>Yea Forums tells me that Planescape: Torment is a "visual novel" >Play it >It's an open-world RPG with quests, hubs, day/night cycle, towns, stats, party members, tons of items, spells, abilities like stealth and pick-pocketing, etc, and tons of scenarios that can be approached with multiple ways. Actually, it's completely optional to do much talking, in fact you won't get as much dialogue options depending on how you level your character
So, you guys don't actually play any games, do you?
The combat is shit so you might as well go big brained to unlock a bunch of dialogue options and talk your way out of as many fights as you can.
Jaxon Johnson
Will we ever get another game set in the Planescape universe, Yea Forums?
Levi Murphy
D&D?
Landon Scott
Just go full unga bunga strength, get the best weapon and solo the game, fuck companions
Jaxon Turner
Why is the combat shit? What makes it worse than other old ass crpgs?
Oliver Ramirez
It's not as fun as other similar games like Baldur's Gate or Icewind Dale. Main character also basically carries every fight - your companions aren't nearly as powerful.
Nathan Peterson
I'm too much of a zoomer for it, but I've never said anything bad about it on Yea Forums.
>It's an open-world RPG with quests, hubs, day/night cycle, towns, stats, party members, tons of items, spells, abilities like stealth and pick-pocketing, etc, and tons of scenarios that can be approached with multiple ways
planescape torment is just a westaboo version of ffxv. it has the same braindead casualized combat where you literally can't die, same fetch quests, and same pathetic magic system. it really speaks volumes about both genres that planescape torment is praised as the greatest wrpg ever while ffxv is considered one of the most disappointing jrpgs ever.
They really don't, especially if your MC is anything resembling a fighter build.
Chase Robinson
cRPGs are söy repellent of the highest degree.
Isaac Wilson
>>Yea Forums tells me Whatever follows, you have only yourself to blame.
Zachary Sullivan
wrpgs are sjw movies with reddit """"humor.""""
Camden Miller
Except WRPGs have next to zero cutscenes and always give control to the player. Meanwhile, JRPGs, like Persona 5, have over forty hours of cutscenes along with SJW propaganda in them.
Cope harder, youngling. PS:T offers more freedom than whatever you like, so it's improper to call it a film.
Charles Sanchez
>99% of the enemies are generic slow moving melee guys (brain rats, that one mage in the castle thing after the desert town and a small number of the bosses are the only non-melee physical guys I can remember) >spells are almost all just damagers, very few useful effect spells >most spells take years to cast, and then deal a piddly amount of damage in comparison to generic melee >no ranged attacks besides spells, which suck as aforementioned The combat is irredeemable garbage. I just stealthed by everything because the alternatives are spending minutes on unga bunga flesh wall enemies, dumping the dialogue stats in a dialogue game which is retarded or I would have to set the difficulty down like a god damn pleb, none of which are acceptable options.
Jason Russell
Is there any way to make Mage's good? Went INT/CHA and I feel memed with the way the spell system works.
Adam Nelson
Yea Forums never made it out of the duster temple
Nicholas Adams
>visual novel
Why is Yea Forums's vocabulary so stunted? Literally anything with an emphasis on story is a "visual novel" according to you dribblers.
>Main character also basically carries every fight - your companions aren't nearly as powerful. did you get mortes teeth
Julian Garcia
>>Yea Forums tells me that Planescape: Torment is a "visual novel" It is. It's a sub-par AD&D2e experience except the joke is that there's at least 500k words and it's the length of a novel. >It's an open-world RPG with quests, hubs, day/night cycle, towns, stats, party members, tons of items, spells, abilities like stealth and pick-pocketing, etc, and tons of scenarios that can be approached with multiple ways. You're grossly overstating things. All of these systems are barebones compared to even Baldur's Gate, let alone actual good games. Most of the content isn't fun to engage in on a game level, and it's biggest actual game mechanic was straight up copped by Fallout 1 except done better. >Actually, it's completely optional to do much talking, in fact you won't get as much dialogue options depending on how you level your character Yeah, that sounds like an intelligent thing to do. Let's play the visual novel in a way that cuts out MORE content than it gives you. Real genius there pal. Hey, did you know Resident Evil, it's actually COMPLETELY optional to use the gun and you can just knife and run everything? WOW What a whole new game experience?
Pffft. This thread is shit, Planescape is shit, and OP is a fag.
Christian Bennett
I've seen people on this board say that point and click adventure games are not videogames. it's a wild place
Jason Hall
>The combat is shit
I seriously feel like that's just something everyone's been conditioned to say in PST discussions these days, maybe because the dialogue is so strong so they say it as a counterbalance.
The combat is completely fine, it's not significantly worse than BG2 and it's much better than BG1, and no-one complains about 1's combat.
Jack Howard
No, it's deprecated.
Juan Powell
embarrassing post desu
Because no one here has actually played it. PST is probably the game people pretend to have played the most. Even Felicia Day did it
>HURR ANYWAN THAT HATE IT DIDN'T PLAY IT! How intellectual you must be to take up an argument where everyone who could possibly bring up legitimate arguments against your shitty game MUST be a hater.
Only uhtil you leave Sigil though, then come the rails.
Levi Wright
>The combat is completely fine, it's not significantly worse than BG2 and it's much better than BG1, and no-one complains about 1's combat. Have you played any of these games? PST has no interesting enemies besides RATS, which are unfortunately only encountered briefly in only one part of the entire game. The combat is a complete slog and it never improves, unlike BG1 which goes from a missing simulator to giving you a massive array of useful spells to make use of and deal with encounters uniquely. PST has the lousiest selection of enemies and spells of any RPG, they may look pretty but lack any actual gameplay substance.
Jordan Clark
Fighter is way worse, just wait until you get Cloudkill.
Isaac Stewart
it's 2019 and retards on videogame forums still think gameplay = raw combat
Gavin Walker
nah, deus ex is pretty approachable compared to pst
Brody Morales
true, but idc. Planescape > BG
Liam Fisher
It still has more depth than Skyrim
Kevin Peterson
It means 'I don't like it'.
Jonathan Harris
This, but Fallout 1/2 > both.
Nolan Taylor
>Most of the content isn't fun to engage in on a game level, and it's (*its) biggest actual game mechanic was straight up copped by Fallout 1 except done better. And what, exactly, is that?
Jaxon Kelly
it means that the story displays high amounts of redditness.
Dominic Davis
okay, i dont agree but that's a respectable and based opinion.
Samuel Bell
>maybe because the dialogue is so strong so they say it as a counterbalance. It's not, and that's the biggest problem with Planescape Torment. The entire core and crux of the story is wrapped around a singular question, "What can change the nature of a man". The problem with this is the question is so rhetorical as to be nonsense. There are dozens and dozens upon dozens of correct answers to this question, and the game even makes a mockery of it by showcasing to you 22 different responses which are all valid, including "love" and even "nothing".
If you're asking a question in an attempt to be deep, but the answer to that question is literally everything, then you have formed a bad question. Full stop. Once you get over the pretentious feeling of how deep a nonsensical but emotive-sounding question is, you realize the entire experience deflates.
Brandon Flores
Based autist
Aiden Myers
Conversation options change depending on your level of intelligence.
That's it. That's the joke. That's PST's biggest contribution to video games.
Ryan Moore
Arcanum > Fallout
Anthony Nelson
step 1: cast locust swarm (or whatever its called) step 2: cast something with a long animation
Hunter Walker
okay this is based.
Adam Flores
It's not. Don't listen to these faggots. If you can do Baldur's Gate, Icewind Dale, etc combat then it's perfectly fine. I never knew the combat was "shit" until the Internet told me so. Avoid these type of games in general if you hate RTwP, though.
Robert Davis
Facts
Kayden Cruz
It's called "hyperbole". People aren't being literal when they call it a VN. The idea is that the writing is the only worthwhile part of the game.
Christian Diaz
The thing is, the question is there to help you realize your autism is incurable. That's kinda meta and deep.
Jaxon Flores
if you're playing a wrpg in the first place, you already know your autism is incurable.
Hunter White
Play shadow tower 1 and the jap only sequel abyss with the fan translation. Both not literally planescape but evoke similar feelings. Just weird alien locations and enemies and some kinda harsh gameplay systems.
Dylan Rivera
>If you're asking a question in an attempt to be deep, but the answer to that question is literally everything That's wrong though, there's a definitive answer to that question which the games reinforces throughout the game. If you missed it despite the writers beating the player over their heads over it I don't know what to tell you.
Brandon Lee
The best literature doesn't give answers, it gives questions; it supposes that your answers are the only ones that will matter to you.
Joseph Clark
I don't agree, but I respect your opinion
Jack Nelson
>if you can tolerate shit combat it somehow becomes fine
What INT/WIS score is this?
Justin Morales
And what pretell is that answer that I missed and what makes it more or less correct than anything else?
Absolutely retarded. Literature and Media that only ask questions is just J.J. Abrams.
Mason Anderson
imagine making this image ironically when you look like that.
Admit it: you simply hate the combat because it's easy compared to its contemporaries and doesn't require the same turbo autism that you need for Baldur's Gate. My only real complaint about the combat is that fighters are OP and higher level spells get annoying Final Fantasy like cut scenes. Overall, the combat is fine but nothing to get worked up over.
Kayden Butler
Why are these lists always so terrible? Seriously, New Vegas at number 1.
Mason Howard
Which is completely fine. You get different datalinks depending on how you treated characters throughout the game, so your choices do have some influence on the last part of the game. What would be shitty is if they literally just put a bunch of buttons side by side and had you press one, and then all of the different button presses basically gave you the same ending, but fortunately no one ever made a game that fucking retarded.
Jonathan Rodriguez
New Vegas was the first real RPG for a lot of people and it's a lot more accessible than most 90s/early 00s RPGs. It's also a good game in its own right, even though I wouldn't say it's the best Fallout let alone the best RPG. It's not surprising that it's number one.
Aaron Bailey
its obvious he didnt play it because he didnt mention anything that specifically exists in the game, because he doesnt know whats in the game.
Alexander Hernandez
>gothic II at number 4
Jaxson Richardson
Damn, almost like it was some kind of joke or something
But your choices influence what happens during missions which is what matters and is generally what people mean when they talk about choices, shit that affects the way the player progresses, not the players power to change which slides show up in the ending powerpoint.
Zachary Peterson
Wizards of The Coast decided to market to minorities and people who revolve around their gender identities, instead of, you know, people who enjoy good writing and world building.
Brandon Baker
New Vegas was fallout 3, except made by obsidian, so it was ok for everyone to like it despite being the exact same shit, but they still wanted to be fallout fans since they heard so much about 1 and 2. so new vegas it is, their new favorite elderscrolls oblivion expansion.
Oliver Gomez
>Valkriya Chronicles at 18 what the hell? Was this the year it got its steam port or something?
Xavier Flores
its a list made by Yea Forums, you can bump something up the ranks by being extra autistic.
Austin James
I think people tend to forget really just how awful everything about the main plot of 3 is after you leave the vault. Just by having a not pants on headed retarded one makes New Vegas vastly superior
Levi Nelson
Bethesda just took surface level elements of 1 and 2's plot and stapled them together in the most nonsensical way possible.
the gameplay is so mindnumbingly easy you can faceroll through the entire game you retard people have been calling planescape torment a vn for years imagine playing planescape torment for the first time in 2019, kill yourself you faggot
Gavin Lewis
>persona 5 the movie >20 hours long I'm surprised he didn't title it "FULL SHOW" and upload episode by episode, each episode being an hour long. Probably get more views that way
Henry Anderson
>Yea Forums says it's a VN >back half of the game is filled with shitty dungeon crawls What the fuck went wrong with Curst? I thought it was unfinished territory from then on, but the Fortress of Regrets was fine.