Was it really that hard?

Was it really that hard?

Just read a reddit thread where somebody complained they could barely beat the game on Normal and the devs should've made it easier because apparently one could only ever want to play it "for the story". That post got hundreds of upvotes.

Personally, I didn't have too many problems beating the game on Nightmare and full friendly fire was a pretty cool mechanic that you had to plan for.

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Once you discover how broken Dex is the game becomes trivial on even the hardest difficulty.

I solo'd the archedemon on nightmare multiple times.

Game has a high skill floor but a stupidly low skill ceiling. Once you master the basics you could probably play on Nightmare with not much trouble.

Dude was just retarded.

Reddit is retarded what did you expect?

It's tricky to make a viable party on your first playthrough.

The combat system is pretty weird. Essentially you need 1 fighter with max Dexterity for pulling aggro (sword & board, taunts skills), 2 max Magic mages for CC'ing and nuking everything (Frost Cone, Fireball, Mana Clash etc) and maybe 1 rogue for picking locks. Rogues are the hardest to spec, the meta build is max Cunning + those Assassin skills that convert Cunning to extra damage and criticals. Rogues are awesome when built up properly, but they take a while to get going. Non tank fighter builds are all trash and a huge red herring.

Not even remotely challenging before you play on max difficulty and without a party.

>Arcane Warrior
>Shimmering Shield and Fade Shroud
Wooooow game so hard

>not dex/duelist tanking rogue
>not playing dex DPS warrior in Awakening

Started with normal, played on max after I solved the skill system