What games would you consider 'art'?

What games would you consider 'art'?

Attached: Pigscape.jpg (225x225, 9K)

Other urls found in this thread:

wired.com/2013/05/moma-video-games/
twitter.com/NSFWRedditImage

the entire metal gear series

gabriel knight

What movies would you consider art?
What songs would you consider art?
What books would you consider art?

Why?

Some graphic adventure games

whichever one that lets me fuck ur mom lol

Mario Paint

This and Silent Hill

they're either all art or none of them are art and you'd have a hard case making the argument none of them are considering the artistic nature of its components if not the whole
this

None

Pharaoh (1999)

i would say all games are art but only in the same way that porn is technically art

anyways i vote yume nikki

Attached: 1555915217215.png (898x598, 593K)

Off the top of my head :
Jason Rohrer's Passage
Lucas Pope's Papers, Please
Richard Hofmeier's Cart Life

All of them
The question is really, what games are *good* art
And the answer to that is:
>Cave Story
>Nier
>Doom
>Final Fantasy XII
>Resident Evil 2
>Metal Gear Solid 2
>Undertale
>Chrono Trigger
>The Legend of Zelda: Ocarina of Time
>The Legend of Zelda: Majora's Mask
>The Legend of Zelda: WindWaker
>The Legend of Zelda: Twilight Princess
>The Legend of Zelda: Breath of the Wild
>Super Mario 64
>Super Mario Sunshine
>Super Mario World
>Splatoon
>Bioshock
>Devil Survivor
>Portal
>Portal 2
>Shin Megami Tensei: Nocturne
>Digital Devil Saga
>Halo
>Halo 3
>Silent Hill 2
>Silent Hill 3
>Metroid Prime
>Bayonetta
>The World Ends With You
>Grand Theft Auto: San Andreas
>Ape Escape

endlessly meaningful story, both politically and socially, full of almost perfect likeable character chemistry. both mixed between groundbreaking gameplay which still feels timeless today

Ironically, something that is story driven and executes it well.

ok so can you explain some of these choices to me?

cool, now I have to wait for the other guy...

GTA IV

I feel like if something is a good piece of art its taking advantage of its medium well or defined the medium in some powerful way that changed it a great deal.
For example, Ocarina of Time was the basis for a huge number of 3D adventure and action games that followed. Super Mario 64 offers a wide variety of really fantastic level design which makes the act of playing it extraordinarily fun.
In other ways, MGS2 uses the fact that its a video game to tell a story that could only be told through a video game (especially in the latter half), and does so well all whilst being a really solid stealth title.
Though, games can have a wide variety of traits thanks to their nature as software, so other more story heavy titles like Devil Survivor and FFXII are there because they tell, well, exemplary stories, though in XII's case its added to the fact that the game is just really meaty, easily having about 200 hours worth of content. It also uses your control over the game to worldbuild. Bioshock also does this, hence its addition. And so on.

Mother 3

Is flappy bird art?

The World Ends With You.

Dwarf Fortress.

>the 19 year old pseuder

>they're either all art or none of them are art
But that's not true. A building floorplan isn't art, but you can use the same pen and paper to make art. A recording of a lecture isn't art, but you can use the same microphone and have the same person sing or recite poetry or some gay shit to make art. Just because you can use your legs to dance doesn't mean that walking is also art.

A good chunk of VNs like Umineko, 999, and the SciAdv series (Chaos;Child in particular) although whether you really consider some of them games or not I guess that's up to you.

>character design is art
>world design is art
>writing fiction is art
>music is art
>sculpting 3d models is art
>>>put them all together
>>>>>>>not art
I'll never understand the "vidya can't be art" crowd

Almost none of those games are art, they're just really good games that made YOU feel something.

A game that's ART is something like Tetris.

Street Fighter for its epic duality.

Attached: ryu-evil ryu.jpg (1280x720, 352K)

define art first, but it's a fruitless conversation really
to me art is any expression of the empathetic component unique to humanity expressed in a medium

>interactivity is not art

the state of being art isn't a measure of attainment, otherwise there would be no art you could argue as bad or worthless, this is a misconception I see all the time in this conversation

Any game that has made you feel any emotion even if just slightly is art

Fucking moron.

Tetris isn't even a good game. Its boring. Too simple

Redundant question and redundant thread. OP should be banned for low quality post.

wired.com/2013/05/moma-video-games/

Guess what autists? Tetris is on display int he museum of modern art. suck my dick. choke on it.

>Pac-Man, Tetris, Out of This World, Myst, SimCity, Vib-Ribbon, The Sims, Katamari Damacy, EVE Online, Dwarf Fortress, Portal, flOw, Passage and Canabalt.
what a shit list
flOw is probably the funniest one here

SMT1, Oddworld, Shadow Man.

forgot to include pic related.

Attached: do you have sex.jpg (348x247, 13K)

>modern art
>appeal to authority

Lol

Ori and the Blind Forest for a more recent example.

Majoras Mask

companions of xanth

Attached: 3907-7-companions-of-xanth.jpg (640x400, 52K)

melon

Any game where art takes a significant place over gameplay like Griz for example or Journey.

Sid Meier's Colonization or the old Wizardry games for a start although fun games like unreal tournament are pretty good too!

Attached: 8-18-17 Bane of the Cosmic Forge.png (956x1481, 328K)

Kingdom Hearts BBS's Ventus story when he links with Vanitas
Shadow of the Collosus, everything after you kill the final boss
God of War Chains of Olympus, that part where Kratos separates from his daughter.
what defines a "game" is "gameplay".
Can gameplay be art? Yes, I do think so. Doesnt mean all gameplay is art.

I think the easier one is tetris

in the same way that architecture is not art. The objective of architecture is first to create something people live in and then to express some emotional or aesthetic concept, in the same way the objective of games are first a system of rules to challenge you to reach a goal, if expression isn't the only goal you have with something it can't be just art

man this conversation was so awkward

colonization is great, i really like master of magic / master of orion 2, and some similarities are there.
UT/Q3A/etc are also fun but i dont think i'd call them art, aside from like, reflex arena 1v1 duel, that's art like broodwar 1v1 is.

Bullshit. I would unironically believe you can make an art out of building the world's best floorplan. Art is about quality. Yet as most can tell, there is a lot of shitty art out there

SIMGIRLS version 5.1

Attached: Sim.jpg (400x299, 25K)

And Frank's adventure

Games are usually made by multiple artists so they're more like collaborative exhibitions. Your question is dumb and I think it'd be better phrased as "which games have strong cultural value?".

Attached: 101037-baten-kaitos-eternal-wings-and-the-lost-ocean-gamecube-screenshot.png (640x448, 460K)

>Halo
>Halo 3
>Skipping Halo 2 and ||Reach||
Yikes

the last time I played this I went for the best friends friend but her ending wasnt in the game yet. Is it finally finished?

Attached: 1349926467910.jpg (490x386, 86K)