Just finished this for the first time. Second half of the game is disappointing...

Just finished this for the first time. Second half of the game is disappointing. I made a thread about this game a while back regarding Pontiff and someone made the claim that massive portions of the game were cut and rearranged somewhere in development and the second half of the game was pulled out of their ass. I have no idea if this is true but I wouldn't be surprised if it is. Entire game after the Pontiff fight had weird pacing and felt cobbled together. Bosses getting thrown at me one after another with little regard to linear development or player progression. Entire game felt like a cool fantasy RPG exploration game until then when it began to feel like the faggy boss-rush bullshit everyone talks about online in relation to this game. Final boss seemed sudden and out of place, last few bosses were exactly the same "BIG GUY IN FANTASY ARMOR SWINGING SWORD AT YOU WITH CHOREOGRAPHED ATTACKS". Oseirus the devoured king was cool but he was a total pushover and the secret area he leads you to felt out of place, especially for how close to the end of the game you are. I was planning on moving on to Dark Souls 1 after this but now I think I'll just go try out Skyrim or some shit, give me the same sense of exploratory world-building sans some frustrating bosses. I also have absolutely no fucking idea what I did or accomplished in this game whatsoever. "You returned the Lords of Cinder". Cool.

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Shut the fuck up

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>massive portions of the game were cut and rearranged somewhere in development and the second half of the game was pulled out of their ass. I have no idea if this is true but I wouldn't be surprised if it is. Entire game after the Pontiff fight had weird pacing and felt cobbled together. Bosses getting thrown at me one after another with little regard to linear development or player progression

sounds a lot like Dark Souls

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make me

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Didn't read. Learn how to write a fucking paragraph.

Dark Souls 1 is the one with good world design and reasonable bosses

1 > 3 > 2

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