do far more things than the old agents too.
I'm not even going to bother reading the rest of your post, don't want to humiliate you too much. Maybe you should try playing the game.
best:
shogun 2,polished to perfection
attila,diamond in the rough
warhammer 2, batshit insane
worst:
rome 1,aged like milk and no redeeming qualities
People hating 3K here just because it's based on Chinese history is very disappointing. I guess Yea Forums really has changed.
>this braindead automated one button shit is totally more involving and honestly makes me feel like a real state official! you know, instead of having to bother with geographical coverage, building infrastructure to facilitate them, having different types and actions it feels like I'm finally managing something. I'm too stupid to read the rest btw
the absolute state of chinkshills
get divide and conquer submod
>maybe if I explain the old mechanics with lots of words, it'll seem more elaborate!
>maybe if I start posting with no argument, I'll still get the last word that my childish dumbfuck mind so desperately needs!
sorry but nah
my list
1. Med 2 Kingdoms (with mods like stainless steel, third age)
2. Warhammer 1&2 Mortal Empires with some mods.
3. Rome 1 and Barbarian invasion
4. Rome 2
5. Alexander
6. Attila (lagged when I pirated it, if not might be higher)
Didn't play others.
Not even the music?
anyone saying M2 has serious nostalgia goggles.
zoom zoom
>nostalgia
I played Med 2 on and off over these years. Maybe I would like it much less if new games were more moddable and allowed you to have armies without generals, but for now it's my favorite.
>good
Everything before Rome 2, excluding Empire
>bad
Everything else
This guy got so assravaged he went to the vg general to cry about it.
about to blow your fucking mind here user so stand back:
>good qualities of a game can outweight bad aspects of a game
Vanilla Game: Shogun 2+ Fall of the Samurai
With Mods: MTW2
warhammer > shogun > medievil 2> rome1 > everything else
Medieval 2, Warhammer 2, and Napoopan are the best ones. Shogun 2 is nice too but I can't shake off the samey-ness of the battles, unit variety is almost nonexistent and the AI doesn't make any captivating strategic decisions to make up for it and make individual battles unique.
> lets make a ww1/ww2/40k total war
those don't work with total war.... but they work with Supreme Commander
Why do people pretend the strategic map was ever the appeal of the series? I've been playing since Medieval 1 and the battles were always the focus. If you want strategy play 4x.
Best: Rome, Medieval 2, Shogun 2, Napoleon
Worst: everything else
the strategic map can draw you in and make things more immersive
it's not just 2 random stacks fighting eachother, instead its an aspiring young general looking to prove himself or some shit
Why have campaigns at all? Just play multiplayer battles.
I get it. And I enjoy it. But it's not the primary draw for most.
Because it gives the battles context. But taking out my ability to set a merchant on a stack of wine doesn't kill the game for me.
>he doesn't go to war as retaliation for the ai sending faggot merchants to fight my merchants for resources in my own lands
Look I'm not saying it wasn't kind of fun, I still have stainless steel installed. I just don't think it was the primary draw. I'll happily trade it for functional charges.
S2 because while the sp was good, the avatar mode was excellent and has yet to be surpassed.
As far as just sp campaigns go, I'm honestly gonna have to say 3k. I've never actually bothered to complete so many campaigns in a tw game before. I usually give up a little past mid-game in most games because you've sufficiently snowballed by that point. I can't wait to see how much better the game will be after 2 years' worth of expansions and overhaul mods that fix some of the current problems with the game.
What was excellent about it? I only played a few matches but I don't remember it being anything of note. In fact, I think it actually locked some content behind grindwalls which is just the worst in any competitive online game, and other than that it was worthless cosmetic effects like map painting and unlocking different hats for your general that you're never going to look at in battle.
Top 3 are
>Three Kingdoms
>Rome 1
>Warhammer 2
Everything else is mediocre/shit or outdated
It gave you a ton of customization over your online army. You had persistent squads and it made for some really great storylines.
I remember fighting a dude with a katana hero maxed out called Katana Reeves and he solod like a third of my army before going down.
It admittedly takes quite a bit of time at first so it's not so beginner-friendly, but once you've unlocked all the units and have amassed a variety of veterans and retainers, that's when the gameplay really opens up because a lot of different builds become possible, depending on how you customize your veterans and generals, and min/max them even more through retainers. Add to the fact that S2 mp maps are a lot more interesting terrain-wise, with little hills, rivers, and capturable buildings that give further buffs, it feels like no battle plays the same.
It was insane how S2, often criticized for having the least variety in sp mode, became the most varied tw game in terms of battles with the introduction of avatar mode.
Medieval II
Rome
POWERGAP
Atilla
Shogun II
POWERGAP
Napoleon
Rome II
Empire
Warhammer II
Warhammer
literal shit
Haven't played the rest
>nu-total war
>Rome 1 so people don't think you're a lunatic
Fair play.
Best GC Total War: Attila
Best MP Total War: Warhammer I+II