Did being in 20 fps contribute to OoT's weird dreamy atmosphere?
Did being in 20 fps contribute to OoT's weird dreamy atmosphere?
20 fps is more than enough dumb zoomers
that's MM, not OoT
I play it exclusively on my Wii where the fps is at least 50 now
The first time I played it, the game was entirely in sepia colors due to my tv malfunctioning. It was magnificent
u wot
20fps is like 60fps on CRT
What sort of horse-shit is this? CRTs support up to like 100 fps.
MM is dreamy, OoT is boomercore boring
no but the lowpoly, and fog definitely did.
OoT runs at a higher FPS on the title screen and that has the same atmosphere as the rest of the game.
You obviously did not understand what he meant
No I don't, what the fuck are you two retards talking about? Saturn had 3D games running at 60 fps back in 1995.
>OoT runs at a higher FPS on the title screen
you mean the file select screen?
>Saturn had 3D games running at 60 fps back in 1995.
No it didn't.
Virtua Fighter 2, retard. And the vast majority of NES/SNES/Genesis games ran at 60 fps.
Why does this look kind of different?
larger draw distance than on actual hardware
That one game just barely made 1995, it came out in December allegedly.
you promised pete
I'm alright with it being 20 fps, also neat fact, if you up the fps, it'll speed up the game. The fps is directly tied to how fast everything goes. Shit's neat.
Some ugly hd texture pack
it's called shitty programming. very common in console releases
For it's time, it was impressive.
texture packs like this are just fucking tasteless.