ITT: complete and utter licensing clusterfucks

ITT: complete and utter licensing clusterfucks

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amazon.com/Marvel-Ultimate-Alliance-Bundle-Digital/dp/B01JAW9WPM/
twitter.com/MonolithDev/status/1061003454045282304
youtube.com/watch?v=63Tb_hW8cc8
youtube.com/watch?v=bp1ZkMq26A8
youtu.be/tH-Jv20HHQY
youtube.com/watch?v=cOywJPI9uTU
engadget.com/2019/06/10/xbox-backward-compatibility-scarlett/
youtu.be/iPNgC3gBaq4
youtube.com/watch?v=H-E7_mn73BI
kongregate.com/games/chman/flipd
youtube.com/watch?v=sNiHxnB9urs
youtube.com/watch?v=BBS0UTkwLs4
youtube.com/watch?v=I9uDG4CmGhM
youtu.be/8PWBzQH5iF8
ebay.com/itm/Scott-Pilgrim-vs-The-World-The-Game-Original-Videogame-Soundtrack-Arcade-Block/113827399678?hash=item1a80a447fe:g:XroAAOSwZgxbe8O2
discogs.com/Anamanaguchi-Scott-Pilgrim-Vs-The-World-The-Game-Original-Videogame-Soundtrack/release/7546563
youtube.com/watch?v=RRRuhviJGMQ&t=540s
support.rockstargames.com/articles/235650888/Grand-Theft-Auto-IV-Patch-8-Title-Update-Notes-PC-Only
twitter.com/AnonBabble

smash ultimate

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>all the skaters
>all the brands
>all the songs
>all the clips
>Tony isn't involved with Activision anymore
yeah it's never getting re-released

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spiderman

>digital only has no downsides you guys!

Is this game rare? I have it on my xbox hard drive.

Plok
The Pickford Bros own the IP and characters but the code belongs to someone else
Croc's legal situation is also pretty confusing

You see this pic? Ok. Now stop looking at it and think Scott has an erection.

Now look at it again.

Apparently 360s with this sell for way more. Shit I have like 200 digital 360 games including that with dlc. Might buy a used 360 just to flip it using the license transfer

>literally got removed from sale eight years after release because the music licenses expired

I wonder if this is going to happen to more games down the line.

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shame. I have the mw2 xbox but I took apart the shell and took out the hard drive. I still have this game on the HDD but I had to pry out the metal shell.

No One Lives Forever

Game was published by Fox Interactive and Sierra, and developed by Monolith

Sierra eventually dissolved into Activision, Fox Interactive shut down and is now apart of Disney

Monolith got bought out by Warner Bros in 2005, who owns the engine as well

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Imagine being a publisher and your job is to make sure people DON'T get to play a game you didn't even make

and half of monolith's portfolio

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Final Fantasy music

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It's back up thanks to Microsoft renegotiating the licenses. Makes me wonder if Remedy is working on a AW2 for MS.

I would've just removed the music and put it back up for sale. Fans would patch it back in anyway.

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Goldeneye 64

I was under the impression that someone, with a bit of work, could just pull out the console's hard drive, connect it to a computer, dig up the files of this game, and distribute it online.
Is that not the case?

Yeah, it's playable on Xenia. But the thread is more about games that will never get a re-release because the rights are clusterfuck.

I have this on my ps3, if I delete it will I not be able to redownload it from my download list?

Heart of Darkness is owned by both the developer (Amazing Studio) and the publisher (Infogrames). This made sense in a time when games were physically distributed, since they could divide territorial rights. In the current globalized world? Not so much. At best, there could be a re-release for the European PlayStation Network.

Crap man...

Yeah, you can even use still buy codes for delisted games, i recently bought this bundle from amazon and the code still worked.

That's a huge boner

It wasn't a problem a few years ago, why is the music a problem now?

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Thank God I bought it on DotEmu.

Still one of the few games I have for my Genesis, that and Castlevania Bloodlines.

man, i wanted to play this so bad but:
>have windows 8.1
>install this game and the ps3 emulator
>play the first level
>cool, i will play more later
>the very next day decide to finally get an SSD from a local computer shop
>they ask me if i want win7 instead of win8 on the new disk
>say yes
>launch the game on the emulator, suddenly its an unplayable mess with its constant frame drops
did i fuck up? why did this happen? same settings and everything...

Fuck. I sold mine for a PS4. What the fuck was I doing.

It's even better now thanks.

Is this surf?

They own the IP now and have said that they were looking to port AW to other platforms.

>even use still buy codes for delisted games

Where?

amazon.com/Marvel-Ultimate-Alliance-Bundle-Digital/dp/B01JAW9WPM/

The sonic Mania developer has made a remake of sonic 3 (like the sonic CD and 2 ones) but sega can't release it.

bump

>bought Scott Pilgrim: the Game before it was delisted
>also bought the Knives Chau DLC
>NEVER got to buy the Wallace DLC and now it's unobtainable
Can't believe I can't play as my favorite character or do online multiplayer cause I missed that DLC. Oh well, at least I can actually play the game.

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heritage for the future on ps3.... Gone.

This one makes me the most sad.

Fuck Ferrari, dem greedy cunts.

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Wallace was literally a sprite swap of stills, and the online was a buggy mess. You did fine getting the stuff that mattered.

>Ken's Rage is still disc only
>not even on the 360 BC program
>so is Shadows of the Damned, Lolipop Chainsaw, Nier, Folklore just to name a few
Suffering

It still hurts

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Because up until a few years ago the Jackson/Buxter stuff was an urban legend, now it's understood as fact. The second they release it again they're handing music lawyers, some of the seediest, most ruthless people on earth, an open and shut case.

That game on the Xbox marketplace was my first time seeing anything JoJo related. Had no idea it was based on an anime. Saw how crazy the game looked in screenshots and it had an odd price of $20 which was high for an XBLA game. I always thought about buying it but never did... Until I got a Dreamcast.

Infinite brought the re-releases back but before it you couldn't buy a MVC game for YEARS, I remember paying far too much for a UMVC3 disc copy during this period. Have they taken them all down again?

The only game they rereleased was UMVC3 when Infinite came out. MVC2 and the collection of MVC1 with Marvel Super Heroes was never made available again.

>Activision re-released both Marvel Ultimate Alliance games in 2016 for ps4/xbone
>delisted both of them in 2018
I cant recall faster cockblock than this one

Feels good having these. Makes me paranoid knowing that some games can just disappear like that.

oh yeah P.T. and After Burner Climax are also lost to time.

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Does Take 2 just own the IP forever or do they keep renewing it? I guess it doesn't really matter since Bungie's moved on, but I wonder if they could work something out, seeing as how no one's doing anything with it.

?
i just bought it along with 2 on steam at a discount

>Makes me paranoid knowing that some games can just disappear like that.
This is honestly the biggest defense for emulation

> Re-release never ever
> Remake/Sequel never ever
> Western Localization never ever
Feels bad man, game was really fun.

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Nice symbolism from the comic

They made the original JSR available on everything last-gen. They could work something out for JSRF probably.

>Feels good having these. Makes me paranoid knowing that some games can just disappear like that.
And some people think its strange to prefer physical over digital.

It just doesn't feel the same without WIlliams/Bally.

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Except After Burner Climax is an actual arcade game, they're easy to find

fpbp
lmaoing at ((people)) who think smash 6 won't have a neutered roster

This can never release in the west since too many highly jewish entities have distribution rights over the IPs used.

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The thing about licensing clusterfucks is that they don't get solved because they usually aren't thought to be worth the cost or effort to solve.

Smash is always going to have licensing problems but Nintendo is gonna fucking deal with them.

>is an actual arcade game, they're easy to find
In what fucking arcade user? Also I meant it is off the XBL market place.

>"Based" Shu said the game was hot dogshit, and refused to bring it to the West even though Sony owned the property
Fucking Sony. The problem is Atlus either owns just the name, translation/dub, or possibly all rights of the game outside Japan. And unless they have like a 10 year term, we might never get a remaster since Sony will never agree to give part of the money to Atlus.

I do hold out hope for a remaster with blupoint (as long as the don't make a big of a mistake as wanders face again).

That user probably means that MS published the first game, so it didn't release on PS3 initially. So it was a mess for a while until PS3 owners could properly play the whole trilogy (and best game).

MS published/possibly fully own it, so its probably on them. They have been pretty cool and open about not having everything locked on their consoles lately, so anything is possible.

Nintendo tends to have good relation with anyone they partner on with Smash, so anything is possible on future entries. Although I am with you on thinking next Smash will be a reboot with a 20-25 roster.

the crash bandicoot/spyro trilogy + ctr is sort of in a legal tangle which is partially why they received remakes
>sony owns publishing rights to all of them
>activision (previously universal) owns the IP itself
>naughty dog owns the source code

PS3 version is also perfectly emulatable.

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They recieved remakes because remakes sell better.

the possibility of games just being lost forever makes me sad

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Don't worry. Piracy always will be there.

This game cant really be remade. Beyond the licensing problems, it's just aged like hot ass. I hate to say the Wii version was really all they could do for it. It's a game best left as good memories, that OST still hits me like a ton of bricks.

Don't mind me, just two of the best FPS games ever made passing through.

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>playing this on a custom emulator with proper fps controls with all the difficulty sliders on max
An absolute joy

I can't unsee that damn stretched face

The international version of this game required Capcom to untangle an entire web of bullshit to get everyones international rights. Even then, they couldn't get the international rights to Hakushon Daimaō, so he had to get removed. Don't expect a sequel or rerelease anytime soon.

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The game is absolute ass, but those ebay prices are fucking ridiculous.

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twitter.com/MonolithDev/status/1061003454045282304

SimCity SNES port is owned by Maxis and Nintendo. It can't be re-released again. Same with lots of Tetris ports. Every Win16 game due to the lack of a emulator that works without using the actual OS.

At least we got the Sim City NES prototype with unreleased Soyo Oka music. That was heartwarming.

Who owns Lufia now? I know Square Enix published the DS remake and Natsume published the older games, but Neverland doesn't exist anymore

true, but their existence also saves the trouble of going through sony or naughty dog in order to release or change them.

Good thing it's physical and hacked Wiis with entire libraries are dirt cheap.

Why? My local Gamestop has had a copy of it for like 3 years.

Talk about expensive ass try buying this for Gamecube.

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Developers owning the rights of their games is mostly a Western thing.

I don't understand why they just won't change the soundtrack like they did the PC version back in the late 90's. Having the game with changed music for a few stages is better than not having the game at all. Far as I know the only music that's actually in contention is the ending music (changed for S&K), mid-boss theme (changed for S&K), Knuckles's theme (changed for S&K) and Icecap Zone.

What the fuck am I looking at

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It pisses me off. I know the game is dogshit but I'm a hardcore Godzilla fan. I didn't have a PS4 until earlier this year and the price was always really low, now that I DO have one it got delisted and became overpriced, what luck.

The Microsoft Windows version of CarneyVale ShowTime died with Games for Windows Marketplace.
youtube.com/watch?v=63Tb_hW8cc8
I can't download my fucking GFWL profile, so I just play with a local profile.

Really shitty smash clone

Had to change almost the entire soundtrack too as they couldn't get the rights to the Tatsunoko songs for each character so just made new stage themes for each stage. At least some of them were pretty good.

youtube.com/watch?v=bp1ZkMq26A8

If buy it now if you really care about it. Give it 2-3 console generations and this will be expensive af for the people collecting "retro" console libraries.

The state of Rhode Island owned it at one time.

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youtu.be/tH-Jv20HHQY

I don't get why Sega can sell it in an emulator package but not as a remake. Just make the remake PC only for fuck sake and let fans fix it.

>Wiped my 360 hard drive like 3 times over the years because I've always considered selling it
>When I decided that I was gonna keep it I reinstalled all my games
>Search Scott Pilgrim on Xbox store
>No results
fuck me

Check your download history.

Imagine my surprise when the drive on xbox had to be wiped for some reason.

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They don't even include Sonic 3 with any emulation packages now and they stopped letting you make Sonic 3 & Knuckles a long time ago. It's just stupid.
Prime example why emulation should be perfectly legal.

The original versions of Duke Nukem (and Megaton) on GOG.com and Steam, thanks to Gearbox. The obnoxious faggot doesn't even sells a DRM-free version of World Tour. Xbox Live Arcade and Zoom Platform keep selling them tho.

It is legal. Blizzard gives away a game they made for SNES bundled with a emulator. GOG.com and Steam sell lots of games bundled with DOSBox and ScummVM. Steam sells a PSX game emulated and so on.

Emulation is perfectly legal. It is illegal to sell copyrighted material without permission as it always has been.

>The state of Rhode Island owned it at one time.
How the fuck does a state own a game?

Investment fuckery. Google it or watch e-celeb crap.

youtube.com/watch?v=cOywJPI9uTU

Bankruptcy.

I have the megaton edition on psn due to it being on ps+ a while ago, same with Transformers Devastation.
Fun Stuff.

the good thing is you can emulate scott pilgrim with the PS3 emulator at full speed

Drops to dirt cheap prizes on sales. Or is it gone from digital?

I saw that tweet too lmao XD

I have this as a digital download on my ps3 and as far as I know it's still available on the ps store, what's the issue with this game?

It's expensive as fuck exactly because it was delisted last year

Same situation as No One Lives Forever.

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>We didn't even get a physical release of the soundtrack

Anything sonic

Correct me if I'm wrong, but isn't the only issue with Scott Pilgrim only Ubi now? From what I heard, both O'Malley and Anamanaguchi have given their blessing for a re-release, but Ubi won't re-up the license.

Atlus shutdown the servers, there's still a user made one if you care enough, just need to changed the dns domain on your settings.

The game was made under license of Universal AFAIK...

The Perfect Dark XBLA remaster and being able to emulate GoldenEye at 60FPS with proper mouse & keyboard controls prove that the game itself still holds up and could do well if the hurdle could be jumped. Maybe it could happen if the rumors of a rare replay release on switch were true

All of the GTA games since GTA2 will eventually be un-releasable due to all the licensed music they use.

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Speaking of GTA IV, does that new patch applies to PC retail copies?

They're patching songs out though, they'll probably keep doing that long term.

Isn’t NOLF still in licensing limbo?

Rockstar took down Rockstar Classics for some reason. The latest legal release of one of them was the OG Grand Theft Auto on the PlayStation Classic.

Yes, my friend who had this game gave me his account so I could download this on my PS3. Emulation is easier though.

Still glad I imported the original version, but it's tricky deciding between character themes and having Tekkaman Blade in the roster.

Sadly yes. The older Mechwarrior games are also in rights hell to my knowledge.

I fucking had this on the iphone and they added an update it to brick it on launch cause licensing ran out

I will eternally be pissed off at Flight Control getting removed

Wonder why Saints Row games never have this happen. SR1&2 became BC and SR3&4 get rereleased all the time and none of them had their licensed songs ever removed.

>Tfw this game, Skies of Arcadia, Jade Empire and XBC2 are still the only mainstream games with a harem ending

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>SoA remaster never that has the GC extra content without the fucked up music/SFX.

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>Jade Empire has a harem ending
Well time to replay that good shit

change the resolution in the graphics tab to 1080 to fix the black borders fren, also it works better in vulkan

anything silicon knights really

Recent ports of old GTA (3 to Vice Stories) removed songs from the radio because the licences expired.

Can it be emulated yet?

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UAS has a great soundtrack, the character themes switching in Vanilla TvC when you tag out was a mistake they wouldn't fix until MvC3 dropped.

Really? I have a 360 with this with all DLC, both TMNT games (89 arcade and Turtles in time re-shelled), X-Men arcade, Simpsons arcade, and all of the old Marvel vs Capcoms. Is it worth anything?

No point without the Rock Central server since all the power-ups and scoring is kept track of there.
I miss Rock Band Blitz and am still pissed they didn't make a version for the RB4 era songs.

Too Human was re-released as freeware.

It's not a massive harem route or anything, but you can romance Dawn Star and Silk Fox together as a male PC.

Go Open Palm though, because Dawn Star has her corruption broken at the end of the Closed Fist route by a bug, so you wind up being forced to kill her after the Water Dragon, because the game thinks she's 100% good instead of evil.

This game can already be played on glorious kb+m at 120 fps 1080p. No need for a remake.

really? on xbox only though right?

Have this on the OG Xbox, probably the best version no doubt. All of the 1st Tony Hawk and Tony Hawk 2.

>on xbox only though right?
Yeah.
engadget.com/2019/06/10/xbox-backward-compatibility-scarlett/

>The first level is called dam
>When really it should be called dam this game sux

What are you talking about, a new one can happen any time. It would have to be Capcom that starts it

what game?

because of shit like THIS.
youtu.be/iPNgC3gBaq4

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>have this game on my PS3
>didn't get the Wallace DLC
Damn

literally me but xbox 360 instead
did you get the knives dlc?

Yeah. at least I got that one.

Publishers are evil kikes, what else is new?

Such as?

>Online is DLC
>DLC is released way to late
>Wallace is a reskin
Such a shame.

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Am I right in remembering they didn't even advertise the Wallace DLC and it just dropped one day randomly?

game:
youtube.com/watch?v=H-E7_mn73BI

Apparently Ace Combat because they gotta license each of the planes

this is crazy decade old sports games are supposed to be pennies

You know my love is very sweet.

>360
>Didn't get the Knives or Online DLC because I only found out about both when the game got delisted.
>Codes from Best Buy and Gamestop don't exist anymore and even if they did I'm pretty sure they expired.

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I personally think it's extremely unlikely we'll ever see any Smash games after Melee get VC-style rereleases. Maybe Brawl in an unlikely scenario, but after that there's just way too many other companies at play for it to ever happen at anything but a large-scale release.

It's definitely not the greatest box art.

Didn't they get ported to current gen consoles recently?

Because subliminal messages were finally decoded that depicted Sonic's love of raping children HEEEEE-hee

Shadows of the Damned is available digitally on the 360.

A lot of the music in those games are cheap to license.

All of the songs from that game were released as regular DLC anyway.
Oh shit, really? Well I think it might be time to delete it from the hard drive; the game is borderline unplayable without that shit.

I actually finished this game. It was long as fuck but I finally got to the end. It wasn't bad at all. The story behind it is more entertaining though.

It's a damn shame
Everyone shat on this but I thought it was fine.
It was a pretty good attempt at a budget Bayonetta/MGR-lite for kids but everyone wanted some sprawling RPG or something (this was the only reason people hated it. Read the reviews) I didn't even really care for the show either.

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So what's the fuckin deal with movies not being taken down while having all kinds of licensed shit, but video games frequently being taken down because if licensed shit

They basically dropped Wallace and the remaining DLC out of the blew after a long silence of content as well as the Ultimate Edition of the game.

>kbm
>literally ruining the game and making it piss easy bc youre a zoomer
imagine.

Apparently Russian planes are easy to license tho.

Thank god for piracy.

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Flip'd - free game that's dead in water
Online version won't load for shit
kongregate.com/games/chman/flipd

and developer won't release standalone exe cuz he's ran out of old unity license

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Plenty of DVD releases of old shows had to have their music changed due to music rights issues. Some of them will never get released at all due to the companies not wanting to bother going through all that effort.

That's really not thing that a company would do. I think you just bricked it like a retard.

I highly regret not buying this before it got delisted

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how the fuck are they going to be able to remake this game for the Switch U?

wtf that got delisted?
didn't the game come out like a year or two ago

I still only see his leg

The only thing i can't unsee is Kim Pine is clearly flipping the viewer off and it's just barely hidden behind scott's head.

I deleted mine 3 years ago and redownloaded it again. So ???

They'll just leave the third party characters out and sell you new ones as DLC.

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Why dirt 2 specifically? Wait I'm retarded, music and branding?

If you own it it'll still be in your download history.

Well. Now I'm more grateful than before for having the remakes.

Eric Chahi bought Another World fully from Delphine. This is likely the case for Heart of Darkness as we..

>Over the years GTA games end up having ALL of the radio music patched out
What a time to be alive.

>Tfw you haven't sold your copy of Sonic Mega Collection because of this

I assume so, 1 and 3 were also delisted but 3 got a re-release not too long ago. 2 was pretty unique though, it was probably my favorite of the pre-rally games

You say this like every device under the sun can't run a Genesis emulator at this point.

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Eh. I like physical copies.

Sometimes I want to install and play 2, and then I remember GFWL and just don't bother.

luckily it was released on gog so it's very easy to.....find a backup

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These were just rereleased on 3DS a few years ago. Theres no conflicts here.

But you can buy those on the 3DS e-shop right now.

I feel the same way about a lot of games from that era, at least a lot of them had it patched out or were re-released

Not sure if it's a licensing problem or what but I'm still waiting for a full english translation of Segagaga so I can try it out on my dreamcast.
For those unaware, the game is a JRPG that's essential a giant shitpost making fun of the Dreamcast's demise and released right after they announced Sega's departure from the console market, it also has full anime cutscenes mashing together different sega properties.

I want to play it so badly.

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Transformers Devastation had a terrible rpg elements but action gameplay was great.

I'm surprised Tatsunoko vs. Capcom was able to get a western port with only one character needing to be removed because of licensing

I always wanted to play it too.
Somebody translated the part about Alex Kidd's fall from grace a long while ago and it was suitably depressing.

Nintendo holds the right to resell but they can't remake them or remaster them because the subsidiarity in charge of the capcom zelda games is now defunct and the rights belong to capcom.

They do though. There was a period in the early to mid 00s where the DVD releases or TV shows had different soundtracks than originally aired. Home video wasn't entirely valid for every TV show the way DVD was, so the licensing contracts were different. They ended up changing shit around later, and I've yet to buy a current TV series on DVD/BD that had an altered soundtrack.

But shit like Daria has an entirely replaced soundtrack, Malcolm in the Middle took ages to get a whole DVD release because of music licensing issues. I remember the Scrubs DVD releases had different songs than what was available in the official soundtrack CD release too. Married with Children straight up lost the theme song on some DVD releases.

>Lose one character
>Gain four
Fair trade.

And delisted.. again

You can still buy physical copies, but you literally cannot buy the DLC.

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>What I Like About You doesn't have What I Like About You as the theme song on DVD
It's almost like parody.

I don't know if its true but I remember rumors about Capcoms characters being made uglier in Marvel vs Capcom because Marvel wanted it that way.

Tatsunoko went above and beyond for negotiating with the US and EU license holders for the project. Shame that for such a labor of love and all the extra work in licensing that it will pretty much fade from public consciousness since it's probably going to stay locked to the Wii forever.

I never did get all the collector cards.

I need to finish the other routes. Too bad it will never be translated.

Good. Leave them the way they are. Still, you say this like Nintendo and Capcom aren't on good terms.

How would the rights belong to Capcom? Wasn't it just developed by Flagship/Capcom but solely owned by Nintendo?

Okay, what's the problem? If anything this is better.

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Any reason as to why they took them down? I just got a little pc and felt nostalgic for gta 2

Marvel wanted more focus on the Marvel characters.

>It wasn't a problem a few years ago
It's always been a problem. That's why the 1997 pc version (which was a recreation on a different engine rather than an emulated version) had new music composed for certain zones.

>oh yeah P.T. and After Burner Climax are also lost to time.
After Burner Climax had an Android port that's alright, so it's still playable through that.

youtube.com/watch?v=sNiHxnB9urs

found it

Didn't MJ do the music for the miniboss theme?

I don't think anybody would miss Carnival Night Zone's farts and whistles.

Luckily there's a fan-made PC version of this with working multiplayer servers and custom levels, runs great on my old laptop.

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It's no less jank, barebones, or low budget then the pipeworks godzilla games people suck off.

it just focuses on being a godzilla sim rather then an arcadey fighting game

You'll never understand the immeasurable disappointment I felt when I cracked the box open and found this.

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They just released AC7 so surely licences aren't a problem for them.

I also once heard that you don't even necessarily need them to feature a plane in your game. Maybe it has to do with the level of production, like maybe smaller indie games like Vector Thrust don't need them.
Or maybe it's fine as long as the planes aren't exact replicas of the real deal? I'm not sure.

I haven't sold mine because of that godly menu ui and music, same with Sonic Gems Collection:

youtube.com/watch?v=BBS0UTkwLs4

I think I spent more time on the menus than the actual games.

so is my mvc ps1 copy worth something, still have the manual and original case and the game still works

No, nobody cares about the PS1's crappy Versus ports. Saturn/Dreamcast versions or bust.

Cool find user, makes me wish the whole game was translated since it's pretty much one big easter egg and is a great look into the minds of stressed developers.

Are the original aired episodes available online at all? Wondering this for Beavis & Butthead too.

Is Marble it up any good?

Beavis and Butthead had their music video riffing removed from most collections. Since they usually didn't have licensed musics play in the actual cartoon those survive mostly intact (except for Mike Judge's self censoring on early episodes).

I remember selling the game for 40 bucks because I used to turn profit at Dave and busters and sell 60 dollar games after spending like 20-30 bucks. Those were the days.

Mission Hill and Duckman had music taken out of their episodes, and in the case of Mission Hill, an entire ending scene was ruined because the cast sang Everybody Hurts by R.E.M. and the DVD version just mutes it

Remember when Ikki Tousen characters weren't initially set to appear as DLC in Senran Kagura Estival Versus outside of Japan? Luckily when the PC version was coming out, things were finally set for them to be put back in as DLC for the PS4 version. Though their names were changed. At least there were no issues bringing them back in Peach Beach Splash.
Also on a side note, during the time when these characters were missing in the west, playing against a Japanese player using one had a unique appearance, just different colors and hair style.

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Daria had a fan restoration project where it includes the DVD Video quality but cuts to the TV audio when licensed music plays.
I think its on my spleen

Nice tweet

I'm still mad they didn't add ryomou

afterburner climax's android version got rereleased recently
without controller support, for some retarded reason
god i want to play this, at least the newest disaster report is getting a western pc release

This happens with movies too.

Where the Buffalo Roam took 30 years to get released on home video properly because of all the music licensing

>That remix of Sonic Boom on Gems Collection
youtube.com/watch?v=I9uDG4CmGhM

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At least she did appear in PBS. But I understand you rather have her kicking ass in EV.

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Though I tend to wonder, what the fuck is up with Final Fantasy content in Smash?
>only two songs ripped straight from FF7
>only two Spirit characters, Cloud & AC Cloud
>Steve Burton didn't voice Cloud for English
Though that last one may be some SAG bullshit

Goddamn Ice Cap Zone might be the greatest sonic theme of all time

It came out 4 years ago

>No wonder the soundtrack is so good, MJ did most of it
>Turns out the worst songs are from MJ
No wonder he didn't want his name on this

Yeah honestly Launch Base and the boss theme are the only good MJ tracks.
Knuckles' theme is just a 4 second loop.

And Marble Garden Act 1 and 2 are the best tracks in the game anyway!

>Steve Burton didn't voice Cloud for >EnglishThough that last one may be some SAG bullshit
It's part of the absolutely retarded contract that he's got with them. It's something like only he can voice Cloud, it has to be a union thing and he can't use a fake name.

He isn't voicing Cloud anymore meaning this will possibly change in the future so there is a silver lining in this.

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>have this game on my PS3 but its wireless board shat itself and now it can't update

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Something I don't get, why do movies get a pass on this? Movies don't stop being sold or modified on DVD or Bluray just because it has licensed music in it, why do games?

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oh boy another episode of consumers get fucked over because companies can't stop squabbling over who owns the rights to what imaginary idea

What happens to games being sold on Steam after the company is no longer around? There's still TellTale games being sold. So is that money going to a bank account that no one can touch, does Steam out it to the side until someone claims ownership for the games, is the former CEO just getting the money?

tl;dr: Copyright laws are gay and aids

Marvel vs X-Men
Marvel vs Capcom 2

There wasn't really much red tape there when those started. Back when, a pop culture brand would license its IPs to a given developer, and Capcom had Marvel. All they really did at the outset was mishmash assets from CotA and SF Alpha as they already were. CotA even had Akuma as a hidden boss.

It's more trying to actually do anything with them now is apparently murder.

>MS published/possibly fully own it,
Why are you making up lies? Sega published it.

Yeah but that's from a newer contract that started with MvC3. And now that Disney-Marvel has an agreement with Sony for Spider-Man and flatout owns Fox now, things could very well get easier on the videogame insofar as Disney being gypsies about competing IPs.

Super Robot Taisen. Even moreso when they've used Macross and Macross 7 in particular as the music licensing is insane. Want one song from Macross 7? Got to license every song in the anime AND every song that the band released as Fire Bomber outside and after the show even if you're just using fucking Planet Dance. Then all the /m/ anime companies on top of that shit and you've got enough licensing info to cover a large portion of your disks and cartridges.

on the videogame end*

For the most recent entries, you can import the Asian (non-Japan) region versions. They have English text and they're region free.

>at least the newest disaster report is getting a western pc release
woah mama, tell me more

Nigga we literally just had a game come out Friday that had muties. The only thing that's fucked licensing wise is Namor, and that's cause Disney may/may not own him.

If it was it ain't anymore.

I wonder if that's because of recent IP purchases, huh!

Damn I remember playing UA1 and getting huge headaches after playing it for more than 6 hours. Did this happen to anyone else?

>it's just aged like hot ass
how to spot the zoom zoom: the post

It still is mate, at least here in Australia.

I mean even for them to get made in Japan it's some heavy licensing bullshit. I've been enjoying T on the switch but most of the cart is covered in copyright info even for the Japan release, and I'd assume Premium Anime Song & Sound Edition has even more copyright and licensing pile up.

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is it actually a licensing deal holding it back though?

IIRC there's no real branding or anything to worry about, and if it's an issue with music then they can definitely ship it without the conflicting songs (even if it cheapens the experience)

If anything Sega is holding it back for no discernible reason. IIRC they've been approached quite a few times from developers and designers looking to make a sequel and were shot down for no real reason, so they're obviously sitting on the IP with no indication as to why

probably this

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atlus killed the servers recently and were pretty much the sole reason why it wasn't a huge deal in the west (had no faith in From or the game itself to be marketable outside of Japan and did a lot to try and stop it's global release).

As for the IP itself, it seems to be in licensing hell between Sony, Atlus, and From. It's part of the reason why Bloodborne was created as a new From title in conjunction with Sony, and given that both Sony and From don't really have a problem with remasters (provided there's a good reason for them to exist, like bringing popular titles to the current gen) it would make sense that we would inevitably see it show up this gen.

But Atlus seems to be the the only one against it. Given how they treat their own "proper" franchises in regards to remake, remasters, and localization (SMT and Persona are proof enough alone), they probably want to hold as much stake in the IP as possible, given how successful From has become. They know a Demon's Souls game would hold pretty high value and are probably bucking to get their hands in the pot for it, and are holding it hostage until it's done on their terms.

They can just say "find your music yourself" and realise game without music.

>RI backed a few corporations who only existed to provide financial backing to a "blossoming" tech industry in the state
>Curt Shilling blowing through his entire fortune making the game and getting nowhere (most of it spent on R.A. Salvatore writing the story)
>Corp approaches 38 Studios (Curt's studio) and promises them 75 Million dollars if they move their studio and development to Rhode Island
>Curt does, and manages to blow through _that_ before putting Big Huge Games and EA into the line of fire trying to get it out the door
>Game flops hard, needed to sell 5 Million copies just to break even, sold less than a million at launch (mostly because EA fucked the marketing and it had to compete with Skryim in the same genre)
>Corporation calls on 38 Studios to pay up, they can't, studio goes bankurpt
>Corporation that gave them the money goes belly up, putting the Rhode Island government on the hook for the loan
>FBI and SEC get involved trying to figure out where the money went
>turns out the corporations providing funding to tech industries were defrauding investors out of at least half a billion in investments by lying about the risk
>State of Rhode Island is stuck trying to pay back the investors AND deal with the emerging lawsuits over the entire ordeal, nearly bankrupting the state

it's fucking ridiculous.

Daria is a special case though, because while a lot of the music was removed for licensing reasons, half of it was removed simply because it was too obscure to track down and properly license.

Scrubs is a better example. Watching the DVD releases or streaming services, half of the music was changed simply because they couldn't license it

At least Mission Hill isn't too bad, since the only way to watch it these days is by pirating it, and just about every upload is ripped from the original music project to restore it.

your best bet to get these, I think, is to pirate the Steam versions that were released... last year? I bought them, but I was surprised when they were taken down

>Activison, not having shat the bed enough with timed DLC during the originally releases, proceed to do a timed release of the ports
I genuinely don't understand what the fuck happened there. Both times.

weren't lots of the DLCs also version exclusives?

Yeah, but it was mostly on it being a title that crossed generations. Handhelds had different rosters than consoles, which in turn had different rosters between 6th and 7th gens.

youtu.be/8PWBzQH5iF8
>not posting the best song in these

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>15 fps
>Ugly ass early 3d
>Horrible n64 controls

If you think that Goldeneye is anywhere near passable by today's standards you're fucking delusional.

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Actually played this with a Yea Forums user not too long ago on PS3. We tried playing online, but my part was restricted to one level only because I didn't own some specific DLC which happens to be delisted. What great digital future we live in.

The game looks fine to play even nowadays, specially if you emulate it at higher resolution. The shitty fps is a real detriment, but fortunately one that can also be circumvented with emulation. Same for the controls, too.

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>"Hello everyone"

Closed tab.

The lost the source code
the PSP version of AB:C is pretty damn good too

what about escape from BB

Pretty much any game that doesn't get a worldwide release.

you can still play the game online?

This fucking makes zero (0) sense to me.
If you've purchased and paid the rights to using a song for your product, you should legally own that song within the boundaries of that product. It shouldn't expire. Why is it then old movies with popular songs are still being sold then? Wouldn't they have to discontinue selling them if the licencing ran out?
Fucking Steam has no right to remove content part of a game I've purchased.

Yes, but some DLC is required if you want to progress past the first stage. You'll get a screen that advertises to buy the DLC required to continue.

this was for a long time

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>Why is it then old movies with popular songs are still being sold then? Wouldn't they have to discontinue selling them if the licencing ran out?
You know there's a shit load of movies and TV shows that aren't in print anymore BECAUSE of licensing issues right? And if they do get a reprint, soundtracks get modified.

except we did. recordstore day LP.

I own one.

the devs/publishers only pay to use the music for a limited amount of time, because it would be retardedly expensive to use it forever

music industry is 100% at fault here

Record Store Day is a fucking bullshit event.

It really is. Theres a lot of cool shit that gets released but theres a ton of hot filler garbage that no one wants, that sits on shelves for years. Plus the artifical pricing too.

It's also worse if you live in a small town. The only record store here that participates it buys 500 copies of whatever gay ass "sublime but as lullabies or played by a string quartet" bullshit, but none of the 1 or 2 things that are actually interesting.

>If anything Sega is holding it back for no discernible reason

Sega lost the source code for many games from that era. JSRF is one of them.

ebay.com/itm/Scott-Pilgrim-vs-The-World-The-Game-Original-Videogame-Soundtrack-Arcade-Block/113827399678?hash=item1a80a447fe:g:XroAAOSwZgxbe8O2

I found this on ebay. user. Enjoy.

I don't believe that's legit

I read "Released exclusively via the Arcade Block's august video game subscription box."

So its a 50/50, depending on if some Chinese bootlegging company or some american cared enough to make bootlegs.

Along with every other Activision Transformers game. Their rights to the video game part of the franchise expired in December. Not a single company has picked it up since, and games like Transformers: War For Cybertron, Fall of Cybertron and Devastation were wiped clean from Activision's internal archives. They straight up nuked the games.

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Rock Band in general qualifies. DLC gets delisted every few months, never to return. And on top of that, all of the RBN songs are GONE and can't be redownloaded even if you already bought them.

>have to literally pirate Transformers Platinum to play it
at least it got a PC release, so it'll sort of always be available

Probably, especially if you have all the DLC. Mention that it's ready for online play (not banned) for extra brownie points selling it.

Scott Pilgrim was the gateway to cuckoldry and bugmen life

>games like Transformers: War For Cybertron, Fall of Cybertron and Devastation were wiped clean from Activision's internal archives. They straight up nuked the games.
That's idiotic. Don't these companies possess any long-term thinking? If the law requires them to do it then why is not possible to hand it over the license giver for preservation instead? Activision could keep the rights to distribution in case they decide to republish the titles.

>Malcolm in the Middle
I'm so irate over only getting the first season in the States. Every other region got the full series.

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Whoa easy with the antisemitism, I know you’re upset but don’t take it there.

He animations were pretty broken too, his taunt animation was one frame. You can tell they didn’t have proper artists on board to make him.

It’s really a shame that people can’t just enjoy stories anymore

I was thinking, what if I made a No One Lives Forever sequel and sold it for money? Would those companies scumble around to try to find their proof of ownership or would they just not care enough?

I was finishing high school when that book was getting big, literal dog collar wearing furries and betacucks everywhere.

Rockstar kept the music for those who bought Vice City before the music removal, so I guess they do it out of spite.

>games like Transformers: War For Cybertron, Fall of Cybertron and Devastation were wiped clean from Activision's internal archives. They straight up nuked the games.
That's idiotic. Don't these companies possess any long-term thinking? If the law requires them to do it then why is it not possible to hand it over to the license giver for preservation instead? Activision could keep the rights to distribution in case they decide to republish the titles.

I still can't believe they allowed those GTA SA and IV patches that removed songs from game owners' copies on there, Rockstar really hates PC gaming a lot for some reason and is too cheap to just buy the rights for the music despite all the billions they made off of shark cards.

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He probably means stop the game from working, not the phone. Which they definitely would do.

>the one ayreon song came too early for keys
>now it can't even be played in 4

Did the Sonic Jam version use the PC music? Was that one also a recreation rather than an emulated version?

>tfw will never make a game that nearly bankrupts California

>own both sonic gems and mega collection
>all of them use PAL versions
2d sonic games are the only games i cant stand in 50HZ

I hate my state.
All this money wasted on a single-player WoW clone, but the towns I've grown up in become more abandoned and depressed with each passing year. Plenty of renewable infrastructure for industrial development, none of it being put to use.
Smack dab in the middle of the hyper-liberal east coast, filled with ghettos and surrounded by uneducated woodlands.
At least nature is pretty around here, while it lasts.

same here but as people have said the wallace DLC was kind of ass and i played it local co-op a bunch anyway

some digital games get removed and made unavailable by conventional means

all discs eventually rot. each and every one.

>Ice Cap isn't good a good theme
>Knuckles' theme while short isn't good
>The credits theme isn't good
this is gonna be a cringe from me.

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discogs.com/Anamanaguchi-Scott-Pilgrim-Vs-The-World-The-Game-Original-Videogame-Soundtrack/release/7546563

>Disney is looking at buying Activision
You know what their plan is boys

It was remastered for XBL but I think Nintendy had it lapse, so the game was never released. Clip related. youtube.com/watch?v=RRRuhviJGMQ&t=540s

Is Goldeneye really as tied up as people think? Nowadays Nintendo and MS are pretty buddy-buddy, so it seems more that the James Bond license would be the biggest hurdle. How hard would that be to try and work with again?

It's not really with Rare, Microsoft, and Nintendo. Goldeneye isn't in the Rare Replay. It's more of the James Bond license, I think Activision or EA owns it so there's that. Also I think the people who own the James Bond license are really anal about it.

Lost mine in a house fire. Breaks my heart trying to find a copy. Not shilling out 300 dollars for it and a lot of fakes online. They released the original gold and silver on the DS Eshop but it's not the same.

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They lost the rights to Kiefer Sutherland's likeness at the last second, or something. Maybe he just said he wouldn't do voice work for the game.

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It's been a problem as far back as the windows 95 PC port. It's just that (as far as I know) emulated versions of the game were fair game but any ports or updated releases were a no-go (which is probably the main reason why it never got a taxman port like the first two and CD did.)

as for why it's no longer in genesis collections that are just running on emulator, I don't know. Maybe Sega just got fed up with dealing with it entirely.

at least there were a few physical releases for console, I bought one last year that had I think the season 1 tables for like $20. Not as good as having everything but you take what you can get at this point.

This entire thread is why I'll never understand retards that think digital is the future, or are happy with it being the now either.

UNDERSTAND

Canada got zilch

unironically enjoyed this more than the mainline games and still upset I couldn't play the RB3 songs in it

It wasn't that great of a game but for a $15 holdover while I waited for Bayo 2 to come out it was perfectly fine. I think this was the game that made me realize that game journos don't factor things like price into their reviews nearly as much as they should.

>$300
Excuse me? How are HG/SS worth $300?!

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not him but it's alright

That user's probably only looking for "New in box." Used pretty much all pokémon games go MSRB, box or not. Though he's right about chinese bootlegs flooding the market, especially with anything GBA and older.

And the Pokewalker is an essential accomplice to the game itself though not a necessity.

>there hasn't been a new Bond game of any kind in 7 years
g-give me everything o-or nothing a-at all...

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>TFW you lost your pokéwalker somewhere in the highschool locker room and it never showed up again.
Thank fuck they had a recovery feature or otherwise that Charizard I had for ages would have been gone forever.

retarded autists, but even then that's probably with the fancy box and the stupid pedometer gimmick. Even if you buy just the cart though it's probably like $50 secondhand, because again retarded autists. Just buy a flash cart, there's no reason to waste money on DS games these days even if you want to play on original hardware.

I used to keep mine in my sock and one day it fell out. Thankfully I caught wind of it before I crossed the street. I think it was a key part in why I started exercising more. It made item and money farming much easier.

Atlus don't own Demon's Souls outside of JP you fucking retards, they're not even the ones that distributed it outside of NA. This entire post is nothing but uneducated guesswork

I had mine in my sock as well, clearly I didn't luck out. Oh well.

Sorry for the dumb question, but where's the "Never Update" option?

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It's called "buy that game on retail or pirate it".

Hey I have this game what’s wrong on this one?

>haha why would you NOT want to keep your games up to date? updates can only be good and bring essential bug fixes :)

Because of that (and game preservation) I really hate the patch happy and early access culture. I miss when games had publicy available patches and you could play any version you wanted.

Unfortunately they patched console versions aswell. You can delete the patch manually from your hard-drive and play offline to keep the music but they really went out of their way to retroactively ruin everything

>Have game
>Have steam download it to a specific location
>Copy/paste downloaded content to another folder
>Only ever play from your created folder
>???
>PROFIT!
It sucks you have to go out of your way to do this, but there are ways. If you know the direct links you can directly download older versions from steams servers as well, but otherwise there's always the pirate bay.

>Though he's right about chinese bootlegs flooding the market, especially with anything GBA and older.
Is there any way to tell? Cause I got a copy of Metroid Fusion and I suspect it might be a bootleg. It doesn't quite fit right in the GBA and it hitches for a second whenever I save. Everything else seems fine though.

Maybe they're ashamed, because they don't even sell it on Steam.

>[laughs on retail PC version]

>Are there nintendo logos on the back?
>Does it have a tri-wing screw (for GBA and older)?
>If you open it up, does it have nintendos logos on the PCB / is the PCB design consistent with a OEM board?
The last one is the only absolute way to know.

>game is released
>day 1 patch
I'm not one for nostalgiafagging, but I miss when games had to be playable on the first version on release

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Does GFWL not require you to have the latest patch installed to play online? That sounds fishy

That was mostly because Nintendo enforced that.

GFWL is on support state, that's why Rockstar distributes new patches via their Support page. And even then, you can create a local profile.
support.rockstargames.com/articles/235650888/Grand-Theft-Auto-IV-Patch-8-Title-Update-Notes-PC-Only

Treat this as a lesson kids. Never use licensed material. Own everything you sell. Buy the permanent rights to every song composed for your game.

Activision still owns Vampire: The Masquerade – Bloodlines.

Music licenses shouldn't even be allowed to be "timed" for games and movies. It should be a 1 time fee and last forever for the original product. If there's a re-release I could understand them having to renegotiate.

I understand you can play on a local profile without patching, you can do the same on console- but can you play online right now with the music left untouched?

What does that have to do with anything? You can still buy it right now. The devs won't get a penny but you can buy, download and play it unaltered.

Physical is unironically worse than digital. You can make 20 backup copies of your game on PC or on console, but you can't make 20 backup copies of your disk. I mean you can if you're able to get past copy protection and have a console that can play those disks, lmao.

Doing licensed shit doesn't implies losing rights over it.

I like to think I'm making the original artists seethe when I play an old, unpatched version of Vice City or the like with their music still in it past the license expiry. I'm basically stealing from them.

You can make 20 backup copies of digital games but won't be able to play them unpatched if they require a dedicated launcher

>You can make 20 backup copies of your game on console
Doubt.

They paid to use the name and setting of a licensed franchise, noone is arguining that that's a problem. The problem is licenscing music or actor likenesses on a temporary basis that eventually expires and takes your game down with it. Vampire The Masquerade Bloodlines has an entirely original soundtrack and remains untouched because of it.

>Windows XP/Vista users no longer can play Half-Life 2 legally because Steam dropped support for those OS and doesn't offers a DRM-free alternative
Noice.

The video game industry is kind of special in that the companies can pull all kinds of weird shit that would be flagrantly illegal in any other industry. Software is in general like that, tech companies are so recent that laws and regulations are just comically outdated.

>but can you play online right now with the music left untouched?
I guess so since, like I said, GFWL no longer supports new additions of anything.

All those times this game was on sale and I didn't buy it. Fuck me sideways.

You can install a game to several drives.
You can play any game you want offline forever. The only time this doesn't apply is if it's online-only or has strict third party DRM.

You can make a backup of your disks though. At least for pre-current gens. Lot of current gen games are released missing shit and required additional patching. It's gonna make buying used in the future a nightmare if servers ever shut down.

>It's gonna make buying used in the future a nightmare when servers shut down.
ftfu.
Get into pirating everything now, because eventually you're going to have to anyway.

Can you though? I am very certain that 7th gen disks are copy protected. You can copy game files off them with a hacked console and I suppose then transfer the files to a PC to make more disks, but in order to play those you need a hacked console. It only really benefits people who have jailbroken their PS3/360 or in some cases know how to hotswap. But hotswapping won't help you get files off the disk in the first place.