Boo

boo

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this trend in horror games of shit flying up in your face is getting old

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The scariest part of PT was the amazing sound design, claustrophobic map and the atmosphere. The entire sinister tone of it all helped as well. The jumpscare had to be there for normies, but it's the only shit part about it.

>tfw no spooky gf

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Look behind you.

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Don't trust the tap water.

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>still pushing the "jumpscares are bad" meme

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It could've been the best horror game ever made. It could've revived Silent Hill.
The fact that it got shitcanned makes it the biggest disappointment of this decade for me.
Kojima played my heart like a damn fiddle.

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They are generally bad. But you have to clarify. A well executed scare as pay-off after well-paced build-up, is not what people have in mind when they refer to cheap jump scares. They think of something going BOO in your face.

PT had very good direction and build-up, but it's nowhere near the level Silent Hill was operating on.

I think you mean

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AAAAAAAAAAAAAAAAAAAAAAAAAAAAA-

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Startling someone is not horror

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You know how sometimes a person (un)intentionally sneaks up on you and you get startled and want to slap their shit afterwards? Same effect with games\movies, first you're startled then annoyed. It doesn't make you feel scared in the long run, it makes you feel like whoever made it are cheap hacks.

unironically one of the scariest games ever made, and it was a fucking teaser.
will horror vidya ever recover?

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I said... LOOK behind you.

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They quite literalley and objectivley are

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There's nothing wrong with jumpscares, so long as they are executed properly, isn't overused, and is in tandem with the atmospheric build up.

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I have a mighty need

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i wanna fug that

get in line

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Doesn't change the fact that bitch was unsettling to look at and still haunts my nightmares from time to time.

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