Attached: 220px-Pokémon_Ranger_Coverart.png (220x198, 104K)
These games are criminally underrated
Evan Reyes
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Nathaniel Wilson
Almia>Ranger>Signs objectively.
And yeah its absolutely crazy how good gen3/4 spinoffs were compared to pretty much any mainline game
Mason Sanchez
Holy fucking based
All those choices were right
Asher Ramirez
Why did they stop putting out so many spinoffs after Gen 4?
Gabriel Powell
Mystery dungeon is still around even if its gone way downhill. Other than that I have no idea, maybe japs didnt like spinoffs? They do have subhuman taste
Dylan Evans
Shadows is good but 1 is a tech demo, not a game.
Mobile games make more with less work.
Thomas Perez
I never played mystery dungeon games, where should I start/try?
Robert Clark
Blue Rescue Team is peak soul
Explorers of Sky is peak gameplay
ignore everything else. Super shills are all braindamaged
Luke Jackson
>start playing Rangers for the first time after people keep telling me to
>open up game
>roaming Pokémon with personalities appear right away
What the actual fuck? Why is literally ever game made by someone other than Game Freak so full of charm?
Carter Robinson
Alright, thank you for the tip
Daniel Clark
game freak are incompetent hacks who actively dislike the franchise. they continue to make the games because it's easy money, but they don't get any joy out of it.
Evan Smith
pokemon players have 0 standards so gameshit doesnt need to improve
Gabriel Ward
just play explorers of sky, it's the best one
after that you can try rescue team (either), and if you still want more play super
Anthony Nguyen
>Mystery dungeon is still around even if its gone way downhill
Got better and better, DWARFING the mainline games in every possible category. Story, gameplay, music, characters, you name it. Ended in perfection, paying tribute to each previous iteration while recognizing it was time to move on to something else in a shockingly mature move.
Ayden Adams
how's red rescue team vs blue rescue team?
I just wanna have some slow paced pokemon to play on my phone
Justin Thomas
PMD peaked at Explorers of Sky.
GTI had a decent story but everything else was a regression. Super had really shitty writing and hit or miss gameplay mechanics, but was a good sendoff if nothing else.
They're the same game on different platforms.
Bentley Parker
game is functionally the same, a couple minor version differences that can be circumvented with wondermail generation if youre going to collect every pokemon,
I prefer blue because having the splitscreen for the map is really nice.
Jaxson Russell
Explorers had issues too, but its strengths carried it much like the other two. The areas that were lacking saw constant improvement.
Juan Jones
What problems with Explorers did you feel were addressed with the later sequels?
Sebastian Hernandez
Braindead gameplay for an MD game and insanely exploitable bosses - Fixed in Super
Very low quality music due to the DS soundchip and some starters/partners being absolute garbage - fixed in GTI
Kayden Campbell
Explorers was good but no friend areas and the addition of gender flags triggered the fuck out of me in terms of recruitment. I also felt like the Rescue Team story connected you and your partner a lot more tightly than explorers did. Oh, and everything related to Croagunk in Explorers can fuck right off. The 99 floor dungeons, especially zero island, were all substantially worse than Rescue team's and the super delayed evolution wasn't great either, should have let you evolve once after Dialga and fully evolve after Palkia imo.
That said, explorers story as a whole was better. The post game Palkia and Darkrai stuff was superior to Spinda's retarded adventure.
>hands you a salamance
>this fixes braindead gameplay and exploitation
lmao
If youre going to say "just dont use it" the same is applicable to reviver seed spam
Henry Reed
Super's gameplay wasn't that much better desu. The dungeons were much shorter and smaller, the connection orb system wasn't as rewarding also IQs.
Emeras were cool though.
Red/Blue had some low quality music but Explorers was perfectly crisp. I also feel Rescue Team and Explorers had the best compositions, Super feels like the more complex orchestrations drown out the heart of some of the music. Love the remixes of the classic tunes though.
> I also felt like the Rescue Team story connected you and your partner a lot more tightly than explorers did.
agree with this
>That said, explorers story as a whole was better. The post game Palkia and Darkrai stuff was superior to Spinda's retarded adventure.
disagree with this. the palkia darkrai stuff is a bit thin, it was unnecessary and didn't explore its ideas as much as it could have. On the other hand, Gengar's postgame story in rescue team tied directly in with the rest of the story and had a solid emotional resolution of its own.
William Taylor
I didn't say it was harder. It was more complex thanks to those emrita you find and the ability to hire guest members. Plus Salamance, as you mentioned, makes for a great challenge early on if you want to test your mettle.
Also don't cheese the game if you're just going to complain about how much it sucked after you cheesed it. That's like throwing an X-seed at primal dialga. Have some self-control.
IQs are a drug. It feels so good but waaaay too much time and effort was necessary to get anywhere.
Nicholas Martin
>blue had some low quality music
wrong
youtube.com
Anyway, gengar stuff was really good but was only like 1 small dungeon iirc? The other stuff with Mewtwo and Lugia were just drawn out.
>dont cheese the game if youre just going to complain
don't say that the game fixed exploitable bosses if there is still cheese.
Colton Lee
But you can't bring guest members for the hardest bosses. All you're really doing is making the least difficult parts less difficult.
William Brooks
Red suffered from muffled GBA audio, but Blue Rescue Team seemed to be missing some effects in certain tracks and overall had weaker bass & percussion.
It's most obvious in Great Canyon, although the vibrato effect there was kinda obnoxious.
Gengar's stuff was itself pretty short, but also nicely concludes what was set up during the main game. Darkrai's arc was a bit longer but also didn't feel nearly as necessary, had a more forced setup, and didn't have as rewarding a payoff.
Samuel Lewis
pokemon spin offs have always been better then the mainline games
Ayden Richardson
Also a reminder that you could gunk trap your friend ribbon then actually kill yourself